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Use the hop_limit field of MeshPacket to limit max delivery depth in
the mesh.
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@@ -14,6 +14,15 @@ typedef uint8_t PacketId; // A packet sequence number
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#define ERRNO_NO_INTERFACES 33
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#define ERRNO_UNKNOWN 32 // pick something that doesn't conflict with RH_ROUTER_ERROR_UNABLE_TO_DELIVER
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/**
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* the max number of hops a message can pass through, used as the default max for hop_limit in MeshPacket.
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*
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* We reserve 3 bits in the header so this could be up to 7, but given the high range of lora and typical usecases, keeping
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* maxhops to 3 should be fine for a while. This also serves to prevent routing/flooding attempts to be attempted for
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* too long.
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**/
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#define HOP_MAX 3
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typedef int ErrorCode;
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/// Alloc and free packets to our global, ISR safe pool
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