mirror of
https://github.com/meshtastic/firmware.git
synced 2026-01-29 05:01:54 +00:00
T deck: support keyboard, trackball and touchscreen (#2665)
* add hwid for auto-detection * fix: heltec-wireless-tracker USB serial * T-Deck support * trunk fmt * set FRAMERATE to 1 * fix some defines * trunk fmt * corrected vendor link * T-Deck: support keyboard, trackball & touch screen * T-Watch add touchscreen defs, remove getTouch * fix warnings * getTouch uint16 -> int16 * fix touch x,y * fix I2C port * CannedMsgModule: use entire display height * trunk fmt * fix I2C issue for T-Watch * allow dest selection in canned mode * fix: allow dest selection in canned mode * use tft.setBrightness() to poweroff display * Increased t-watch framerate and added back haptic feedback * add da ref * Move to touched * improved sensitivity and accuracy of touch events * use double tap to send canned message * fix warning * trunk fmt * Remove extra hapticFeedback() --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
This commit is contained in:
@@ -31,6 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "gps/GeoCoord.h"
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#include "gps/RTC.h"
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#include "graphics/images.h"
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#include "input/TouchScreenImpl1.h"
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#include "main.h"
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#include "mesh-pb-constants.h"
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#include "mesh/Channels.h"
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@@ -1044,12 +1045,18 @@ void Screen::setup()
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#endif
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serialSinceMsec = millis();
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#if HAS_TOUCHSCREEN
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touchScreenImpl1 = new TouchScreenImpl1(dispdev.getWidth(), dispdev.getHeight(), dispdev.getTouch);
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touchScreenImpl1->init();
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#endif
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// Subscribe to status updates
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powerStatusObserver.observe(&powerStatus->onNewStatus);
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gpsStatusObserver.observe(&gpsStatus->onNewStatus);
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nodeStatusObserver.observe(&nodeStatus->onNewStatus);
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if (textMessageModule)
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textMessageObserver.observe(textMessageModule);
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inputObserver.observe(inputBroker);
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// Modules can notify screen about refresh
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MeshModule::observeUIEvents(&uiFrameEventObserver);
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@@ -1127,6 +1134,12 @@ int32_t Screen::runOnce()
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handleOnPress();
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}
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break;
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case Cmd::SHOW_PREV_FRAME:
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handleShowPrevFrame();
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break;
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case Cmd::SHOW_NEXT_FRAME:
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handleShowNextFrame();
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break;
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case Cmd::START_BLUETOOTH_PIN_SCREEN:
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handleStartBluetoothPinScreen(cmd.bluetooth_pin);
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break;
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@@ -1420,6 +1433,28 @@ void Screen::handleOnPress()
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}
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}
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void Screen::handleShowPrevFrame()
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{
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// If screen was off, just wake it, otherwise go back to previous frame
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// If we are in a transition, the press must have bounced, drop it.
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if (ui.getUiState()->frameState == FIXED) {
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ui.previousFrame();
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lastScreenTransition = millis();
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setFastFramerate();
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}
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}
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void Screen::handleShowNextFrame()
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{
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// If screen was off, just wake it, otherwise advance to next frame
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// If we are in a transition, the press must have bounced, drop it.
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if (ui.getUiState()->frameState == FIXED) {
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ui.nextFrame();
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lastScreenTransition = millis();
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setFastFramerate();
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}
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}
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#ifndef SCREEN_TRANSITION_FRAMERATE
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#define SCREEN_TRANSITION_FRAMERATE 30 // fps
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#endif
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@@ -1857,6 +1892,20 @@ int Screen::handleUIFrameEvent(const UIFrameEvent *event)
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return 0;
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}
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int Screen::handleInputEvent(const InputEvent *event)
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{
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if (showingNormalScreen && moduleFrames.size() == 0) {
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LOG_DEBUG("Screen::handleInputEvent from %s\n", event->source);
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if (event->inputEvent == static_cast<char>(meshtastic_ModuleConfig_CannedMessageConfig_InputEventChar_LEFT)) {
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showPrevFrame();
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} else if (event->inputEvent == static_cast<char>(meshtastic_ModuleConfig_CannedMessageConfig_InputEventChar_RIGHT)) {
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showNextFrame();
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}
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}
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return 0;
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}
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} // namespace graphics
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#else
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graphics::Screen::Screen(ScanI2C::DeviceAddress, meshtastic_Config_DisplayConfig_OledType, OLEDDISPLAY_GEOMETRY) {}
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@@ -53,6 +53,7 @@ class Screen
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#include "commands.h"
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#include "concurrency/LockGuard.h"
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#include "concurrency/OSThread.h"
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#include "input/InputBroker.h"
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#include "mesh/MeshModule.h"
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#include "power.h"
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#include <string>
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@@ -118,6 +119,8 @@ class Screen : public concurrency::OSThread
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CallbackObserver<Screen, const meshtastic_MeshPacket *>(this, &Screen::handleTextMessage);
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CallbackObserver<Screen, const UIFrameEvent *> uiFrameEventObserver =
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CallbackObserver<Screen, const UIFrameEvent *>(this, &Screen::handleUIFrameEvent);
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CallbackObserver<Screen, const InputEvent *> inputObserver =
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CallbackObserver<Screen, const InputEvent *>(this, &Screen::handleInputEvent);
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public:
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explicit Screen(ScanI2C::DeviceAddress, meshtastic_Config_DisplayConfig_OledType, OLEDDISPLAY_GEOMETRY);
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@@ -152,8 +155,10 @@ class Screen : public concurrency::OSThread
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void blink();
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/// Handles a button press.
