mirror of
https://github.com/meshtastic/firmware.git
synced 2025-12-22 18:52:30 +00:00
WIP Screen.cpp refactoring
This commit is contained in:
@@ -28,6 +28,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#include <OLEDDisplay.h>
|
||||
|
||||
#include "DisplayFormatters.h"
|
||||
#include "draw/MessageRenderer.h"
|
||||
#include "draw/NodeListRenderer.h"
|
||||
#if !MESHTASTIC_EXCLUDE_GPS
|
||||
#include "GPS.h"
|
||||
#endif
|
||||
@@ -60,6 +62,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
using graphics::Emote;
|
||||
using graphics::emotes;
|
||||
using graphics::numEmotes;
|
||||
using graphics::NodeListRenderer::drawDistanceScreen;
|
||||
using graphics::NodeListRenderer::drawDynamicNodeListScreen;
|
||||
using graphics::NodeListRenderer::drawHopSignalScreen;
|
||||
using graphics::NodeListRenderer::drawLastHeardScreen;
|
||||
using graphics::NodeListRenderer::drawNodeListWithCompasses;
|
||||
using graphics::NodeListRenderer::drawScaledXBitmap16x16;
|
||||
|
||||
#if HAS_WIFI && !defined(ARCH_PORTDUINO)
|
||||
#include "mesh/wifi/WiFiAPClient.h"
|
||||
@@ -189,24 +197,10 @@ int formatDateTime(char *buf, size_t bufSize, uint32_t rtc_sec, OLEDDisplay *dis
|
||||
// Usage: int stringWidth = formatDateTime(datetimeStr, sizeof(datetimeStr), rtc_sec, display);
|
||||
// End Functions to write date/time to the screen
|
||||
|
||||
void drawScaledXBitmap16x16(int x, int y, int width, int height, const uint8_t *bitmapXBM, OLEDDisplay *display)
|
||||
{
|
||||
for (int row = 0; row < height; row++) {
|
||||
uint8_t rowMask = (1 << row);
|
||||
for (int col = 0; col < width; col++) {
|
||||
uint8_t colData = pgm_read_byte(&bitmapXBM[col]);
|
||||
if (colData & rowMask) {
|
||||
// Note: rows become X, columns become Y after transpose
|
||||
display->fillRect(x + row * 2, y + col * 2, 2, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#define getStringCenteredX(s) ((SCREEN_WIDTH - display->getStringWidth(s)) / 2)
|
||||
|
||||
// Check if the display can render a string (detect special chars; emoji)
|
||||
static bool haveGlyphs(const char *str)
|
||||
bool haveGlyphs(const char *str)
|
||||
{
|
||||
#if defined(OLED_PL) || defined(OLED_UA) || defined(OLED_RU) || defined(OLED_CS)
|
||||
// Don't want to make any assumptions about custom language support
|
||||
@@ -1186,6 +1180,8 @@ bool deltaToTimestamp(uint32_t secondsAgo, uint8_t *hours, uint8_t *minutes, int
|
||||
return validCached;
|
||||
}
|
||||
|
||||
namespace UIRenderer
|
||||
{
|
||||
void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, const Emote *emotes, int emoteCount)
|
||||
{
|
||||
int cursorX = x;
|
||||
@@ -1285,228 +1281,14 @@ void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string
|
||||
}
|
||||
}
|
||||
}
|
||||
} // namespace UIRenderer
|
||||
|
||||
// ****************************
|
||||
// * Text Message Screen *
|
||||
// ****************************
|
||||
void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||||
{
|
||||
// Clear the unread message indicator when viewing the message
|
||||
hasUnreadMessage = false;
|
||||
|
||||
const meshtastic_MeshPacket &mp = devicestate.rx_text_message;
|
||||
const char *msg = reinterpret_cast<const char *>(mp.decoded.payload.bytes);
|
||||
|
||||
display->setTextAlignment(TEXT_ALIGN_LEFT);
|
||||
display->setFont(FONT_SMALL);
|
||||
|
||||
const int navHeight = FONT_HEIGHT_SMALL;
|
||||
const int scrollBottom = SCREEN_HEIGHT - navHeight;
|
||||
const int usableHeight = scrollBottom;
|
||||
const int textWidth = SCREEN_WIDTH;
|
||||
const int cornerRadius = 2;
|
||||
|
||||
bool isInverted = (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_INVERTED);
|
||||
bool isBold = config.display.heading_bold;
|
||||
|
||||
// === Header Construction ===
|
||||
meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(getFrom(&mp));
|
||||
char headerStr[80];
|
||||
const char *sender = "???";
|
||||
if (node && node->has_user) {
|
||||
if (SCREEN_WIDTH >= 200 && strlen(node->user.long_name) > 0) {
|
||||
sender = node->user.long_name;
|
||||
} else {
|
||||
sender = node->user.short_name;
|
||||
}
|
||||
}
|
||||
uint32_t seconds = sinceReceived(&mp), minutes = seconds / 60, hours = minutes / 60, days = hours / 24;
|
||||
uint8_t timestampHours, timestampMinutes;
|
||||
int32_t daysAgo;
|
||||
bool useTimestamp = deltaToTimestamp(seconds, ×tampHours, ×tampMinutes, &daysAgo);
|
||||
|
||||
