Merge branch 'develop' into multi-message-Storage

This commit is contained in:
Jason P
2025-12-08 07:14:57 -06:00
committed by GitHub
13 changed files with 601 additions and 82 deletions

View File

@@ -224,24 +224,9 @@ void Screen::showTextInput(const char *header, const char *initialText, uint32_t
{
LOG_INFO("showTextInput called with header='%s', durationMs=%d", header ? header : "NULL", durationMs);
if (NotificationRenderer::virtualKeyboard) {
delete NotificationRenderer::virtualKeyboard;
NotificationRenderer::virtualKeyboard = nullptr;
}
NotificationRenderer::textInputCallback = nullptr;
NotificationRenderer::virtualKeyboard = new VirtualKeyboard();
if (header) {
NotificationRenderer::virtualKeyboard->setHeader(header);
}
if (initialText) {
NotificationRenderer::virtualKeyboard->setInputText(initialText);
}
// Set up callback with safer cleanup mechanism
// Start OnScreenKeyboardModule session (non-touch variant)
OnScreenKeyboardModule::instance().start(header, initialText, durationMs, textCallback);
NotificationRenderer::textInputCallback = textCallback;
NotificationRenderer::virtualKeyboard->setCallback([textCallback](const std::string &text) { textCallback(text); });
// Store the message and set the expiration timestamp (use same pattern as other notifications)
strncpy(NotificationRenderer::alertBannerMessage, header ? header : "Text Input", 255);
@@ -1436,6 +1421,138 @@ int Screen::handleStatusUpdate(const meshtastic::Status *arg)
return 0;
}
// Handles when message is received; will jump to text message frame.
int Screen::handleTextMessage(const meshtastic_MeshPacket *packet)
{
if (showingNormalScreen) {
if (packet->from == 0) {
// Outgoing message (likely sent from phone)
devicestate.has_rx_text_message = false;
memset(&devicestate.rx_text_message, 0, sizeof(devicestate.rx_text_message));
hiddenFrames.textMessage = true;
hasUnreadMessage = false; // Clear unread state when user replies
setFrames(FOCUS_PRESERVE); // Stay on same frame, silently update frame list
} else {
// Incoming message
devicestate.has_rx_text_message = true; // Needed to include the message frame
hasUnreadMessage = true; // Enables mail icon in the header
setFrames(FOCUS_PRESERVE); // Refresh frame list without switching view (no-op during text_input)
// Only wake/force display if the configuration allows it
if (shouldWakeOnReceivedMessage()) {
setOn(true); // Wake up the screen first
forceDisplay(); // Forces screen redraw
}
// === Prepare banner/popup content ===
const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet->from);
const meshtastic_Channel channel =
channels.getByIndex(packet->channel ? packet->channel : channels.getPrimaryIndex());
const char *longName = (node && node->has_user) ? node->user.long_name : nullptr;
const char *msgRaw = reinterpret_cast<const char *>(packet->decoded.payload.bytes);
char banner[256];
bool isAlert = false;
if (moduleConfig.external_notification.alert_bell || moduleConfig.external_notification.alert_bell_vibra ||
moduleConfig.external_notification.alert_bell_buzzer)
// Check for bell character to determine if this message is an alert
for (size_t i = 0; i < packet->decoded.payload.size && i < 100; i++) {
if (msgRaw[i] == ASCII_BELL) {
isAlert = true;
break;
}
}
// Unlike generic messages, alerts (when enabled via the ext notif module) ignore any
// 'mute' preferences set to any specific node or channel.
// If on-screen keyboard is active, show a transient popup over keyboard instead of interrupting it
if (NotificationRenderer::current_notification_type == notificationTypeEnum::text_input) {
// Wake and force redraw so popup is visible immediately
if (shouldWakeOnReceivedMessage()) {
setOn(true);
forceDisplay();
}
// Build popup: title = message source name, content = message text (sanitized)
// Title
char titleBuf[64] = {0};
if (longName && longName[0]) {
// Sanitize sender name
std::string t = sanitizeString(longName);
strncpy(titleBuf, t.c_str(), sizeof(titleBuf) - 1);
} else {
strncpy(titleBuf, "Message", sizeof(titleBuf) - 1);
}
// Content: payload bytes may not be null-terminated, remove ASCII_BELL and sanitize
char content[256] = {0};
{
std::string raw;
raw.reserve(packet->decoded.payload.size);
for (size_t i = 0; i < packet->decoded.payload.size; ++i) {
char c = msgRaw[i];
if (c == ASCII_BELL)
continue; // strip bell
raw.push_back(c);
}
std::string sanitized = sanitizeString(raw);
strncpy(content, sanitized.c_str(), sizeof(content) - 1);
}
NotificationRenderer::showKeyboardMessagePopupWithTitle(titleBuf, content, 3000);
// Maintain existing buzzer behavior on M5 if applicable
#if defined(M5STACK_UNITC6L)
if (config.device.buzzer_mode != meshtastic_Config_DeviceConfig_BuzzerMode_DIRECT_MSG_ONLY ||
(isAlert && moduleConfig.external_notification.alert_bell_buzzer) ||
(!isBroadcast(packet->to) && isToUs(packet))) {
playLongBeep();
}
#endif
} else {
// No keyboard active: use regular banner flow, respecting mute settings
if (isAlert) {
if (longName && longName[0]) {
snprintf(banner, sizeof(banner), "Alert Received from\n%s", longName);
} else {
strcpy(banner, "Alert Received");
}
screen->showSimpleBanner(banner, 3000);
} else if (!channel.settings.has_module_settings || !channel.settings.module_settings.is_muted) {
if (longName && longName[0]) {
#if defined(M5STACK_UNITC6L)
strcpy(banner, "New Message");
#else
snprintf(banner, sizeof(banner), "New Message from\n%s", longName);
#endif
} else {
strcpy(banner, "New Message");
}
#if defined(M5STACK_UNITC6L)
screen->setOn(true);
screen->showSimpleBanner(banner, 1500);
if (config.device.buzzer_mode != meshtastic_Config_DeviceConfig_BuzzerMode_DIRECT_MSG_ONLY ||
(isAlert && moduleConfig.external_notification.alert_bell_buzzer) ||
(!isBroadcast(packet->to) && isToUs(packet))) {
// Beep if not in DIRECT_MSG_ONLY mode or if in DIRECT_MSG_ONLY mode and either
// - packet contains an alert and alert bell buzzer is enabled
// - packet is a non-broadcast that is addressed to this node
playLongBeep();
}
#else
screen->showSimpleBanner(banner, 3000);
#endif
}
}
}
}
return 0;
}
// Triggered by MeshModules
int Screen::handleUIFrameEvent(const UIFrameEvent *event)
{
@@ -1546,6 +1663,13 @@ int Screen::handleInputEvent(const InputEvent *event)
} else if ((event->inputEvent == INPUT_BROKER_UP || event->inputEvent == INPUT_BROKER_DOWN) &&
this->ui->getUiState()->currentFrame == framesetInfo.positions.home) {
cannedMessageModule->LaunchWithDestination(NODENUM_BROADCAST);
showNextFrame();
} else if (event->inputEvent == INPUT_BROKER_UP_LONG) {
// Long press up button for fast frame switching
showPrevFrame();
} else if (event->inputEvent == INPUT_BROKER_DOWN_LONG) {
// Long press down button for fast frame switching
showNextFrame();
} else if (event->inputEvent == INPUT_BROKER_SELECT) {
if (this->ui->getUiState()->currentFrame == framesetInfo.positions.home) {
menuHandler::homeBaseMenu();

