From 6a93cb7b69bab6df3e7ef0e377132b64480ce4d6 Mon Sep 17 00:00:00 2001 From: Ben Meadors Date: Sat, 20 Dec 2025 08:07:36 -0600 Subject: [PATCH] Emoji naming convention consistency --- src/graphics/emotes.cpp | 90 +++++++++++++++++------------------ src/graphics/emotes.h | 102 ++++++++++++++++++++-------------------- 2 files changed, 96 insertions(+), 96 deletions(-) diff --git a/src/graphics/emotes.cpp b/src/graphics/emotes.cpp index cb7d3a79a..aa54ef2f1 100644 --- a/src/graphics/emotes.cpp +++ b/src/graphics/emotes.cpp @@ -13,12 +13,12 @@ const Emote emotes[] = { {"\U0001F44E", thumbdown, thumbs_width, thumbs_height}, // 👎 Thumbs Down // --- Smileys (Multiple Unicode Aliases) --- - {"\U0001F60A", Smiling_Eyes, Smiling_Eyes_width, Smiling_Eyes_height}, // 😊 Smiling Eyes - {"\U0001F600", Grinning, Grinning_width, Grinning_height}, // 😀 Grinning Face - {"\U0001F642", Slightly_Smiling, Slightly_Smiling_width, Slightly_Smiling_height}, // 🙂 Slightly Smiling Face - {"\U0001F609", Winking_Face, Winking_Face_width, Winking_Face_height}, // 😉 Winking Face - {"\U0001F601", Grinning_Smiling_Eyes, Grinning_Smiling_Eyes_width, Grinning_Smiling_Eyes_height}, // 😁 Grinning Smiling Eyes - {"\U0001F60D", Heart_eyes, Heart_eyes_width, Heart_eyes_height}, // 😍 Heart Eyes + {"\U0001F60A", smiling_eyes, smiling_eyes_width, smiling_eyes_height}, // 😊 Smiling Eyes + {"\U0001F600", grinning, grinning_width, grinning_height}, // 😀 Grinning Face + {"\U0001F642", slightly_smiling, slightly_smiling_width, slightly_smiling_height}, // 🙂 Slightly Smiling Face + {"\U0001F609", winking_face, winking_face_width, winking_face_height}, // 😉 Winking Face + {"\U0001F601", grinning_smiling_eyes, grinning_smiling_eyes_width, grinning_smiling_eyes_height}, // 😁 Grinning Smiling Eyes + {"\U0001F60D", heart_eyes, heart_eyes_width, heart_eyes_height}, // 😍 Heart Eyes {"\U0001F970", heart_smile, heart_smile_width, heart_smile_height}, // 🥰 Smiling Face with Hearts // --- Question/Alert --- @@ -28,12 +28,12 @@ const Emote emotes[] = { // --- Laughing Faces --- {"\U0001F602", haha, haha_width, haha_height}, // 😂 Face with Tears of Joy - {"\U0001F923", ROFL, ROFL_width, ROFL_height}, // 🤣 Rolling on the Floor Laughing - {"\U0001F606", Smiling_Closed_Eyes, Smiling_Closed_Eyes_width, Smiling_Closed_Eyes_height}, // 😆 Smiling Closed Eyes + {"\U0001F923", rofl, rofl_width, rofl_height}, // 🤣 Rolling on the Floor Laughing + {"\U0001F606", smiling_closed_eyes, smiling_closed_eyes_width, smiling_closed_eyes_height}, // 😆 Smiling Closed Eyes {"\U0001F605", haha, haha_width, haha_height}, // 😅 Smiling with Sweat - {"\U0001F604", Grinning_SmilingEyes2, Grinning_SmilingEyes2_width, - Grinning_SmilingEyes2_height}, // 😄 Grinning Face with Smiling Eyes - {"\U0001F62D", Loudly_Crying_Face, Loudly_Crying_Face_width, Loudly_Crying_Face_height}, // 😭 Loudly Crying Face + {"\U0001F604", grinning_smiling_eyes_2, grinning_smiling_eyes_2_width, + grinning_smiling_eyes_2_height}, // 😄 Grinning Face with Smiling Eyes + {"\U0001F62D", loudly_crying_face, loudly_crying_face_width, loudly_crying_face_height}, // 😭 Loudly Crying Face {"\U0001F92E", vomiting, vomiting_width, vomiting_height}, // 🤮 Face Vomiting {"\U0001F60E", cool, cool_width, cool_height}, // 😎 Smiling Face with Sunglasses {"\U0001F440", eyes, eyes_width, eyes_height}, // 👀 Eyes @@ -43,7 +43,7 @@ const Emote emotes[] = { {"\U0001F44B", wave_icon, wave_icon_width, wave_icon_height}, // 👋 Waving Hand {"\u270C\uFE0F", peace_sign, peace_sign_width, peace_sign_height}, // ✌️ Victory Hand {"\U0001F596", vulcan_salute, vulcan_salute_width, vulcan_salute_height}, // 🖖 Vulcan Salute - {"\U0001F64F", Praying, Praying_width, Praying_height}, // 🙏 Praying Hands + {"\U0001F64F", praying, praying_width, praying_height}, // 🙏 Praying Hands {"\U0001F4AA", strong, strong_width, strong_height}, // 💪 Flexed Biceps {"\U0001F937", shrug, shrug_width, shrug_height}, // 🤷 Person Shrugging {"\U0001F920", cowboy, cowboy_width, cowboy_height}, // 🤠 Cowboy Hat Face @@ -115,8 +115,8 @@ const Emote emotes[] = { {"\U0001F351", peach, peach_width, peach_height}, // 🍑 Peach {"\U0001F983", turkey, turkey_width, turkey_height}, // 🦃 Turkey {"\U0001F357", turkey_leg, turkey_leg_width, turkey_leg_height}, // 🍗 Poultry Leg - {"\U0001F525", Fire, Fire_width, Fire_height}, // 🔥 Fire - {"\u2728", Sparkles, Sparkles_width, Sparkles_height}, // ✨ Sparkles + {"\U0001F525", fire, fire_width, fire_height}, // 🔥 Fire + {"\u2728", sparkles, sparkles_width, sparkles_height}, // ✨ Sparkles {"\U0001F573\uFE0F", hole, hole_width, hole_height}, // 🕳️ Hole {"\U0001F3B3", bowling, bowling_width, bowling_height}, // 🎳 Bowling @@ -124,27 +124,27 @@ const Emote emotes[] = { {"\u2193", downwards_arrow, downwards_arrow_width, downwards_arrow_height}, // ↓ Downwards Arrow {"\u2193\uFE0E", downwards_arrow, downwards_arrow_width, downwards_arrow_height}, // ↓︎ Downwards Arrow (text) {"\u2193\uFE0F", downwards_arrow, downwards_arrow_width, downwards_arrow_height}, // ↓️ Downwards Arrow (emoji) - {"\u2199", South_West_Arrow, South_West_Arrow_width, South_West_Arrow_height}, // ↙ South West Arrow - {"\u2199\uFE0E", South_West_Arrow, South_West_Arrow_width, South_West_Arrow_height}, // ↙︎ South West Arrow (text) - {"\u2199\uFE0F", South_West_Arrow, South_West_Arrow_width, South_West_Arrow_height}, // ↙️ South West Arrow (emoji) + {"\u2199", south_west_arrow, south_west_arrow_width, south_west_arrow_height}, // ↙ South West Arrow + {"\u2199\uFE0E", south_west_arrow, south_west_arrow_width, south_west_arrow_height}, // ↙︎ South West Arrow (text) + {"\u2199\uFE0F", south_west_arrow, south_west_arrow_width, south_west_arrow_height}, // ↙️ South West Arrow (emoji) {"\u2190", leftwards_arrow, leftwards_arrow_width, leftwards_arrow_height}, // ← Leftwards Arrow {"\u2190\uFE0E", leftwards_arrow, leftwards_arrow_width, leftwards_arrow_height}, // ←︎ Leftwards Arrow (text) {"\u2190\uFE0F", leftwards_arrow, leftwards_arrow_width, leftwards_arrow_height}, // ←️ Leftwards Arrow (emoji) - {"\u2196", North_West_Arrow, North_West_Arrow_width, North_West_Arrow_height}, // ↖ North West Arrow - {"\u2196\uFE0E", North_West_Arrow, North_West_Arrow_width, North_West_Arrow_height}, // ↖︎ North West Arrow (text) - {"\u2196\uFE0F", North_West_Arrow, North_West_Arrow_width, North_West_Arrow_height}, // ↖️ North West Arrow (emoji) + {"\u2196", north_west_arrow, north_west_arrow_width, north_west_arrow_height}, // ↖ North West Arrow + {"\u2196\uFE0E", north_west_arrow, north_west_arrow_width, north_west_arrow_height}, // ↖︎ North West Arrow (text) + {"\u2196\uFE0F", north_west_arrow, north_west_arrow_width, north_west_arrow_height}, // ↖️ North West Arrow (emoji) {"\u2191", upwards_arrow, upwards_arrow_width, upwards_arrow_height}, // ↑ Upwards Arrow {"\u2191\uFE0E", upwards_arrow, upwards_arrow_width, upwards_arrow_height}, // ↑︎ Upwards Arrow (text) {"\u2191\uFE0F", upwards_arrow, upwards_arrow_width, upwards_arrow_height}, // ↑️ Upwards Arrow (emoji) - {"\u2197", north_east_arrow, North_East_Arrow_width, north_east_arrow_height}, // ↗ North East Arrow - {"\u2197\uFE0E", north_east_arrow, North_East_Arrow_width, north_east_arrow_height}, // ↗︎ North East Arrow (text) - {"\u2197\uFE0F", north_east_arrow, North_East_Arrow_width, north_east_arrow_height}, // ↗️ North East Arrow (emoji) + {"\u2197", north_east_arrow, north_east_arrow_width, north_east_arrow_height}, // ↗ North East Arrow + {"\u2197\uFE0E", north_east_arrow, north_east_arrow_width, north_east_arrow_height}, // ↗︎ North East Arrow (text) + {"\u2197\uFE0F", north_east_arrow, north_east_arrow_width, north_east_arrow_height}, // ↗️ North East Arrow (emoji) {"\u2192", rightwards_arrow, rightwards_arrow_width, rightwards_arrow_height}, // → Rightwards Arrow {"\u2192\uFE0E", rightwards_arrow, rightwards_arrow_width, rightwards_arrow_height}, // →︎ Rightwards Arrow (text) {"\u2192\uFE0F", rightwards_arrow, rightwards_arrow_width, rightwards_arrow_height}, // →️ Rightwards Arrow (emoji) - {"\u2198", South_East_Arrow, South_East_Arrow_width, South_East_Arrow_height}, // ↘ South East Arrow - {"\u2198\uFE0E", South_East_Arrow, South_East_Arrow_width, South_East_Arrow_height}, // ↘︎ South East Arrow (text) - {"\u2198\uFE0F", South_East_Arrow, South_East_Arrow_width, South_East_Arrow_height}, // ↘️ South East Arrow (emoji) + {"\u2198", south_east_arrow, south_east_arrow_width, south_east_arrow_height}, // ↘ South East Arrow + {"\u2198\uFE0E", south_east_arrow, south_east_arrow_width, south_east_arrow_height}, // ↘︎ South East Arrow (text) + {"\u2198\uFE0F", south_east_arrow, south_east_arrow_width, south_east_arrow_height}, // ↘️ South East Arrow (emoji) // --- Halloween --- {"\U0001F383", jack_o_lantern, jack_o_lantern_width, jack_o_lantern_height}, // 🎃 Jack-O-Lantern @@ -164,23 +164,23 @@ const unsigned char thumbdown[] PROGMEM = {0xF0, 0x1F, 0x08, 0x20, 0x06, 0x30, 0 0x40, 0x06, 0x70, 0x06, 0x40, 0x06, 0x3F, 0x18, 0x02, 0x20, 0x02, 0x40, 0x04, 0x80, 0x04, 0x80, 0x04, 0x00, 0x03, 0x00, 0x00}; -const unsigned char Smiling_Eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52, +const unsigned char smiling_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52, 0x4A, 0x02, 0x40, 0x02, 0x40, 0x22, 0x44, 0x22, 0x44, 0xC2, 0x43, 0x04, 0x20, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00}; -const unsigned char Grinning[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42, +const unsigned char grinning[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42, 0x42, 0x02, 0x40, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00}; -const unsigned char Slightly_Smiling[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42, +const unsigned char slightly_smiling[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42, 0x42, 0x02, 0x40, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00}; -const unsigned char Winking_Face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x20, 0x42, +const unsigned char winking_face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x20, 0x42, 0x46, 0x02, 0x40, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00}; -const unsigned char Grinning_Smiling_Eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52, +const unsigned char grinning_smiling_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52, 0x4A, 0x02, 0x40, 0xFA, 0x5F, 0x0A, 0x50, 0x0A, 0x50, 0x12, 0x48, 0x24, 0x24, 0xC4, 0x23, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00}; @@ -188,7 +188,7 @@ const unsigned char heart_smile[] PROGMEM = {0x00, 0x00, 0x6C, 0x07, 0x7C, 0x18, 0x0A, 0x02, 0xD8, 0x02, 