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https://github.com/meshtastic/firmware.git
synced 2026-01-09 11:27:29 +00:00
coroutines: wip compiles but does not link
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@@ -1,7 +1,6 @@
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#pragma once
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#include "PacketHistory.h"
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#include "../concurrency/PeriodicTask.h"
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#include "Router.h"
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/**
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@@ -56,7 +56,7 @@ static uint32_t sendOwnerCb()
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return getPref_send_owner_interval() * getPref_position_broadcast_secs() * 1000;
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}
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static concurrency::Periodic sendOwnerPeriod(sendOwnerCb);
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static concurrency::Periodic sendOwnerPeriod("SendOwner", sendOwnerCb);
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MeshService::MeshService() : toPhoneQueue(MAX_RX_TOPHONE)
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{
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@@ -65,7 +65,6 @@ MeshService::MeshService() : toPhoneQueue(MAX_RX_TOPHONE)
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void MeshService::init()
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{
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sendOwnerPeriod.setup();
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nodeDB.init();
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if (gps)
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@@ -227,7 +226,7 @@ void MeshService::handleToRadio(MeshPacket &p)
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p.id = generatePacketId(); // If the phone didn't supply one, then pick one
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p.rx_time = getValidTime(RTCQualityFromNet); // Record the time the packet arrived from the phone
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// (so we update our nodedb for the local node)
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// (so we update our nodedb for the local node)
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// Send the packet into the mesh
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@@ -285,7 +284,8 @@ void MeshService::sendOurPosition(NodeNum dest, bool wantReplies)
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p->decoded.which_payload = SubPacket_position_tag;
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p->decoded.position = node->position;
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p->decoded.want_response = wantReplies;
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p->decoded.position.time = getValidTime(RTCQualityGPS); // This nodedb timestamp might be stale, so update it if our clock is valid.
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p->decoded.position.time =
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getValidTime(RTCQualityGPS); // This nodedb timestamp might be stale, so update it if our clock is valid.
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sendToMesh(p);
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}
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@@ -91,7 +91,7 @@ void printPacket(const char *prefix, const MeshPacket *p)
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DEBUG_MSG(")\n");
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}
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RadioInterface::RadioInterface()
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RadioInterface::RadioInterface() : NotifiedWorkerThread("RadioIf")
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{
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assert(sizeof(PacketHeader) == 4 || sizeof(PacketHeader) == 16); // make sure the compiler did what we expected
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@@ -120,10 +120,7 @@ bool RadioInterface::init()
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// we now expect interfaces to operate in promiscous mode
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// radioIf.setThisAddress(nodeDB.getNodeNum()); // Note: we must do this here, because the nodenum isn't inited at constructor
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// time.
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// we want this thread to run at very high priority, because it is effectively running as a user space ISR
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start("radio", RADIO_STACK_SIZE, configMAX_PRIORITIES - 1); // Start our worker thread
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return true;
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}
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@@ -117,8 +117,6 @@ class RadioInterface : protected concurrency::NotifiedWorkerThread
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*/
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size_t beginSending(MeshPacket *p);
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virtual void loop() {} // Idle processing
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/**
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* Some regulatory regions limit xmit power.
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* This function should be called by subclasses after setting their desired power. It might lower it
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@@ -19,7 +19,7 @@ void LockingModule::SPItransfer(uint8_t cmd, uint8_t reg, uint8_t *dataOut, uint
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RadioLibInterface::RadioLibInterface(RADIOLIB_PIN_TYPE cs, RADIOLIB_PIN_TYPE irq, RADIOLIB_PIN_TYPE rst, RADIOLIB_PIN_TYPE busy,
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SPIClass &spi, PhysicalLayer *_iface)
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: concurrency::PeriodicTask(0), module(cs, irq, rst, busy, spi, spiSettings), iface(_iface)
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: module(cs, irq, rst, busy, spi, spiSettings), iface(_iface)
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{
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instance = this;
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}
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@@ -41,7 +41,6 @@ void INTERRUPT_ATTR RadioLibInterface::isrLevel0Common(PendingISR cause)
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{
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instance->disableInterrupt();
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instance->pending = cause;
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BaseType_t xHigherPriorityTaskWoken;
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instance->notifyFromISR(&xHigherPriorityTaskWoken, cause, eSetValueWithOverwrite);
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@@ -191,10 +190,8 @@ transmitters that we are potentially stomping on. Requires further thought.
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FIXME, the MIN_TX_WAIT_MSEC and MAX_TX_WAIT_MSEC values should be tuned via logic analyzer later.
