just a cleanup of the graphics

This commit is contained in:
grcasanova
2020-07-07 10:46:49 +02:00
parent 4388e72dec
commit 37d9fb2dad
12 changed files with 75 additions and 57 deletions

829
src/graphics/Screen.cpp Normal file
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/*
SSD1306 - Screen module
Copyright (C) 2018 by Xose Pérez <xose dot perez at gmail dot com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <OLEDDisplay.h>
#include "GPS.h"
#include "MeshService.h"
#include "NodeDB.h"
#include "configuration.h"
#include "graphics/images.h"
#include "main.h"
#include "mesh-pb-constants.h"
#include "Screen.h"
#include "utils.h"
#include "configs.h"
using namespace meshtastic; /** @todo remove */
namespace graphics
{
// A text message frame + debug frame + all the node infos
static FrameCallback normalFrames[MAX_NUM_NODES + NUM_EXTRA_FRAMES];
static uint32_t targetFramerate = IDLE_FRAMERATE;
static char btPIN[16] = "888888";
uint8_t imgBattery[16] = { 0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xE7, 0x3C };
uint8_t imgSatellite[8] = { 0x70, 0x71, 0x22, 0xFA, 0xFA, 0x22, 0x71, 0x70 };
uint32_t dopThresholds[5] = { 2000, 1000, 500, 200, 100 };
#ifdef SHOW_REDRAWS
static bool heartbeat = false;
#endif
static void drawBootScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// draw an xbm image.
// Please note that everything that should be transitioned
// needs to be drawn relative to x and y
display->drawXbm(x + 32, y, icon_width, icon_height, (const uint8_t *)icon_bits);
display->setFont(ArialMT_Plain_16);
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->drawString(64 + x, SCREEN_HEIGHT - FONT_HEIGHT_16, "meshtastic.org");
display->setFont(ArialMT_Plain_10);
const char *region = xstr(HW_VERSION);
if (*region && region[3] == '-') // Skip past 1.0- in the 1.0-EU865 string
region += 4;
char buf[16];
snprintf(buf, sizeof(buf), "%s",
xstr(APP_VERSION)); // Note: we don't bother printing region or now, it makes the string too long
display->drawString(SCREEN_WIDTH - 20, 0, buf);
}
static void drawFrameBluetooth(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->setFont(ArialMT_Plain_16);
display->drawString(64 + x, y, "Bluetooth");
display->setFont(ArialMT_Plain_10);
display->drawString(64 + x, FONT_HEIGHT + y + 2, "Enter this code");
display->setFont(ArialMT_Plain_24);
display->drawString(64 + x, 26 + y, btPIN);
display->setFont(ArialMT_Plain_10);
char buf[30];
const char *name = "Name: ";
strcpy(buf, name);
strcat(buf, getDeviceName());
display->drawString(64 + x, 48 + y, buf);
}
/// Draw the last text message we received
static void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
displayedNodeNum = 0; // Not currently showing a node pane
MeshPacket &mp = devicestate.rx_text_message;
NodeInfo *node = nodeDB.getNode(mp.from);
// DEBUG_MSG("drawing text message from 0x%x: %s\n", mp.from,
// mp.decoded.variant.data.decoded.bytes);
// Demo for drawStringMaxWidth:
// with the third parameter you can define the width after which words will
// be wrapped. Currently only spaces and "-" are allowed for wrapping
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(ArialMT_Plain_16);
String sender = (node && node->has_user) ? node->user.short_name : "???";
display->drawString(0 + x, 0 + y, sender);
display->setFont(ArialMT_Plain_10);
// the max length of this buffer is much longer than we can possibly print
static char tempBuf[96];
assert(mp.decoded.which_payload == SubPacket_data_tag);
snprintf(tempBuf, sizeof(tempBuf), " %s", mp.decoded.data.payload.bytes);
display->drawStringMaxWidth(4 + x, 10 + y, 128, tempBuf);
}
/// Draw a series of fields in a column, wrapping to multiple colums if needed
static void drawColumns(OLEDDisplay *display, int16_t x, int16_t y, const char **fields)
{
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
const char **f = fields;
int xo = x, yo = y;
while (*f) {
display->drawString(xo, yo, *f);
yo += FONT_HEIGHT;
if (yo > SCREEN_HEIGHT - FONT_HEIGHT) {
xo += SCREEN_WIDTH / 2;
yo = 0;
}
f++;
}
}
#if 0
/// Draw a series of fields in a row, wrapping to multiple rows if needed
/// @return the max y we ended up printing to
static uint32_t drawRows(OLEDDisplay *display, int16_t x, int16_t y, const char **fields)
{
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
const char **f = fields;
int xo = x, yo = y;
const int COLUMNS = 2; // hardwired for two columns per row....
int col = 0; // track which column we are on
while (*f) {
display->drawString(xo, yo, *f);
xo += SCREEN_WIDTH / COLUMNS;
// Wrap to next row, if needed.
if (++col >= COLUMNS) {
xo = x;
yo += FONT_HEIGHT;
col = 0;
}
f++;
}
if (col != 0) {
// Include last incomplete line in our total.
yo += FONT_HEIGHT;
}
return yo;
}
#endif
// Draw power bars or a charging indicator on an image of a battery, determined by battery charge voltage or percentage.
static void drawBattery(OLEDDisplay *display, int16_t x, int16_t y, uint8_t *imgBuffer, const PowerStatus *powerStatus)
{
static const uint8_t powerBar[3] = {0x81, 0xBD, 0xBD};
static const uint8_t lightning[8] = {0xA1, 0xA1, 0xA5, 0xAD, 0xB5, 0xA5, 0x85, 0x85};
// Clear the bar area on the battery image
for (int i = 1; i < 14; i++) {
imgBuffer[i] = 0x81;
}
// If charging, draw a charging indicator
if (powerStatus->getIsCharging()) {
memcpy(imgBuffer + 3, lightning, 8);
// If not charging, Draw power bars
} else {
for (int i = 0; i < 4; i++) {
if (powerStatus->getBatteryChargePercent() >= 25 * i)
memcpy(imgBuffer + 1 + (i * 3), powerBar, 3);
}
}
display->drawFastImage(x, y, 16, 8, imgBuffer);
}
// Draw nodes status
static void drawNodes(OLEDDisplay *display, int16_t x, int16_t y, NodeStatus *nodeStatus)
{
char usersString[20];
sprintf(usersString, "%d/%d", nodeStatus->getNumOnline(), nodeStatus->getNumTotal());
display->drawFastImage(x, y, 8, 8, imgUser);
display->drawString(x + 10, y - 2, usersString);
}
// Draw GPS status summary
static void drawGPS(OLEDDisplay *display, int16_t x, int16_t y, const GPSStatus *gps)
{
if (!gps->getIsConnected())
{
display->drawString(x, y - 2, "No GPS");
return;
}
display->drawFastImage(x, y, 6, 8, gps->getHasLock() ? imgPositionSolid : imgPositionEmpty);
if (!gps->getHasLock())
{
display->drawString(x + 8, y - 2, "No sats");
return;
}
else
{
char satsString[3];
uint8_t bar[2] = { 0 };
//Draw DOP signal bars
for(int i = 0; i < 5; i++)
{
if (gps->getDOP() <= dopThresholds[i])
bar[0] = ~((1 << (5 - i)) - 1);
else
bar[0] = 0b10000000;
//bar[1] = bar[0];
display->drawFastImage(x + 9 + (i * 2), y, 2, 8, bar);
}
//Draw satellite image
display->drawFastImage(x + 24, y, 8, 8, imgSatellite);
//Draw the number of satellites
sprintf(satsString, "%d", gps->getNumSatellites());
display->drawString(x + 34, y - 2, satsString);
}
}
/// Ported from my old java code, returns distance in meters along the globe
/// surface (by magic?)
static float latLongToMeter(double lat_a, double lng_a, double lat_b, double lng_b)
{
double pk = (180 / 3.14169);
double a1 = lat_a / pk;
double a2 = lng_a / pk;
double b1 = lat_b / pk;
double b2 = lng_b / pk;
double cos_b1 = cos(b1);
double cos_a1 = cos(a1);
double t1 = cos_a1 * cos(a2) * cos_b1 * cos(b2);
double t2 = cos_a1 * sin(a2) * cos_b1 * sin(b2);
double t3 = sin(a1) * sin(b1);
double tt = acos(t1 + t2 + t3);
if (isnan(tt))
tt = 0.0; // Must have been the same point?
return (float)(6366000 * tt);
}
static inline double toRadians(double deg)
{
return deg * PI / 180;
}
static inline double toDegrees(double r)
{
return r * 180 / PI;
}
/**
* Computes the bearing in degrees between two points on Earth. Ported from my
* old Gaggle android app.
*
* @param lat1
* Latitude of the first point
* @param lon1
* Longitude of the first point
* @param lat2
* Latitude of the second point
* @param lon2
* Longitude of the second point
* @return Bearing between the two points in radians. A value of 0 means due
* north.
*/
static float bearing(double lat1, double lon1, double lat2, double lon2)
{
double lat1Rad = toRadians(lat1);
double lat2Rad = toRadians(lat2);
double deltaLonRad = toRadians(lon2 - lon1);
double y = sin(deltaLonRad) * cos(lat2Rad);
double x = cos(lat1Rad) * sin(lat2Rad) - (sin(lat1Rad) * cos(lat2Rad) * cos(deltaLonRad));
return atan2(y, x);
}
namespace
{
/// A basic 2D point class for drawing
class Point
{
public:
float x, y;
Point(float _x, float _y) : x(_x), y(_y) {}
/// Apply a rotation around zero (standard rotation matrix math)
void rotate(float radian)
{
float cos = cosf(radian), sin = sinf(radian);
float rx = x * cos - y * sin, ry = x * sin + y * cos;
x = rx;
y = ry;
}
void translate(int16_t dx, int dy)
{
x += dx;
y += dy;
}
void scale(float f)
{
x *= f;
y *= f;
}
};
} // namespace
static void drawLine(OLEDDisplay *d, const Point &p1, const Point &p2)
{
d->drawLine(p1.x, p1.y, p2.x, p2.y);
}
/**
* Given a recent lat/lon return a guess of the heading the user is walking on.