0xF8, 0x22, 0xFC, 0x20, 0x74, 0xDB, 0x23, 0x1F, 0x00, 0x1F, 0x20, 0x0E, 0x18, 0xE4, 0x07, 0x00, 0x00}; -const unsigned char Heart_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x54, 0x2A, 0xFA, +const unsigned char heart_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x54, 0x2A, 0xFA, 0x5F, 0x72, 0x4E, 0x22, 0x44, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x24, 0x24, 0xC4, 0x23, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00}; @@ -204,19 +204,19 @@ const unsigned char haha[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x4A, 0x0A, 0x50, 0x0E, 0x70, 0xF2, 0x4F, 0x12, 0x48, 0x32, 0x44, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00}; -const unsigned char ROFL[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x84, 0x21, 0x84, 0x20, 0x02, +const unsigned char rofl[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x84, 0x21, 0x84, 0x20, 0x02, 0x4C, 0x02, 0x4A, 0x1A, 0x49, 0x8A, 0x48, 0x42, 0x48, 0x22, 0x44, 0xE4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00}; -const unsigned char Smiling_Closed_Eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x42, +const unsigned char smiling_closed_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x42, 0x42, 0x22, 0x44, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00}; -const unsigned char Grinning_SmilingEyes2[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52, - 0x4A, 0x02, 0x40, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44, - 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00}; +const unsigned char grinning_smiling_eyes_2[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52, + 0x4A, 0x02, 0x40, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44, + 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00}; -const unsigned char Loudly_Crying_Face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x34, 0x2C, 0x4A, +const unsigned char loudly_crying_face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x34, 0x2C, 0x4A, 0x52, 0x12, 0x48, 0x12, 0x48, 0x92, 0x49, 0x52, 0x4A, 0x52, 0x4A, 0x54, 0x2A, 0x94, 0x29, 0x18, 0x18, 0xF0, 0x0F, 0x00, 0x00}; @@ -268,7 +268,7 @@ const unsigned char cookie[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04 0x40, 0x02, 0x58, 0x82, 0x5B, 0x92, 0x43, 0x82, 0x43, 0x02, 0x40, 0x64, 0x28, 0x64, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00}; -const unsigned char Fire[] PROGMEM = {0x30, 0x00, 0xF0, 0x00, 0xF8, 0x03, 0xF8, 0x07, 0xFC, 0x1F, 0xFC, +const unsigned char fire[] PROGMEM = {0x30, 0x00, 0xF0, 0x00, 0xF8, 0x03, 0xF8, 0x07, 0xFC, 0x1F, 0xFC, 0x1F, 0xFE, 0x3E, 0x7E, 0x3E, 0x3E, 0x7C, 0x1E, 0x78, 0x1E, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x38, 0x38, 0x30, 0x38, 0x60, 0x0C}; @@ -276,11 +276,11 @@ const unsigned char peace_sign[] PROGMEM = {0xC0, 0x30, 0x40, 0x29, 0x40, 0x25, 0x0A, 0x54, 0x68, 0x54, 0x58, 0x54, 0x44, 0x3C, 0x22, 0x04, 0x22, 0x04, 0x12, 0x08, 0x10, 0x10, 0x08, 0xE0, 0x07, 0x00, 0x00}; -const unsigned char Praying[] PROGMEM = {0x00, 0x00, 0x40, 0x02, 0xA0, 0x05, 0x90, 0x09, 0x90, 0x09, 0x90, +const unsigned char praying[] PROGMEM = {0x00, 0x00, 0x40, 0x02, 0xA0, 0x05, 0x90, 0x09, 0x90, 0x09, 0x90, 0x09, 0x98, 0x19, 0x94, 0x29, 0xA4, 0x25, 0xA4, 0x25, 0x84, 0x21, 0x84, 0x21, 0x86, 0x61, 0x4E, 0x72, 0x7F, 0x7E, 0x3F, 0xFC}; -const unsigned char Sparkles[] PROGMEM = {0x00, 0x00, 0x10, 0x00, 0x38, 0x04, 0x10, 0x04, 0x00, 0x0E, 0x00, +const unsigned char sparkles[] PROGMEM = {0x00, 0x00, 0x10, 0x00, 0x38, 0x04, 0x10, 0x04, 0x00, 0x0E, 0x00, 0x1F, 0x80, 0x3F, 0xE0, 