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Extend node max to 100 and remove mesh_sds_timeout_secs (#2713)
* Extend node max to 100 and remove mesh_sds_timeout_secs * Const pointers for you and you and you * Fixes and supressions * Missed it * uint * Resize * Derp
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@@ -320,7 +320,7 @@ meshtastic_NodeInfoLite *MeshService::refreshLocalMeshNode()
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int MeshService::onGPSChanged(const meshtastic::GPSStatus *newStatus)
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{
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// Update our local node info with our position (even if we don't decide to update anyone else)
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meshtastic_NodeInfoLite *node = refreshLocalMeshNode();
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const meshtastic_NodeInfoLite *node = refreshLocalMeshNode();
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meshtastic_Position pos = meshtastic_Position_init_default;
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if (newStatus->getHasLock()) {
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