*
* We keep a series of "after you've gone 10 meters, what is your heading since
* the last reference point?"
*/
static float estimatedHeading(double lat, double lon)
{
static double oldLat, oldLon;
static float b;
if (oldLat == 0) {
// just prepare for next time
oldLat = lat;
oldLon = lon;
return b;
}
float d = latLongToMeter(oldLat, oldLon, lat, lon);
if (d < 10) // haven't moved enough, just keep current bearing
return b;
b = bearing(oldLat, oldLon, lat, lon);
oldLat = lat;
oldLon = lon;
return b;
}
/// Sometimes we will have Position objects that only have a time, so check for
/// valid lat/lon
static bool hasPosition(NodeInfo *n)
{
return n->has_position && (n->position.latitude_i != 0 || n->position.longitude_i != 0);
}
/// We will skip one node - the one for us, so we just blindly loop over all
/// nodes
static size_t nodeIndex;
static int8_t prevFrame = -1;
// Draw the arrow pointing to a node's location
static void drawNodeHeading(OLEDDisplay *display, int16_t compassX, int16_t compassY, float headingRadian)
{
Point tip(0.0f, 0.5f), tail(0.0f, -0.5f); // pointing up initially
float arrowOffsetX = 0.2f, arrowOffsetY = 0.2f;
Point leftArrow(tip.x - arrowOffsetX, tip.y - arrowOffsetY), rightArrow(tip.x + arrowOffsetX, tip.y - arrowOffsetY);
Point *arrowPoints[] = {&tip, &tail, &leftArrow, &rightArrow};
for (int i = 0; i < 4; i++) {
arrowPoints[i]->rotate(headingRadian);
arrowPoints[i]->scale(COMPASS_DIAM * 0.6);
arrowPoints[i]->translate(compassX, compassY);
}
drawLine(display, tip, tail);
drawLine(display, leftArrow, tip);
drawLine(display, rightArrow, tip);
}
// Draw the compass heading
static void drawCompassHeading(OLEDDisplay *display, int16_t compassX, int16_t compassY, float myHeading)
{
Point N1(-0.04f, -0.65f), N2( 0.04f, -0.65f);
Point N3(-0.04f, -0.55f), N4( 0.04f, -0.55f);
Point *rosePoints[] = {&N1, &N2, &N3, &N4};
for (int i = 0; i < 4; i++) {
rosePoints[i]->rotate(myHeading);
rosePoints[i]->scale(COMPASS_DIAM);
rosePoints[i]->translate(compassX, compassY);
}
drawLine(display, N1, N3);
drawLine(display, N2, N4);
drawLine(display, N1, N4);
}
/// Convert an integer GPS coords to a floating point
#define DegD(i) (i * 1e-7)
static void drawNodeInfo(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// We only advance our nodeIndex if the frame # has changed - because
// drawNodeInfo will be called repeatedly while the frame is shown
if (state->currentFrame != prevFrame) {
prevFrame = state->currentFrame;
nodeIndex = (nodeIndex + 1) % nodeDB.getNumNodes();
NodeInfo *n = nodeDB.getNodeByIndex(nodeIndex);
if (n->num == nodeDB.getNodeNum()) {
// Don't show our node, just skip to next
nodeIndex = (nodeIndex + 1) % nodeDB.getNumNodes();
n = nodeDB.getNodeByIndex(nodeIndex);
}
displayedNodeNum = n->num;
// We just changed to a new node screen, ask that node for updated state if it's older than 2 minutes
if(sinceLastSeen(n) > 120)
{
service.sendNetworkPing(displayedNodeNum, true);
}
}
NodeInfo *node = nodeDB.getNodeByIndex(nodeIndex);
display->setFont(ArialMT_Plain_10);
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
const char *username = node->has_user ? node->user.long_name : "Unknown Name";
static char signalStr[20];
snprintf(signalStr, sizeof(signalStr), "Signal: %d%%", clamp((int)((node->snr + 10) * 5), 0, 100));
uint32_t agoSecs = sinceLastSeen(node);
static char lastStr[20];
if (agoSecs < 120) // last 2 mins?
snprintf(lastStr, sizeof(lastStr), "%u seconds ago", agoSecs);
else if (agoSecs < 120 * 60) // last 2 hrs
snprintf(lastStr, sizeof(lastStr), "%u minutes ago", agoSecs / 60);
else
snprintf(lastStr, sizeof(lastStr), "%u hours ago", agoSecs / 60 / 60);
static char distStr[20];
strcpy(distStr, "? km"); // might not have location data
float headingRadian;
NodeInfo *ourNode = nodeDB.getNode(nodeDB.getNodeNum());
const char *fields[] = {username, distStr, signalStr, lastStr, NULL};
// coordinates for the center of the compass/circle
int16_t compassX = x + SCREEN_WIDTH - COMPASS_DIAM / 2 - 5, compassY = y + SCREEN_HEIGHT / 2;
bool hasNodeHeading = false;
if(ourNode && hasPosition(ourNode))
{
Position &op = ourNode->position;
float myHeading = estimatedHeading(DegD(op.latitude_i), DegD(op.longitude_i));
drawCompassHeading(display, compassX, compassY, myHeading);
if(hasPosition(node))
{
// display direction toward node
hasNodeHeading = true;
Position &p = node->position;
float d = latLongToMeter(DegD(p.latitude_i), DegD(p.longitude_i), DegD(op.latitude_i), DegD(op.longitude_i));
if (d < 2000)
snprintf(distStr, sizeof(distStr), "%.0f m", d);
else
snprintf(distStr, sizeof(distStr), "%.1f km", d / 1000);
// FIXME, also keep the guess at the operators heading and add/substract
// it. currently we don't do this and instead draw north up only.
float bearingToOther = bearing(DegD(p.latitude_i), DegD(p.longitude_i), DegD(op.latitude_i), DegD(op.longitude_i));
headingRadian = bearingToOther - myHeading;
drawNodeHeading(display, compassX, compassY, headingRadian);
}
}
if(!hasNodeHeading)
// direction to node is unknown so display question mark
// Debug info for gps lock errors
// DEBUG_MSG("ourNode %d, ourPos %d, theirPos %d\n", !!ourNode, ourNode && hasPosition(ourNode), hasPosition(node));
display->drawString(compassX - FONT_HEIGHT / 4, compassY - FONT_HEIGHT / 2, "?");
display->drawCircle(compassX, compassY, COMPASS_DIAM / 2);
// Must be after distStr is populated
drawColumns(display, x, y, fields);
}
#if 0
void _screen_header()
{
if (!disp)
return;
// Message count
//snprintf(buffer, sizeof(buffer), "#%03d", ttn_get_count() % 1000);
//display->setTextAlignment(TEXT_ALIGN_LEFT);
//display->drawString(0, 2, buffer);
// Datetime
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->drawString(display->getWidth()/2, 2, gps.getTimeStr());
// Satellite count
display->setTextAlignment(TEXT_ALIGN_RIGHT);
char buffer[10];
display->drawString(display->getWidth() - SATELLITE_IMAGE_WIDTH - 4, 2, itoa(gps.satellites.value(), buffer, 10));
display->drawXbm(display->getWidth() - SATELLITE_IMAGE_WIDTH, 0, SATELLITE_IMAGE_WIDTH, SATELLITE_IMAGE_HEIGHT, SATELLITE_IMAGE);
}
#endif
Screen::Screen(uint8_t address, int sda, int scl) : cmdQueue(32), dispdev(address, sda, scl), ui(&dispdev) {}
void Screen::handleSetOn(bool on)
{
if (!useDisplay)
return;
if (on != screenOn) {
if (on) {
DEBUG_MSG("Turning on screen\n");
dispdev.displayOn();
dispdev.displayOn();
} else {
DEBUG_MSG("Turning off screen\n");
dispdev.displayOff();
}
screenOn = on;
}
}
void Screen::setup()
{
concurrency::PeriodicTask::setup();
// We don't set useDisplay until setup() is called, because some boards have a declaration of this object but the device
// is never found when probing i2c and therefore we don't call setup and never want to do (invalid) accesses to this device.
useDisplay = true;
dispdev.resetOrientation();
// Initialising the UI will init the display too.
ui.init();
ui.setTimePerTransition(300); // msecs
ui.setIndicatorPosition(BOTTOM);
// Defines where the first frame is located in the bar.
ui.setIndicatorDirection(LEFT_RIGHT);
ui.setFrameAnimation(SLIDE_LEFT);
// Don't show the page swipe dots while in boot screen.
ui.disableAllIndicators();
// Store a pointer to Screen so we can get to it from static functions.
ui.getUiState()->userData = this;
// Set the utf8 conversion function
dispdev.setFontTableLookupFunction(customFontTableLookup);
// Add frames.
static FrameCallback bootFrames[] = {drawBootScreen};
static const int bootFrameCount = sizeof(bootFrames) / sizeof(bootFrames[0]);
ui.setFrames(bootFrames, bootFrameCount);
// No overlays.
ui.setOverlays(nullptr, 0);
// Require presses to switch between frames.
ui.disableAutoTransition();
// Set up a log buffer with 3 lines, 32 chars each.
dispdev.setLogBuffer(3, 32);
#ifdef FLIP_SCREEN_VERTICALLY
dispdev.flipScreenVertically();
#endif
// Turn on the display.
handleSetOn(true);
// On some ssd1306 clones, the first draw command is discarded, so draw it
// twice initially.
ui.update();
ui.update();
// Subscribe to status updates
powerStatusObserver.observe(&powerStatus->onNewStatus);
gpsStatusObserver.observe(&gpsStatus->onNewStatus);
nodeStatusObserver.observe(&nodeStatus->onNewStatus);
}
void Screen::doTask()
{
// If we don't have a screen, don't ever spend any CPU for us.
if (!useDisplay) {
setPeriod(0);
return;
}
// Process incoming commands.
