2.7 Miscellaneous Fixes - Week 1 (#7102)

* Update Favorite Node Message Options to unify against other screens

* Rebuild Horizontal Battery, Resolve overlap concerns

* Update positioning on Message frame and fix drawCommonHeader overlay

* Beginnings of creating isHighResolution bool

* Fixup determineResolution()

* Implement isHighResolution in place of SCREEN_WIDTH > 128 checks

* Line Spacing bound to isHighResolution

* Analog Clock for all

* Add AM/PM to Analog Clock if isHighResolution and not TWatch

* Simple Menu Queue, and add time menu

* Fix prompt string for 12/24 hour picker

* More menu banners into functions

* Fix Action Menu on Home frame

* Correct pop-up calculation size and continue to leverage isHighResolution

* Move menu bits to MenuHandler

* Plumb in the digital/analog picker

* Correct Clock Face Picker title

* Clock picker fixes

* Migrate the rest of the menus to MenuHandler.*

* Add compass menu and needle point option

* Minor fix for compass point menu

* Correct Home menu into typical format

* Fix emoji bounce, overlap, and missing commonHeader

* Sanitize long_names and removed unused variables

* Slightly better sanitizeString variation

* Resolved apostrophe being shown as upside down question mark

* Gotta keep height and width in expected order

* Remove Second Hand for Analog Clock on EInk displays

* Fix Clock menu option decision tree

* Improvements to Eink Navigation

* Pause Banner for Eink moved to bottom

* Updated working for 12-/24-hour menu and Added US/Arizona to timezone picker

* Add Adhoc Ping and resolve error with std::string sanitized

* Hide quick toggle as option is available within Action Menu, commented out for the moment

* Remove old battery icon and option, use drawCommonHeader throughout, re-add battery to Clock frames

* fix misc build warnings. NFC

* Update Analog Clock on EInk to show more digits

* Establish Action Menu on all node list screens, add NodeDB reset (with confirmation) option

* Add Toggle Backlight for EInk Displays

* Suppress action screen Full refresh for Eink

* Adjust drawBluetoothConnectedIcon on TWatch

* Maintain clock frame when switching between Clock Faces

* Move modules beyond the clock in navigation

* addressed the conflicts, and changed target branch to 2.7-MiscFixes-Week1

* cleanup, cheers

* Add AM/PM to low resolution clock also

* Small adjustments to AM/PM replacement across various devices

* Resolve dangling pointer issues with sanitize code

* Update comments for Screen.cpp related to module load change

* Trunk runs

* Update message caching to correct aged timestamp

* Menu wording adjustments

* Time Format wording

* Use all the rows on EInk since with autohide the navigation bar

* Finalize Time Format picker word change

* Retired drawFunctionOverlay code

No longer being used

* Actually honor the points-north setting

* Trunk

* Compressed action list

* Update no-op showOverlayBanner function

* trunk

* Correct T_Watch_S3 specific line

* Autosized Action menu per screen

* Finalize Autosized Action menu per screen

* Unify Message Titles

* Reorder Timezones to match expectations

* Adjust text location for pop-ups

* Revert "Actually honor the points-north setting"

This reverts commit 20988aa4fa.

* Make NodeDB sort its internal vector when lastheard is updated. Don't sort in NodeListRenderer

* Update src/graphics/draw/NodeListRenderer.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/mesh/NodeDB.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Pass by reference -- Thanks Copilot!

* Throttle sorting just a touch

* Check more carefully for own node

* Eliminate some now-unneeded sorting

* Move function after include

* Putting Modules back to position 0 and some trunk checks found

* Add Scrollbar for Action menus

* Second attempt to move modules down the navigation bar

* Continue effort of moving modules in the navigation

* Canned Messages tweak

* Replicate Function + Space through the Menu System

* Move init button parameters into config struct (#7145)

* Remove bundling of web-ui from ESP32 devices (#7143)

* Fixed triple click GPS toggle bungle

* Move init button parameters into config struct

* Reapply "Actually honor the points-north setting"

This reverts commit 42c1967e7b.

* Actually do compass pointings correctly

* Tweak to node bearings

* Menu wording tweaks

* Get the compass_north_top logic right

* Don't jump frames after setting Compass

* Get rid of the extra bearingTo functions

* Don't blink Mail on EInk Clock Screens

* Actually set lat and long

* Calibrate

* Convert Radians to Degrees

* More degree vs radians fixes

* De-duplicate draw arrow function

* Don't advertise compass calibration without an accell thread.

