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Cast user pref strings. (#6123)
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@@ -117,7 +117,7 @@ AudioThread *audioThread = nullptr;
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using namespace concurrency;
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volatile static const char slipstreamTZString[] = USERPREFS_TZ_STRING;
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volatile static const char slipstreamTZString[] = {USERPREFS_TZ_STRING};
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// We always create a screen object, but we only init it if we find the hardware
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graphics::Screen *screen = nullptr;
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