Merge branch 'master' into esp32-c6

This commit is contained in:
Thomas Göttgens
2024-09-26 00:20:00 +02:00
committed by GitHub
134 changed files with 2895 additions and 1171 deletions

View File

@@ -22,6 +22,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "Screen.h"
#include "../userPrefs.h"
#include "PowerMon.h"
#include "Throttle.h"
#include "configuration.h"
#if HAS_SCREEN
#include <OLEDDisplay.h>
@@ -47,6 +48,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "modules/AdminModule.h"
#include "modules/ExternalNotificationModule.h"
#include "modules/TextMessageModule.h"
#include "modules/WaypointModule.h"
#include "sleep.h"
#include "target_specific.h"
@@ -117,6 +119,7 @@ static bool heartbeat = false;
#define SCREEN_HEIGHT display->getHeight()
#include "graphics/ScreenFonts.h"
#include <Throttle.h>
#define getStringCenteredX(s) ((SCREEN_WIDTH - display->getStringWidth(s)) / 2)
@@ -1949,7 +1952,7 @@ int32_t Screen::runOnce()
if (showingNormalScreen) {
// standard screen loop handling here
if (config.display.auto_screen_carousel_secs > 0 &&
(millis() - lastScreenTransition) > (config.display.auto_screen_carousel_secs * 1000)) {
!Throttle::isWithinTimespanMs(lastScreenTransition, config.display.auto_screen_carousel_secs * 1000)) {
// If an E-Ink display struggles with fast refresh, force carousel to use full refresh instead
// Carousel is potentially a major source of E-Ink display wear
@@ -2110,8 +2113,13 @@ void Screen::setFrames(FrameFocus focus)
// Check if the module being drawn has requested focus
// We will honor this request later, if setFrames was triggered by a UIFrameEvent
MeshModule *m = *i;
if (m->isRequestingFocus())
if (m->isRequestingFocus()) {
fsi.positions.focusedModule = numframes;
}
// Identify the position of specific modules, if we need to know this later
if (m == waypointModule)
fsi.positions.waypoint = numframes;
numframes++;
}
@@ -2130,8 +2138,8 @@ void Screen::setFrames(FrameFocus focus)
#endif
// If we have a text message - show it next, unless it's a phone message and we aren't using any special modules
fsi.positions.textMessage = numframes;
if (devicestate.has_rx_text_message && shouldDrawMessage(&devicestate.rx_text_message)) {
fsi.positions.textMessage = numframes;
normalFrames[numframes++] = drawTextMessageFrame;
}
@@ -2233,6 +2241,31 @@ void Screen::setFrameImmediateDraw(FrameCallback *drawFrames)
setFastFramerate();
}
// Dismisses the currently displayed screen frame, if possible
// Relevant for text message, waypoint, others in future?
// Triggered with a CardKB keycombo
void Screen::dismissCurrentFrame()
{
uint8_t currentFrame = ui->getUiState()->currentFrame;
bool dismissed = false;
if (currentFrame == framesetInfo.positions.textMessage && devicestate.has_rx_text_message) {
LOG_INFO("Dismissing Text Message\n");
devicestate.has_rx_text_message = false;
dismissed = true;
}
else if (currentFrame == framesetInfo.positions.waypoint && devicestate.has_rx_waypoint) {
LOG_DEBUG("Dismissing Waypoint\n");
devicestate.has_rx_waypoint = false;
dismissed = true;
}
// If we did make changes to dismiss, we now need to regenerate the frameset
if (dismissed)
setFrames();
}
void Screen::handleStartFirmwareUpdateScreen()
{
LOG_DEBUG("showing firmware screen\n");
@@ -2442,8 +2475,8 @@ void DebugInfo::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
// Draw our hardware ID to assist with bluetooth pairing. Either prefix with Info or S&F Logo
if (moduleConfig.store_forward.enabled) {
#ifdef ARCH_ESP32
if (millis() - storeForwardModule->lastHeartbeat >
(storeForwardModule->heartbeatInterval * 1200)) { // no heartbeat, overlap a bit
if (!Throttle::isWithinTimespanMs(storeForwardModule->lastHeartbeat,
(storeForwardModule->heartbeatInterval * 1200))) { // no heartbeat, overlap a bit
#if (defined(USE_EINK) || defined(ILI9341_DRIVER) || defined(ST7701_CS) || defined(ST7735_CS) || defined(ST7789_CS) || \
defined(USE_ST7789) || defined(HX8357_CS)) && \
!defined(DISPLAY_FORCE_SMALL_FONTS)
@@ -2745,12 +2778,23 @@ int Screen::handleInputEvent(const InputEvent *event)
}
#endif
if (showingNormalScreen && moduleFrames.size() == 0) {
// LOG_DEBUG("Screen::handleInputEvent from %s\n", event->source);
if (event->inputEvent == static_cast<char>(meshtastic_ModuleConfig_CannedMessageConfig_InputEventChar_LEFT)) {
showPrevFrame();
} else if (event->inputEvent == static_cast<char>(meshtastic_ModuleConfig_CannedMessageConfig_InputEventChar_RIGHT)) {
showNextFrame();
// Use left or right input from a keyboard to move between frames,
// so long as a mesh module isn't using these events for some other purpose
if (showingNormalScreen) {
// Ask any MeshModules if they're handling keyboard input right now
bool inputIntercepted = false;
for (MeshModule *module : moduleFrames) {
if (module->interceptingKeyboardInput())
inputIntercepted = true;
}
// If no modules are using the input, move between frames
if (!inputIntercepted) {
if (event->inputEvent == static_cast<char>(meshtastic_ModuleConfig_CannedMessageConfig_InputEventChar_LEFT))
showPrevFrame();
else if (event->inputEvent == static_cast<char>(meshtastic_ModuleConfig_CannedMessageConfig_InputEventChar_RIGHT))
showNextFrame();
}
}