0xFF, 0x80, 0x3F, 0x10, 0x1F, 0x10, 0x0E, 0x38, 0x04, 0xFE, 0x04, 0x38, 0x00, 0x10, 0x00, 0x10, 0x00}; @@ -420,19 +420,19 @@ const unsigned char turkey_leg[] PROGMEM = {0x0C, 0x00, 0x1E, 0x00, 0x1F, 0x00, 0x01, 0x10, 0x0E, 0x20, 0x30, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x43, 0x00, 0x3C}; -const unsigned char South_West_Arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x1C, 0x00, 0x3E, 0x00, +const unsigned char south_west_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x1C, 0x00, 0x3E, 0x00, 0x1F, 0x80, 0x0F, 0xC2, 0x07, 0xE6, 0x03, 0xFE, 0x01, 0xFE, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0xFE, 0x00, 0xFE, 0x01, 0x00, 0x00}; -const unsigned char South_East_Arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x38, 0x00, 0x7C, 0x00, 0xF8, +const unsigned char south_east_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x38, 0x00, 0x7C, 0x00, 0xF8, 0x00, 0xF0, 0x01, 0xE0, 0x43, 0xC0, 0x67, 0x80, 0x7F, 0x00, 0x7F, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0x7F, 0x80, 0x7F, 0x00, 0x00}; -const unsigned char North_West_Arrow[] PROGMEM = {0x00, 0x00, 0xFE, 0x01, 0xFE, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0xFE, +const unsigned char north_west_arrow[] PROGMEM = {0x00, 0x00, 0xFE, 0x01, 0xFE, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0xFE, 0x00, 0xFE, 0x01, 0xE6, 0x03, 0xC2, 0x07, 0x80, 0x0F, 0x00, 0x1F, 0x00, 0x3E, 0x00, 0x1C, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00}; -const unsigned char North_East_Arrow[] PROGMEM = {0x00, 0x00, 0x80, 0x7F, 0x00, 0x7F, 0x00, 0x7E, 0x00, 0x7E, 0x00, +const unsigned char north_east_arrow[] PROGMEM = {0x00, 0x00, 0x80, 0x7F, 0x00, 0x7F, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0x7F, 0x80, 0x7F, 0xC0, 0x67, 0xE0, 0x43, 0xF0, 0x01, 0xF8, 0x00, 0x7C, 0x00, 0x38, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00}; diff --git a/src/graphics/emotes.h b/src/graphics/emotes.h index 3dae1e624..0637712cc 100644 --- a/src/graphics/emotes.h +++ b/src/graphics/emotes.h @@ -22,33 +22,33 @@ extern const int numEmotes; extern const unsigned char thumbup[] PROGMEM; extern const unsigned char thumbdown[] PROGMEM; -#define Smiling_Eyes_height 16 -#define Smiling_Eyes_width 16 -extern const unsigned char Smiling_Eyes[] PROGMEM; +#define smiling_eyes_height 16 +#define smiling_eyes_width 16 +extern const unsigned char smiling_eyes[] PROGMEM; -#define Grinning_height 16 -#define Grinning_width 16 -extern const unsigned char Grinning[] PROGMEM; +#define grinning_height 16 +#define grinning_width 16 +extern const unsigned char grinning[] PROGMEM; -#define Slightly_Smiling_height 16 -#define Slightly_Smiling_width 16 -extern const unsigned char Slightly_Smiling[] PROGMEM; +#define slightly_smiling_height 16 +#define slightly_smiling_width 16 +extern const unsigned char slightly_smiling[] PROGMEM; -#define Winking_Face_height 16 -#define Winking_Face_width 16 -extern const unsigned char Winking_Face[] PROGMEM; +#define winking_face_height 16 +#define winking_face_width 16 +extern const unsigned char winking_face[] PROGMEM; -#define Grinning_Smiling_Eyes_height 16 -#define Grinning_Smiling_Eyes_width 16 -extern const unsigned char Grinning_Smiling_Eyes[] PROGMEM; +#define grinning_smiling_eyes_height 16 +#define grinning_smiling_eyes_width 16 +extern const unsigned char grinning_smiling_eyes[] PROGMEM; #define heart_smile_height 16 #define heart_smile_width 16 extern const unsigned char heart_smile[] PROGMEM; -#define Heart_eyes_height 16 -#define