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https://github.com/meshtastic/firmware.git
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show critical faults on the screen
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@@ -26,7 +26,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "MeshService.h"
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#include "NodeDB.h"
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#include "Screen.h"
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#include "configs.h"
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#include "configuration.h"
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#include "graphics/images.h"
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#include "main.h"
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@@ -35,12 +34,22 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "plugins/TextMessagePlugin.h"
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#include "target_specific.h"
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#include "utils.h"
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#include "fonts.h"
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using namespace meshtastic; /** @todo remove */
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namespace graphics
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{
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// This means the *visible* area (sh1106 can address 132, but shows 128 for example)
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#define IDLE_FRAMERATE 1 // in fps
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#define COMPASS_DIAM 44
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// DEBUG
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#define NUM_EXTRA_FRAMES 3 // text message and debug frame
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// if defined a pixel will blink to show redraws
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// #define SHOW_REDRAWS
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// A text message frame + debug frame + all the node infos
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static FrameCallback normalFrames[MAX_NUM_NODES + NUM_EXTRA_FRAMES];
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static uint32_t targetFramerate = IDLE_FRAMERATE;
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@@ -152,6 +161,23 @@ static void drawFrameBluetooth(OLEDDisplay *display, OLEDDisplayUiState *state,
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display->drawString(64 + x, 48 + y, buf);
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}
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/// Draw the last text message we received
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static void drawCriticalFaultFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
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{
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displayedNodeNum = 0; // Not currently showing a node pane
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display->setTextAlignment(TEXT_ALIGN_LEFT);
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display->setFont(FONT_MEDIUM);
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char tempBuf[24];
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snprintf(tempBuf, sizeof(tempBuf), "Critical fault #%d", myNodeInfo.error_code);
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display->drawString(0 + x, 0 + y, tempBuf);
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display->setTextAlignment(TEXT_ALIGN_LEFT);
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display->setFont(FONT_SMALL);
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display->drawString(0 + x, FONT_HEIGHT_MEDIUM + y, "For help, please post on\nmeshtastic.discourse.group");
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}
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/// Draw the last text message we received
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static void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
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{
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@@ -849,7 +875,11 @@ void Screen::setFrames()
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size_t numframes = 0;
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// If we have a text message - show it first
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// If we have a critical fault, show it first
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if (myNodeInfo.error_code)
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normalFrames[numframes++] = drawCriticalFaultFrame;
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// If we have a text message - show it next
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if (devicestate.has_rx_text_message)
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normalFrames[numframes++] = drawTextMessageFrame;
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