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/// Handle button press, trackball or swipe action)
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void onPress() { enqueueCmd(ScreenCmd{.cmd = Cmd::ON_PRESS}); }
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void showPrevFrame() { enqueueCmd(ScreenCmd{.cmd = Cmd::SHOW_PREV_FRAME}); }
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void showNextFrame() { enqueueCmd(ScreenCmd{.cmd = Cmd::SHOW_NEXT_FRAME}); }
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// Implementation to Adjust Brightness
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void adjustBrightness();
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@@ -301,9 +306,11 @@ class Screen : public concurrency::OSThread
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// Use this handle to set things like battery status, user count, GPS status, etc.
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DebugInfo *debug_info() { return &debugInfo; }
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// Handle observer events
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int handleStatusUpdate(const meshtastic::Status *arg);
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int handleTextMessage(const meshtastic_MeshPacket *arg);
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int handleUIFrameEvent(const UIFrameEvent *arg);
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int handleInputEvent(const InputEvent *arg);
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/// Used to force (super slow) eink displays to draw critical frames
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void forceDisplay();
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@@ -313,13 +320,6 @@ class Screen : public concurrency::OSThread
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void setWelcomeFrames();
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void getTouch(int *x, int *y)
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{
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#if defined(ST7735_CS) || defined(ILI9341_DRIVER) || defined(ST7789_CS)
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dispdev.getTouch(x, y);
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#endif
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};
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protected:
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/// Updates the UI.
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//
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@@ -350,6 +350,8 @@ class Screen : public concurrency::OSThread
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// Implementations of various commands, called from doTask().
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void handleSetOn(bool on);
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void handleOnPress();
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void handleShowNextFrame();
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void handleShowPrevFrame();
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void handleStartBluetoothPinScreen(uint32_t pin);
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void handlePrint(const char *text);
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void handleStartFirmwareUpdateScreen();
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@@ -174,7 +174,7 @@ class LGFX : public lgfx::LGFX_Device
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auto cfg = _light_instance.config(); // Gets a structure for backlight settings.
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cfg.pin_bl = ST7789_BL; // Pin number to which the backlight is connected
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cfg.invert = true; // true to invert the brightness of the backlight
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cfg.invert = false; // true to invert the brightness of the backlight
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// cfg.pwm_channel = 0;
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_light_instance.config(cfg);
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@@ -196,7 +196,7 @@ class LGFX : public lgfx::LGFX_Device
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// cfg.freq = 2500000;
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// I2C
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cfg.i2c_port = 1;
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cfg.i2c_port = TOUCH_I2C_PORT;
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cfg.i2c_addr = TOUCH_SLAVE_ADDRESS;
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#ifdef SCREEN_TOUCH_USE_I2C1
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cfg.pin_sda = I2C_SDA1;
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@@ -205,7 +205,7 @@ class LGFX : public lgfx::LGFX_Device
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cfg.pin_sda = I2C_SDA;
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cfg.pin_scl = I2C_SCL;
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#endif
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cfg.freq = 400000;
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// cfg.freq = 400000;
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_touch_instance.config(cfg);
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_panel_instance.setTouch(&_touch_instance);
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@@ -275,6 +275,9 @@ void TFTDisplay::sendCommand(uint8_t com)
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#endif
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#ifdef VTFT_CTRL
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digitalWrite(VTFT_CTRL, LOW);
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#endif
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#ifndef M5STACK
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tft.setBrightness(128);
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#endif
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break;
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}
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@@ -284,6 +287,9 @@ void TFTDisplay::sendCommand(uint8_t com)
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#endif
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#ifdef VTFT_CTRL
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digitalWrite(VTFT_CTRL, HIGH);
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#endif
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#ifndef M5STACK
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tft.setBrightness(0);
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#endif
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break;
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}
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@@ -294,6 +300,24 @@ void TFTDisplay::sendCommand(uint8_t com)
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// Drop all other commands to device (we just update the buffer)
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}
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bool TFTDisplay::hasTouch(void)
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{
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#ifndef M5STACK
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return tft.touch() != nullptr;
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#else
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return false;
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#endif
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}
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bool TFTDisplay::getTouch(int16_t *x, int16_t *y)
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{
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#ifndef M5STACK
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return tft.getTouch(x, y);
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#else
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return false;
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#endif
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}
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void TFTDisplay::setDetected(uint8_t detected)
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{
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(void)detected;
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@@ -322,12 +346,4 @@ bool TFTDisplay::connect()
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return true;
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}
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// Get touch coords from the display
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void TFTDisplay::getTouch(int *x, int *y)
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{
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#ifndef M5STACK
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tft.getTouch(x, y);
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#endif
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}
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#endif
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@@ -22,14 +22,16 @@ class TFTDisplay : public OLEDDisplay
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// Write the buffer to the display memory
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virtual void display(void) override;
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// Touch screen (static handlers)
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static bool hasTouch(void);
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static bool getTouch(int16_t *x, int16_t *y);
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/**
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* shim to make the abstraction happy
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*
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*/
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void setDetected(uint8_t detected);
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void getTouch(int *x, int *y);
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protected:
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// the header size of the buffer used, e.g. for the SPI command header
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virtual int getBufferOffset(void) override { return 0; }
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