if (useTimestamp && minutes >= 15 && daysAgo == 0) {
|
||||
std::string prefix = (daysAgo == 1 && SCREEN_WIDTH >= 200) ? "Yesterday" : "At";
|
||||
if (config.display.use_12h_clock) {
|
||||
bool isPM = timestampHours >= 12;
|
||||
timestampHours = timestampHours % 12;
|
||||
if (timestampHours == 0)
|
||||
timestampHours = 12;
|
||||
snprintf(headerStr, sizeof(headerStr), "%s %d:%02d%s from %s", prefix.c_str(), timestampHours, timestampMinutes,
|
||||
isPM ? "p" : "a", sender);
|
||||
} else {
|
||||
snprintf(headerStr, sizeof(headerStr), "%s %d:%02d from %s", prefix.c_str(), timestampHours, timestampMinutes,
|
||||
sender);
|
||||
}
|
||||
} else {
|
||||
snprintf(headerStr, sizeof(headerStr), "%s ago from %s", screen->drawTimeDelta(days, hours, minutes, seconds).c_str(),
|
||||
sender);
|
||||
}
|
||||
|
||||
#ifndef EXCLUDE_EMOJI
|
||||
// === Bounce animation setup ===
|
||||
static uint32_t lastBounceTime = 0;
|
||||
static int bounceY = 0;
|
||||
const int bounceRange = 2; // Max pixels to bounce up/down
|
||||
const int bounceInterval = 60; // How quickly to change bounce direction (ms)
|
||||
|
||||
uint32_t now = millis();
|
||||
if (now - lastBounceTime >= bounceInterval) {
|
||||
lastBounceTime = now;
|
||||
bounceY = (bounceY + 1) % (bounceRange * 2);
|
||||
}
|
||||
for (int i = 0; i < numEmotes; ++i) {
|
||||
const Emote &e = emotes[i];
|
||||
if (strcmp(msg, e.label) == 0) {
|
||||
// Draw the header
|
||||
if (isInverted) {
|
||||
drawRoundedHighlight(display, x, 0, SCREEN_WIDTH, FONT_HEIGHT_SMALL - 1, cornerRadius);
|
||||
display->setColor(BLACK);
|
||||
display->drawString(x + 3, 0, headerStr);
|
||||
if (isBold)
|
||||
display->drawString(x + 4, 0, headerStr);
|
||||
display->setColor(WHITE);
|
||||
} else {
|
||||
display->drawString(x, 0, headerStr);
|
||||
if (SCREEN_WIDTH > 128) {
|
||||
display->drawLine(0, 20, SCREEN_WIDTH, 20);
|
||||
} else {
|
||||
display->drawLine(0, 14, SCREEN_WIDTH, 14);
|
||||
}
|
||||
}
|
||||
|
||||
// Center the emote below header + apply bounce
|
||||
int remainingHeight = SCREEN_HEIGHT - FONT_HEIGHT_SMALL - navHeight;
|
||||
int emoteY = FONT_HEIGHT_SMALL + (remainingHeight - e.height) / 2 + bounceY - bounceRange;
|
||||
display->drawXbm((SCREEN_WIDTH - e.width) / 2, emoteY, e.width, e.height, e.bitmap);
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// === Word-wrap and build line list ===
|
||||
char messageBuf[237];
|
||||
snprintf(messageBuf, sizeof(messageBuf), "%s", msg);
|
||||
|
||||
std::vector<std::string> lines;
|
||||
lines.push_back(std::string(headerStr)); // Header line is always first
|
||||
|
||||
std::string line, word;
|
||||
for (int i = 0; messageBuf[i]; ++i) {
|
||||
char ch = messageBuf[i];
|
||||
if (ch == '\n') {
|
||||
if (!word.empty())
|
||||
line += word;
|
||||
if (!line.empty())
|
||||
lines.push_back(line);
|
||||
line.clear();
|
||||
word.clear();
|
||||
} else if (ch == ' ') {
|
||||
line += word + ' ';
|
||||
word.clear();
|
||||
} else {
|
||||
word += ch;
|
||||
std::string test = line + word;
|
||||
if (display->getStringWidth(test.c_str()) > textWidth + 4) {
|
||||
if (!line.empty())
|
||||
lines.push_back(line);
|
||||
line = word;
|
||||
word.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!word.empty())
|
||||
line += word;
|
||||
if (!line.empty())
|
||||
lines.push_back(line);
|
||||
|
||||
// === Scrolling logic ===
|
||||
std::vector<int> rowHeights;
|
||||
|
||||
for (const auto &line : lines) {
|
||||
int maxHeight = FONT_HEIGHT_SMALL;
|
||||
for (int i = 0; i < numEmotes; ++i) {
|
||||
const Emote &e = emotes[i];
|
||||
if (line.find(e.label) != std::string::npos) {
|
||||
if (e.height > maxHeight)
|
||||
maxHeight = e.height;
|
||||
}
|
||||
}
|
||||
rowHeights.push_back(maxHeight);
|
||||
}
|
||||
int totalHeight = 0;
|
||||
for (size_t i = 1; i < rowHeights.size(); ++i) {
|
||||
totalHeight += rowHeights[i];
|
||||
}
|
||||
int usableScrollHeight = usableHeight - rowHeights[0]; // remove header height
|
||||
int scrollStop = std::max(0, totalHeight - usableScrollHeight);
|
||||
|
||||
static float scrollY = 0.0f;
|
||||
static uint32_t lastTime = 0, scrollStartDelay = 0, pauseStart = 0;
|
||||
static bool waitingToReset = false, scrollStarted = false;
|
||||
|
||||
// === Smooth scrolling adjustment ===
|
||||
// You can tweak this divisor to change how smooth it scrolls.
|
||||
// Lower = smoother, but can feel slow.
