Rename MeshPlugin, SinglePortPlugin and ProtobufPlugin

This commit is contained in:
Sacha Weatherstone
2022-03-09 19:01:43 +11:00
parent 46b8b61b7f
commit 6bee95d6b2
33 changed files with 80 additions and 80 deletions

View File

@@ -69,7 +69,7 @@ uint32_t dopThresholds[5] = {2000, 1000, 500, 200, 100};
// At some point, we're going to ask all of the modules if they would like to display a screen frame
// we'll need to hold onto pointers for the modules that can draw a frame.
std::vector<MeshPlugin *> moduleFrames;
std::vector<MeshModule *> moduleFrames;
// Stores the last 4 of our hardware ID, to make finding the device for pairing easier
static char ourId[5];
@@ -194,7 +194,7 @@ static void drawModuleFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int
// DEBUG_MSG("Screen is not in transition. Frame: %d\n\n", module_frame);
}
// DEBUG_MSG("Drawing Module Frame %d\n\n", module_frame);
MeshPlugin &pi = *moduleFrames.at(module_frame);
MeshModule &pi = *moduleFrames.at(module_frame);
pi.drawFrame(display, state, x, y);
}
@@ -828,7 +828,7 @@ void Screen::setup()
textMessageObserver.observe(textMessageModule);
// Modules can notify screen about refresh
MeshPlugin::observeUIEvents(&uiFrameEventObserver);
MeshModule::observeUIEvents(&uiFrameEventObserver);
}
void Screen::forceDisplay()
@@ -976,7 +976,7 @@ void Screen::setFrames()
DEBUG_MSG("showing standard frames\n");
showingNormalScreen = true;
moduleFrames = MeshPlugin::GetMeshModulesWithUIFrames();
moduleFrames = MeshModule::GetMeshModulesWithUIFrames();
DEBUG_MSG("Showing %d module frames\n", moduleFrames.size());
int totalFrameCount = MAX_NUM_NODES + NUM_EXTRA_FRAMES + moduleFrames.size();
DEBUG_MSG("Total frame count: %d\n", totalFrameCount);