for (;;) {
ScreenCmd cmd;
if (!cmdQueue.dequeue(&cmd, 0)) {
break;
}
switch (cmd.cmd) {
case Cmd::SET_ON:
handleSetOn(true);
break;
case Cmd::SET_OFF:
handleSetOn(false);
break;
case Cmd::ON_PRESS:
handleOnPress();
break;
case Cmd::START_BLUETOOTH_PIN_SCREEN:
handleStartBluetoothPinScreen(cmd.bluetooth_pin);
break;
case Cmd::STOP_BLUETOOTH_PIN_SCREEN:
case Cmd::STOP_BOOT_SCREEN:
setFrames();
break;
case Cmd::PRINT:
handlePrint(cmd.print_text);
free(cmd.print_text);
break;
default:
DEBUG_MSG("BUG: invalid cmd");
}
}
if (!screenOn) { // If we didn't just wake and the screen is still off, then
// stop updating until it is on again
setPeriod(0);
return;
}
// Switch to a low framerate (to save CPU) when we are not in transition
// but we should only call setTargetFPS when framestate changes, because
// otherwise that breaks animations.
if (targetFramerate != IDLE_FRAMERATE && ui.getUiState()->frameState == FIXED) {
// oldFrameState = ui.getUiState()->frameState;
DEBUG_MSG("Setting idle framerate\n");
targetFramerate = IDLE_FRAMERATE;
ui.setTargetFPS(targetFramerate);
}
// While showing the bootscreen or Bluetooth pair screen all of our
// standard screen switching is stopped.
if (showingNormalScreen) {
// standard screen loop handling here
}
ui.update();
// DEBUG_MSG("want fps %d, fixed=%d\n", targetFramerate,
// ui.getUiState()->frameState); If we are scrolling we need to be called
// soon, otherwise just 1 fps (to save CPU) We also ask to be called twice
// as fast as we really need so that any rounding errors still result with
// the correct framerate
setPeriod(1000 / targetFramerate);
}
void Screen::drawDebugInfoTrampoline(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
Screen *screen = reinterpret_cast<Screen *>(state->userData);
screen->debugInfo.drawFrame(display, state, x, y);
}
// restore our regular frame list
void Screen::setFrames()
{
DEBUG_MSG("showing standard frames\n");
showingNormalScreen = true;
// We don't show the node info our our node (if we have it yet - we should)
size_t numnodes = nodeStatus->getNumTotal();
if (numnodes > 0)
numnodes--;
size_t numframes = 0;
// If we have a text message - show it first
if (devicestate.has_rx_text_message)
normalFrames[numframes++] = drawTextMessageFrame;
// then all the nodes
for (size_t i = 0; i < numnodes; i++)
normalFrames[numframes++] = drawNodeInfo;
// then the debug info
//
// Since frames are basic function pointers, we have to use a helper to
// call a method on debugInfo object.
normalFrames[numframes++] = &Screen::drawDebugInfoTrampoline;
ui.setFrames(normalFrames, numframes);
ui.enableAllIndicators();
prevFrame = -1; // Force drawNodeInfo to pick a new node (because our list
// just changed)
}
void Screen::handleStartBluetoothPinScreen(uint32_t pin)
{
DEBUG_MSG("showing bluetooth screen\n");
showingNormalScreen = false;
static FrameCallback btFrames[] = {drawFrameBluetooth};
snprintf(btPIN, sizeof(btPIN), "%06u", pin);
ui.disableAllIndicators();
ui.setFrames(btFrames, 1);
}
void Screen::handlePrint(const char *text)
{
DEBUG_MSG("Screen: %s", text);
if (!useDisplay)
return;
dispdev.print(text);
}
void Screen::handleOnPress()
{
// If screen was off, just wake it, otherwise advance to next frame
// If we are in a transition, the press must have bounced, drop it.
if (ui.getUiState()->frameState == FIXED) {
setPeriod(1); // redraw ASAP
ui.nextFrame();
DEBUG_MSG("Setting fast framerate\n");
// We are about to start a transition so speed up fps
targetFramerate = TRANSITION_FRAMERATE;
ui.setTargetFPS(targetFramerate);
}
}
void DebugInfo::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
displayedNodeNum = 0; // Not currently showing a node pane
display->setFont(ArialMT_Plain_10);
// The coordinates define the left starting point of the text
display->setTextAlignment(TEXT_ALIGN_LEFT);
char channelStr[20];
{
concurrency::LockGuard guard(&lock);
snprintf(channelStr, sizeof(channelStr), "#%s", channelName.c_str());
// Display power status
if (powerStatus->getHasBattery())
drawBattery(display, x, y + 2, imgBattery, powerStatus);
else
display->drawFastImage(x, y + 2, 16, 8, powerStatus->getHasUSB() ? imgUSB : imgPower);
// Display nodes status
drawNodes(display, x + (SCREEN_WIDTH * 0.25), y + 2, nodeStatus);
// Display GPS status
drawGPS(display, x + (SCREEN_WIDTH * 0.63), y + 2, gpsStatus);
}
display->drawString(x, y + FONT_HEIGHT, channelStr);
display->drawLogBuffer(x, y + (FONT_HEIGHT * 2));
/* Display a heartbeat pixel that blinks every time the frame is redrawn */
#ifdef SHOW_REDRAWS
if (heartbeat)
display->setPixel(0, 0);
heartbeat = !heartbeat;
#endif
}
// adjust Brightness cycle trough 1 to 254 as long as attachDuringLongPress is true
void Screen::adjustBrightness()
{
if (brightness == 254) {
brightness = 0;
} else {
brightness++;
}
int width = brightness / (254.00 / SCREEN_WIDTH);
dispdev.drawRect(0, 30, SCREEN_WIDTH, 4);
dispdev.fillRect(0, 31, width, 2);
dispdev.display();
dispdev.setBrightness(brightness);
}
int Screen::handleStatusUpdate(const meshtastic::Status *arg)
{
//DEBUG_MSG("Screen got status update %d\n", arg->getStatusType());
switch(arg->getStatusType())
{
case STATUS_TYPE_NODE:
if (nodeDB.updateTextMessage || nodeStatus->getLastNumTotal() != nodeStatus->getNumTotal())
setFrames();
prevFrame = -1;
nodeDB.updateGUI = false;
nodeDB.updateTextMessage = false;
break;
}
setPeriod(1); // Update the screen right away
return 0;
}
} // namespace graphics

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#pragma once
#include <cstring>
#include <OLEDDisplayUi.h>
#ifdef USE_SH1106
#include <SH1106Wire.h>
#else
#include <SSD1306Wire.h>
#endif
#include "concurrency/PeriodicTask.h"
#include "TypedQueue.h"
#include "concurrency/LockGuard.h"
#include "power.h"
#include "commands.h"
#include <string>
namespace graphics
{
// Forward declarations
class Screen;
/// Handles gathering and displaying debug information.
class DebugInfo
{
public:
DebugInfo(const DebugInfo &) = delete;
DebugInfo &operator=(const DebugInfo &) = delete;
/// Sets the name of the channel.
void setChannelNameStatus(const char *name)
{
concurrency::LockGuard guard(&lock);
channelName = name;
}
private:
friend Screen;
DebugInfo() {}
/// Renders the debug screen.
void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
std::string channelName;
/// Protects all of internal state.
concurrency::Lock lock;
};
/**
* @brief This class deals with showing things on the screen of the device.
*
* @details Other than setup(), this class is thread-safe as long as drawFrame is not called
* multiple times simultaneously. All state-changing calls are queued and executed
* when the main loop calls us.
*/
class Screen : public concurrency::PeriodicTask
{
CallbackObserver<Screen, const meshtastic::Status *> powerStatusObserver = CallbackObserver<Screen, const meshtastic::Status *>(this, &Screen::handleStatusUpdate);
CallbackObserver<Screen, const meshtastic::Status *> gpsStatusObserver = CallbackObserver<Screen, const meshtastic::Status *>(this, &Screen::handleStatusUpdate);
CallbackObserver<Screen, const meshtastic::Status *> nodeStatusObserver = CallbackObserver<Screen, const meshtastic::Status *>(this, &Screen::handleStatusUpdate);
public:
Screen(uint8_t address, int sda = -1, int scl = -1);
Screen(const Screen &) = delete;
Screen &operator=(const Screen &) = delete;
/// Initializes the UI, turns on the display, starts showing boot screen.
//
// Not thread safe - must be called before any other methods are called.
void setup();
/// Turns the screen on/off.
void setOn(bool on)
{
if (!on)
handleSetOn(
false); // We handle off commands immediately, because they might be called because the CPU is shutting down
else
enqueueCmd(ScreenCmd{.cmd = on ? Cmd::SET_ON : Cmd::SET_OFF});
}
/// Handles a button press.
void onPress() { enqueueCmd(ScreenCmd{.cmd = Cmd::ON_PRESS}); }
// Implementation to Adjust Brightness
void adjustBrightness();
uint8_t brightness = 150;
/// Starts showing the Bluetooth PIN screen.
