re-add namespacing in protobufs. Let's see what i missed. Portduino likely ...

Checking in generated on purpose.
This commit is contained in:
Thomas Göttgens
2023-01-21 18:22:19 +01:00
parent ab3446faed
commit 6fdb93cd16
157 changed files with 2770 additions and 2770 deletions

View File

@@ -9,7 +9,7 @@ FloodingRouter::FloodingRouter() {}
* later free() the packet to pool. This routine is not allowed to stall.
* If the txmit queue is full it might return an error
*/
ErrorCode FloodingRouter::send(MeshPacket *p)
ErrorCode FloodingRouter::send(meshtastic_MeshPacket *p)
{
// Add any messages _we_ send to the seen message list (so we will ignore all retransmissions we see)
wasSeenRecently(p); // FIXME, move this to a sniffSent method
@@ -17,7 +17,7 @@ ErrorCode FloodingRouter::send(MeshPacket *p)
return Router::send(p);
}
bool FloodingRouter::shouldFilterReceived(const MeshPacket *p)
bool FloodingRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
{
if (wasSeenRecently(p)) { // Note: this will also add a recent packet record
printPacket("Ignoring incoming msg, because we've already seen it", p);
@@ -27,9 +27,9 @@ bool FloodingRouter::shouldFilterReceived(const MeshPacket *p)
return Router::shouldFilterReceived(p);
}
void FloodingRouter::sniffReceived(const MeshPacket *p, const Routing *c)
void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtastic_Routing *c)
{
bool isAck = ((c && c->error_reason == Routing_Error_NONE)); // consider only ROUTING_APP message without error as ACK
bool isAck = ((c && c->error_reason == meshtastic_Routing_Error_NONE)); // consider only ROUTING_APP message without error as ACK
if (isAck && p->to != getNodeNum()) {
// do not flood direct message that is ACKed
LOG_DEBUG("Receiving an ACK not for me, but don't need to rebroadcast this direct message anymore.\n");
@@ -37,13 +37,13 @@ void FloodingRouter::sniffReceived(const MeshPacket *p, const Routing *c)
}
if ((p->to != getNodeNum()) && (p->hop_limit > 0) && (getFrom(p) != getNodeNum())) {
if (p->id != 0) {
if (config.device.role != Config_DeviceConfig_Role_CLIENT_MUTE) {
MeshPacket *tosend = packetPool.allocCopy(*p); // keep a copy because we will be sending it
if (config.device.role != meshtastic_Config_DeviceConfig_Role_CLIENT_MUTE) {
meshtastic_MeshPacket *tosend = packetPool.allocCopy(*p); // keep a copy because we will be sending it
tosend->hop_limit--; // bump down the hop count
// If it is a traceRoute request, update the route that it went via me
if (p->which_payload_variant == MeshPacket_decoded_tag && traceRouteModule->wantPacket(p)) {
if (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag && traceRouteModule->wantPacket(p)) {
traceRouteModule->updateRoute(tosend);
}