From 65a5cec1c19d43c11582e689d4f15a62c20b69c3 Mon Sep 17 00:00:00 2001 From: Jason P Date: Thu, 6 Nov 2025 08:30:12 -0600 Subject: [PATCH] Don't run message persistent in MUI --- src/modules/TextMessageModule.cpp | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/src/modules/TextMessageModule.cpp b/src/modules/TextMessageModule.cpp index df3076ff7..76e063436 100644 --- a/src/modules/TextMessageModule.cpp +++ b/src/modules/TextMessageModule.cpp @@ -22,13 +22,16 @@ ProcessMessage TextMessageModule::handleReceived(const meshtastic_MeshPacket &mp devicestate.rx_text_message = mp; devicestate.has_rx_text_message = true; #if HAS_SCREEN - // Store in the central message history - const StoredMessage &sm = messageStore.addFromPacket(mp); + // Guard against running in MeshtasticUI + if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_COLOR) { + // Store in the central message history + const StoredMessage &sm = messageStore.addFromPacket(mp); - // Pass message to renderer (banner + thread switching + scroll reset) - // Use the global Screen singleton to retrieve the current OLED display - auto *display = screen ? screen->getDisplayDevice() : nullptr; - graphics::MessageRenderer::handleNewMessage(display, sm, mp); + // Pass message to renderer (banner + thread switching + scroll reset) + // Use the global Screen singleton to retrieve the current OLED display + auto *display = screen ? screen->getDisplayDevice() : nullptr; + graphics::MessageRenderer::handleNewMessage(display, sm, mp); + } #endif // Only trigger screen wake if configuration allows it if (shouldWakeOnReceivedMessage()) {