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Build error fix
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@@ -23,10 +23,10 @@ ProcessMessage TextMessageModule::handleReceived(const meshtastic_MeshPacket &mp
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// Store in the central message history
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const StoredMessage &sm = messageStore.addFromPacket(mp);
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#if HAS_SCREEN
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// Pass message to renderer (banner + thread switching + scroll reset)
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graphics::MessageRenderer::handleNewMessage(sm, mp);
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#endif
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// Only trigger screen wake if configuration allows it
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if (shouldWakeOnReceivedMessage()) {
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powerFSM.trigger(EVENT_RECEIVED_MSG);
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