mesh flooding seems to work pretty well!

This commit is contained in:
geeksville
2020-04-17 12:41:01 -07:00
parent ea24394110
commit 65406eaa08
12 changed files with 155 additions and 83 deletions

View File

@@ -40,10 +40,6 @@ class MeshService
/// Called when radio config has changed (radios should observe this and set their hardware as required)
Observable<void *> configChanged;
/// Radios should observe this and return 0 if they were unable to process the packet or 1 if they were (and therefore it
/// should not be offered to other radios)
Observable<MeshPacket *> sendViaRadio;
MeshService();
void init();