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Resolve conflicts (needs testing)
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@@ -21,7 +21,7 @@ bool FloodingRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
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{
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if (wasSeenRecently(p)) { // Note: this will also add a recent packet record
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printPacket("Ignoring incoming msg, because we've already seen it", p);
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if (!moduleConfig.mqtt.enabled && config.device.role != meshtastic_Config_DeviceConfig_Role_ROUTER &&
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if (config.device.role != meshtastic_Config_DeviceConfig_Role_ROUTER &&
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config.device.role != meshtastic_Config_DeviceConfig_Role_ROUTER_CLIENT &&
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config.device.role != meshtastic_Config_DeviceConfig_Role_REPEATER) {
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// cancel rebroadcast of this message *if* there was already one, unless we're a router/repeater!
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@@ -49,15 +49,6 @@ void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtas
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tosend->hop_limit--; // bump down the hop count
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if (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag) {
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// If it is a traceRoute request, update the route that it went via me
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if (traceRouteModule && traceRouteModule->wantPacket(p))
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traceRouteModule->updateRoute(tosend);
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// If it is a neighborInfo packet, update last_sent_by_id
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if (neighborInfoModule && neighborInfoModule->wantPacket(p))
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neighborInfoModule->updateLastSentById(tosend);
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}
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LOG_INFO("Rebroadcasting received floodmsg to neighbors\n");
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// Note: we are careful to resend using the original senders node id
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// We are careful not to call our hooked version of send() - because we don't want to check this again
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