mirror of
https://github.com/meshtastic/firmware.git
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2.7 Miscellaneous Fixes - Week 1 (#7102)
* Update Favorite Node Message Options to unify against other screens * Rebuild Horizontal Battery, Resolve overlap concerns * Update positioning on Message frame and fix drawCommonHeader overlay * Beginnings of creating isHighResolution bool * Fixup determineResolution() * Implement isHighResolution in place of SCREEN_WIDTH > 128 checks * Line Spacing bound to isHighResolution * Analog Clock for all * Add AM/PM to Analog Clock if isHighResolution and not TWatch * Simple Menu Queue, and add time menu * Fix prompt string for 12/24 hour picker * More menu banners into functions * Fix Action Menu on Home frame * Correct pop-up calculation size and continue to leverage isHighResolution * Move menu bits to MenuHandler * Plumb in the digital/analog picker * Correct Clock Face Picker title * Clock picker fixes * Migrate the rest of the menus to MenuHandler.* * Add compass menu and needle point option * Minor fix for compass point menu * Correct Home menu into typical format * Fix emoji bounce, overlap, and missing commonHeader * Sanitize long_names and removed unused variables * Slightly better sanitizeString variation * Resolved apostrophe being shown as upside down question mark * Gotta keep height and width in expected order * Remove Second Hand for Analog Clock on EInk displays * Fix Clock menu option decision tree * Improvements to Eink Navigation * Pause Banner for Eink moved to bottom * Updated working for 12-/24-hour menu and Added US/Arizona to timezone picker * Add Adhoc Ping and resolve error with std::string sanitized * Hide quick toggle as option is available within Action Menu, commented out for the moment * Remove old battery icon and option, use drawCommonHeader throughout, re-add battery to Clock frames * fix misc build warnings. NFC * Update Analog Clock on EInk to show more digits * Establish Action Menu on all node list screens, add NodeDB reset (with confirmation) option * Add Toggle Backlight for EInk Displays * Suppress action screen Full refresh for Eink * Adjust drawBluetoothConnectedIcon on TWatch * Maintain clock frame when switching between Clock Faces * Move modules beyond the clock in navigation * addressed the conflicts, and changed target branch to 2.7-MiscFixes-Week1 * cleanup, cheers * Add AM/PM to low resolution clock also * Small adjustments to AM/PM replacement across various devices * Resolve dangling pointer issues with sanitize code * Update comments for Screen.cpp related to module load change * Trunk runs * Update message caching to correct aged timestamp * Menu wording adjustments * Time Format wording * Use all the rows on EInk since with autohide the navigation bar * Finalize Time Format picker word change * Retired drawFunctionOverlay code No longer being used * Actually honor the points-north setting * Trunk * Compressed action list * Update no-op showOverlayBanner function * trunk * Correct T_Watch_S3 specific line * Autosized Action menu per screen * Finalize Autosized Action menu per screen * Unify Message Titles * Reorder Timezones to match expectations * Adjust text location for pop-ups * Revert "Actually honor the points-north setting" This reverts commit20988aa4fa. * Make NodeDB sort its internal vector when lastheard is updated. Don't sort in NodeListRenderer * Update src/graphics/draw/NodeListRenderer.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/mesh/NodeDB.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Pass by reference -- Thanks Copilot! * Throttle sorting just a touch * Check more carefully for own node * Eliminate some now-unneeded sorting * Move function after include * Putting Modules back to position 0 and some trunk checks found * Add Scrollbar for Action menus * Second attempt to move modules down the navigation bar * Continue effort of moving modules in the navigation * Canned Messages tweak * Replicate Function + Space through the Menu System * Move init button parameters into config struct (#7145) * Remove bundling of web-ui from ESP32 devices (#7143) * Fixed triple click GPS toggle bungle * Move init button parameters into config struct * Reapply "Actually honor the points-north setting" This reverts commit42c1967e7b. * Actually do compass pointings correctly * Tweak to node bearings * Menu wording tweaks * Get the compass_north_top logic right * Don't jump frames after setting Compass * Get rid of the extra bearingTo functions * Don't blink Mail on EInk Clock Screens * Actually set lat and long * Calibrate * Convert Radians to Degrees * More degree vs radians fixes * De-duplicate draw arrow function * Don't advertise compass calibration without an accell thread. --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com> Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com> Co-authored-by: csrutil <keming.cao@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
@@ -80,7 +80,11 @@ const char *getCurrentModeTitle(int screenWidth)
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case MODE_LAST_HEARD:
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return "Last Heard";
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case MODE_HOP_SIGNAL:
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return (screenWidth > 128) ? "Hops/Signal" : "Hops/Sig";
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#ifdef USE_EINK
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return "Hops/Sig";
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#else
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return (isHighResolution) ? "Hops/Signal" : "Hops/Sig";
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#endif
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case MODE_DISTANCE:
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return "Distance";
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default:
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@@ -94,50 +98,11 @@ unsigned long getModeCycleIntervalMs()
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return 3000;
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}
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// Calculate bearing between two lat/lon points
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float calculateBearing(double lat1, double lon1, double lat2, double lon2)
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{
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double dLon = (lon2 - lon1) * DEG_TO_RAD;
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double y = sin(dLon) * cos(lat2 * DEG_TO_RAD);
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double x = cos(lat1 * DEG_TO_RAD) * sin(lat2 * DEG_TO_RAD) - sin(lat1 * DEG_TO_RAD) * cos(lat2 * DEG_TO_RAD) * cos(dLon);
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double bearing = atan2(y, x) * RAD_TO_DEG;
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return fmod(bearing + 360.0, 360.0);
