Add original hop limit to header to determine hops used (#3321)

* Set `hop_start` in header to determine how many hops each packet traveled

* Set hopLimit of response according to hops used by request

* Identify neighbors based on `hopStart` and `hopLimit`

* NeighborInfo: get all packets and assume a default broadcast interval

* Add fail-safe in case node in between is running modified firmware

* Add `viaMQTT` and `hopsAway` to NodeInfo

* Replace `HOP_RELIABLE` with hopStart for repeated packet

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
This commit is contained in:
GUVWAF
2024-03-08 14:13:57 +01:00
committed by GitHub
parent a4830e0ab1
commit 585805c3b9
13 changed files with 76 additions and 25 deletions

View File

@@ -153,7 +153,8 @@ class MeshModule
virtual bool wantUIFrame() { return false; }
virtual Observable<const UIFrameEvent *> *getUIFrameObservable() { return NULL; }
meshtastic_MeshPacket *allocAckNak(meshtastic_Routing_Error err, NodeNum to, PacketId idFrom, ChannelIndex chIndex);
meshtastic_MeshPacket *allocAckNak(meshtastic_Routing_Error err, NodeNum to, PacketId idFrom, ChannelIndex chIndex,
uint8_t hopStart = 0, uint8_t hopLimit = 0);
/// Send an error response for the specified packet.
meshtastic_MeshPacket *allocErrorResponse(meshtastic_Routing_Error err, const meshtastic_MeshPacket *p);