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*/
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void RadioLibInterface::loop()
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void RadioLibInterface::onNotify(uint32_t notification)
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{
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pending = ISR_NONE;
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switch (notification) {
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case ISR_TX:
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handleTransmitInterrupt();
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@@ -229,25 +226,15 @@ void RadioLibInterface::loop()
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}
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}
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void RadioLibInterface::doTask()
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{
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disable(); // Don't call this callback again
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// We use without overwrite, so that if there is already an interrupt pending to be handled, that gets handle properly (the
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// ISR handler will restart our timer)
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notify(TRANSMIT_DELAY_COMPLETED, eSetValueWithoutOverwrite);
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}
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void RadioLibInterface::startTransmitTimer(bool withDelay)
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{
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// If we have work to do and the timer wasn't already scheduled, schedule it now
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if (getPeriod() == 0 && !txQueue.isEmpty()) {
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if (!txQueue.isEmpty()) {
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uint32_t delay =
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!withDelay ? 1 : random(MIN_TX_WAIT_MSEC, MAX_TX_WAIT_MSEC); // See documentation for loop() wrt these values
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// DEBUG_MSG("xmit timer %d\n", delay);
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// DEBUG_MSG("delaying %u\n", delay);
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setPeriod(delay);
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DEBUG_MSG("delaying %u\n", delay);
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notifyLater(delay, TRANSMIT_DELAY_COMPLETED, false); // This will implicitly enable
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}
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}
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@@ -1,6 +1,6 @@
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#pragma once
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#include "../concurrency/PeriodicTask.h"
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#include "../concurrency/OSThread.h"
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#include "RadioInterface.h"
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#ifdef CubeCell_BoardPlus
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@@ -59,13 +59,11 @@ class LockingModule : public Module
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virtual void SPItransfer(uint8_t cmd, uint8_t reg, uint8_t *dataOut, uint8_t *dataIn, uint8_t numBytes);
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};
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class RadioLibInterface : public RadioInterface, private concurrency::PeriodicTask
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class RadioLibInterface : public RadioInterface
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{
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/// Used as our notification from the ISR
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enum PendingISR { ISR_NONE = 0, ISR_RX, ISR_TX, TRANSMIT_DELAY_COMPLETED };
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volatile PendingISR pending = ISR_NONE;
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/**
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* Raw ISR handler that just calls our polymorphic method
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*/
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@@ -155,7 +153,7 @@ class RadioLibInterface : public RadioInterface, private concurrency::PeriodicTa
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static void timerCallback(void *p1, uint32_t p2);
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virtual void doTask();
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virtual void onNotify(uint32_t notification);
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/** start an immediate transmit
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* This method is virtual so subclasses can hook as needed, subclasses should not call directly
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@@ -195,7 +193,5 @@ class RadioLibInterface : public RadioInterface, private concurrency::PeriodicTa
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*/
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virtual void addReceiveMetadata(MeshPacket *mp) = 0;
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virtual void loop(); // Idle processing
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virtual void setStandby() = 0;
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};
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@@ -1,7 +1,6 @@
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#pragma once
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#include "FloodingRouter.h"
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#include "../concurrency/PeriodicTask.h"
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#include <unordered_map>
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/**
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@@ -80,10 +79,10 @@ class ReliableRouter : public FloodingRouter
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virtual ErrorCode send(MeshPacket *p);
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/** Do our retransmission handling */
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virtual void loop()
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virtual uint32_t runOnce()
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{
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doRetransmissions();
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FloodingRouter::loop();
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return FloodingRouter::runOnce();
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}
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protected:
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@@ -34,7 +34,7 @@ Allocator<MeshPacket> &packetPool = staticPool;
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*
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* Currently we only allow one interface, that may change in the future
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*/
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Router::Router() : fromRadioQueue(MAX_RX_FROMRADIO)
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Router::Router() : concurrency::OSThread("Router"), fromRadioQueue(MAX_RX_FROMRADIO)
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{
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// This is called pre main(), don't touch anything here, the following code is not safe
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@@ -47,12 +47,14 @@ Router::Router() : fromRadioQueue(MAX_RX_FROMRADIO)
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* do idle processing
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* Mostly looking in our incoming rxPacket queue and calling handleReceived.
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*/
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void Router::loop()
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uint32_t Router::runOnce()
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{
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MeshPacket *mp;
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while ((mp = fromRadioQueue.dequeuePtr(0)) != NULL) {
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perhapsHandleReceived(mp);
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}
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return 0;
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}
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/// Generate a unique packet id
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@@ -5,12 +5,13 @@
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#include "Observer.h"
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#include "PointerQueue.h"
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#include "RadioInterface.h"
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#include "concurrency/OSThread.h"
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#include "mesh.pb.h"
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/**
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* A mesh aware router that supports multiple interfaces.
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*/
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class Router
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class Router : protected concurrency::OSThread
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{
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private:
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RadioInterface *iface;
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@@ -44,7 +45,7 @@ class Router
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* do idle processing
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* Mostly looking in our incoming rxPacket queue and calling handleReceived.
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*/
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virtual void loop();
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virtual uint32_t runOnce();
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/**
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* Works like send, but if we are sending to the local node, we directly put the message in the receive queue
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