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}
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int calculateMaxScroll(int totalEntries, int visibleRows)
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{
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return std::max(0, (totalEntries - 1) / (visibleRows * 2));
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}
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void retrieveAndSortNodes(std::vector<NodeEntry> &nodeList)
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{
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size_t numNodes = nodeDB->getNumMeshNodes();
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for (size_t i = 0; i < numNodes; i++) {
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meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
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if (!node || node->num == nodeDB->getNodeNum())
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continue;
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NodeEntry entry;
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entry.node = node;
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entry.sortValue = sinceLastSeen(node);
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nodeList.push_back(entry);
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}
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// Sort nodes: favorites first, then by last heard (most recent first)
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std::sort(nodeList.begin(), nodeList.end(), [](const NodeEntry &a, const NodeEntry &b) {
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bool aFav = a.node->is_favorite;
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bool bFav = b.node->is_favorite;
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if (aFav != bFav)
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return aFav;
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if (a.sortValue == 0 || a.sortValue == UINT32_MAX)
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return false;
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if (b.sortValue == 0 || b.sortValue == UINT32_MAX)
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return true;
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return a.sortValue < b.sortValue;
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});
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}
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void drawColumnSeparator(OLEDDisplay *display, int16_t x, int16_t yStart, int16_t yEnd)
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{
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int columnWidth = display->getWidth() / 2;
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@@ -170,7 +135,7 @@ void drawScrollbar(OLEDDisplay *display, int visibleNodeRows, int totalEntries,
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void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
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{
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bool isLeftCol = (x < SCREEN_WIDTH / 2);
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int timeOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 7 : 10) : (isLeftCol ? 3 : 7);
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int timeOffset = (isHighResolution) ? (isLeftCol ? 7 : 10) : (isLeftCol ? 3 : 7);
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const char *nodeName = getSafeNodeName(node);
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@@ -191,9 +156,9 @@ void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
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display->setTextAlignment(TEXT_ALIGN_LEFT);
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display->setFont(FONT_SMALL);
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display->drawString(x + ((SCREEN_WIDTH > 128) ? 6 : 3), y, nodeName);
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display->drawString(x + ((isHighResolution) ? 6 : 3), y, nodeName);
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if (node->is_favorite) {
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if (SCREEN_WIDTH > 128) {
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if (isHighResolution) {
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drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
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} else {
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display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
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@@ -212,8 +177,8 @@ void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
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bool isLeftCol = (x < SCREEN_WIDTH / 2);
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int nameMaxWidth = columnWidth - 25;
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int barsOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 20 : 24) : (isLeftCol ? 15 : 19);
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int hopOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 21 : 29) : (isLeftCol ? 13 : 17);
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int barsOffset = (isHighResolution) ? (isLeftCol ? 20 : 24) : (isLeftCol ? 15 : 19);
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int hopOffset = (isHighResolution) ? (isLeftCol ? 21 : 29) : (isLeftCol ? 13 : 17);
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int barsXOffset = columnWidth - barsOffset;
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@@ -222,9 +187,9 @@ void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
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display->setTextAlignment(TEXT_ALIGN_LEFT);
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display->setFont(FONT_SMALL);
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display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 3), y, nameMaxWidth, nodeName);
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display->drawStringMaxWidth(x + ((isHighResolution) ? 6 : 3), y, nameMaxWidth, nodeName);
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if (node->is_favorite) {
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if (SCREEN_WIDTH > 128) {
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if (isHighResolution) {
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drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
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} else {
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display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
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@@ -259,7 +224,7 @@ void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
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void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
