Make sure next-hop is only set when they received us directly

This commit is contained in:
GUVWAF
2025-09-20 13:02:43 +02:00
parent cc3ff1504a
commit 1fc07607cb
4 changed files with 32 additions and 24 deletions

View File

@@ -66,7 +66,13 @@ bool PacketHistory::wasSeenRecently(const meshtastic_MeshPacket *p, bool withUpd
r.id = p->id;
r.sender = getFrom(p); // If 0 then use our ID
r.next_hop = p->next_hop;
r.relayed_by[0] = p->relay_node;
bool weWillRelay = false;
uint8_t ourRelayID = nodeDB->getLastByteOfNodeNum(nodeDB->getNodeNum());
if (p->relay_node == ourRelayID) { // If the relay_node is us, store it
weWillRelay = true;
r.ourTxHopLimit = p->hop_limit;
r.relayed_by[0] = p->relay_node;
}
r.rxTimeMsec = millis(); //
if (r.rxTimeMsec == 0) // =0 every 49.7 days? 0 is special
@@ -82,8 +88,6 @@ bool PacketHistory::wasSeenRecently(const meshtastic_MeshPacket *p, bool withUpd
bool seenRecently = (found != NULL); // If found -> the packet was seen recently
if (seenRecently) {
uint8_t ourRelayID = nodeDB->getLastByteOfNodeNum(nodeDB->getNodeNum()); // Get our relay ID from our node number
if (wasFallback) {
// If it was seen with a next-hop not set to us and now it's NO_NEXT_HOP_PREFERENCE, and the relayer relayed already
// before, it's a fallback to flooding. If we didn't already relay and the next-hop neither, we might need to handle
@@ -125,11 +129,23 @@ bool PacketHistory::wasSeenRecently(const meshtastic_MeshPacket *p, bool withUpd
found->sender, found->id, found->next_hop, found->relayed_by[0], found->relayed_by[1], found->relayed_by[2],
millis() - found->rxTimeMsec);
#endif
// Only update the relayer if it heard us directly (meaning hopLimit is decreased by 1)
uint8_t startIdx = weWillRelay ? 1 : 0;
if (!weWillRelay) {
bool weWereRelayer = wasRelayer(ourRelayID, *found);
// We were a relayer and the packet came in with a hop limit that is one less than when we sent it out
if (weWereRelayer && p->hop_limit == found->ourTxHopLimit - 1) {
r.relayed_by[0] = p->relay_node;
startIdx = 1; // Start copying existing relayers from index 1
}
// keep the original ourTxHopLimit
r.ourTxHopLimit = found->ourTxHopLimit;
}
// Add the existing relayed_by to the new record
for (uint8_t i = 0; i < (NUM_RELAYERS - 1); i++) {
if (found->relayed_by[i] != 0)
r.relayed_by[i + 1] = found->relayed_by[i];
r.relayed_by[i + startIdx] = found->relayed_by[i];
}
r.next_hop = found->next_hop; // keep the original next_hop (such that we check whether we were originally asked)
#if VERBOSE_PACKET_HISTORY
@@ -352,14 +368,6 @@ bool PacketHistory::wasRelayer(const uint8_t relayer, const PacketRecord &r, boo
return found;
}
// Check if a certain node was the *only* relayer of a packet in the history given an ID and sender
bool PacketHistory::wasSoleRelayer(const uint8_t relayer, const uint32_t id, const NodeNum sender)
{
bool wasSole = false;
wasRelayer(relayer, id, sender, &wasSole);
return wasSole;
}
// Remove a relayer from the list of relayers of a packet in the history given an ID and sender
void PacketHistory::removeRelayer(const uint8_t relayer, const uint32_t id, const NodeNum sender)
{