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Fix screen on secs (#1673)
* Fix screen on secs * getIntervalOrDefaultMs * Display correction * Paren
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@@ -51,8 +51,7 @@ static uint32_t secsSlept;
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static void lsEnter()
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{
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DEBUG_MSG("lsEnter begin, ls_secs=%u\n",
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config.power.ls_secs ? config.power.ls_secs : default_ls_secs);
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DEBUG_MSG("lsEnter begin, ls_secs=%u\n", config.power.ls_secs > 0 ? config.power.ls_secs : default_ls_secs);
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screen->setOn(false);
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secsSlept = 0; // How long have we been sleeping this time
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@@ -66,7 +65,7 @@ static void lsIdle()
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#ifdef ARCH_ESP32
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// Do we have more sleeping to do?
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if (secsSlept < config.power.ls_secs ? config.power.ls_secs : default_ls_secs * 1000) {
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if (secsSlept < config.power.ls_secs ? config.power.ls_secs : default_ls_secs) {
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// Briefly come out of sleep long enough to blink the led once every few seconds
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uint32_t sleepTime = 30;
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@@ -200,8 +199,7 @@ static void onEnter()
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uint32_t now = millis();
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if (now - lastPingMs >
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30 * 1000) { // if more than a minute since our last press, ask node we are looking at to update their state
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if ((now - lastPingMs) > 30 * 1000) { // if more than a minute since our last press, ask node we are looking at to update their state
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if (displayedNodeNum)
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service.sendNetworkPing(displayedNodeNum, true); // Refresh the currently displayed node
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lastPingMs = now;
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@@ -240,7 +238,6 @@ Fsm powerFSM(&stateBOOT);
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void PowerFSM_setup()
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{
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bool isRouter = (config.device.role == Config_DeviceConfig_Role_Router ? 1 : 0);
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uint32_t screenOnSecs = config.display.screen_on_secs ? config.display.screen_on_secs : default_screen_on_secs;
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bool hasPower = isPowered();
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DEBUG_MSG("PowerFSM init, USB power=%d\n", hasPower);
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@@ -332,7 +329,7 @@ void PowerFSM_setup()
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powerFSM.add_transition(&stateDARK, &stateON, EVENT_FIRMWARE_UPDATE, NULL, "Got firmware update");
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powerFSM.add_transition(&stateON, &stateON, EVENT_FIRMWARE_UPDATE, NULL, "Got firmware update");
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powerFSM.add_timed_transition(&stateON, &stateDARK, screenOnSecs, NULL, "Screen-on timeout");
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powerFSM.add_timed_transition(&stateON, &stateDARK, getConfiguredOrDefaultMs(config.display.screen_on_secs, default_screen_on_secs), NULL, "Screen-on timeout");
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// On most boards we use light-sleep to be our main state, but on NRF52 we just stay in DARK
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State *lowPowerState = &stateLS;
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@@ -344,11 +341,8 @@ void PowerFSM_setup()
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// See: https://github.com/meshtastic/Meshtastic-device/issues/1071
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if (isRouter || config.power.is_power_saving) {
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uint32_t minWakeSecs = config.power.min_wake_secs ? config.power.min_wake_secs : default_min_wake_secs * 1000;
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uint32_t waitBluetoothSecs = config.power.wait_bluetooth_secs ? config.power.wait_bluetooth_secs : default_wait_bluetooth_secs * 1000;
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powerFSM.add_timed_transition(&stateNB, &stateLS, minWakeSecs, NULL, "Min wake timeout");
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powerFSM.add_timed_transition(&stateDARK, &stateLS, waitBluetoothSecs, NULL, "Bluetooth timeout");
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powerFSM.add_timed_transition(&stateNB, &stateLS, getConfiguredOrDefaultMs(config.power.min_wake_secs, default_min_wake_secs), NULL, "Min wake timeout");
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powerFSM.add_timed_transition(&stateDARK, &stateLS, getConfiguredOrDefaultMs(config.power.wait_bluetooth_secs, default_wait_bluetooth_secs), NULL, "Bluetooth timeout");
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meshSds = config.power.mesh_sds_timeout_secs ? config.power.mesh_sds_timeout_secs : default_mesh_sds_timeout_secs;
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} else {
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