|
||||
float delta = (now - lastTime) / 400.0f;
|
||||
lastTime = now;
|
||||
|
||||
const float scrollSpeed = 2.0f; // pixels per second
|
||||
|
||||
// Delay scrolling start by 2 seconds
|
||||
if (scrollStartDelay == 0)
|
||||
scrollStartDelay = now;
|
||||
if (!scrollStarted && now - scrollStartDelay > 2000)
|
||||
scrollStarted = true;
|
||||
|
||||
if (totalHeight > usableHeight) {
|
||||
if (scrollStarted) {
|
||||
if (!waitingToReset) {
|
||||
scrollY += delta * scrollSpeed;
|
||||
if (scrollY >= scrollStop) {
|
||||
scrollY = scrollStop;
|
||||
waitingToReset = true;
|
||||
pauseStart = lastTime;
|
||||
}
|
||||
} else if (lastTime - pauseStart > 3000) {
|
||||
scrollY = 0;
|
||||
waitingToReset = false;
|
||||
scrollStarted = false;
|
||||
scrollStartDelay = lastTime;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
scrollY = 0;
|
||||
}
|
||||
|
||||
int scrollOffset = static_cast<int>(scrollY);
|
||||
int yOffset = -scrollOffset;
|
||||
if (!isInverted) {
|
||||
if (SCREEN_WIDTH > 128) {
|
||||
display->drawLine(0, yOffset + 20, SCREEN_WIDTH, yOffset + 20);
|
||||
} else {
|
||||
display->drawLine(0, yOffset + 14, SCREEN_WIDTH, yOffset + 14);
|
||||
}
|
||||
}
|
||||
|
||||
// === Render visible lines ===
|
||||
for (size_t i = 0; i < lines.size(); ++i) {
|
||||
int lineY = yOffset;
|
||||
for (size_t j = 0; j < i; ++j)
|
||||
lineY += rowHeights[j];
|
||||
if (lineY > -rowHeights[i] && lineY < scrollBottom) {
|
||||
if (i == 0 && isInverted) {
|
||||
drawRoundedHighlight(display, x, lineY, SCREEN_WIDTH, FONT_HEIGHT_SMALL - 1, cornerRadius);
|
||||
display->setColor(BLACK);
|
||||
display->drawString(x + 3, lineY, lines[i].c_str());
|
||||
if (isBold)
|
||||
display->drawString(x + 4, lineY, lines[i].c_str());
|
||||
display->setColor(WHITE);
|
||||
} else {
|
||||
drawStringWithEmotes(display, x, lineY, lines[i], emotes, numEmotes);
|
||||
}
|
||||
}
|
||||
}
|
||||
graphics::MessageRenderer::drawTextMessageFrame(display, state, x, y);
|
||||
}
|
||||
|
||||
/// Draw a series of fields in a column, wrapping to multiple columns if needed
|
||||
@@ -2156,611 +1938,6 @@ static void drawNodeInfo(OLEDDisplay *display, OLEDDisplayUiState *state, int16_
|
||||
// Combined dynamic node list frame cycling through LastHeard, HopSignal, and Distance modes
|
||||
// Uses a single frame and changes data every few seconds (E-Ink variant is separate)
|
||||
|
||||
// =============================
|
||||
// Shared Types and Structures
|
||||
// =============================
|
||||
typedef void (*EntryRenderer)(OLEDDisplay *, meshtastic_NodeInfoLite *, int16_t, int16_t, int);
|
||||
typedef void (*NodeExtrasRenderer)(OLEDDisplay *, meshtastic_NodeInfoLite *, int16_t, int16_t, int, float, double, double);
|
||||
|
||||
struct NodeEntry {
|
||||
meshtastic_NodeInfoLite *node;
|
||||
uint32_t lastHeard;
|
||||
float cachedDistance = -1.0f; // Only used in distance mode
|
||||
};
|
||||
|
||||
// =============================
|
||||
// Shared Enums and Timing Logic
|
||||
// =============================
|
||||
enum NodeListMode { MODE_LAST_HEARD = 0, MODE_HOP_SIGNAL = 1, MODE_DISTANCE = 2, MODE_COUNT = 3 };
|
||||
|
||||
static NodeListMode currentMode = MODE_LAST_HEARD;
|
||||
static int scrollIndex = 0;
|
||||
|
||||
// Use dynamic timing based on mode
|
||||
unsigned long getModeCycleIntervalMs()
|
||||
{
|
||||
// return (currentMode == MODE_DISTANCE) ? 3000 : 2000;
|
||||
return 3000;
|
||||
}
|
||||
|
||||
// h! Calculates bearing between two lat/lon points (used for compass)
|
||||
float calculateBearing(double lat1, double lon1, double lat2, double lon2)
|
||||
{
|
||||
double dLon = (lon2 - lon1) * DEG_TO_RAD;
|
||||
lat1 = lat1 * DEG_TO_RAD;
|
||||
lat2 = lat2 * DEG_TO_RAD;
|
||||
|
||||
double y = sin(dLon) * cos(lat2);
|
||||
double x = cos(lat1) * sin(lat2) - sin(lat1) * cos(lat2) * cos(dLon);
|
||||
double initialBearing = atan2(y, x);
|
||||
|
||||
return fmod((initialBearing * RAD_TO_DEG + 360), 360); // Normalize to 0-360°
|
||||
}
|
||||
|
||||
int calculateMaxScroll(int totalEntries, int visibleRows)
|
||||
{
|
||||
int totalRows = (totalEntries + 1) / 2;
|
||||
return std::max(0, totalRows - visibleRows);
|
||||
}
|
||||
|
||||
// =============================
|
||||
// Node Sorting and Scroll Helpers
|
||||
// =============================
|
||||
String getSafeNodeName(meshtastic_NodeInfoLite *node)
|
||||
{
|
||||
String nodeName = "?";
|
||||
if (node->has_user && strlen(node->user.short_name) > 0) {