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
Co-authored-by: csrutil <keming.cao@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
Jason P
2025-06-26 22:11:20 -05:00
committed by GitHub
parent 18fbc2149d
commit 29e7a71c97
36 changed files with 1429 additions and 868 deletions

View File

@@ -56,6 +56,11 @@ namespace graphics
namespace MessageRenderer
{
// Simple cache based on text hash
static size_t cachedKey = 0;
static std::vector<std::string> cachedLines;
static std::vector<int> cachedHeights;
void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, const Emote *emotes, int emoteCount)
{
int cursorX = x;
@@ -225,6 +230,7 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
sender);
}
uint32_t now = millis();
#ifndef EXCLUDE_EMOJI
// === Bounce animation setup ===
static uint32_t lastBounceTime = 0;
@@ -232,7 +238,6 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
const int bounceRange = 2; // Max pixels to bounce up/down
const int bounceInterval = 10; // How quickly to change bounce direction (ms)
uint32_t now = millis();
if (now - lastBounceTime >= bounceInterval) {
lastBounceTime = now;
bounceY = (bounceY + 1) % (bounceRange * 2);
@@ -246,82 +251,51 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
display->drawString(x + 4, headerY, headerStr);
// Draw separator (same as scroll version)
for (int separatorX = 0; separatorX <= (display->getStringWidth(headerStr) + 3); separatorX += 2) {
display->setPixel(separatorX, headerY + ((SCREEN_WIDTH > 128) ? 19 : 13));
for (int separatorX = 1; separatorX <= (display->getStringWidth(headerStr) + 2); separatorX += 2) {
display->setPixel(separatorX, headerY + ((isHighResolution) ? 19 : 13));
}
// Center the emote below the header line + separator + nav
int remainingHeight = SCREEN_HEIGHT - (headerY + FONT_HEIGHT_SMALL) - navHeight;
int emoteY = headerY + FONT_HEIGHT_SMALL + (remainingHeight - e.height) / 2 + bounceY - bounceRange;
int emoteY = headerY + 6 + FONT_HEIGHT_SMALL + (remainingHeight - e.height) / 2 + bounceY - bounceRange;
display->drawXbm((SCREEN_WIDTH - e.width) / 2, emoteY, e.width, e.height, e.bitmap);
// Draw header at the end to sort out overlapping elements
graphics::drawCommonHeader(display, x, y, titleStr);
return;
}
}
#endif
// === Generate the cache key ===
size_t currentKey = (size_t)mp.from;
currentKey ^= ((size_t)mp.to << 8);
currentKey ^= ((size_t)mp.rx_time << 16);
currentKey ^= ((size_t)mp.id << 24);
// === Word-wrap and build line list ===
std::vector<std::string> lines;
lines.push_back(std::string(headerStr)); // Header line is always first
if (cachedKey != currentKey) {
LOG_INFO("Message cache key is misssed cachedKey=0x%0x, currentKey=0x%x", cachedKey, currentKey);
std::string line, word;
for (int i = 0; messageBuf[i]; ++i) {
char ch = messageBuf[i];
if (ch == '\n') {
if (!word.empty())
line += word;
if (!line.empty())
lines.push_back(line);
line.clear();
word.clear();
} else if (ch == ' ') {
line += word + ' ';
word.clear();
} else {
word += ch;
std::string test = line + word;
if (display->getStringWidth(test.c_str()) > textWidth) {
if (!line.empty())
lines.push_back(line);
line = word;
word.clear();
}
}
// Cache miss - regenerate lines and heights
cachedLines = generateLines(display, headerStr, messageBuf, textWidth);
cachedHeights = calculateLineHeights(cachedLines, emotes);
cachedKey = currentKey;
} else {
// Cache hit but update the header line with current time information
cachedLines[0] = std::string(headerStr);
// The header always has a fixed height since it doesn't contain emotes
// As per calculateLineHeights logic for lines without emotes:
cachedHeights[0] = FONT_HEIGHT_SMALL - 2;
if (cachedHeights[0] < 8)
cachedHeights[0] = 8; // minimum safety
}
if (!word.empty())
line += word;
if (!line.empty())
lines.push_back(line);
// === Scrolling logic ===
std::vector<int> rowHeights;
for (const auto &_line : lines) {
int lineHeight = FONT_HEIGHT_SMALL;
bool hasEmote = false;
for (int i = 0; i < numEmotes; ++i) {
const Emote &e = emotes[i];
if (_line.find(e.label) != std::string::npos) {
lineHeight = std::max(lineHeight, e.height);
hasEmote = true;
}
}
// Apply tighter spacing if no emotes on this line
if (!hasEmote) {
