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Screenless Devices want to mute too! (#9210)
* Screenless Devices want to mute too! * Add logging for actions * Gate to screenless devices only * WisMesh Tag was missing HAS_SCREEN 0 --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
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@@ -35,6 +35,14 @@ struct ToneDuration {
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#define NOTE_G6 1568
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#define NOTE_E7 2637
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#define NOTE_C4 262
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#define NOTE_E4 330
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#define NOTE_G4 392
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#define NOTE_A4 440
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#define NOTE_C5 523
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#define NOTE_E5 659
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#define NOTE_G5 784
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const int DURATION_1_16 = 62; // 1/16 note
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const int DURATION_1_8 = 125; // 1/8 note
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const int DURATION_1_4 = 250; // 1/4 note
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@@ -189,3 +197,17 @@ void playComboTune()
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};
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playTones(melody, sizeof(melody) / sizeof(ToneDuration));
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}
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void play4ClickDown()
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{
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ToneDuration melody[] = {{NOTE_G5, 55}, {NOTE_E5, 55}, {NOTE_C5, 60}, {NOTE_A4, 55}, {NOTE_G4, 55},
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{NOTE_E4, 65}, {NOTE_C4, 80}, {NOTE_G3, 120}, {NOTE_E3, 160}, {NOTE_SILENT, 120}};
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playTones(melody, sizeof(melody) / sizeof(ToneDuration));
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}
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void play4ClickUp()
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{
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// Quick high-pitched notes with trills
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ToneDuration melody[] = {{NOTE_F5, 50}, {NOTE_G6, 45}, {NOTE_E7, 60}};
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playTones(melody, sizeof(melody) / sizeof(ToneDuration));
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}
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