|
||||
bool valid = true;
|
||||
const char *name = node->user.short_name;
|
||||
for (size_t i = 0; i < strlen(name); i++) {
|
||||
uint8_t c = (uint8_t)name[i];
|
||||
if (c < 32 || c > 126) {
|
||||
valid = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (valid) {
|
||||
nodeName = name;
|
||||
} else {
|
||||
char idStr[6];
|
||||
snprintf(idStr, sizeof(idStr), "%04X", (uint16_t)(node->num & 0xFFFF));
|
||||
nodeName = String(idStr);
|
||||
}
|
||||
}
|
||||
return nodeName;
|
||||
}
|
||||
|
||||
void retrieveAndSortNodes(std::vector<NodeEntry> &nodeList)
|
||||
{
|
||||
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
bool hasValidSelf = nodeDB->hasValidPosition(ourNode);
|
||||
|
||||
size_t numNodes = nodeDB->getNumMeshNodes();
|
||||
for (size_t i = 0; i < numNodes; i++) {
|
||||
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
|
||||
if (!node || node->num == nodeDB->getNodeNum())
|
||||
continue;
|
||||
|
||||
NodeEntry entry;
|
||||
entry.node = node;
|
||||
entry.lastHeard = sinceLastSeen(node);
|
||||
entry.cachedDistance = -1.0f;
|
||||
|
||||
// Pre-calculate distance if we're about to render distance screen
|
||||
if (currentMode == MODE_DISTANCE && hasValidSelf && nodeDB->hasValidPosition(node)) {
|
||||
float lat1 = ourNode->position.latitude_i * 1e-7f;
|
||||
float lon1 = ourNode->position.longitude_i * 1e-7f;
|
||||
float lat2 = node->position.latitude_i * 1e-7f;
|
||||
float lon2 = node->position.longitude_i * 1e-7f;
|
||||
|
||||
float dLat = (lat2 - lat1) * DEG_TO_RAD;
|
||||
float dLon = (lon2 - lon1) * DEG_TO_RAD;
|
||||
float a =
|
||||
sin(dLat / 2) * sin(dLat / 2) + cos(lat1 * DEG_TO_RAD) * cos(lat2 * DEG_TO_RAD) * sin(dLon / 2) * sin(dLon / 2);
|
||||
float c = 2 * atan2(sqrt(a), sqrt(1 - a));
|
||||
entry.cachedDistance = 6371.0f * c; // Earth radius in km
|
||||
}
|
||||
|
||||
nodeList.push_back(entry);
|
||||
}
|
||||
|
||||
std::sort(nodeList.begin(), nodeList.end(), [](const NodeEntry &a, const NodeEntry &b) {
|
||||
bool aFav = a.node->is_favorite;
|
||||
bool bFav = b.node->is_favorite;
|
||||
if (aFav != bFav)
|
||||
return aFav > bFav;
|
||||
if (a.lastHeard == 0 || a.lastHeard == UINT32_MAX)
|
||||
return false;
|
||||
if (b.lastHeard == 0 || b.lastHeard == UINT32_MAX)
|
||||
return true;
|
||||
return a.lastHeard < b.lastHeard;
|
||||
});
|
||||
}
|
||||
|
||||
void drawColumnSeparator(OLEDDisplay *display, int16_t x, int16_t yStart, int16_t yEnd)
|
||||
{
|
||||
int columnWidth = display->getWidth() / 2;
|
||||
int separatorX = x + columnWidth - 2;
|
||||
display->drawLine(separatorX, yStart, separatorX, yEnd);
|
||||
}
|
||||
|
||||
void drawScrollbar(OLEDDisplay *display, int visibleNodeRows, int totalEntries, int scrollIndex, int columns, int scrollStartY)
|
||||
{
|
||||
const int rowHeight = FONT_HEIGHT_SMALL - 3;
|
||||
const int totalVisualRows = (totalEntries + columns - 1) / columns;
|
||||
if (totalVisualRows <= visibleNodeRows)
|
||||
return;
|
||||
const int scrollAreaHeight = visibleNodeRows * rowHeight;
|
||||
const int scrollbarX = display->getWidth() - 6;
|
||||
const int scrollbarWidth = 4;
|
||||
const int scrollBarHeight = (scrollAreaHeight * visibleNodeRows) / totalVisualRows;
|
||||
const int scrollBarY = scrollStartY + (scrollAreaHeight * scrollIndex) / totalVisualRows;
|
||||
display->drawRect(scrollbarX, scrollStartY, scrollbarWidth, scrollAreaHeight);
|
||||
display->fillRect(scrollbarX, scrollBarY, scrollbarWidth, scrollBarHeight);
|
||||
}
|
||||
|
||||
// =============================
|
||||
// Shared Node List Screen Logic
|
||||
// =============================
|
||||
void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y, const char *title,
|
||||
EntryRenderer renderer, NodeExtrasRenderer extras = nullptr, float heading = 0, double lat = 0,
|
||||
double lon = 0)
|
||||
{
|
||||
const int COMMON_HEADER_HEIGHT = FONT_HEIGHT_SMALL - 1;
|
||||
const int rowYOffset = FONT_HEIGHT_SMALL - 3;
|
||||
|
||||
int columnWidth = display->getWidth() / 2;
|
||||
|
||||
display->clear();
|
||||
|
||||
// === Draw the battery/time header ===
|
||||
graphics::drawCommonHeader(display, x, y);
|
||||
|
||||
// === Manually draw the centered title within the header ===
|
||||
const int highlightHeight = COMMON_HEADER_HEIGHT;
|
||||
const int textY = y + 1 + (highlightHeight - FONT_HEIGHT_SMALL) / 2;
|
||||
const int centerX = x + SCREEN_WIDTH / 2;
|
||||
|
||||
display->setFont(FONT_SMALL);
|
||||
display->setTextAlignment(TEXT_ALIGN_CENTER);
