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Rename src/plugins/StoreForwardPlugin.h to src/plugins/esp32/StoreForwardPlugin.h
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78
src/plugins/esp32/StoreForwardPlugin.h
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78
src/plugins/esp32/StoreForwardPlugin.h
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#pragma once
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#include "SinglePortPlugin.h"
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#include "concurrency/OSThread.h"
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#include "configuration.h"
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#include <Arduino.h>
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#include <functional>
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struct PacketHistoryStruct {
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uint32_t time;
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uint32_t to;
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bool ack;
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uint8_t bytes[MAX_RHPACKETLEN];
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};
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class StoreForwardPlugin : private concurrency::OSThread
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{
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bool firstTime = 1;
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uint32_t receivedRecord[50][2] = {{0}};
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PacketHistoryStruct *packetHistory;
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uint32_t packetHistoryCurrent = 0;
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public:
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StoreForwardPlugin();
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/**
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Update our local reference of when we last saw that node.
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@return 0 if we have never seen that node before otherwise return the last time we saw the node.
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*/
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uint32_t sawNode(uint32_t);
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void sawNodeReport();
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void historyAdd(const MeshPacket *mp);
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void historyReport();
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void historySend(uint32_t msAgo, uint32_t to);
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void populatePSRAM();
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private:
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// Nothing here
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protected:
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virtual int32_t runOnce();
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};
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extern StoreForwardPlugin *storeForwardPlugin;
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/*
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* Radio interface for StoreForwardPlugin
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*
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*/
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class StoreForwardPluginRadio : public SinglePortPlugin
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{
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// uint32_t lastRxID;
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public:
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StoreForwardPluginRadio() : SinglePortPlugin("StoreForwardPluginRadio", PortNum_STORE_FORWARD_APP) {}
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// StoreForwardPluginRadio() : SinglePortPlugin("StoreForwardPluginRadio", PortNum_TEXT_MESSAGE_APP) {}
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/**
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* Send our payload into the mesh
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*/
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void sendPayload(NodeNum dest = NODENUM_BROADCAST, bool wantReplies = false);
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protected:
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virtual MeshPacket *allocReply();
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virtual bool wantPortnum(PortNum p) { return true; };
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/** Called to handle a particular incoming message
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@return true if you've guaranteed you've handled this message and no other handlers should be considered for it
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*/
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virtual bool handleReceived(const MeshPacket &mp);
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};
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extern StoreForwardPluginRadio *storeForwardPluginRadio;
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