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{
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bool isLeftCol = (x < SCREEN_WIDTH / 2);
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int nameMaxWidth = columnWidth - (SCREEN_WIDTH > 128 ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
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int nameMaxWidth = columnWidth - (isHighResolution ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
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const char *nodeName = getSafeNodeName(node);
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char distStr[10] = "";
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@@ -314,9 +279,9 @@ void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
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display->setTextAlignment(TEXT_ALIGN_LEFT);
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display->setFont(FONT_SMALL);
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display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 3), y, nameMaxWidth, nodeName);
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display->drawStringMaxWidth(x + ((isHighResolution) ? 6 : 3), y, nameMaxWidth, nodeName);
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if (node->is_favorite) {
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if (SCREEN_WIDTH > 128) {
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if (isHighResolution) {
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drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
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} else {
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display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
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@@ -324,8 +289,8 @@ void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
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}
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if (strlen(distStr) > 0) {
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int offset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 7 : 10) // Offset for Wide Screens (Left Column:Right Column)
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: (isLeftCol ? 4 : 7); // Offset for Narrow Screens (Left Column:Right Column)
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int offset = (isHighResolution) ? (isLeftCol ? 7 : 10) // Offset for Wide Screens (Left Column:Right Column)
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: (isLeftCol ? 4 : 7); // Offset for Narrow Screens (Left Column:Right Column)
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int rightEdge = x + columnWidth - offset;
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int textWidth = display->getStringWidth(distStr);
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display->drawString(rightEdge - textWidth, y, distStr);
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@@ -354,15 +319,15 @@ void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
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bool isLeftCol = (x < SCREEN_WIDTH / 2);
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// Adjust max text width depending on column and screen width
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int nameMaxWidth = columnWidth - (SCREEN_WIDTH > 128 ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
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int nameMaxWidth = columnWidth - (isHighResolution ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
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const char *nodeName = getSafeNodeName(node);
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display->setTextAlignment(TEXT_ALIGN_LEFT);
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display->setFont(FONT_SMALL);
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display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 3), y, nameMaxWidth, nodeName);
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display->drawStringMaxWidth(x + ((isHighResolution) ? 6 : 3), y, nameMaxWidth, nodeName);
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if (node->is_favorite) {
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if (SCREEN_WIDTH > 128) {
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if (isHighResolution) {
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drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
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} else {
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display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
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@@ -377,19 +342,21 @@ void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
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return;
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bool isLeftCol = (x < SCREEN_WIDTH / 2);
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int arrowXOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 22 : 24) : (isLeftCol ? 12 : 18);
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int arrowXOffset = (isHighResolution) ? (isLeftCol ? 22 : 24) : (isLeftCol ? 12 : 18);
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int centerX = x + columnWidth - arrowXOffset;
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int centerY = y + FONT_HEIGHT_SMALL / 2;
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double nodeLat = node->position.latitude_i * 1e-7;
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double nodeLon = node->position.longitude_i * 1e-7;
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float bearingToNode = calculateBearing(userLat, userLon, nodeLat, nodeLon);
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float bearing = GeoCoord::bearing(userLat, userLon, nodeLat, nodeLon);
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float bearingToNode = RAD_TO_DEG * bearing;
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float relativeBearing = fmod((bearingToNode - myHeading + 360), 360);
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float angle = relativeBearing * DEG_TO_RAD;
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// Shrink size by 2px
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int size = FONT_HEIGHT_SMALL - 5;
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CompassRenderer::drawArrowToNode(display, centerX, centerY, size, relativeBearing);
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/*
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float halfSize = size / 2.0;
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// Point of the arrow
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@@ -414,6 +381,7 @@ void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
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// Draw the chevron-style arrowhead