|
||||
|
||||
if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_INVERTED)
|
||||
display->setColor(BLACK);
|
||||
|
||||
display->drawString(centerX, textY, title);
|
||||
if (config.display.heading_bold)
|
||||
display->drawString(centerX + 1, textY, title);
|
||||
|
||||
display->setColor(WHITE);
|
||||
display->setTextAlignment(TEXT_ALIGN_LEFT);
|
||||
|
||||
// === Space below header ===
|
||||
y += COMMON_HEADER_HEIGHT;
|
||||
|
||||
// === Fetch and display sorted node list ===
|
||||
std::vector<NodeEntry> nodeList;
|
||||
retrieveAndSortNodes(nodeList);
|
||||
|
||||
int totalEntries = nodeList.size();
|
||||
int totalRowsAvailable = (display->getHeight() - y) / rowYOffset;
|
||||
#ifdef USE_EINK
|
||||
totalRowsAvailable -= 1;
|
||||
#endif
|
||||
int visibleNodeRows = totalRowsAvailable;
|
||||
int totalColumns = 2;
|
||||
|
||||
int startIndex = scrollIndex * visibleNodeRows * totalColumns;
|
||||
int endIndex = std::min(startIndex + visibleNodeRows * totalColumns, totalEntries);
|
||||
|
||||
int yOffset = 0;
|
||||
int col = 0;
|
||||
int lastNodeY = y;
|
||||
int shownCount = 0;
|
||||
int rowCount = 0;
|
||||
|
||||
for (int i = startIndex; i < endIndex; ++i) {
|
||||
int xPos = x + (col * columnWidth);
|
||||
int yPos = y + yOffset;
|
||||
renderer(display, nodeList[i].node, xPos, yPos, columnWidth);
|
||||
|
||||
// ✅ Actually render the compass arrow
|
||||
if (extras) {
|
||||
extras(display, nodeList[i].node, xPos, yPos, columnWidth, heading, lat, lon);
|
||||
}
|
||||
|
||||
lastNodeY = std::max(lastNodeY, yPos + FONT_HEIGHT_SMALL);
|
||||
yOffset += rowYOffset;
|
||||
shownCount++;
|
||||
rowCount++;
|
||||
|
||||
if (rowCount >= totalRowsAvailable) {
|
||||
yOffset = 0;
|
||||
rowCount = 0;
|
||||
col++;
|
||||
if (col > (totalColumns - 1))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// === Draw column separator
|
||||
if (shownCount > 0) {
|
||||
const int firstNodeY = y + 3;
|
||||
drawColumnSeparator(display, x, firstNodeY, lastNodeY);
|
||||
}
|
||||
|
||||
const int scrollStartY = y + 3;
|
||||
drawScrollbar(display, visibleNodeRows, totalEntries, scrollIndex, 2, scrollStartY);
|
||||
}
|
||||
|
||||
// =============================
|
||||
// Shared Dynamic Entry Renderers
|
||||
// =============================
|
||||
void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
|
||||
{
|
||||
bool isLeftCol = (x < SCREEN_WIDTH / 2);
|
||||
int timeOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 7 : 10) // Offset for Wide Screens (Left Column:Right Column)
|
||||
: (isLeftCol ? 3 : 7); // Offset for Narrow Screens (Left Column:Right Column)
|
||||
|
||||
String nodeName = getSafeNodeName(node);
|
||||
|
||||
char timeStr[10];
|
||||
uint32_t seconds = sinceLastSeen(node);
|
||||
if (seconds == 0 || seconds == UINT32_MAX) {
|
||||
snprintf(timeStr, sizeof(timeStr), "?");
|
||||
} else {
|
||||
uint32_t minutes = seconds / 60, hours = minutes / 60, days = hours / 24;
|
||||
snprintf(timeStr, sizeof(timeStr), (days > 365 ? "?" : "%d%c"),
|
||||
(days ? days
|
||||
: hours ? hours
|
||||
: minutes),
|
||||
(days ? 'd'
|
||||
: hours ? 'h'
|
||||
: 'm'));
|
||||
}
|
||||
|
||||
display->setTextAlignment(TEXT_ALIGN_LEFT);
|
||||
display->setFont(FONT_SMALL);
|
||||
display->drawString(x + ((SCREEN_WIDTH > 128) ? 6 : 2), y, nodeName);
|
||||
if (node->is_favorite) {
|
||||
if (SCREEN_WIDTH > 128) {
|
||||
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
|
||||
} else {
|
||||
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
|
||||
}
|
||||
}
|
||||
|
||||
int rightEdge = x + columnWidth - timeOffset;
|
||||
int textWidth = display->getStringWidth(timeStr);
|
||||
display->drawString(rightEdge - textWidth, y, timeStr);
|
||||
}
|
||||
|
||||
// ****************************
|
||||
// * Hops / Signal Screen *
|
||||
// ****************************
|
||||
void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
|
||||
{
|
||||
bool isLeftCol = (x < SCREEN_WIDTH / 2);
|
||||
|
||||
int nameMaxWidth = columnWidth - 25;
|
||||
int barsOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 16 : 20) // Offset for Wide Screens (Left Column:Right Column)
|
||||
: (isLeftCol ? 15 : 19); // Offset for Narrow Screens (Left Column:Right Column)
|
||||
int hopOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 22 : 28) // Offset for Wide Screens (Left Column:Right Column)
|
||||
: (isLeftCol ? 18 : 20); // Offset for Narrow Screens (Left Column:Right Column)
|
||||
