Unify the shutdown proceedure (#7393)

* Unify the shutdown proceedure

* Don't double save nodeDB on shutdown

* Re-tool button shutdown to better correspond to tones

* Beep then save

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
This commit is contained in:
Jonathan Bennett
2025-07-20 18:53:40 -05:00
committed by GitHub
parent 475cfe4af2
commit 36b94cf823
9 changed files with 43 additions and 62 deletions

View File

@@ -53,23 +53,21 @@ bool ButtonThread::initButton(const ButtonConfig &config)
},
this);
if (config.longPress != INPUT_BROKER_NONE) {
_longPress = config.longPress;
userButton.attachLongPressStart(
[](void *callerThread) -> void {
ButtonThread *thread = (ButtonThread *)callerThread;
// if (millis() > 30000) // hold off 30s after boot
thread->btnEvent = BUTTON_EVENT_LONG_PRESSED;
},
this);
userButton.attachLongPressStop(
[](void *callerThread) -> void {
ButtonThread *thread = (ButtonThread *)callerThread;
// if (millis() > 30000) // hold off 30s after boot
thread->btnEvent = BUTTON_EVENT_LONG_RELEASED;
},
this);
}
_longPress = config.longPress;
userButton.attachLongPressStart(
[](void *callerThread) -> void {
ButtonThread *thread = (ButtonThread *)callerThread;
// if (millis() > 30000) // hold off 30s after boot
thread->btnEvent = BUTTON_EVENT_LONG_PRESSED;
},
this);
userButton.attachLongPressStop(
[](void *callerThread) -> void {
ButtonThread *thread = (ButtonThread *)callerThread;
// if (millis() > 30000) // hold off 30s after boot
thread->btnEvent = BUTTON_EVENT_LONG_RELEASED;
},
this);
if (config.doublePress != INPUT_BROKER_NONE) {
_doublePress = config.doublePress;
@@ -202,11 +200,11 @@ int32_t ButtonThread::runOnce()
break;
}
// Forward long press to InputBroker (but NOT as DOWN/SELECT, just forward a "button long press" event)
evt.inputEvent = _longPress;
this->notifyObservers(&evt);
if (_longPress != INPUT_BROKER_NONE) {
// Forward long press to InputBroker (but NOT as DOWN/SELECT, just forward a "button long press" event)
evt.inputEvent = _longPress;
this->notifyObservers(&evt);
}
// Reset combination tracking
waitingForLongPress = false;
@@ -253,7 +251,7 @@ int32_t ButtonThread::runOnce()
// may wake the board immediatedly.
case BUTTON_EVENT_LONG_RELEASED: {
LOG_INFO("LONG PRESS RELEASE");
LOG_INFO("LONG PRESS RELEASE AFTER %u MILLIS", millis() - buttonPressStartTime);
if (millis() > 30000 && _longLongPress != INPUT_BROKER_NONE &&
(millis() - buttonPressStartTime) >= _longLongPressTime) {
evt.inputEvent = _longLongPress;

View File

@@ -18,7 +18,7 @@ struct ButtonConfig {
uint16_t longPressTime = 500;
input_broker_event doublePress = INPUT_BROKER_NONE;
input_broker_event longLongPress = INPUT_BROKER_NONE;
uint16_t longLongPressTime = 5000;
uint16_t longLongPressTime = 3900;
input_broker_event triplePress = INPUT_BROKER_NONE;
input_broker_event shortLong = INPUT_BROKER_NONE;
bool touchQuirk = false;

View File

@@ -233,14 +233,7 @@ void ExpressLRSFiveWay::sendAdhocPing()
// Contained as one method for easier remapping of buttons by user
void ExpressLRSFiveWay::shutdown()
{
LOG_INFO("Shutdown from long press");
powerFSM.trigger(EVENT_PRESS);
screen->startAlert("Shutting Down...");
// Don't set alerting = true. We don't want to auto-dismiss this alert.
playShutdownMelody(); // In case user adds a buzzer
shutdownAtMsec = millis() + 3000;
sendKey(INPUT_BROKER_SHUTDOWN);
}
void ExpressLRSFiveWay::click()