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display->fillTriangle(tipX, tipY, leftX, leftY, notchX, notchY);
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display->fillTriangle(tipX, tipY, notchX, notchY, rightX, rightY);
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*/
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}
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// =============================
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@@ -436,19 +404,16 @@ void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t
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// Space below header
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y += COMMON_HEADER_HEIGHT;
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// Fetch and display sorted node list
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std::vector<NodeEntry> nodeList;
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retrieveAndSortNodes(nodeList);
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int totalEntries = nodeList.size();
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int totalEntries = nodeDB->getNumMeshNodes();
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int totalRowsAvailable = (display->getHeight() - y) / rowYOffset;
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#ifdef USE_EINK
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totalRowsAvailable -= 1;
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#endif
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int visibleNodeRows = totalRowsAvailable;
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int totalColumns = 2;
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int startIndex = scrollIndex * visibleNodeRows * totalColumns;
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if (nodeDB->getMeshNodeByIndex(startIndex)->num == nodeDB->getNodeNum()) {
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startIndex++; // skip own node
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}
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int endIndex = std::min(startIndex + visibleNodeRows * totalColumns, totalEntries);
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int yOffset = 0;
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@@ -460,10 +425,10 @@ void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t
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for (int i = startIndex; i < endIndex; ++i) {
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int xPos = x + (col * columnWidth);
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int yPos = y + yOffset;
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renderer(display, nodeList[i].node, xPos, yPos, columnWidth);
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renderer(display, nodeDB->getMeshNodeByIndex(i), xPos, yPos, columnWidth);
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if (extras) {
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extras(display, nodeList[i].node, xPos, yPos, columnWidth, heading, lat, lon);
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extras(display, nodeDB->getMeshNodeByIndex(i), xPos, yPos, columnWidth, heading, lat, lon);
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}
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lastNodeY = std::max(lastNodeY, yPos + FONT_HEIGHT_SMALL);
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@@ -533,7 +498,12 @@ void drawLastHeardScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_
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void drawHopSignalScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
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{
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#ifdef USE_EINK
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const char *title = "Hops/Sig";
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#else
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const char *title = "Hops/Signal";
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#endif
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drawNodeListScreen(display, state, x, y, title, drawEntryHopSignal);
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}
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@@ -548,22 +518,24 @@ void drawNodeListWithCompasses(OLEDDisplay *display, OLEDDisplayUiState *state,
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{
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float heading = 0;
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bool validHeading = false;
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double lat = 0;
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double lon = 0;
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auto ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
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double lat = DegD(ourNode->position.latitude_i);
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double lon = DegD(ourNode->position.longitude_i);
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if (!screen->ignoreCompass) {
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#if HAS_GPS
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if (screen->hasHeading()) {
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heading = screen->getHeading(); // degrees
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validHeading = true;
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} else {
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heading = screen->estimatedHeading(lat, lon);
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validHeading = !isnan(heading);
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}
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if (screen->hasHeading()) {
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heading = screen->getHeading(); // degrees
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validHeading = true;
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} else {
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heading = screen->estimatedHeading(lat, lon);
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validHeading = !isnan(heading);
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}
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#endif
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if (!validHeading)
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return;
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if (!validHeading)
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return;
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}
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drawNodeListScreen(display, state, x, y, "Bearings", drawEntryCompass, drawCompassArrow, heading, lat, lon);
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}
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Reference in New Issue
Block a user