int barsXOffset = columnWidth - barsOffset;
|
||||
|
||||
String nodeName = getSafeNodeName(node);
|
||||
|
||||
display->setTextAlignment(TEXT_ALIGN_LEFT);
|
||||
display->setFont(FONT_SMALL);
|
||||
|
||||
display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 2), y, nameMaxWidth, nodeName);
|
||||
if (node->is_favorite) {
|
||||
if (SCREEN_WIDTH > 128) {
|
||||
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
|
||||
} else {
|
||||
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
|
||||
}
|
||||
}
|
||||
|
||||
char hopStr[6] = "";
|
||||
if (node->has_hops_away && node->hops_away > 0)
|
||||
snprintf(hopStr, sizeof(hopStr), "[%d]", node->hops_away);
|
||||
|
||||
if (hopStr[0] != '\0') {
|
||||
int rightEdge = x + columnWidth - hopOffset;
|
||||
int textWidth = display->getStringWidth(hopStr);
|
||||
display->drawString(rightEdge - textWidth, y, hopStr);
|
||||
}
|
||||
|
||||
int bars = (node->snr > 5) ? 4 : (node->snr > 0) ? 3 : (node->snr > -5) ? 2 : (node->snr > -10) ? 1 : 0;
|
||||
int barWidth = 2;
|
||||
int barStartX = x + barsXOffset;
|
||||
int barStartY = y + (FONT_HEIGHT_SMALL / 2) + 2;
|
||||
|
||||
for (int b = 0; b < 4; b++) {
|
||||
if (b < bars) {
|
||||
int height = (b * 2);
|
||||
display->fillRect(barStartX + (b * (barWidth + 1)), barStartY - height, barWidth, height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// **************************
|
||||
// * Distance Screen *
|
||||
// **************************
|
||||
void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
|
||||
{
|
||||
bool isLeftCol = (x < SCREEN_WIDTH / 2);
|
||||
int nameMaxWidth = columnWidth - (SCREEN_WIDTH > 128 ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
|
||||
|
||||
String nodeName = getSafeNodeName(node);
|
||||
char distStr[10] = "";
|
||||
|
||||
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
if (nodeDB->hasValidPosition(ourNode) && nodeDB->hasValidPosition(node)) {
|
||||
double lat1 = ourNode->position.latitude_i * 1e-7;
|
||||
double lon1 = ourNode->position.longitude_i * 1e-7;
|
||||
double lat2 = node->position.latitude_i * 1e-7;
|
||||
double lon2 = node->position.longitude_i * 1e-7;
|
||||
|
||||
double earthRadiusKm = 6371.0;
|
||||
double dLat = (lat2 - lat1) * DEG_TO_RAD;
|
||||
double dLon = (lon2 - lon1) * DEG_TO_RAD;
|
||||
|
||||
double a =
|
||||
sin(dLat / 2) * sin(dLat / 2) + cos(lat1 * DEG_TO_RAD) * cos(lat2 * DEG_TO_RAD) * sin(dLon / 2) * sin(dLon / 2);
|
||||
double c = 2 * atan2(sqrt(a), sqrt(1 - a));
|
||||
double distanceKm = earthRadiusKm * c;
|
||||
|
||||
if (config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL) {
|
||||
double miles = distanceKm * 0.621371;
|
||||
if (miles < 0.1) {
|
||||
int feet = (int)(miles * 5280);
|
||||
if (feet < 1000)
|
||||
snprintf(distStr, sizeof(distStr), "%dft", feet);
|
||||
else
|
||||
snprintf(distStr, sizeof(distStr), "¼mi"); // 4-char max
|
||||
} else {
|
||||
int roundedMiles = (int)(miles + 0.5);
|
||||
if (roundedMiles < 1000)
|
||||
snprintf(distStr, sizeof(distStr), "%dmi", roundedMiles);
|
||||
else
|
||||
snprintf(distStr, sizeof(distStr), "999"); // Max display cap
|
||||
}
|
||||
} else {
|
||||
if (distanceKm < 1.0) {
|
||||
int meters = (int)(distanceKm * 1000);
|
||||
if (meters < 1000)
|
||||
snprintf(distStr, sizeof(distStr), "%dm", meters);
|
||||
else
|
||||
snprintf(distStr, sizeof(distStr), "1k");
|
||||
} else {
|
||||
int km = (int)(distanceKm + 0.5);
|
||||
if (km < 1000)
|
||||
snprintf(distStr, sizeof(distStr), "%dk", km);
|
||||
else
|
||||
snprintf(distStr, sizeof(distStr), "999");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
display->setTextAlignment(TEXT_ALIGN_LEFT);
|
||||
display->setFont(FONT_SMALL);
|
||||
display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 2), y, nameMaxWidth, nodeName);
|
||||
if (node->is_favorite) {
|
||||
if (SCREEN_WIDTH > 128) {
|
||||
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
|
||||
} else {
|
||||
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
|
||||
}
|
||||
}
|
||||
|
||||
if (strlen(distStr) > 0) {
|
||||
int offset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 7 : 10) // Offset for Wide Screens (Left Column:Right Column)
|
||||
: (isLeftCol ? 5 : 8); // Offset for Narrow Screens (Left Column:Right Column)
|
||||
int rightEdge = x + columnWidth - offset;
|
||||
int textWidth = display->getStringWidth(distStr);
|
||||
display->drawString(rightEdge - textWidth, y, distStr);
|
||||
}
|
||||
}
|
||||
|
