Cross out Mute or Ignored in lists, add Save to NodeDB on changes

This commit is contained in:
Jason P
2026-01-12 18:36:56 -06:00
parent 8d4a75faeb
commit 2b69fa1044
2 changed files with 35 additions and 0 deletions

View File

@@ -205,9 +205,11 @@ void drawScrollbar(OLEDDisplay *display, int visibleNodeRows, int totalEntries,
void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int nameMaxWidth = columnWidth - 25;
int timeOffset = (currentResolution == ScreenResolution::High) ? (isLeftCol ? 7 : 10) : (isLeftCol ? 3 : 7);
const char *nodeName = getSafeNodeName(display, node, columnWidth);
bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
char timeStr[10];
uint32_t seconds = sinceLastSeen(node);
@@ -234,6 +236,13 @@ void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
}
}
if (node->is_ignored || isMuted) {
if (currentResolution == ScreenResolution::High) {
display->drawLine(x + 4, y + 7, nameMaxWidth - 4, y + 7);
} else {
display->drawLine(x + 4, y + 6, nameMaxWidth - 4, y + 6);
}
}
int rightEdge = x + columnWidth - timeOffset;
if (timeStr[strlen(timeStr) - 1] == 'm') // Fix the fact that our fonts don't line up well all the time
@@ -253,6 +262,7 @@ void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
int barsXOffset = columnWidth - barsOffset;
const char *nodeName = getSafeNodeName(display, node, columnWidth);
bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
@@ -265,6 +275,13 @@ void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
}
}
if (node->is_ignored || isMuted) {
if (currentResolution == ScreenResolution::High) {
display->drawLine(x + 4, y + 7, nameMaxWidth - 4, y + 7);
} else {
display->drawLine(x + 4, y + 6, nameMaxWidth - 4, y + 6);
}
}
// Draw signal strength bars
int bars = (node->snr > 5) ? 4 : (node->snr > 0) ? 3 : (node->snr > -5) ? 2 : (node->snr > -10) ? 1 : 0;
@@ -298,6 +315,7 @@ void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
columnWidth - ((currentResolution == ScreenResolution::High) ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
const char *nodeName = getSafeNodeName(display, node, columnWidth);
bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
char distStr[10] = "";
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
@@ -358,6 +376,13 @@ void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
}
}
if (node->is_ignored || isMuted) {
if (currentResolution == ScreenResolution::High) {
display->drawLine(x + 4, y + 7, nameMaxWidth - 4, y + 7);
} else {
display->drawLine(x + 4, y + 6, nameMaxWidth - 4, y + 6);
}
}
if (strlen(distStr) > 0) {
int offset = (currentResolution == ScreenResolution::High)
@@ -392,6 +417,7 @@ void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
columnWidth - ((currentResolution == ScreenResolution::High) ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
const char *nodeName = getSafeNodeName(display, node, columnWidth);
bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
@@ -403,6 +429,13 @@ void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
}
}
if (node->is_ignored || isMuted) {
if (currentResolution == ScreenResolution::High) {
display->drawLine(x + 4, y + 7, nameMaxWidth - 4, y + 7);
} else {
display->drawLine(x + 4, y + 6, nameMaxWidth - 4, y + 6);
}
}
}
void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth, float myHeading,