//
// Switches over to a static frame showing the Bluetooth pairing screen
// with the PIN.
void startBluetoothPinScreen(uint32_t pin)
{
ScreenCmd cmd;
cmd.cmd = Cmd::START_BLUETOOTH_PIN_SCREEN;
cmd.bluetooth_pin = pin;
enqueueCmd(cmd);
}
/// Stops showing the bluetooth PIN screen.
void stopBluetoothPinScreen() { enqueueCmd(ScreenCmd{.cmd = Cmd::STOP_BLUETOOTH_PIN_SCREEN}); }
/// Stops showing the boot screen.
void stopBootScreen() { enqueueCmd(ScreenCmd{.cmd = Cmd::STOP_BOOT_SCREEN}); }
/// Writes a string to the screen.
void print(const char *text)
{
ScreenCmd cmd;
cmd.cmd = Cmd::PRINT;
// TODO(girts): strdup() here is scary, but we can't use std::string as
// FreeRTOS queue is just dumbly copying memory contents. It would be
// nice if we had a queue that could copy objects by value.
cmd.print_text = strdup(text);
if (!enqueueCmd(cmd)) {
free(cmd.print_text);
}
}
/// Overrides the default utf8 character conversion, to replace empty space with question marks
static char customFontTableLookup(const uint8_t ch) {
// UTF-8 to font table index converter
// Code form http://playground.arduino.cc/Main/Utf8ascii
static uint8_t LASTCHAR;
static bool SKIPREST; // Only display a single unconvertable-character symbol per sequence of unconvertable characters
if (ch < 128) { // Standard ASCII-set 0..0x7F handling
LASTCHAR = 0;
SKIPREST = false;
return ch;
}
uint8_t last = LASTCHAR; // get last char
LASTCHAR = ch;
switch (last) { // conversion depnding on first UTF8-character
case 0xC2: { SKIPREST = false; return (uint8_t) ch; }
case 0xC3: { SKIPREST = false; return (uint8_t) (ch | 0xC0); }
}
// We want to strip out prefix chars for two-byte char formats
if (ch == 0xC2 || ch == 0xC3 || ch == 0x82) return (uint8_t) 0;
// If we already returned an unconvertable-character symbol for this unconvertable-character sequence, return NULs for the rest of it
if (SKIPREST) return (uint8_t) 0;
SKIPREST = true;
return (uint8_t) 191; // otherwise: return ¿ if character can't be converted (note that the font map we're using doesn't stick to standard EASCII codes)
}
/// Returns a handle to the DebugInfo screen.
//
// Use this handle to set things like battery status, user count, GPS status, etc.
DebugInfo* debug_info() { return &debugInfo; }
int handleStatusUpdate(const meshtastic::Status *arg);
protected:
/// Updates the UI.
//
// Called periodically from the main loop.
void doTask() final;
private:
struct ScreenCmd {
Cmd cmd;
union {
uint32_t bluetooth_pin;
char *print_text;
};
};
/// Enques given command item to be processed by main loop().
bool enqueueCmd(const ScreenCmd &cmd)
{
if (!useDisplay)
return true; // claim success if our display is not in use
else {
bool success = cmdQueue.enqueue(cmd, 0);
setPeriod(1); // handle ASAP
return success;
}
}
// Implementations of various commands, called from doTask().
void handleSetOn(bool on);
void handleOnPress();
void handleStartBluetoothPinScreen(uint32_t pin);
void handlePrint(const char *text);
/// Rebuilds our list of frames (screens) to default ones.
void setFrames();
/// Called when debug screen is to be drawn, calls through to debugInfo.drawFrame.
static void drawDebugInfoTrampoline(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
/// Queue of commands to execute in doTask.
TypedQueue<ScreenCmd> cmdQueue;
/// Whether we are using a display
bool useDisplay = false;
/// Whether the display is currently powered
bool screenOn = false;
// Whether we are showing the regular screen (as opposed to booth screen or
// Bluetooth PIN screen)
bool showingNormalScreen = false;
/// Holds state for debug information
DebugInfo debugInfo;
/// Display device
/** @todo display abstraction */
#ifdef USE_SH1106
SH1106Wire dispdev;
#else
SSD1306Wire dispdev;
#endif
/// UI helper for rendering to frames and switching between them
OLEDDisplayUi ui;
};
} // namespace graphics

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#pragma once
#include "fonts.h"
#define FONT_HEIGHT 14 // actually 13 for "Arial 10" but want a little extra space
#define FONT_HEIGHT_16 (ArialMT_Plain_16[1] + 1)
// This means the *visible* area (sh1106 can address 132, but shows 128 for example)
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
#define TRANSITION_FRAMERATE 30 // fps
#define IDLE_FRAMERATE 1 // in fps
#define COMPASS_DIAM 44
// DEBUG
#define NUM_EXTRA_FRAMES 2 // text message and debug frame
// if defined a pixel will blink to show redraws
// #define SHOW_REDRAWS

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#pragma once
const uint8_t Custom_ArialMT_Plain_10[] PROGMEM = {
0x0A, // Width: 10
0x0A, // Height: 10
0x20, // First Char: 32
0xE0, // Numbers of Chars: 224
// Jump Table:
0xFF, 0xFF, 0x00, 0x03, // 32:65535
0x00, 0x00, 0x04, 0x03, // 33:0
0x00, 0x04, 0x05, 0x04, // 34:4
0x00, 0x09, 0x09, 0x06, // 35:9
0x00, 0x12, 0x0A, 0x06, // 36:18
0x00, 0x1C, 0x10, 0x09, // 37:28
0x00, 0x2C, 0x0E, 0x07, // 38:44
0x00, 0x3A, 0x01, 0x02, // 39:58
0x00, 0x3B, 0x06, 0x03, // 40:59
0x00, 0x41, 0x06, 0x03, // 41:65
0x00, 0x47, 0x05, 0x04, // 42:71
0x00, 0x4C, 0x09, 0x06, // 43:76
0x00, 0x55, 0x04, 0x03, // 44:85
0x00, 0x59, 0x03, 0x03, // 45:89
0x00, 0x5C, 0x04, 0x03, // 46:92
0x00, 0x60, 0x05, 0x03, // 47:96
0x00, 0x65, 0x0A, 0x06, // 48:101
0x00, 0x6F, 0x08, 0x06, // 49:111
0x00, 0x77, 0x0A, 0x06, // 50:119
0x00, 0x81, 0x0A, 0x06, // 51:129
0x00, 0x8B, 0x0B, 0x06, // 52:139
0x00, 0x96, 0x0A, 0x06, // 53:150
0x00, 0xA0, 0x0A, 0x06, // 54:160
0x00, 0xAA, 0x09, 0x06, // 55:170
0x00, 0xB3, 0x0A, 0x06, // 56:179
0x00, 0xBD, 0x0A, 0x06, // 57:189
0x00, 0xC7, 0x04, 0x03, // 58:199
0x00, 0xCB, 0x04, 0x03, // 59:203
0x00, 0xCF, 0x0A, 0x06, // 60:207
0x00, 0xD9, 0x09, 0x06, // 61:217
0x00, 0xE2, 0x09, 0x06, // 62:226
0x00, 0xEB, 0x0B, 0x06, // 63:235
0x00, 0xF6, 0x14, 0x0A, // 64:246
0x01, 0x0A, 0x0E, 0x07, // 65:266
0x01, 0x18, 0x0C, 0x07, // 66:280
0x01, 0x24, 0x0C, 0x07, // 67:292
0x01, 0x30, 0x0B, 0x07, // 68:304
0x01, 0x3B, 0x0C, 0x07, // 69:315
0x01, 0x47, 0x09, 0x06, // 70:327
0x01, 0x50, 0x0D, 0x08, // 71:336
0x01, 0x5D, 0x0C, 0x07, // 72:349
0x01, 0x69, 0x04, 0x03, // 73:361
