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More priorities for different types of MeshPackets (#4606)
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@@ -107,6 +107,7 @@ void NeighborInfoModule::sendNeighborInfo(NodeNum dest, bool wantReplies)
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// because we want to get neighbors for the next cycle
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p->to = dest;
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p->decoded.want_response = wantReplies;
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p->priority = meshtastic_MeshPacket_Priority_BACKGROUND;
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printNeighborInfo("SENDING", &neighborInfo);
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service->sendToMesh(p, RX_SRC_LOCAL, true);
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}
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