Finish config transition

This commit is contained in:
Sacha Weatherstone
2022-05-07 20:31:21 +10:00
parent c07976438b
commit 6b0ce6b729
55 changed files with 1417 additions and 2027 deletions

View File

@@ -1,17 +1,14 @@
#include "configuration.h"
#include "RotaryEncoderInterruptBase.h"
#include "configuration.h"
RotaryEncoderInterruptBase::RotaryEncoderInterruptBase(
const char *name) :
concurrency::OSThread(name)
RotaryEncoderInterruptBase::RotaryEncoderInterruptBase(const char *name) : concurrency::OSThread(name)
{
this->_originName = name;
}
void RotaryEncoderInterruptBase::init(
uint8_t pinA, uint8_t pinB, uint8_t pinPress,
char eventCw, char eventCcw, char eventPressed,
// std::function<void(void)> onIntA, std::function<void(void)> onIntB, std::function<void(void)> onIntPress) :
uint8_t pinA, uint8_t pinB, uint8_t pinPress, char eventCw, char eventCcw, char eventPressed,
// std::function<void(void)> onIntA, std::function<void(void)> onIntB, std::function<void(void)> onIntPress) :
void (*onIntA)(), void (*onIntB)(), void (*onIntPress)())
{
this->_pinA = pinA;
@@ -24,42 +21,34 @@ void RotaryEncoderInterruptBase::init(
pinMode(this->_pinA, INPUT_PULLUP);
pinMode(this->_pinB, INPUT_PULLUP);
// attachInterrupt(pinPress, onIntPress, RISING);
// attachInterrupt(pinPress, onIntPress, RISING);
attachInterrupt(pinPress, onIntPress, RISING);
attachInterrupt(this->_pinA, onIntA, CHANGE);
attachInterrupt(this->_pinB, onIntB, CHANGE);
this->rotaryLevelA = digitalRead(this->_pinA);
this->rotaryLevelB = digitalRead(this->_pinB);
DEBUG_MSG("Rotary initialized (%d, %d, %d)\n",
this->_pinA, this->_pinB, pinPress);
DEBUG_MSG("Rotary initialized (%d, %d, %d)\n", this->_pinA, this->_pinB, pinPress);
}
int32_t RotaryEncoderInterruptBase::runOnce()
{
InputEvent e;
e.inputEvent = InputEventChar_KEY_NONE;
e.inputEvent = ModuleConfig_CannedMessageConfig_InputEventChar_KEY_NONE;
e.source = this->_originName;
if (this->action == ROTARY_ACTION_PRESSED)
{
if (this->action == ROTARY_ACTION_PRESSED) {
DEBUG_MSG("Rotary event Press\n");
e.inputEvent = this->_eventPressed;
}
else if (this->action == ROTARY_ACTION_CW)
{
} else if (this->action == ROTARY_ACTION_CW) {
DEBUG_MSG("Rotary event CW\n");
e.inputEvent = this->_eventCw;
}
else if (this->action == ROTARY_ACTION_CCW)
{
} else if (this->action == ROTARY_ACTION_CCW) {
DEBUG_MSG("Rotary event CCW\n");
e.inputEvent = this->_eventCcw;
}
if (e.inputEvent != InputEventChar_KEY_NONE)
{
if (e.inputEvent != ModuleConfig_CannedMessageConfig_InputEventChar_KEY_NONE) {
this->notifyObservers(&e);
}
@@ -68,7 +57,6 @@ int32_t RotaryEncoderInterruptBase::runOnce()
return 30000; // TODO: technically this can be MAX_INT
}
void RotaryEncoderInterruptBase::intPressHandler()
{
this->action = ROTARY_ACTION_PRESSED;
@@ -79,66 +67,47 @@ void RotaryEncoderInterruptBase::intAHandler()
{
// CW rotation (at least on most common rotary encoders)
int currentLevelA = digitalRead(this->_pinA);
if (this->rotaryLevelA == currentLevelA)
{
if (this->rotaryLevelA == currentLevelA) {
return;
}
this->rotaryLevelA = currentLevelA;
this->rotaryStateCCW = intHandler(
currentLevelA == HIGH,
this->rotaryLevelB,
ROTARY_ACTION_CCW,
this->rotaryStateCCW);
this->rotaryStateCCW = intHandler(currentLevelA == HIGH, this->rotaryLevelB, ROTARY_ACTION_CCW, this->rotaryStateCCW);
}
void RotaryEncoderInterruptBase::intBHandler()
{
// CW rotation (at least on most common rotary encoders)
int currentLevelB = digitalRead(this->_pinB);
if (this->rotaryLevelB == currentLevelB)
{
if (this->rotaryLevelB == currentLevelB) {
return;
}
this->rotaryLevelB = currentLevelB;
this->rotaryStateCW = intHandler(
currentLevelB == HIGH,
this->rotaryLevelA,
ROTARY_ACTION_CW,
this->rotaryStateCW);
this->rotaryStateCW = intHandler(currentLevelB == HIGH, this->rotaryLevelA, ROTARY_ACTION_CW, this->rotaryStateCW);
}
/**
* @brief Rotary action implementation.
* We assume, the following pin setup:
* A --||
* GND --||]========
* GND --||]========
* B --||
*
*
* @return The new state for rotary pin.
*/
RotaryEncoderInterruptBaseStateType RotaryEncoderInterruptBase::intHandler(
bool actualPinRaising,
int otherPinLevel,
RotaryEncoderInterruptBaseActionType action,
RotaryEncoderInterruptBaseStateType state)
RotaryEncoderInterruptBaseStateType RotaryEncoderInterruptBase::intHandler(bool actualPinRaising, int otherPinLevel,
RotaryEncoderInterruptBaseActionType action,
RotaryEncoderInterruptBaseStateType state)
{
RotaryEncoderInterruptBaseStateType newState =
state;
if (actualPinRaising && (otherPinLevel == LOW))
{
if (state == ROTARY_EVENT_CLEARED)
{
RotaryEncoderInterruptBaseStateType newState = state;
if (actualPinRaising && (otherPinLevel == LOW)) {
if (state == ROTARY_EVENT_CLEARED) {
newState = ROTARY_EVENT_OCCURRED;
if ((this->action != ROTARY_ACTION_PRESSED)
&& (this->action != action))
{
if ((this->action != ROTARY_ACTION_PRESSED) && (this->action != action)) {
this->action = action;
DEBUG_MSG("Rotary action\n");
}
}
}
else if (!actualPinRaising && (otherPinLevel == HIGH))
{
} else if (!actualPinRaising && (otherPinLevel == HIGH)) {
// Logic to prevent bouncing.
newState = ROTARY_EVENT_CLEARED;
}