feat: E-Ink "Dynamic Partial" (#3193)

Use a mixture of full refresh, partial refresh, and skipped updates, balancing urgency and display health.

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
This commit is contained in:
todd-herbert
2024-02-12 02:27:22 +13:00
committed by GitHub
parent ce8673b6dc
commit 36cf9b9ef4
3 changed files with 261 additions and 48 deletions

View File

@@ -54,4 +54,68 @@ class EInkDisplay : public OLEDDisplay
// Connect to the display
virtual bool connect() override;
#if defined(USE_EINK_DYNAMIC_PARTIAL)
// Full, partial, or skip: balance urgency with display health
// Use partial refresh if EITHER:
// * highPriority() was set
// * a highPriority() update was previously skipped, for rate-limiting - (EINK_HIGHPRIORITY_LIMIT_SECONDS)
// Use full refresh if EITHER:
// * lowPriority() was set
// * too many partial updates in a row: protect display - (EINK_PARTIAL_REPEAT_LIMIT)
// * no recent updates, and last update was partial: redraw for image quality (EINK_LOWPRIORITY_LIMIT_SECONDS)
// Rate limit if:
// * lowPriority() - (EINK_LOWPRIORITY_LIMIT_SECONDS)
// * highPriority(), if multiple partials have run back-to-back - (EINK_HIGHPRIORITY_LIMIT_SECONDS)
// Skip update entirely if ALL criteria met:
// * new image matches old image
// * lowPriority()
// * not redrawing for image quality
// * not refreshing for display health
// ------------------------------------
// To implement for your E-Ink display:
// * edit configForPartialRefresh()
// * edit configForFullRefresh()
// * add macros to variant.h, and adjust to taste:
/*
#define USE_EINK_DYNAMIC_PARTIAL
#define EINK_LOWPRIORITY_LIMIT_SECONDS 30
#define EINK_HIGHPRIORITY_LIMIT_SECONDS 1
#define EINK_PARTIAL_REPEAT_LIMIT 5
*/
public:
void highPriority(); // Suggest partial refresh
void lowPriority(); // Suggest full refresh
protected:
void configForPartialRefresh(); // Display specific code to select partial refresh mode
void configForFullRefresh(); // Display specific code to return to full refresh mode
bool newImageMatchesOld(); // Is the new update actually different to the last image?
bool determineRefreshMode(); // Called immediately before data written to display - choose refresh mode, or abort update
bool isHighPriority = true; // Does the method calling update believe that this is urgent?
bool needsFull = false; // Is a full refresh forced? (display health)
bool missedHighPriorityUpdate = false; // Was a high priority update skipped for rate-limiting?
uint16_t partialRefreshCount = 0; // How many partials have occurred since last full refresh?
uint32_t lastUpdateMsec = 0; // When did the last update occur?
uint32_t prevImageHash = 0; // Used to check if update will change screen image (skippable or not)
// Set in variant.h
const uint32_t lowPriorityLimitMsec = (uint32_t)1000 * EINK_LOWPRIORITY_LIMIT_SECONDS; // Max rate for partial refreshes
const uint32_t highPriorityLimitMsec = (uint32_t)1000 * EINK_HIGHPRIORITY_LIMIT_SECONDS; // Max rate for full refreshes
const uint32_t partialRefreshLimit = EINK_PARTIAL_REPEAT_LIMIT; // Max consecutive partials, before full is triggered
#else // !USE_EINK_DYNAMIC_PARTIAL
// Tolerate calls to these methods anywhere, just to be safe
void highPriority() {}
void lowPriority() {}
#endif
};