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WIP multichannel support
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228
src/mesh/Channels.cpp
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228
src/mesh/Channels.cpp
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#include "Channels.h"
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#include "NodeDB.h"
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#include "CryptoEngine.h"
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#include <assert.h>
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/// A usable psk - which has been constructed based on the (possibly short psk) in channelSettings
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static uint8_t activePSK[32];
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static uint8_t activePSKSize;
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/// 16 bytes of random PSK for our _public_ default channel that all devices power up on (AES128)
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static const uint8_t defaultpsk[] = {0xd4, 0xf1, 0xbb, 0x3a, 0x20, 0x29, 0x07, 0x59,
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0xf0, 0xbc, 0xff, 0xab, 0xcf, 0x4e, 0x69, 0xbf};
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Channels channels;
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/**
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* Validate a channel, fixing any errors as needed
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*/
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Channel &fixupChannel(size_t chIndex)
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{
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assert(chIndex < devicestate.channels_count);
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Channel *ch = devicestate.channels + chIndex;
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ch->index = chIndex; // Preinit the index so it be ready to share with the phone (we'll never change it later)
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if (!ch->has_settings) {
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// No settings! Must disable and skip
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ch->role = Channel_Role_DISABLED;
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} else {
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ChannelSettings &channelSettings = ch->settings;
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// Convert the old string "Default" to our new short representation
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if (strcmp(channelSettings.name, "Default") == 0)
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*channelSettings.name = '\0';
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// Convert any old usage of the defaultpsk into our new short representation.
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if (channelSettings.psk.size == sizeof(defaultpsk) &&
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memcmp(channelSettings.psk.bytes, defaultpsk, sizeof(defaultpsk)) == 0) {
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*channelSettings.psk.bytes = 1;
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channelSettings.psk.size = 1;
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}
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}
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return *ch;
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}
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/**
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* Write a default channel to the specified channel index
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*/
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void initDefaultChannel(size_t chIndex)
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{
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assert(chIndex < devicestate.channels_count);
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Channel *ch = devicestate.channels + chIndex;
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ChannelSettings &channelSettings = ch->settings;
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// radioConfig.modem_config = RadioConfig_ModemConfig_Bw125Cr45Sf128; // medium range and fast
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// channelSettings.modem_config = ChannelSettings_ModemConfig_Bw500Cr45Sf128; // short range and fast, but wide
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// bandwidth so incompatible radios can talk together
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channelSettings.modem_config = ChannelSettings_ModemConfig_Bw125Cr48Sf4096; // slow and long range
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channelSettings.tx_power = 0; // default
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uint8_t defaultpskIndex = 1;
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channelSettings.psk.bytes[0] = defaultpskIndex;
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channelSettings.psk.size = 1;
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strcpy(channelSettings.name, "");
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ch->has_settings = true;
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ch->role = Channel_Role_PRIMARY;
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}
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/** Given a channel index, change to use the crypto key specified by that index
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*/
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void setCrypto(size_t chIndex)
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{
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assert(chIndex < devicestate.channels_count);
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Channel *ch = devicestate.channels + chIndex;
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ChannelSettings &channelSettings = ch->settings;
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memset(activePSK, 0, sizeof(activePSK)); // In case the user provided a short key, we want to pad the rest with zeros
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memcpy(activePSK, channelSettings.psk.bytes, channelSettings.psk.size);
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activePSKSize = channelSettings.psk.size;
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if (activePSKSize == 0)
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DEBUG_MSG("Warning: User disabled encryption\n");
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else if (activePSKSize == 1) {
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// Convert the short single byte variants of psk into variant that can be used more generally
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uint8_t pskIndex = activePSK[0];
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DEBUG_MSG("Expanding short PSK #%d\n", pskIndex);
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if (pskIndex == 0)
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activePSKSize = 0; // Turn off encryption
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else {
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memcpy(activePSK, defaultpsk, sizeof(defaultpsk));
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activePSKSize = sizeof(defaultpsk);
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// Bump up the last byte of PSK as needed
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uint8_t *last = activePSK + sizeof(defaultpsk) - 1;
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*last = *last + pskIndex - 1; // index of 1 means no change vs defaultPSK
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}
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} else if (activePSKSize < 16) {
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// Error! The user specified only the first few bits of an AES128 key. So by convention we just pad the rest of the key
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// with zeros
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DEBUG_MSG("Warning: User provided a too short AES128 key - padding\n");
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activePSKSize = 16;
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} else if (activePSKSize < 32 && activePSKSize != 16) {
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// Error! The user specified only the first few bits of an AES256 key. So by convention we just pad the rest of the key
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// with zeros
