show critical faults on the screen

This commit is contained in:
Kevin Hester
2020-12-26 13:36:21 +08:00
parent 1e9ebbc476
commit 651bd71454
8 changed files with 69 additions and 20 deletions

View File

@@ -26,7 +26,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "MeshService.h"
#include "NodeDB.h"
#include "Screen.h"
#include "configs.h"
#include "configuration.h"
#include "graphics/images.h"
#include "main.h"
@@ -35,12 +34,22 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "plugins/TextMessagePlugin.h"
#include "target_specific.h"
#include "utils.h"
#include "fonts.h"
using namespace meshtastic; /** @todo remove */
namespace graphics
{
// This means the *visible* area (sh1106 can address 132, but shows 128 for example)
#define IDLE_FRAMERATE 1 // in fps
#define COMPASS_DIAM 44
// DEBUG
#define NUM_EXTRA_FRAMES 3 // text message and debug frame
// if defined a pixel will blink to show redraws
// #define SHOW_REDRAWS
// A text message frame + debug frame + all the node infos
static FrameCallback normalFrames[MAX_NUM_NODES + NUM_EXTRA_FRAMES];
static uint32_t targetFramerate = IDLE_FRAMERATE;
@@ -152,6 +161,23 @@ static void drawFrameBluetooth(OLEDDisplay *display, OLEDDisplayUiState *state,
display->drawString(64 + x, 48 + y, buf);
}
/// Draw the last text message we received
static void drawCriticalFaultFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
displayedNodeNum = 0; // Not currently showing a node pane
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_MEDIUM);
char tempBuf[24];
snprintf(tempBuf, sizeof(tempBuf), "Critical fault #%d", myNodeInfo.error_code);
display->drawString(0 + x, 0 + y, tempBuf);
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawString(0 + x, FONT_HEIGHT_MEDIUM + y, "For help, please post on\nmeshtastic.discourse.group");
}
/// Draw the last text message we received
static void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
@@ -849,7 +875,11 @@ void Screen::setFrames()
size_t numframes = 0;
// If we have a text message - show it first
// If we have a critical fault, show it first
if (myNodeInfo.error_code)
normalFrames[numframes++] = drawCriticalFaultFrame;
// If we have a text message - show it next
if (devicestate.has_rx_text_message)
normalFrames[numframes++] = drawTextMessageFrame;