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https://github.com/meshtastic/firmware.git
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coroutine: kinda works now
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@@ -49,14 +49,14 @@ MeshService service;
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#include "Router.h"
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static uint32_t sendOwnerCb()
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static int32_t sendOwnerCb()
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{
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service.sendOurOwner();
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return getPref_send_owner_interval() * getPref_position_broadcast_secs() * 1000;
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}
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static concurrency::Periodic sendOwnerPeriod("SendOwner", sendOwnerCb);
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static concurrency::Periodic *sendOwnerPeriod;
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MeshService::MeshService() : toPhoneQueue(MAX_RX_TOPHONE)
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{
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@@ -65,16 +65,18 @@ MeshService::MeshService() : toPhoneQueue(MAX_RX_TOPHONE)
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void MeshService::init()
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{
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sendOwnerPeriod = new concurrency::Periodic("SendOwner", sendOwnerCb);
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nodeDB.init();
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if (gps)
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gpsObserver.observe(&gps->newStatus);
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packetReceivedObserver.observe(&router.notifyPacketReceived);
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packetReceivedObserver.observe(&router->notifyPacketReceived);
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}
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void MeshService::sendOurOwner(NodeNum dest, bool wantReplies)
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{
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MeshPacket *p = router.allocForSending();
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MeshPacket *p = router->allocForSending();
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p->to = dest;
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p->decoded.want_response = wantReplies;
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p->decoded.which_payload = SubPacket_user_tag;
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@@ -121,7 +123,7 @@ const MeshPacket *MeshService::handleFromRadioUser(const MeshPacket *mp)
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sendOurOwner(mp->from);
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String lcd = String("Joined: ") + mp->decoded.user.long_name + "\n";
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screen.print(lcd.c_str());
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screen->print(lcd.c_str());
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}
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return mp;
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@@ -257,7 +259,7 @@ void MeshService::sendToMesh(MeshPacket *p)
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}
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// Note: We might return !OK if our fifo was full, at that point the only option we have is to drop it
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router.sendLocal(p);
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router->sendLocal(p);
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}
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void MeshService::sendNetworkPing(NodeNum dest, bool wantReplies)
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@@ -279,7 +281,7 @@ void MeshService::sendOurPosition(NodeNum dest, bool wantReplies)
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assert(node->has_position);
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// Update our local node info with our position (even if we don't decide to update anyone else)
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MeshPacket *p = router.allocForSending();
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MeshPacket *p = router->allocForSending();
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p->to = dest;
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p->decoded.which_payload = SubPacket_position_tag;
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p->decoded.position = node->position;
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@@ -293,7 +295,7 @@ int MeshService::onGPSChanged(const meshtastic::GPSStatus *unused)
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{
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// Update our local node info with our position (even if we don't decide to update anyone else)
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MeshPacket *p = router.allocForSending();
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MeshPacket *p = router->allocForSending();
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p->decoded.which_payload = SubPacket_position_tag;
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Position &pos = p->decoded.position;
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