0x01, 0x6D, 0x08, 0x05, // 74:365
0x01, 0x75, 0x0E, 0x07, // 75:373
0x01, 0x83, 0x0C, 0x06, // 76:387
0x01, 0x8F, 0x10, 0x08, // 77:399
0x01, 0x9F, 0x0C, 0x07, // 78:415
0x01, 0xAB, 0x0E, 0x08, // 79:427
0x01, 0xB9, 0x0B, 0x07, // 80:441
0x01, 0xC4, 0x0E, 0x08, // 81:452
0x01, 0xD2, 0x0C, 0x07, // 82:466
0x01, 0xDE, 0x0C, 0x07, // 83:478
0x01, 0xEA, 0x0B, 0x06, // 84:490
0x01, 0xF5, 0x0C, 0x07, // 85:501
0x02, 0x01, 0x0D, 0x07, // 86:513
0x02, 0x0E, 0x11, 0x09, // 87:526
0x02, 0x1F, 0x0E, 0x07, // 88:543
0x02, 0x2D, 0x0D, 0x07, // 89:557
0x02, 0x3A, 0x0C, 0x06, // 90:570
0x02, 0x46, 0x06, 0x03, // 91:582
0x02, 0x4C, 0x06, 0x03, // 92:588
0x02, 0x52, 0x04, 0x03, // 93:594
0x02, 0x56, 0x09, 0x05, // 94:598
0x02, 0x5F, 0x0C, 0x06, // 95:607
0x02, 0x6B, 0x03, 0x03, // 96:619
0x02, 0x6E, 0x0A, 0x06, // 97:622
0x02, 0x78, 0x0A, 0x06, // 98:632
0x02, 0x82, 0x0A, 0x05, // 99:642
0x02, 0x8C, 0x0A, 0x06, // 100:652
0x02, 0x96, 0x0A, 0x06, // 101:662
0x02, 0xA0, 0x05, 0x03, // 102:672
0x02, 0xA5, 0x0A, 0x06, // 103:677
0x02, 0xAF, 0x0A, 0x06, // 104:687
0x02, 0xB9, 0x04, 0x02, // 105:697
0x02, 0xBD, 0x04, 0x02, // 106:701
0x02, 0xC1, 0x08, 0x05, // 107:705
0x02, 0xC9, 0x04, 0x02, // 108:713
0x02, 0xCD, 0x10, 0x08, // 109:717
0x02, 0xDD, 0x0A, 0x06, // 110:733
0x02, 0xE7, 0x0A, 0x06, // 111:743
0x02, 0xF1, 0x0A, 0x06, // 112:753
0x02, 0xFB, 0x0A, 0x06, // 113:763
0x03, 0x05, 0x05, 0x03, // 114:773
0x03, 0x0A, 0x08, 0x05, // 115:778
0x03, 0x12, 0x06, 0x03, // 116:786
0x03, 0x18, 0x0A, 0x06, // 117:792
0x03, 0x22, 0x09, 0x05, // 118:802
0x03, 0x2B, 0x0E, 0x07, // 119:811
0x03, 0x39, 0x0A, 0x05, // 120:825
0x03, 0x43, 0x09, 0x05, // 121:835
0x03, 0x4C, 0x0A, 0x05, // 122:844
0x03, 0x56, 0x06, 0x03, // 123:854
0x03, 0x5C, 0x04, 0x03, // 124:860
0x03, 0x60, 0x05, 0x03, // 125:864
0x03, 0x65, 0x09, 0x06, // 126:869
0xFF, 0xFF, 0x00, 0x00, // 127:65535
0xFF, 0xFF, 0x00, 0x0A, // 128:65535
0xFF, 0xFF, 0x00, 0x0A, // 129:65535
0xFF, 0xFF, 0x00, 0x0A, // 130:65535
0xFF, 0xFF, 0x00, 0x0A, // 131:65535
0xFF, 0xFF, 0x00, 0x0A, // 132:65535
0xFF, 0xFF, 0x00, 0x0A, // 133:65535
0xFF, 0xFF, 0x00, 0x0A, // 134:65535
0xFF, 0xFF, 0x00, 0x0A, // 135:65535
0xFF, 0xFF, 0x00, 0x0A, // 136:65535
0xFF, 0xFF, 0x00, 0x0A, // 137:65535
0xFF, 0xFF, 0x00, 0x0A, // 138:65535
0xFF, 0xFF, 0x00, 0x0A, // 139:65535
0xFF, 0xFF, 0x00, 0x0A, // 140:65535
0xFF, 0xFF, 0x00, 0x0A, // 141:65535
0xFF, 0xFF, 0x00, 0x0A, // 142:65535
0xFF, 0xFF, 0x00, 0x0A, // 143:65535
0xFF, 0xFF, 0x00, 0x0A, // 144:65535
0xFF, 0xFF, 0x00, 0x0A, // 145:65535
0xFF, 0xFF, 0x00, 0x0A, // 146:65535
0xFF, 0xFF, 0x00, 0x0A, // 147:65535
0xFF, 0xFF, 0x00, 0x0A, // 148:65535
0xFF, 0xFF, 0x00, 0x0A, // 149:65535
0xFF, 0xFF, 0x00, 0x0A, // 150:65535
0xFF, 0xFF, 0x00, 0x0A, // 151:65535
0xFF, 0xFF, 0x00, 0x0A, // 152:65535
0xFF, 0xFF, 0x00, 0x0A, // 153:65535
0xFF, 0xFF, 0x00, 0x0A, // 154:65535
0xFF, 0xFF, 0x00, 0x0A, // 155:65535
0xFF, 0xFF, 0x00, 0x0A, // 156:65535
0xFF, 0xFF, 0x00, 0x0A, // 157:65535
0xFF, 0xFF, 0x00, 0x0A, // 158:65535
0xFF, 0xFF, 0x00, 0x0A, // 159:65535
0xFF, 0xFF, 0x00, 0x03, // 160:65535
0x03, 0x6E, 0x04, 0x03, // 161:878
0x03, 0x72, 0x0A, 0x06, // 162:882
0x03, 0x7C, 0x0C, 0x06, // 163:892
0x03, 0x88, 0x0A, 0x06, // 164:904
0x03, 0x92, 0x0A, 0x06, // 165:914
0x03, 0x9C, 0x04, 0x03, // 166:924
0x03, 0xA0, 0x0A, 0x06, // 167:928
0x03, 0xAA, 0x05, 0x03, // 168:938
0x03, 0xAF, 0x0D, 0x07, // 169:943
0x03, 0xBC, 0x07, 0x04, // 170:956
0x03, 0xC3, 0x0A, 0x06, // 171:963
0x03, 0xCD, 0x09, 0x06, // 172:973
0x03, 0xD6, 0x03, 0x03, // 173:982
0x03, 0xD9, 0x0D, 0x07, // 174:985
0x03, 0xE6, 0x0B, 0x06, // 175:998
0x03, 0xF1, 0x07, 0x04, // 176:1009
0x03, 0xF8, 0x0A, 0x05, // 177:1016
0x04, 0x02, 0x05, 0x03, // 178:1026
0x04, 0x07, 0x05, 0x03, // 179:1031
0x04, 0x0C, 0x05, 0x03, // 180:1036
0x04, 0x11, 0x0A, 0x06, // 181:1041
0x04, 0x1B, 0x09, 0x05, // 182:1051
0x04, 0x24, 0x03, 0x03, // 183:1060
0x04, 0x27, 0x06, 0x03, // 184:1063
0x04, 0x2D, 0x05, 0x03, // 185:1069
0x04, 0x32, 0x07, 0x04, // 186:1074
0x04, 0x39, 0x0A, 0x06, // 187:1081
0x04, 0x43, 0x10, 0x08, // 188:1091
0x04, 0x53, 0x10, 0x08, // 189:1107
0x04, 0x63, 0x10, 0x08, // 190:1123
0x04, 0x73, 0x0A, 0x06, // 191:1139
0x04, 0x7D, 0x0E, 0x07, // 192:1149
0x04, 0x8B, 0x0E, 0x07, // 193:1163
0x04, 0x99, 0x0E, 0x07, // 194:1177
0x04, 0xA7, 0x0E, 0x07, // 195:1191
0x04, 0xB5, 0x0E, 0x07, // 196:1205
0x04, 0xC3, 0x0E, 0x07, // 197:1219
0x04, 0xD1, 0x12, 0x0A, // 198:1233
0x04, 0xE3, 0x0C, 0x07, // 199:1251
0x04, 0xEF, 0x0C, 0x07, // 200:1263
0x04, 0xFB, 0x0C, 0x07, // 201:1275
0x05, 0x07, 0x0C, 0x07, // 202:1287
0x05, 0x13, 0x0C, 0x07, // 203:1299
0x05, 0x1F, 0x05, 0x03, // 204:1311
0x05, 0x24, 0x04, 0x03, // 205:1316
0x05, 0x28, 0x04, 0x03, // 206:1320
0x05, 0x2C, 0x05, 0x03, // 207:1324
0x05, 0x31, 0x0B, 0x07, // 208:1329
0x05, 0x3C, 0x0C, 0x07, // 209:1340
0x05, 0x48, 0x0E, 0x08, // 210:1352
0x05, 0x56, 0x0E, 0x08, // 211:1366
0x05, 0x64, 0x0E, 0x08, // 212:1380
0x05, 0x72, 0x0E, 0x08, // 213:1394
0x05, 0x80, 0x0E, 0x08, // 214:1408
0x05, 0x8E, 0x0A, 0x06, // 215:1422
0x05, 0x98, 0x0D, 0x08, // 216:1432
0x05, 0xA5, 0x0C, 0x07, // 217:1445
0x05, 0xB1, 0x0C, 0x07, // 218:1457
0x05, 0xBD, 0x0C, 0x07, // 219:1469
0x05, 0xC9, 0x0C, 0x07, // 220:1481
0x05, 0xD5, 0x0D, 0x07, // 221:1493
0x05, 0xE2, 0x0B, 0x07, // 222:1506
0x05, 0xED, 0x0C, 0x06, // 223:1517
0x05, 0xF9, 0x0A, 0x06, // 224:1529
0x06, 0x03, 0x0A, 0x06, // 225:1539
0x06, 0x0D, 0x0A, 0x06, // 226:1549
0x06, 0x17, 0x0A, 0x06, // 227:1559
0x06, 0x21, 0x0A, 0x06, // 228:1569
0x06, 0x2B, 0x0A, 0x06, // 229:1579
0x06, 0x35, 0x10, 0x09, // 230:1589
0x06, 0x45, 0x0A, 0x05, // 231:1605
0x06, 0x4F, 0x0A, 0x06, // 232:1615
0x06, 0x59, 0x0A, 0x06, // 233:1625
0x06, 0x63, 0x0A, 0x06, // 234:1635
0x06, 0x6D, 0x0A, 0x06, // 235:1645
0x06, 0x77, 0x05, 0x03, // 236:1655
0x06, 0x7C, 0x04, 0x03, // 237:1660
0x06, 0x80, 0x05, 0x03, // 238:1664
0x06, 0x85, 0x05, 0x03, // 239:1669
0x06, 0x8A, 0x0A, 0x06, // 240:1674
0x06, 0x94, 0x0A, 0x06, // 241:1684
0x06, 0x9E, 0x0A, 0x06, // 242:1694
0x06, 0xA8, 0x0A, 0x06, // 243:1704
