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Merge branch 'develop' into multi-message-Storage
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@@ -88,6 +88,50 @@ int32_t TrackballInterruptBase::runOnce()
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}
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}
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if (directionDetected && directionStartTime > 0) {
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uint32_t directionDuration = millis() - directionStartTime;
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uint8_t directionPressedNow = 0;
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directionInterval++;
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if (!digitalRead(_pinUp)) {
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directionPressedNow = TB_ACTION_UP;
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} else if (!digitalRead(_pinDown)) {
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directionPressedNow = TB_ACTION_DOWN;
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} else if (!digitalRead(_pinLeft)) {
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directionPressedNow = TB_ACTION_LEFT;
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} else if (!digitalRead(_pinRight)) {
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directionPressedNow = TB_ACTION_RIGHT;
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}
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const uint8_t DIRECTION_REPEAT_THRESHOLD = 3;
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if (directionPressedNow == TB_ACTION_NONE) {
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// Reset state
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directionDetected = false;
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directionStartTime = 0;
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directionInterval = 0;
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this->action = TB_ACTION_NONE;
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} else if (directionDuration >= LONG_PRESS_DURATION && directionInterval >= DIRECTION_REPEAT_THRESHOLD) {
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// repeat event when long press these direction.
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switch (directionPressedNow) {
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case TB_ACTION_UP:
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e.inputEvent = this->_eventUp;
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break;
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case TB_ACTION_DOWN:
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e.inputEvent = this->_eventDown;
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break;
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case TB_ACTION_LEFT:
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e.inputEvent = this->_eventLeft;
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break;
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case TB_ACTION_RIGHT:
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e.inputEvent = this->_eventRight;
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break;
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}
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directionInterval = 0;
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}
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}
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#if defined(T_DECK) // T-deck gets a super-simple debounce on trackball
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if (this->action == TB_ACTION_PRESSED && !pressDetected) {
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// Start long press detection
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@@ -113,17 +157,22 @@ int32_t TrackballInterruptBase::runOnce()
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pressDetected = true;
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pressStartTime = millis();
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// Don't send event yet, wait to see if it's a long press
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} else if (this->action == TB_ACTION_UP && !digitalRead(_pinUp)) {
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// LOG_DEBUG("Trackball event UP");
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} else if (this->action == TB_ACTION_UP && !digitalRead(_pinUp) && !directionDetected) {
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directionDetected = true;
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directionStartTime = millis();
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e.inputEvent = this->_eventUp;
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} else if (this->action == TB_ACTION_DOWN && !digitalRead(_pinDown)) {
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// LOG_DEBUG("Trackball event DOWN");
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// send event first,will automatically trigger every 50ms * 3 after 500ms
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} else if (this->action == TB_ACTION_DOWN && !digitalRead(_pinDown) && !directionDetected) {
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directionDetected = true;
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directionStartTime = millis();
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e.inputEvent = this->_eventDown;
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} else if (this->action == TB_ACTION_LEFT && !digitalRead(_pinLeft)) {
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// LOG_DEBUG("Trackball event LEFT");
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} else if (this->action == TB_ACTION_LEFT && !digitalRead(_pinLeft) && !directionDetected) {
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directionDetected = true;
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directionStartTime = millis();
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e.inputEvent = this->_eventLeft;
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} else if (this->action == TB_ACTION_RIGHT && !digitalRead(_pinRight)) {
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// LOG_DEBUG("Trackball event RIGHT");
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} else if (this->action == TB_ACTION_RIGHT && !digitalRead(_pinRight) && !directionDetected) {
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directionDetected = true;
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directionStartTime = millis();
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e.inputEvent = this->_eventRight;
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}
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#endif
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@@ -49,10 +49,14 @@ class TrackballInterruptBase : public Observable<const InputEvent *>, public con
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// Long press detection for press button
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uint32_t pressStartTime = 0;
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uint32_t directionStartTime = 0;
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uint8_t directionInterval = 0;
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bool pressDetected = false;
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bool directionDetected = false;
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uint32_t lastLongPressEventTime = 0;
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uint32_t lastDirectionPressEventTime = 0;
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static const uint32_t LONG_PRESS_DURATION = 500; // ms
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static const uint32_t LONG_PRESS_REPEAT_INTERVAL = 500; // ms - interval between repeated long press events
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static const uint32_t LONG_PRESS_REPEAT_INTERVAL = 300; // ms - interval between repeated long press events
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private:
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input_broker_event _eventDown = INPUT_BROKER_NONE;
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@@ -3,6 +3,14 @@
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#include "InputBroker.h"
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#include "mesh/NodeDB.h"
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#ifndef UPDOWN_LONG_PRESS_DURATION
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#define UPDOWN_LONG_PRESS_DURATION 300
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#endif
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#ifndef UPDOWN_LONG_PRESS_REPEAT_INTERVAL
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#define UPDOWN_LONG_PRESS_REPEAT_INTERVAL 300
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#endif
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class UpDownInterruptBase : public Observable<const InputEvent *>, public concurrency::OSThread
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{
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public:
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@@ -40,8 +48,8 @@ class UpDownInterruptBase : public Observable<const InputEvent *>, public concur
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uint32_t lastPressLongEventTime = 0;
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uint32_t lastUpLongEventTime = 0;
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uint32_t lastDownLongEventTime = 0;
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static const uint32_t LONG_PRESS_DURATION = 300;
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static const uint32_t LONG_PRESS_REPEAT_INTERVAL = 300;
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static const uint32_t LONG_PRESS_DURATION = UPDOWN_LONG_PRESS_DURATION;
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static const uint32_t LONG_PRESS_REPEAT_INTERVAL = UPDOWN_LONG_PRESS_REPEAT_INTERVAL;
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private:
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uint8_t _pinDown = 0;
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