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btle leak per sleep now down to about 500 bytes.
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@@ -21,5 +21,11 @@ void loopBLE();
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BLEServer *initBLE(std::string devName, std::string hwVendor, std::string swVersion, std::string hwVersion = "");
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void deinitBLE();
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/// Add a characteristic that we will delete when we restart
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BLECharacteristic *addBLECharacteristic(BLECharacteristic *c);
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/// Add a characteristic that we will delete when we restart
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BLEDescriptor *addBLEDescriptor(BLEDescriptor *c);
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/// Any bluetooth objects you allocate _must_ come from this pool if you want to be able to call deinitBLE()
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extern SimpleAllocator btPool;
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