lineHeight -= 2; // reduce by 2px for tighter spacing
if (lineHeight < 8)
lineHeight = 8; // minimum safety
}
rowHeights.push_back(lineHeight);
}
int totalHeight = 0;
for (size_t i = 1; i < rowHeights.size(); ++i) {
totalHeight += rowHeights[i];
for (size_t i = 1; i < cachedHeights.size(); ++i) {
totalHeight += cachedHeights[i];
}
int usableScrollHeight = usableHeight - rowHeights[0]; // remove header height
int scrollStop = std::max(0, totalHeight - usableScrollHeight + rowHeights.back());
int usableScrollHeight = usableHeight - cachedHeights[0]; // remove header height
int scrollStop = std::max(0, totalHeight - usableScrollHeight + cachedHeights.back());
static float scrollY = 0.0f;
static uint32_t lastTime = 0, scrollStartDelay = 0, pauseStart = 0;
@@ -363,28 +337,109 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
int scrollOffset = static_cast<int>(scrollY);
int yOffset = -scrollOffset + getTextPositions(display)[1];
for (int separatorX = 0; separatorX <= (display->getStringWidth(headerStr) + 3); separatorX += 2) {
display->setPixel(separatorX, yOffset + ((SCREEN_WIDTH > 128) ? 19 : 13));
for (int separatorX = 1; separatorX <= (display->getStringWidth(headerStr) + 2); separatorX += 2) {
display->setPixel(separatorX, yOffset + ((isHighResolution) ? 19 : 13));
}
// === Render visible lines ===
renderMessageContent(display, cachedLines, cachedHeights, x, yOffset, scrollBottom, emotes, numEmotes, isInverted, isBold);
// Draw header at the end to sort out overlapping elements
graphics::drawCommonHeader(display, x, y, titleStr);
}
std::vector<std::string> generateLines(OLEDDisplay *display, const char *headerStr, const char *messageBuf, int textWidth)
{
std::vector<std::string> lines;
lines.push_back(std::string(headerStr)); // Header line is always first
std::string line, word;
for (int i = 0; messageBuf[i]; ++i) {
char ch = messageBuf[i];
if ((unsigned char)messageBuf[i] == 0xE2 && (unsigned char)messageBuf[i + 1] == 0x80 &&
(unsigned char)messageBuf[i + 2] == 0x99) {
ch = '\''; // plain apostrophe
i += 2; // skip over the extra UTF-8 bytes
}
if (ch == '\n') {
if (!word.empty())
line += word;
if (!line.empty())
lines.push_back(line);
line.clear();
word.clear();
} else if (ch == ' ') {
line += word + ' ';
word.clear();
} else {
word += ch;
std::string test = line + word;
// Keep these lines for diagnostics
// LOG_INFO("Char: '%c' (0x%02X)", ch, (unsigned char)ch);
// LOG_INFO("Current String: %s", test.c_str());
if (display->getStringWidth(test.c_str()) > textWidth) {
if (!line.empty())
lines.push_back(line);
line = word;
word.clear();
}
}
}
if (!word.empty())
line += word;
if (!line.empty())
lines.push_back(line);
return lines;
}
std::vector<int> calculateLineHeights(const std::vector<std::string> &lines, const Emote *emotes)
{
std::vector<int> rowHeights;
for (const auto &_line : lines) {
int lineHeight = FONT_HEIGHT_SMALL;
bool hasEmote = false;
for (int i = 0; i < numEmotes; ++i) {
const Emote &e = emotes[i];
if (_line.find(e.label) != std::string::npos) {
lineHeight = std::max(lineHeight, e.height);
hasEmote = true;
}
}
// Apply tighter spacing if no emotes on this line
if (!hasEmote) {
lineHeight -= 2; // reduce by 2px for tighter spacing
if (lineHeight < 8)
lineHeight = 8; // minimum safety
}
rowHeights.push_back(lineHeight);
}
return rowHeights;
}
void renderMessageContent(OLEDDisplay *display, const std::vector<std::string> &lines, const std::vector<int> &rowHeights, int x,
int yOffset, int scrollBottom, const Emote *emotes, int numEmotes, bool isInverted, bool isBold)
{
for (size_t i = 0; i < lines.size(); ++i) {
int lineY = yOffset;
for (size_t j = 0; j < i; ++j)
lineY += rowHeights[j];
if (lineY > -rowHeights[i] && lineY < scrollBottom) {
if (i == 0 && isInverted) {
display->drawString(x + 3, lineY, lines[i].c_str());
display->drawString(x, lineY, lines[i].c_str());
if (isBold)
display->drawString(x + 4, lineY, lines[i].c_str());
display->drawString(x, lineY, lines[i].c_str());
} else {
drawStringWithEmotes(display, x, lineY, lines[i], emotes, numEmotes);
}
}
}
// Draw header at the end to sort out overlapping elements
graphics::drawCommonHeader(display, x, y, titleStr);
}
} // namespace MessageRenderer