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fix #49: make debug screen show real data
* Break out debug screen to a separate class and make it thread-safe. * Break out power state to a separate class. * Show battery voltage, charging & USB status on debug screen. * Show GPS lock / no lock * Fix an off-by-one that I introduced earlier in `drawRows`.
This commit is contained in:
82
src/screen.h
82
src/screen.h
@@ -7,14 +7,84 @@
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#include "PeriodicTask.h"
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#include "TypedQueue.h"
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#include "lock.h"
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#include "power.h"
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namespace meshtastic
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{
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// Forward declarations
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class Screen;
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/// Handles gathering and displaying debug information.
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class DebugInfo
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{
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public:
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DebugInfo(const DebugInfo &) = delete;
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DebugInfo &operator=(const DebugInfo &) = delete;
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/// Sets user statistics.
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void setNodeNumbersStatus(int online, int total)
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{
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LockGuard guard(&lock);
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nodesOnline = online;
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nodesTotal = total;
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}
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/// Sets the name of the channel.
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void setChannelNameStatus(const char *name)
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{
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LockGuard guard(&lock);
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channelName = name;
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}
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/// Sets battery/charging/etc status.
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//
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void setPowerStatus(const PowerStatus& status)
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{
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LockGuard guard(&lock);
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powerStatus = status;
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}
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/// Sets GPS status.
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//
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// If this function never gets called, we assume GPS does not exist on this
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// device.
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// TODO(girts): figure out what the format should be.
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void setGPSStatus(const char *status)
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{
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LockGuard guard(&lock);
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gpsStatus = status;
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}
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private:
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friend Screen;
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DebugInfo() {}
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/// Renders the debug screen.
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void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
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int nodesOnline = 0;
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int nodesTotal = 0;
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PowerStatus powerStatus;
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std::string channelName;
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std::string gpsStatus;
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/// Protects all of internal state.
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Lock lock;
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};
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/// Deals with showing things on the screen of the device.
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//
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// Other than setup(), this class is thread-safe. All state-changing calls are
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// queued and executed when the main loop calls us.
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//
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// This class is thread-safe (as long as drawFrame is not called multiple times
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// simultaneously).
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class Screen : public PeriodicTask
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{
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public:
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@@ -66,6 +136,11 @@ class Screen : public PeriodicTask
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}
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}
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/// Returns a handle to the DebugInfo screen.
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//
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// Use this handle to set things like battery status, user count, GPS status, etc.
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DebugInfo *debug() { return &debugInfo; }
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protected:
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/// Updates the UI.
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//
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@@ -108,7 +183,9 @@ class Screen : public PeriodicTask
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/// Rebuilds our list of frames (screens) to default ones.
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void setFrames();
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private:
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/// Called when debug screen is to be drawn, calls through to debugInfo.drawFrame.
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static void drawDebugInfoTrampoline(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
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/// Queue of commands to execute in doTask.
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TypedQueue<CmdItem> cmdQueue;
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/// Whether we are using a display
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@@ -118,6 +195,9 @@ class Screen : public PeriodicTask
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// Whether we are showing the regular screen (as opposed to booth screen or
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// Bluetooth PIN screen)
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bool showingNormalScreen = false;
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/// Holds state for debug information
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DebugInfo debugInfo;
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/// Display device
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SSD1306Wire dispdev;
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/// UI helper for rendering to frames and switching between them
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