0x06, 0xB2, 0x0A, 0x06, // 244:1714
0x06, 0xBC, 0x0A, 0x06, // 245:1724
0x06, 0xC6, 0x0A, 0x06, // 246:1734
0x06, 0xD0, 0x09, 0x05, // 247:1744
0x06, 0xD9, 0x0A, 0x06, // 248:1753
0x06, 0xE3, 0x0A, 0x06, // 249:1763
0x06, 0xED, 0x0A, 0x06, // 250:1773
0x06, 0xF7, 0x0A, 0x06, // 251:1783
0x07, 0x01, 0x0A, 0x06, // 252:1793
0x07, 0x0B, 0x09, 0x05, // 253:1803
0x07, 0x14, 0x0A, 0x06, // 254:1812
0x07, 0x1E, 0x09, 0x05, // 255:1822
// Font Data:
0x00, 0x00, 0xF8, 0x02, // 33
0x38, 0x00, 0x00, 0x00, 0x38, // 34
0xA0, 0x03, 0xE0, 0x00, 0xB8, 0x03, 0xE0, 0x00, 0xB8, // 35
0x30, 0x01, 0x28, 0x02, 0xF8, 0x07, 0x48, 0x02, 0x90, 0x01, // 36
0x00, 0x00, 0x30, 0x00, 0x48, 0x00, 0x30, 0x03, 0xC0, 0x00, 0xB0, 0x01, 0x48, 0x02, 0x80, 0x01, // 37
0x80, 0x01, 0x50, 0x02, 0x68, 0x02, 0xA8, 0x02, 0x18, 0x01, 0x80, 0x03, 0x80, 0x02, // 38
0x38, // 39
0xE0, 0x03, 0x10, 0x04, 0x08, 0x08, // 40
0x08, 0x08, 0x10, 0x04, 0xE0, 0x03, // 41
0x28, 0x00, 0x18, 0x00, 0x28, // 42
0x40, 0x00, 0x40, 0x00, 0xF0, 0x01, 0x40, 0x00, 0x40, // 43
0x00, 0x00, 0x00, 0x06, // 44
0x80, 0x00, 0x80, // 45
0x00, 0x00, 0x00, 0x02, // 46
0x00, 0x03, 0xE0, 0x00, 0x18, // 47
0xF0, 0x01, 0x08, 0x02, 0x08, 0x02, 0x08, 0x02, 0xF0, 0x01, // 48
0x00, 0x00, 0x20, 0x00, 0x10, 0x00, 0xF8, 0x03, // 49
0x10, 0x02, 0x08, 0x03, 0x88, 0x02, 0x48, 0x02, 0x30, 0x02, // 50
0x10, 0x01, 0x08, 0x02, 0x48, 0x02, 0x48, 0x02, 0xB0, 0x01, // 51
0xC0, 0x00, 0xA0, 0x00, 0x90, 0x00, 0x88, 0x00, 0xF8, 0x03, 0x80, // 52
0x60, 0x01, 0x38, 0x02, 0x28, 0x02, 0x28, 0x02, 0xC8, 0x01, // 53
0xF0, 0x01, 0x28, 0x02, 0x28, 0x02, 0x28, 0x02, 0xD0, 0x01, // 54
0x08, 0x00, 0x08, 0x03, 0xC8, 0x00, 0x38, 0x00, 0x08, // 55
0xB0, 0x01, 0x48, 0x02, 0x48, 0x02, 0x48, 0x02, 0xB0, 0x01, // 56
0x70, 0x01, 0x88, 0x02, 0x88, 0x02, 0x88, 0x02, 0xF0, 0x01, // 57
0x00, 0x00, 0x20, 0x02, // 58
0x00, 0x00, 0x20, 0x06, // 59
0x00, 0x00, 0x40, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0x10, 0x01, // 60
0xA0, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xA0, // 61
0x00, 0x00, 0x10, 0x01, 0xA0, 0x00, 0xA0, 0x00, 0x40, // 62
0x10, 0x00, 0x08, 0x00, 0x08, 0x00, 0xC8, 0x02, 0x48, 0x00, 0x30, // 63
0x00, 0x00, 0xC0, 0x03, 0x30, 0x04, 0xD0, 0x09, 0x28, 0x0A, 0x28, 0x0A, 0xC8, 0x0B, 0x68, 0x0A, 0x10, 0x05, 0xE0, 0x04, // 64
0x00, 0x02, 0xC0, 0x01, 0xB0, 0x00, 0x88, 0x00, 0xB0, 0x00, 0xC0, 0x01, 0x00, 0x02, // 65
0x00, 0x00, 0xF8, 0x03, 0x48, 0x02, 0x48, 0x02, 0x48, 0x02, 0xF0, 0x01, // 66
0x00, 0x00, 0xF0, 0x01, 0x08, 0x02, 0x08, 0x02, 0x08, 0x02, 0x10, 0x01, // 67
0x00, 0x00, 0xF8, 0x03, 0x08, 0x02, 0x08, 0x02, 0x10, 0x01, 0xE0, // 68
0x00, 0x00, 0xF8, 0x03, 0x48, 0x02, 0x48, 0x02, 0x48, 0x02, 0x48, 0x02, // 69
0x00, 0x00, 0xF8, 0x03, 0x48, 0x00, 0x48, 0x00, 0x08, // 70
0x00, 0x00, 0xE0, 0x00, 0x10, 0x01, 0x08, 0x02, 0x48, 0x02, 0x50, 0x01, 0xC0, // 71
0x00, 0x00, 0xF8, 0x03, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0xF8, 0x03, // 72
0x00, 0x00, 0xF8, 0x03, // 73
0x00, 0x03, 0x00, 0x02, 0x00, 0x02, 0xF8, 0x01, // 74
0x00, 0x00, 0xF8, 0x03, 0x80, 0x00, 0x60, 0x00, 0x90, 0x00, 0x08, 0x01, 0x00, 0x02, // 75
0x00, 0x00, 0xF8, 0x03, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, // 76
0x00, 0x00, 0xF8, 0x03, 0x30, 0x00, 0xC0, 0x01, 0x00, 0x02, 0xC0, 0x01, 0x30, 0x00, 0xF8, 0x03, // 77
0x00, 0x00, 0xF8, 0x03, 0x30, 0x00, 0x40, 0x00, 0x80, 0x01, 0xF8, 0x03, // 78
0x00, 0x00, 0xF0, 0x01, 0x08, 0x02, 0x08, 0x02, 0x08, 0x02, 0x08, 0x02, 0xF0, 0x01, // 79
0x00, 0x00, 0xF8, 0x03, 0x48, 0x00, 0x48, 0x00, 0x48, 0x00, 0x30, // 80
0x00, 0x00, 0xF0, 0x01, 0x08, 0x02, 0x08, 0x02, 0x08, 0x03, 0x08, 0x03, 0xF0, 0x02, // 81
0x00, 0x00, 0xF8, 0x03, 0x48, 0x00, 0x48, 0x00, 0xC8, 0x00, 0x30, 0x03, // 82
0x00, 0x00, 0x30, 0x01, 0x48, 0x02, 0x48, 0x02, 0x48, 0x02, 0x90, 0x01, // 83
0x00, 0x00, 0x08, 0x00, 0x08, 0x00, 0xF8, 0x03, 0x08, 0x00, 0x08, // 84
0x00, 0x00, 0xF8, 0x01, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0xF8, 0x01, // 85
0x08, 0x00, 0x70, 0x00, 0x80, 0x01, 0x00, 0x02, 0x80, 0x01, 0x70, 0x00, 0x08, // 86
0x18, 0x00, 0xE0, 0x01, 0x00, 0x02, 0xF0, 0x01, 0x08, 0x00, 0xF0, 0x01, 0x00, 0x02, 0xE0, 0x01, 0x18, // 87
0x00, 0x02, 0x08, 0x01, 0x90, 0x00, 0x60, 0x00, 0x90, 0x00, 0x08, 0x01, 0x00, 0x02, // 88
0x08, 0x00, 0x10, 0x00, 0x20, 0x00, 0xC0, 0x03, 0x20, 0x00, 0x10, 0x00, 0x08, // 89
0x08, 0x03, 0x88, 0x02, 0xC8, 0x02, 0x68, 0x02, 0x38, 0x02, 0x18, 0x02, // 90
0x00, 0x00, 0xF8, 0x0F, 0x08, 0x08, // 91
0x18, 0x00, 0xE0, 0x00, 0x00, 0x03, // 92
0x08, 0x08, 0xF8, 0x0F, // 93
0x40, 0x00, 0x30, 0x00, 0x08, 0x00, 0x30, 0x00, 0x40, // 94
0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, // 95
0x08, 0x00, 0x10, // 96
0x00, 0x00, 0x00, 0x03, 0xA0, 0x02, 0xA0, 0x02, 0xE0, 0x03, // 97
0x00, 0x00, 0xF8, 0x03, 0x20, 0x02, 0x20, 0x02, 0xC0, 0x01, // 98
0x00, 0x00, 0xC0, 0x01, 0x20, 0x02, 0x20, 0x02, 0x40, 0x01, // 99
0x00, 0x00, 0xC0, 0x01, 0x20, 0x02, 0x20, 0x02, 0xF8, 0x03, // 100
0x00, 0x00, 0xC0, 0x01, 0xA0, 0x02, 0xA0, 0x02, 0xC0, 0x02, // 101
0x20, 0x00, 0xF0, 0x03, 0x28, // 102
0x00, 0x00, 0xC0, 0x05, 0x20, 0x0A, 0x20, 0x0A, 0xE0, 0x07, // 103
0x00, 0x00, 0xF8, 0x03, 0x20, 0x00, 0x20, 0x00, 0xC0, 0x03, // 104
0x00, 0x00, 0xE8, 0x03, // 105
0x00, 0x08, 0xE8, 0x07, // 106
0xF8, 0x03, 0x80, 0x00, 0xC0, 0x01, 0x20, 0x02, // 107
0x00, 0x00, 0xF8, 0x03, // 108
0x00, 0x00, 0xE0, 0x03, 0x20, 0x00, 0x20, 0x00, 0xE0, 0x03, 0x20, 0x00, 0x20, 0x00, 0xC0, 0x03, // 109
0x00, 0x00, 0xE0, 0x03, 0x20, 0x00, 0x20, 0x00, 0xC0, 0x03, // 110
0x00, 0x00, 0xC0, 0x01, 0x20, 0x02, 0x20, 0x02, 0xC0, 0x01, // 111
0x00, 0x00, 0xE0, 0x0F, 0x20, 0x02, 0x20, 0x02, 0xC0, 0x01, // 112
0x00, 0x00, 0xC0, 0x01, 0x20, 0x02, 0x20, 0x02, 0xE0, 0x0F, // 113
0x00, 0x00, 0xE0, 0x03, 0x20, // 114
0x40, 0x02, 0xA0, 0x02, 0xA0, 0x02, 0x20, 0x01, // 115
0x20, 0x00, 0xF8, 0x03, 0x20, 0x02, // 116
0x00, 0x00, 0xE0, 0x01, 0x00, 0x02, 0x00, 0x02, 0xE0, 0x03, // 117
0x20, 0x00, 0xC0, 0x01, 0x00, 0x02, 0xC0, 0x01, 0x20, // 118
0xE0, 0x01, 0x00, 0x02, 0xC0, 0x01, 0x20, 0x00, 0xC0, 0x01, 0x00, 0x02, 0xE0, 0x01, // 119
0x20, 0x02, 0x40, 0x01, 0x80, 0x00, 0x40, 0x01, 0x20, 0x02, // 120
