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When talking via serial, encapsulate log messages in protobufs if necessary (#4187)
* clean up RedirectablePrint::log so it doesn't have three very different implementations inline. * remove NoopPrint - it is no longer needed * when talking to API clients via serial, don't turn off log msgs instead encapsuate them * fix the build - would loop forever if there were no files to send * don't use Segger code if not talking to a Segger debugger * when encapsulating logs, make sure the strings always has nul terminators * nrf52 soft device will watchdog if you use ICE while BT on... so have debugger disable bluetooth. * Important to not print debug messages while writing to the toPhone scratch buffer * don't include newlines if encapsulating log records as protobufs --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
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@@ -8,6 +8,11 @@
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*/
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class SerialConsole : public StreamAPI, public RedirectablePrint, private concurrency::OSThread
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{
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/**
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* If true we are talking to a smart host and all messages (including log messages) must be framed as protobufs.
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*/
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bool usingProtobufs = false;
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public:
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SerialConsole();
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@@ -31,10 +36,13 @@ class SerialConsole : public StreamAPI, public RedirectablePrint, private concur
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protected:
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/// Check the current underlying physical link to see if the client is currently connected
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virtual bool checkIsConnected() override;
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/// Possibly switch to protobufs if we see a valid protobuf message
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virtual void log_to_serial(const char *logLevel, const char *format, va_list arg);
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};
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// A simple wrapper to allow non class aware code write to the console
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void consolePrintf(const char *format, ...);
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void consoleInit();
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extern SerialConsole *console;
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extern SerialConsole *console;
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