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Restore InkHUD to defaults on factory reset (#6637)
* Erase InkHUD settings on factory reset * Documentation * Captialn't Lower case m. Also move the include statement to .cpp, because it doesn't really need to be in the .h
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@@ -3,11 +3,13 @@
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#include "./Events.h"
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#include "RTC.h"
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#include "modules/AdminModule.h"
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#include "modules/TextMessageModule.h"
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#include "sleep.h"
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#include "./Applet.h"
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#include "./SystemApplet.h"
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#include "graphics/niche/FlashData.h"
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using namespace NicheGraphics;
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@@ -25,6 +27,9 @@ void InkHUD::Events::begin()
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deepSleepObserver.observe(¬ifyDeepSleep);
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rebootObserver.observe(¬ifyReboot);
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textMessageObserver.observe(textMessageModule);
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#if !MESHTASTIC_EXCLUDE_ADMIN
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adminMessageObserver.observe(adminModule);
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#endif
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#ifdef ARCH_ESP32
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lightSleepObserver.observe(¬ifyLightSleep);
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#endif
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@@ -117,8 +122,13 @@ int InkHUD::Events::beforeReboot(void *unused)
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sa->onReboot();
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}
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inkhud->persistence->saveSettings();
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inkhud->persistence->saveLatestMessage();
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// Save settings to flash, or erase if factory reset in progress
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if (!eraseOnReboot) {
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inkhud->persistence->saveSettings();
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inkhud->persistence->saveLatestMessage();
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} else {
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NicheGraphics::clearFlashData();
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}
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// Note: no forceUpdate call here
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// We don't have any final screen to draw, although LogoApplet::onReboot did already display a "rebooting" screen
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@@ -171,6 +181,23 @@ int InkHUD::Events::onReceiveTextMessage(const meshtastic_MeshPacket *packet)
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return 0; // Tell caller to continue notifying other observers. (No reason to abort this event)
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}
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int InkHUD::Events::onAdminMessage(const meshtastic_AdminMessage *message)
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{
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switch (message->which_payload_variant) {
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// Factory reset
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// Two possible messages. One preserves BLE bonds, other wipes. Both should clear InkHUD data.
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case meshtastic_AdminMessage_factory_reset_device_tag:
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case meshtastic_AdminMessage_factory_reset_config_tag:
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eraseOnReboot = true;
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break;
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default:
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break;
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}
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return 0; // Tell caller to continue notifying other observers. (No reason to abort this event)
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}
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#ifdef ARCH_ESP32
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// Callback for lightSleepObserver
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// Make sure the display is not partway through an update when we begin light sleep
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