0x20, 0x00, 0xC0, 0x09, 0x00, 0x06, 0xC0, 0x01, 0x20, // 121
0x20, 0x02, 0x20, 0x03, 0xA0, 0x02, 0x60, 0x02, 0x20, 0x02, // 122
0x80, 0x00, 0x78, 0x0F, 0x08, 0x08, // 123
0x00, 0x00, 0xF8, 0x0F, // 124
0x08, 0x08, 0x78, 0x0F, 0x80, // 125
0xC0, 0x00, 0x40, 0x00, 0xC0, 0x00, 0x80, 0x00, 0xC0, // 126
0x00, 0x00, 0xA0, 0x0F, // 161
0x00, 0x00, 0xC0, 0x01, 0xA0, 0x0F, 0x78, 0x02, 0x40, 0x01, // 162
0x40, 0x02, 0x70, 0x03, 0xC8, 0x02, 0x48, 0x02, 0x08, 0x02, 0x10, 0x02, // 163
0x00, 0x00, 0xE0, 0x01, 0x20, 0x01, 0x20, 0x01, 0xE0, 0x01, // 164
0x48, 0x01, 0x70, 0x01, 0xC0, 0x03, 0x70, 0x01, 0x48, 0x01, // 165
0x00, 0x00, 0x38, 0x0F, // 166
0xD0, 0x04, 0x28, 0x09, 0x48, 0x09, 0x48, 0x0A, 0x90, 0x05, // 167
0x08, 0x00, 0x00, 0x00, 0x08, // 168
0xE0, 0x00, 0x10, 0x01, 0x48, 0x02, 0xA8, 0x02, 0xA8, 0x02, 0x10, 0x01, 0xE0, // 169
0x68, 0x00, 0x68, 0x00, 0x68, 0x00, 0x78, // 170
0x00, 0x00, 0x80, 0x01, 0x40, 0x02, 0x80, 0x01, 0x40, 0x02, // 171
0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0xE0, // 172
0x80, 0x00, 0x80, // 173
0xE0, 0x00, 0x10, 0x01, 0xE8, 0x02, 0x68, 0x02, 0xC8, 0x02, 0x10, 0x01, 0xE0, // 174
0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, // 175
0x00, 0x00, 0x38, 0x00, 0x28, 0x00, 0x38, // 176
0x40, 0x02, 0x40, 0x02, 0xF0, 0x03, 0x40, 0x02, 0x40, 0x02, // 177
0x48, 0x00, 0x68, 0x00, 0x58, // 178
0x48, 0x00, 0x58, 0x00, 0x68, // 179
0x00, 0x00, 0x10, 0x00, 0x08, // 180
0x00, 0x00, 0xE0, 0x0F, 0x00, 0x02, 0x00, 0x02, 0xE0, 0x03, // 181
0x70, 0x00, 0xF8, 0x0F, 0x08, 0x00, 0xF8, 0x0F, 0x08, // 182
0x00, 0x00, 0x40, // 183
0x00, 0x00, 0x00, 0x14, 0x00, 0x18, // 184
0x00, 0x00, 0x10, 0x00, 0x78, // 185
0x30, 0x00, 0x48, 0x00, 0x48, 0x00, 0x30, // 186
0x00, 0x00, 0x40, 0x02, 0x80, 0x01, 0x40, 0x02, 0x80, 0x01, // 187
0x00, 0x00, 0x10, 0x02, 0x78, 0x01, 0xC0, 0x00, 0x20, 0x01, 0x90, 0x01, 0xC8, 0x03, 0x00, 0x01, // 188
0x00, 0x00, 0x10, 0x02, 0x78, 0x01, 0x80, 0x00, 0x60, 0x00, 0x50, 0x02, 0x48, 0x03, 0xC0, 0x02, // 189
0x48, 0x00, 0x58, 0x00, 0x68, 0x03, 0x80, 0x00, 0x60, 0x01, 0x90, 0x01, 0xC8, 0x03, 0x00, 0x01, // 190
0x00, 0x00, 0x00, 0x06, 0x00, 0x09, 0xA0, 0x09, 0x00, 0x04, // 191
0x00, 0x02, 0xC0, 0x01, 0xB0, 0x00, 0x89, 0x00, 0xB2, 0x00, 0xC0, 0x01, 0x00, 0x02, // 192
0x00, 0x02, 0xC0, 0x01, 0xB0, 0x00, 0x8A, 0x00, 0xB1, 0x00, 0xC0, 0x01, 0x00, 0x02, // 193
0x00, 0x02, 0xC0, 0x01, 0xB2, 0x00, 0x89, 0x00, 0xB2, 0x00, 0xC0, 0x01, 0x00, 0x02, // 194
0x00, 0x02, 0xC2, 0x01, 0xB1, 0x00, 0x8A, 0x00, 0xB1, 0x00, 0xC0, 0x01, 0x00, 0x02, // 195
0x00, 0x02, 0xC0, 0x01, 0xB2, 0x00, 0x88, 0x00, 0xB2, 0x00, 0xC0, 0x01, 0x00, 0x02, // 196
0x00, 0x02, 0xC0, 0x01, 0xBE, 0x00, 0x8A, 0x00, 0xBE, 0x00, 0xC0, 0x01, 0x00, 0x02, // 197
0x00, 0x03, 0xC0, 0x00, 0xE0, 0x00, 0x98, 0x00, 0x88, 0x00, 0xF8, 0x03, 0x48, 0x02, 0x48, 0x02, 0x48, 0x02, // 198
0x00, 0x00, 0xF0, 0x01, 0x08, 0x02, 0x08, 0x16, 0x08, 0x1A, 0x10, 0x01, // 199
0x00, 0x00, 0xF8, 0x03, 0x49, 0x02, 0x4A, 0x02, 0x48, 0x02, 0x48, 0x02, // 200
0x00, 0x00, 0xF8, 0x03, 0x48, 0x02, 0x4A, 0x02, 0x49, 0x02, 0x48, 0x02, // 201
0x00, 0x00, 0xFA, 0x03, 0x49, 0x02, 0x4A, 0x02, 0x48, 0x02, 0x48, 0x02, // 202
0x00, 0x00, 0xF8, 0x03, 0x4A, 0x02, 0x48, 0x02, 0x4A, 0x02, 0x48, 0x02, // 203
0x00, 0x00, 0xF9, 0x03, 0x02, // 204
0x02, 0x00, 0xF9, 0x03, // 205
0x01, 0x00, 0xFA, 0x03, // 206
0x02, 0x00, 0xF8, 0x03, 0x02, // 207
0x40, 0x00, 0xF8, 0x03, 0x48, 0x02, 0x48, 0x02, 0x10, 0x01, 0xE0, // 208
0x00, 0x00, 0xFA, 0x03, 0x31, 0x00, 0x42, 0x00, 0x81, 0x01, 0xF8, 0x03, // 209
0x00, 0x00, 0xF0, 0x01, 0x08, 0x02, 0x09, 0x02, 0x0A, 0x02, 0x08, 0x02, 0xF0, 0x01, // 210
0x00, 0x00, 0xF0, 0x01, 0x08, 0x02, 0x0A, 0x02, 0x09, 0x02, 0x08, 0x02, 0xF0, 0x01, // 211
0x00, 0x00, 0xF0, 0x01, 0x08, 0x02, 0x0A, 0x02, 0x09, 0x02, 0x0A, 0x02, 0xF0, 0x01, // 212
0x00, 0x00, 0xF0, 0x01, 0x0A, 0x02, 0x09, 0x02, 0x0A, 0x02, 0x09, 0x02, 0xF0, 0x01, // 213
0x00, 0x00, 0xF0, 0x01, 0x0A, 0x02, 0x08, 0x02, 0x0A, 0x02, 0x08, 0x02, 0xF0, 0x01, // 214
0x10, 0x01, 0xA0, 0x00, 0xE0, 0x00, 0xA0, 0x00, 0x10, 0x01, // 215
0x00, 0x00, 0xF0, 0x02, 0x08, 0x03, 0xC8, 0x02, 0x28, 0x02, 0x18, 0x03, 0xE8, // 216
0x00, 0x00, 0xF8, 0x01, 0x01, 0x02, 0x02, 0x02, 0x00, 0x02, 0xF8, 0x01, // 217
0x00, 0x00, 0xF8, 0x01, 0x02, 0x02, 0x01, 0x02, 0x00, 0x02, 0xF8, 0x01, // 218
0x00, 0x00, 0xF8, 0x01, 0x02, 0x02, 0x01, 0x02, 0x02, 0x02, 0xF8, 0x01, // 219
0x00, 0x00, 0xF8, 0x01, 0x02, 0x02, 0x00, 0x02, 0x02, 0x02, 0xF8, 0x01, // 220
0x08, 0x00, 0x10, 0x00, 0x20, 0x00, 0xC2, 0x03, 0x21, 0x00, 0x10, 0x00, 0x08, // 221
0x00, 0x00, 0xF8, 0x03, 0x10, 0x01, 0x10, 0x01, 0x10, 0x01, 0xE0, // 222
0x00, 0x00, 0xF0, 0x03, 0x08, 0x01, 0x48, 0x02, 0xB0, 0x02, 0x80, 0x01, // 223
0x00, 0x00, 0x00, 0x03, 0xA4, 0x02, 0xA8, 0x02, 0xE0, 0x03, // 224
0x00, 0x00, 0x00, 0x03, 0xA8, 0x02, 0xA4, 0x02, 0xE0, 0x03, // 225
0x00, 0x00, 0x00, 0x03, 0xA8, 0x02, 0xA4, 0x02, 0xE8, 0x03, // 226
0x00, 0x00, 0x08, 0x03, 0xA4, 0x02, 0xA8, 0x02, 0xE4, 0x03, // 227
0x00, 0x00, 0x00, 0x03, 0xA8, 0x02, 0xA0, 0x02, 0xE8, 0x03, // 228
0x00, 0x00, 0x00, 0x03, 0xAE, 0x02, 0xAA, 0x02, 0xEE, 0x03, // 229
0x00, 0x00, 0x40, 0x03, 0xA0, 0x02, 0xA0, 0x02, 0xC0, 0x01, 0xA0, 0x02, 0xA0, 0x02, 0xC0, 0x02, // 230
0x00, 0x00, 0xC0, 0x01, 0x20, 0x16, 0x20, 0x1A, 0x40, 0x01, // 231
0x00, 0x00, 0xC0, 0x01, 0xA4, 0x02, 0xA8, 0x02, 0xC0, 0x02, // 232
0x00, 0x00, 0xC0, 0x01, 0xA8, 0x02, 0xA4, 0x02, 0xC0, 0x02, // 233
0x00, 0x00, 0xC0, 0x01, 0xA8, 0x02, 0xA4, 0x02, 0xC8, 0x02, // 234
0x00, 0x00, 0xC0, 0x01, 0xA8, 0x02, 0xA0, 0x02, 0xC8, 0x02, // 235
0x00, 0x00, 0xE4, 0x03, 0x08, // 236
0x08, 0x00, 0xE4, 0x03, // 237
0x08, 0x00, 0xE4, 0x03, 0x08, // 238
0x08, 0x00, 0xE0, 0x03, 0x08, // 239
0x00, 0x00, 0xC0, 0x01, 0x28, 0x02, 0x38, 0x02, 0xE0, 0x01, // 240
0x00, 0x00, 0xE8, 0x03, 0x24, 0x00, 0x28, 0x00, 0xC4, 0x03, // 241
0x00, 0x00, 0xC0, 0x01, 0x24, 0x02, 0x28, 0x02, 0xC0, 0x01, // 242
0x00, 0x00, 0xC0, 0x01, 0x28, 0x02, 0x24, 0x02, 0xC0, 0x01, // 243
0x00, 0x00, 0xC0, 0x01, 0x28, 0x02, 0x24, 0x02, 0xC8, 0x01, // 244
0x00, 0x00, 0xC8, 0x01, 0x24, 0x02, 0x28, 0x02, 0xC4, 0x01, // 245
0x00, 0x00, 0xC0, 0x01, 0x28, 0x02, 0x20, 0x02, 0xC8, 0x01, // 246