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DEBUG_MSG("Warning: User provided a too short AES256 key - padding\n");
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activePSKSize = 32;
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}
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// Tell our crypto engine about the psk
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crypto->setKey(activePSKSize, activePSK);
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}
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void Channels::initDefaults()
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{
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devicestate.channels_count = MAX_CHANNELS;
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for (int i = 0; i < devicestate.channels_count; i++)
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fixupChannel(i);
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initDefaultChannel(0);
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}
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void Channels::onConfigChanged()
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{
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// Make sure the phone hasn't mucked anything up
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for (int i = 0; i < devicestate.channels_count; i++) {
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auto ch = fixupChannel(i);
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if(ch.role == Channel_Role_PRIMARY)
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primaryIndex = i;
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}
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setCrypto(0); // FIXME: for the time being (still single channel - just use our only channel as the crypto key)
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}
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Channel &Channels::getChannel(size_t chIndex)
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{
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assert(chIndex < devicestate.channels_count);
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Channel *ch = devicestate.channels + chIndex;
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return *ch;
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}
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void Channels::setChannel(const Channel &c) {
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Channel &old = getChannel(c.index);
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// if this is the new primary, demote any existing roles
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if(c.role == Channel_Role_PRIMARY)
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for (int i = 0; i < devicestate.channels_count; i++)
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if(devicestate.channels[i].role == Channel_Role_PRIMARY)
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devicestate.channels[i].role = Channel_Role_SECONDARY;
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old = c; // slam in the new settings/role
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}
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const char *Channels::getName(size_t chIndex)
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{
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// Convert the short "" representation for Default into a usable string
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ChannelSettings &channelSettings = getChannel(chIndex).settings;
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const char *channelName = channelSettings.name;
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if (!*channelName) { // emptystring
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// Per mesh.proto spec, if bandwidth is specified we must ignore modemConfig enum, we assume that in that case
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// the app fucked up and forgot to set channelSettings.name
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if (channelSettings.bandwidth != 0)
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channelName = "Unset";
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else
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switch (channelSettings.modem_config) {
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case ChannelSettings_ModemConfig_Bw125Cr45Sf128:
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channelName = "Medium";
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break;
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case ChannelSettings_ModemConfig_Bw500Cr45Sf128:
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channelName = "ShortFast";
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break;
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case ChannelSettings_ModemConfig_Bw31_25Cr48Sf512:
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channelName = "LongAlt";
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break;
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case ChannelSettings_ModemConfig_Bw125Cr48Sf4096:
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channelName = "LongSlow";
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break;
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default:
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channelName = "Invalid";
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break;
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}
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}
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return channelName;
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}
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/**
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* Generate a short suffix used to disambiguate channels that might have the same "name" entered by the human but different PSKs.
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* The ideas is that the PSK changing should be visible to the user so that they see they probably messed up and that's why they
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their nodes
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* aren't talking to each other.
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*
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* This string is of the form "#name-X".
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*
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* Where X is either:
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* (for custom PSKS) a letter from A to Z (base26), and formed by xoring all the bytes of the PSK together,
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* OR (for the standard minimially secure PSKs) a number from 0 to 9.
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*
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* This function will also need to be implemented in GUI apps that talk to the radio.
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*
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* https://github.com/meshtastic/Meshtastic-device/issues/269
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*/
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const char *Channels::getPrimaryName()
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{
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static char buf[32];
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char suffix;
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auto channelSettings = getPrimary();
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if (channelSettings.psk.size != 1) {
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// We have a standard PSK, so generate a letter based hash.
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uint8_t code = 0;
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for (int i = 0; i < activePSKSize; i++)
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code ^= activePSK[i];
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suffix = 'A' + (code % 26);
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} else {
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suffix = '0' + channelSettings.psk.bytes[0];
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}
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snprintf(buf, sizeof(buf), "#%s-%c", channelSettings.name, suffix);
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return buf;
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}
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