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Shorten longNames to not exceed message popups
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@@ -54,7 +54,7 @@ void resetScrollState();
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void setThreadFor(const StoredMessage &sm, const meshtastic_MeshPacket &packet);
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// Handles a new incoming/outgoing message: banner, wake, thread select, scroll reset
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void handleNewMessage(const StoredMessage &sm, const meshtastic_MeshPacket &packet);
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void handleNewMessage(OLEDDisplay *display, const StoredMessage &sm, const meshtastic_MeshPacket &packet);
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// Clear Message Line Cache from Message Renderer
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void clearMessageCache();
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