0x40, 0x00, 0x40, 0x00, 0x50, 0x01, 0x40, 0x00, 0x40, // 247
0x00, 0x00, 0xC0, 0x02, 0xA0, 0x03, 0x60, 0x02, 0xA0, 0x01, // 248
0x00, 0x00, 0xE0, 0x01, 0x04, 0x02, 0x08, 0x02, 0xE0, 0x03, // 249
0x00, 0x00, 0xE0, 0x01, 0x08, 0x02, 0x04, 0x02, 0xE0, 0x03, // 250
0x00, 0x00, 0xE8, 0x01, 0x04, 0x02, 0x08, 0x02, 0xE0, 0x03, // 251
0x00, 0x00, 0xE0, 0x01, 0x08, 0x02, 0x00, 0x02, 0xE8, 0x03, // 252
0x20, 0x00, 0xC0, 0x09, 0x08, 0x06, 0xC4, 0x01, 0x20, // 253
0x00, 0x00, 0xF8, 0x0F, 0x20, 0x02, 0x20, 0x02, 0xC0, 0x01, // 254
0x20, 0x00, 0xC8, 0x09, 0x00, 0x06, 0xC8, 0x01, 0x20 // 255
};

45
src/graphics/images.h Normal file
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@@ -0,0 +1,45 @@
#pragma once
#define SATELLITE_IMAGE_WIDTH 16
#define SATELLITE_IMAGE_HEIGHT 15
const uint8_t SATELLITE_IMAGE[] PROGMEM = {0x00, 0x08, 0x00, 0x1C, 0x00, 0x0E, 0x20, 0x07, 0x70, 0x02,
0xF8, 0x00, 0xF0, 0x01, 0xE0, 0x03, 0xC8, 0x01, 0x9C, 0x54,
0x0E, 0x52, 0x07, 0x48, 0x02, 0x26, 0x00, 0x10, 0x00, 0x0E};
const uint8_t imgUSB[] PROGMEM = { 0x60, 0x60, 0x30, 0x18, 0x18, 0x18, 0x24, 0x42, 0x42, 0x42, 0x42, 0x7E, 0x24, 0x24, 0x24, 0x3C };
const uint8_t imgPower[] PROGMEM = { 0x40, 0x40, 0x40, 0x58, 0x48, 0x08, 0x08, 0x08, 0x1C, 0x22, 0x22, 0x41, 0x7F, 0x22, 0x22, 0x22 };
const uint8_t imgUser[] PROGMEM = { 0x3C, 0x42, 0x99, 0xA5, 0xA5, 0x99, 0x42, 0x3C };
const uint8_t imgPositionEmpty[] PROGMEM = { 0x20, 0x30, 0x28, 0x24, 0x42, 0xFF };
const uint8_t imgPositionSolid[] PROGMEM = { 0x20, 0x30, 0x38, 0x3C, 0x7E, 0xFF };
#include "img/icon.xbm"
// We now programmatically draw our compass
#if 0
const
#include "img/compass.xbm"
#endif
#if 0
const uint8_t activeSymbol[] PROGMEM = {
B00000000,
B00000000,
B00011000,
B00100100,
B01000010,
B01000010,
B00100100,
B00011000
};
const uint8_t inactiveSymbol[] PROGMEM = {
B00000000,
B00000000,
B00000000,
B00000000,
B00011000,
B00011000,
B00000000,
B00000000
};
#endif

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#define compass_width 48
#define compass_height 48
static char compass_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00,
0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00,
0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0x01, 0x00,
0x00, 0xC0, 0xFF, 0xFF, 0x03, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0x00,
0x00, 0xF8, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0xFC, 0x07, 0xE0, 0x3F, 0x00,
0x00, 0xFE, 0x01, 0x80, 0x7F, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x7F, 0x00,
0x00, 0x7F, 0x00, 0x00, 0xFE, 0x00, 0x80, 0x3F, 0x00, 0x00, 0xFC, 0x01,
0x80, 0x1F, 0x00, 0x00, 0xF8, 0x01, 0x80, 0x0F, 0x00, 0x00, 0xF0, 0x01,
0xC0, 0x0F, 0x00, 0x00, 0xF0, 0x03, 0xC0, 0x07, 0x00, 0x00, 0xE0, 0x03,
0xC0, 0x07, 0x00, 0x00, 0xE0, 0x03, 0xC0, 0x07, 0x00, 0x00, 0xE0, 0x03,
0xFC, 0x07, 0x00, 0x00, 0xE0, 0x3F, 0xFC, 0x07, 0x00, 0x00, 0xE0, 0x3F,
0xFC, 0x07, 0x00, 0x00, 0xE0, 0x3F, 0xFC, 0x07, 0x00, 0x00, 0xE0, 0x3F,
0xC0, 0x07, 0x00, 0x00, 0xE0, 0x03, 0xC0, 0x07, 0x00, 0x00, 0xE0, 0x03,
0xC0, 0x07, 0x00, 0x00, 0xE0, 0x03, 0xC0, 0x0F, 0x00, 0x00, 0xF0, 0x03,
0x80, 0x0F, 0x00, 0x00, 0xF0, 0x01, 0x80, 0x1F, 0x00, 0x00, 0xF8, 0x01,
0x80, 0x3F, 0x00, 0x00, 0xFC, 0x01, 0x00, 0x7F, 0x00, 0x00, 0xFE, 0x00,
0x00, 0xFE, 0x00, 0x00, 0x7F, 0x00, 0x00, 0xFE, 0x01, 0x80, 0x7F, 0x00,
0x00, 0xFC, 0x07, 0xE0, 0x3F, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0x1F, 0x00,
0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0xC0, 0xFF, 0xFF, 0x03, 0x00,
0x00, 0x80, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00,
0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00,
0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

33
src/graphics/img/icon.xbm Normal file
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#define icon_width 50
#define icon_height 50
static char icon_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF,
0xFF, 0x07, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00,
0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0xFF, 0x00,
0x00, 0x00, 0xFE, 0x0F, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0xFF, 0x03, 0x00,
0xFF, 0x03, 0x00, 0x80, 0xFF, 0x00, 0x00, 0xFC, 0x07, 0x00, 0xC0, 0x3F,
0xE0, 0x1F, 0xF0, 0x0F, 0x00, 0xC0, 0x1F, 0xFC, 0xFF, 0xE0, 0x0F, 0x00,
0xE0, 0x0F, 0xFF, 0xFF, 0xC3, 0x1F, 0x00, 0xF0, 0x87, 0xFF, 0xFF, 0x87,
0x3F, 0x00, 0xF0, 0xC3, 0xFF, 0xFF, 0x0F, 0x3F, 0x00, 0xF8, 0xE3, 0x7F,
0xF8, 0x1F, 0x7F, 0x00, 0xF8, 0xF1, 0x0F, 0xC0, 0x3F, 0x7E, 0x00, 0xF8,
0xF1, 0x07, 0x80, 0x3F, 0x7E, 0x00, 0xFC, 0xF8, 0x03, 0x00, 0x7F, 0xFC,
0x00, 0xFC, 0xF8, 0x81, 0x07, 0x7E, 0xFC, 0x00, 0x7C, 0xF8, 0xE0, 0x1F,
0x7C, 0xF8, 0x00, 0x7C, 0xFC, 0xF0, 0x3F, 0xFC, 0xF8, 0x00, 0x7C, 0xFC,
0xF0, 0x3F, 0xFC, 0xF8, 0x00, 0x7C, 0x7C, 0xF8, 0x7F, 0xF8, 0xF8, 0x00,
0x7C, 0x7C, 0xF8, 0x7F, 0xF8, 0xF8, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00,
0x00, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0,
0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x3F, 0x00, 0x00, 0x00, 0x00,
0x00, 0xE0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00,
0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F,
0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00,
0xC0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00,
0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x1F, 0x00,
0x00, 0x00, 0x00, 0x00, 0xF0, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8,
0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x00, 0x00, 0x00, 0x00,
0x00, 0xFE, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFC, 0x03, 0x00,
0x00, 0x00, 0x80, 0x7F, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xF0,
0x03, 0x00, 0x00, 0x00, 0x00, 0x1E, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00,
0x0C, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, };

6
src/graphics/img/pin.xbm Normal file
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@@ -0,0 +1,6 @@
#define pin_width 13
#define pin_height 13
static char pin_bits[] = {
0x00, 0x00, 0xF0, 0x01, 0xF8, 0x03, 0xFC, 0x07, 0xBC, 0x07, 0xBC, 0x07,
0xFC, 0x07, 0xF8, 0x03, 0xF8, 0x03, 0xF0, 0x01, 0xE0, 0x00, 0xE0, 0x00,
0x00, 0x00, };