||||
// =============================
|
||||
// Dynamic Unified Entry Renderer
|
||||
// =============================
|
||||
void drawEntryDynamic(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
|
||||
{
|
||||
switch (currentMode) {
|
||||
case MODE_LAST_HEARD:
|
||||
drawEntryLastHeard(display, node, x, y, columnWidth);
|
||||
break;
|
||||
case MODE_HOP_SIGNAL:
|
||||
drawEntryHopSignal(display, node, x, y, columnWidth);
|
||||
break;
|
||||
case MODE_DISTANCE:
|
||||
drawNodeDistance(display, node, x, y, columnWidth);
|
||||
break;
|
||||
default:
|
||||
break; // Silences warning for MODE_COUNT or unexpected values
|
||||
}
|
||||
}
|
||||
|
||||
const char *getCurrentModeTitle(int screenWidth)
|
||||
{
|
||||
switch (currentMode) {
|
||||
case MODE_LAST_HEARD:
|
||||
return "Node List";
|
||||
case MODE_HOP_SIGNAL:
|
||||
return (screenWidth > 128) ? "Hops|Signals" : "Hop|Sig";
|
||||
case MODE_DISTANCE:
|
||||
return "Distances";
|
||||
default:
|
||||
return "Nodes";
|
||||
}
|
||||
}
|
||||
|
||||
// =============================
|
||||
// OLED/TFT Version (cycles every few seconds)
|
||||
// =============================
|
||||
#ifndef USE_EINK
|
||||
static void drawDynamicNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||||
{
|
||||
// Static variables to track mode and duration
|
||||
static NodeListMode lastRenderedMode = MODE_COUNT;
|
||||
static unsigned long modeStartTime = 0;
|
||||
|
||||
unsigned long now = millis();
|
||||
|
||||
// On very first call (on boot or state enter)
|
||||
if (lastRenderedMode == MODE_COUNT) {
|
||||
currentMode = MODE_LAST_HEARD;
|
||||
modeStartTime = now;
|
||||
}
|
||||
|
||||
// Time to switch to next mode?
|
||||
if (now - modeStartTime >= getModeCycleIntervalMs()) {
|
||||
currentMode = static_cast<NodeListMode>((currentMode + 1) % MODE_COUNT);
|
||||
modeStartTime = now;
|
||||
}
|
||||
|
||||
// Render screen based on currentMode
|
||||
const char *title = getCurrentModeTitle(display->getWidth());
|
||||
drawNodeListScreen(display, state, x, y, title, drawEntryDynamic);
|
||||
|
||||
// Track the last mode to avoid reinitializing modeStartTime
|
||||
lastRenderedMode = currentMode;
|
||||
}
|
||||
#endif
|
||||
|
||||
// =============================
|
||||
// E-Ink Version (mode set once per boot)
|
||||
// =============================
|
||||
#ifdef USE_EINK
|
||||
static void drawDynamicNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||||
{
|
||||
if (state->ticksSinceLastStateSwitch == 0) {
|
||||
currentMode = MODE_LAST_HEARD;
|
||||
}
|
||||
const char *title = getCurrentModeTitle(display->getWidth());
|
||||
drawNodeListScreen(display, state, x, y, title, drawEntryDynamic);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Add these below (still inside #ifdef USE_EINK if you prefer):
|
||||
#ifdef USE_EINK
|
||||
static void drawLastHeardScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||||
{
|
||||
const char *title = "Node List";
|
||||
drawNodeListScreen(display, state, x, y, title, drawEntryLastHeard);
|
||||
}
|
||||
|
||||
static void drawHopSignalScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||||
{
|
||||
const char *title = (display->getWidth() > 128) ? "Hops|Signals" : "Hop|Sig";
|
||||
drawNodeListScreen(display, state, x, y, title, drawEntryHopSignal);
|
||||
}
|
||||
|
||||
static void drawDistanceScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||||
{
|
||||
const char *title = "Distances";
|
||||
drawNodeListScreen(display, state, x, y, title, drawNodeDistance);
|
||||
}
|
||||
#endif
|
||||
// Helper function: Draw a single node entry for Node List (Modified for Compass Screen)
|
||||
void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
|
||||
{
|
||||
bool isLeftCol = (x < SCREEN_WIDTH / 2);
|
||||
|
||||
// Adjust max text width depending on column and screen width
|
||||
int nameMaxWidth = columnWidth - (SCREEN_WIDTH > 128 ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
|
||||
|
||||
String nodeName = getSafeNodeName(node);
|
||||
|
||||
display->setTextAlignment(TEXT_ALIGN_LEFT);
|
||||
display->setFont(FONT_SMALL);
|
||||
display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 2), y, nameMaxWidth, nodeName);
|
||||
if (node->is_favorite) {
|
||||
if (SCREEN_WIDTH > 128) {
|
||||
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
|
||||
} else {
|
||||
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
|
||||
}
|
||||
}
|
||||
}
|
||||
