CompassRenderer methods

This commit is contained in:
Ben Meadors
2025-05-31 13:22:14 -05:00
parent 6f922641b2
commit 6e376aeea6
5 changed files with 15 additions and 95 deletions

View File

@@ -755,35 +755,6 @@ float Screen::estimatedHeading(double lat, double lon)
/// nodes
static int8_t prevFrame = -1;
// Draw the arrow pointing to a node's location
void Screen::drawNodeHeading(OLEDDisplay *display, int16_t compassX, int16_t compassY, uint16_t compassDiam, float headingRadian)
{
Point tip(0.0f, 0.5f), tail(0.0f, -0.35f); // pointing up initially
float arrowOffsetX = 0.14f, arrowOffsetY = 1.0f;
Point leftArrow(tip.x - arrowOffsetX, tip.y - arrowOffsetY), rightArrow(tip.x + arrowOffsetX, tip.y - arrowOffsetY);
Point *arrowPoints[] = {&tip, &tail, &leftArrow, &rightArrow};
for (int i = 0; i < 4; i++) {
arrowPoints[i]->rotate(headingRadian);
arrowPoints[i]->scale(compassDiam * 0.6);
arrowPoints[i]->translate(compassX, compassY);
}
/* Old arrow
display->drawLine(tip.x, tip.y, tail.x, tail.y);
display->drawLine(leftArrow.x, leftArrow.y, tip.x, tip.y);
display->drawLine(rightArrow.x, rightArrow.y, tip.x, tip.y);
display->drawLine(leftArrow.x, leftArrow.y, tail.x, tail.y);
display->drawLine(rightArrow.x, rightArrow.y, tail.x, tail.y);
*/
#ifdef USE_EINK
display->drawTriangle(tip.x, tip.y, rightArrow.x, rightArrow.y, tail.x, tail.y);
#else
display->fillTriangle(tip.x, tip.y, rightArrow.x, rightArrow.y, tail.x, tail.y);
#endif
display->drawTriangle(tip.x, tip.y, leftArrow.x, leftArrow.y, tail.x, tail.y);
}
// Get a string representation of the time passed since something happened
void Screen::getTimeAgoStr(uint32_t agoSecs, char *timeStr, uint8_t maxLength)
{
@@ -814,55 +785,6 @@ void Screen::getTimeAgoStr(uint32_t agoSecs, char *timeStr, uint8_t maxLength)
snprintf(timeStr, maxLength, "unknown age");
}
void Screen::drawCompassNorth(OLEDDisplay *display, int16_t compassX, int16_t compassY, float myHeading)
{
Serial.print("🧭 [Main Compass] Raw Heading (deg): ");
Serial.println(myHeading * RAD_TO_DEG);
// If north is supposed to be at the top of the compass we want rotation to be +0
if (config.display.compass_north_top)
myHeading = -0;
/* N sign points currently not deleted*/
Point N1(-0.04f, 0.65f), N2(0.04f, 0.65f); // N sign points (N1-N4)
Point N3(-0.04f, 0.55f), N4(0.04f, 0.55f);
Point NC1(0.00f, 0.50f); // north circle center point
Point *rosePoints[] = {&N1, &N2, &N3, &N4, &NC1};
uint16_t compassDiam = Screen::getCompassDiam(SCREEN_WIDTH, SCREEN_HEIGHT);
for (int i = 0; i < 5; i++) {
// North on compass will be negative of heading
rosePoints[i]->rotate(-myHeading);
rosePoints[i]->scale(compassDiam);
rosePoints[i]->translate(compassX, compassY);
}
}
uint16_t Screen::getCompassDiam(uint32_t displayWidth, uint32_t displayHeight)
{
uint16_t diam = 0;
uint16_t offset = 0;
if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_DEFAULT)
offset = FONT_HEIGHT_SMALL;
// get the smaller of the 2 dimensions and subtract 20
if (displayWidth > (displayHeight - offset)) {
diam = displayHeight - offset;
// if 2/3 of the other size would be smaller, use that
if (diam > (displayWidth * 2 / 3)) {
diam = displayWidth * 2 / 3;
}
} else {
diam = displayWidth;
if (diam > ((displayHeight - offset) * 2 / 3)) {
diam = (displayHeight - offset) * 2 / 3;
}
}
return diam - 20;
};
// Combined dynamic node list frame cycling through LastHeard, HopSignal, and Distance modes
// Uses a single frame and changes data every few seconds (E-Ink variant is separate)