mirror of
https://github.com/meshtastic/firmware.git
synced 2025-12-31 07:01:03 +00:00
Check for hop_limit and also update next hop when hop_start == hop_limit on ACK
Also check for broadcast in `getNextHop()`
This commit is contained in:
@@ -54,14 +54,13 @@ void NextHopRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtast
|
||||
if (isAckorReply) {
|
||||
// Update next-hop for the original transmitter of this successful transmission to the relay node, but ONLY if "from" is
|
||||
// not 0 (means implicit ACK) and original packet was also relayed by this node, or we sent it directly to the destination
|
||||
if (p->from != 0 && p->relay_node) {
|
||||
if (p->from != 0) {
|
||||
meshtastic_NodeInfoLite *origTx = nodeDB->getMeshNode(p->from);
|
||||
if (origTx) {
|
||||
// Either relayer of ACK was also a relayer of the packet, or we were the relayer and the ACK came directly from
|
||||
// the destination
|
||||
if (wasRelayer(p->relay_node, p->decoded.request_id, p->to) ||
|
||||
(wasRelayer(ourRelayID, p->decoded.request_id, p->to) &&
|
||||
p->relay_node == nodeDB->getLastByteOfNodeNum(p->from))) {
|
||||
(wasRelayer(ourRelayID, p->decoded.request_id, p->to) && p->hop_start != 0 && p->hop_start == p->hop_limit)) {
|
||||
if (origTx->next_hop != p->relay_node) { // Not already set
|
||||
LOG_INFO("Update next hop of 0x%x to 0x%x based on ACK/reply", p->from, p->relay_node);
|
||||
origTx->next_hop = p->relay_node;
|
||||
@@ -76,18 +75,18 @@ void NextHopRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtast
|
||||
}
|
||||
}
|
||||
|
||||
if (isRebroadcaster()) {
|
||||
if (!isToUs(p) && !isFromUs(p)) {
|
||||
if (p->next_hop == NO_NEXT_HOP_PREFERENCE || p->next_hop == ourRelayID) {
|
||||
if (!isToUs(p) && !isFromUs(p) && p->hop_limit > 0) {
|
||||
if (p->next_hop == NO_NEXT_HOP_PREFERENCE || p->next_hop == ourRelayID) {
|
||||
if (isRebroadcaster()) {
|
||||
meshtastic_MeshPacket *tosend = packetPool.allocCopy(*p); // keep a copy because we will be sending it
|
||||
LOG_INFO("Relaying received message coming from %x", p->relay_node);
|
||||
|
||||
tosend->hop_limit--; // bump down the hop count
|
||||
NextHopRouter::send(tosend);
|
||||
} // else don't relay
|
||||
} else {
|
||||
LOG_DEBUG("Not rebroadcasting: Role = CLIENT_MUTE or Rebroadcast Mode = NONE");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
LOG_DEBUG("Not rebroadcasting: Role = CLIENT_MUTE or Rebroadcast Mode = NONE");
|
||||
}
|
||||
// handle the packet as normal
|
||||
Router::sniffReceived(p, c);
|
||||
@@ -99,6 +98,10 @@ void NextHopRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtast
|
||||
*/
|
||||
uint8_t NextHopRouter::getNextHop(NodeNum to, uint8_t relay_node)
|
||||
{
|
||||
// When we're a repeater router->sniffReceived will call NextHopRouter directly without checking for broadcast
|
||||
if (isBroadcast(to))
|
||||
return NO_NEXT_HOP_PREFERENCE;
|
||||
|
||||
meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(to);
|
||||
if (node && node->next_hop) {
|
||||
// We are careful not to return the relay node as the next hop
|
||||
|
||||
Reference in New Issue
Block a user