void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth, float myHeading,
|
||||
double userLat, double userLon)
|
||||
{
|
||||
if (!nodeDB->hasValidPosition(node))
|
||||
return;
|
||||
|
||||
bool isLeftCol = (x < SCREEN_WIDTH / 2);
|
||||
int arrowXOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 22 : 24) : (isLeftCol ? 12 : 18);
|
||||
|
||||
int centerX = x + columnWidth - arrowXOffset;
|
||||
int centerY = y + FONT_HEIGHT_SMALL / 2;
|
||||
|
||||
double nodeLat = node->position.latitude_i * 1e-7;
|
||||
double nodeLon = node->position.longitude_i * 1e-7;
|
||||
float bearingToNode = calculateBearing(userLat, userLon, nodeLat, nodeLon);
|
||||
float relativeBearing = fmod((bearingToNode - myHeading + 360), 360);
|
||||
float angle = relativeBearing * DEG_TO_RAD;
|
||||
|
||||
// Shrink size by 2px
|
||||
int size = FONT_HEIGHT_SMALL - 5;
|
||||
float halfSize = size / 2.0;
|
||||
|
||||
// Point of the arrow
|
||||
int tipX = centerX + halfSize * cos(angle);
|
||||
int tipY = centerY - halfSize * sin(angle);
|
||||
|
||||
float baseAngle = radians(35);
|
||||
float sideLen = halfSize * 0.95;
|
||||
float notchInset = halfSize * 0.35;
|
||||
|
||||
// Left and right corners
|
||||
int leftX = centerX + sideLen * cos(angle + PI - baseAngle);
|
||||
int leftY = centerY - sideLen * sin(angle + PI - baseAngle);
|
||||
|
||||
int rightX = centerX + sideLen * cos(angle + PI + baseAngle);
|
||||
int rightY = centerY - sideLen * sin(angle + PI + baseAngle);
|
||||
|
||||
// Center notch (cut-in)
|
||||
int notchX = centerX - notchInset * cos(angle);
|
||||
int notchY = centerY + notchInset * sin(angle);
|
||||
|
||||
// Draw the chevron-style arrowhead
|
||||
display->fillTriangle(tipX, tipY, leftX, leftY, notchX, notchY);
|
||||
display->fillTriangle(tipX, tipY, notchX, notchY, rightX, rightY);
|
||||
}
|
||||
|
||||
// Public screen entry for compass
|
||||
static void drawNodeListWithCompasses(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||||
{
|
||||
float heading = 0;
|
||||
bool validHeading = false;
|
||||
double lat = 0;
|
||||
double lon = 0;
|
||||
|
||||
#if HAS_GPS
|
||||
geoCoord.updateCoords(int32_t(gpsStatus->getLatitude()), int32_t(gpsStatus->getLongitude()),
|
||||
int32_t(gpsStatus->getAltitude()));
|
||||
lat = geoCoord.getLatitude() * 1e-7;
|
||||
lon = geoCoord.getLongitude() * 1e-7;
|
||||
|
||||
if (screen->hasHeading()) {
|
||||
heading = screen->getHeading(); // degrees
|
||||
validHeading = true;
|
||||
} else {
|
||||
heading = screen->estimatedHeading(lat, lon);
|
||||
validHeading = !isnan(heading);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!validHeading)
|
||||
return;
|
||||
|
||||
drawNodeListScreen(display, state, x, y, "Bearings", drawEntryCompass, drawCompassArrow, heading, lat, lon);
|
||||
}
|
||||
|
||||
// ****************************
|
||||
// * Device Focused Screen *
|
||||
// ****************************
|
||||
@@ -4461,7 +3638,7 @@ void DebugInfo::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
|
||||
if (!Throttle::isWithinTimespanMs(storeForwardModule->lastHeartbeat,
|
||||
(storeForwardModule->heartbeatInterval * 1200))) { // no heartbeat, overlap a bit
|
||||
#if (defined(USE_EINK) || defined(ILI9341_DRIVER) || defined(ILI9342_DRIVER) || defined(ST7701_CS) || defined(ST7735_CS) || \
|
||||
defined(ST7789_CS) || defined(USE_ST7789) || defined(HX8357_CS) || defined(ILI9488_CS) || ARCH_PORTDUINO) && \
|
||||
defined(ST7789_CS) || defined(USE_ST7789) || defined(ILI9488_CS) || defined(HX8357_CS) || ARCH_PORTDUINO) && \
|
||||
!defined(DISPLAY_FORCE_SMALL_FONTS)
|
||||
display->drawFastImage(x + SCREEN_WIDTH - 14 - display->getStringWidth(ourId), y + 3 + FONT_HEIGHT_SMALL, 12, 8,
|
||||
imgQuestionL1);
|
||||
@@ -4488,7 +3665,7 @@ void DebugInfo::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
|
||||
} else {
|
||||
// TODO: Raspberry Pi supports more than just the one screen size
|
||||
#if (defined(USE_EINK) || defined(ILI9341_DRIVER) || defined(ILI9342_DRIVER) || defined(ST7701_CS) || defined(ST7735_CS) || \
|
||||
defined(ST7789_CS) || defined(USE_ST7789) || defined(HX8357_CS) || defined(ILI9488_CS) || ARCH_PORTDUINO) && \
|
||||
defined(ST7789_CS) || defined(USE_ST7789) || defined(ILI9488_CS) || defined(HX8357_CS) || ARCH_PORTDUINO) && \
|
||||
!defined(DISPLAY_FORCE_SMALL_FONTS)
|
||||
display->drawFastImage(x + SCREEN_WIDTH - 14 - display->getStringWidth(ourId), y + 3 + FONT_HEIGHT_SMALL, 12, 8,
|
||||
imgInfoL1);
|
||||
|
||||
Reference in New Issue
Block a user