Heart_eyes_width 16 -extern const unsigned char Heart_eyes[] PROGMEM; +#define heart_eyes_height 16 +#define heart_eyes_width 16 +extern const unsigned char heart_eyes[] PROGMEM; #define question_height 16 #define question_width 16 @@ -62,21 +62,21 @@ extern const unsigned char bang[] PROGMEM; #define haha_width 16 extern const unsigned char haha[] PROGMEM; -#define ROFL_height 16 -#define ROFL_width 16 -extern const unsigned char ROFL[] PROGMEM; +#define rofl_height 16 +#define rofl_width 16 +extern const unsigned char rofl[] PROGMEM; -#define Smiling_Closed_Eyes_height 16 -#define Smiling_Closed_Eyes_width 16 -extern const unsigned char Smiling_Closed_Eyes[] PROGMEM; +#define smiling_closed_eyes_height 16 +#define smiling_closed_eyes_width 16 +extern const unsigned char smiling_closed_eyes[] PROGMEM; -#define Grinning_SmilingEyes2_height 16 -#define Grinning_SmilingEyes2_width 16 -extern const unsigned char Grinning_SmilingEyes2[] PROGMEM; +#define grinning_smiling_eyes_2_height 16 +#define grinning_smiling_eyes_2_width 16 +extern const unsigned char grinning_smiling_eyes_2[] PROGMEM; -#define Loudly_Crying_Face_height 16 -#define Loudly_Crying_Face_width 16 -extern const unsigned char Loudly_Crying_Face[] PROGMEM; +#define loudly_crying_face_height 16 +#define loudly_crying_face_width 16 +extern const unsigned char loudly_crying_face[] PROGMEM; #define wave_icon_height 16 #define wave_icon_width 16 @@ -126,21 +126,21 @@ extern const unsigned char bell_icon[] PROGMEM; #define cookie_height 16 extern const unsigned char cookie[] PROGMEM; -#define Fire_width 16 -#define Fire_height 16 -extern const unsigned char Fire[] PROGMEM; +#define fire_width 16 +#define fire_height 16 +extern const unsigned char fire[] PROGMEM; #define peace_sign_width 16 #define peace_sign_height 16 extern const unsigned char peace_sign[] PROGMEM; -#define Praying_width 16 -#define Praying_height 16 -extern const unsigned char Praying[] PROGMEM; +#define praying_width 16 +#define praying_height 16 +extern const unsigned char praying[] PROGMEM; -#define Sparkles_width 16 -#define Sparkles_height 16 -extern const unsigned char Sparkles[] PROGMEM; +#define sparkles_width 16 +#define sparkles_height 16 +extern const unsigned char sparkles[] PROGMEM; #define clown_width 16 #define clown_height 16 @@ -278,21 +278,21 @@ extern const unsigned char turkey[] PROGMEM; #define turkey_leg_height 16 extern const unsigned char turkey_leg[] PROGMEM; -#define South_West_Arrow_width 16 -#define South_West_Arrow_height 16 -extern const unsigned char South_West_Arrow[] PROGMEM; +#define south_west_arrow_width 16 +#define south_west_arrow_height 16 +extern const unsigned char south_west_arrow[] PROGMEM; -#define South_East_Arrow_width 16 -#define South_East_Arrow_height 16 -extern const unsigned char South_East_Arrow[] PROGMEM; +#define south_east_arrow_width 16 +#define south_east_arrow_height 16 +extern const unsigned char south_east_arrow[] PROGMEM; -#define North_West_Arrow_width 16 -#define North_West_Arrow_height 16 -extern const unsigned char North_West_Arrow[] PROGMEM; +#define north_west_arrow_width 16 +#define north_west_arrow_height 16 +extern const unsigned char north_west_arrow[] PROGMEM; -#define North_East_Arrow_width 16 -#define North_East_Arrow_height 16 -extern const unsigned char North_East_Arrow[] PROGMEM; +#define north_east_arrow_width 16 +#define north_east_arrow_height 16 +extern const unsigned char north_east_arrow[] PROGMEM; #define downwards_arrow_width 16 #define downwards_arrow_height 16