View File

@@ -16,6 +16,7 @@
#include "input/RotaryEncoderInterruptImpl1.h"
#include "input/UpDownInterruptImpl1.h"
#include "main.h"
#include "mesh/Default.h"
#include "mesh/MeshTypes.h"
#include "modules/AdminModule.h"
#include "modules/CannedMessageModule.h"

View File

@@ -85,9 +85,13 @@ void NotificationRenderer::drawSSLScreen(OLEDDisplay *display, OLEDDisplayUiStat
void NotificationRenderer::resetBanner()
{
notificationTypeEnum previousType = current_notification_type;
alertBannerMessage[0] = '\0';
current_notification_type = notificationTypeEnum::none;
OnScreenKeyboardModule::instance().clearPopup();
inEvent.inputEvent = INPUT_BROKER_NONE;
inEvent.kbchar = 0;
curSelected = 0;
@@ -100,6 +104,13 @@ void NotificationRenderer::resetBanner()
currentNumber = 0;
nodeDB->pause_sort(false);
// If we're exiting from text_input (virtual keyboard), stop module and trigger frame update
// to ensure any messages received during keyboard use are now displayed
if (previousType == notificationTypeEnum::text_input && screen) {
OnScreenKeyboardModule::instance().stop(false);
screen->setFrames(graphics::Screen::FOCUS_PRESERVE);
}
}
void NotificationRenderer::drawBannercallback(OLEDDisplay *display, OLEDDisplayUiState *state)
@@ -163,13 +174,15 @@ void NotificationRenderer::drawNumberPicker(OLEDDisplay *display, OLEDDisplayUiS
// modulo to extract
uint8_t this_digit = (currentNumber % (pow_of_10(numDigits - curSelected))) / (pow_of_10(numDigits - curSelected - 1));
// Handle input
if (inEvent.inputEvent == INPUT_BROKER_UP || inEvent.inputEvent == INPUT_BROKER_ALT_PRESS) {
if (inEvent.inputEvent == INPUT_BROKER_UP || inEvent.inputEvent == INPUT_BROKER_ALT_PRESS ||
inEvent.inputEvent == INPUT_BROKER_UP_LONG) {
if (this_digit == 9) {
currentNumber -= 9 * (pow_of_10(numDigits - curSelected - 1));
} else {
currentNumber += (pow_of_10(numDigits - curSelected - 1));
}
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN || inEvent.inputEvent == INPUT_BROKER_USER_PRESS) {
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN || inEvent.inputEvent == INPUT_BROKER_USER_PRESS ||
inEvent.inputEvent == INPUT_BROKER_DOWN_LONG) {
if (this_digit == 0) {
currentNumber += 9 * (pow_of_10(numDigits - curSelected - 1));
} else {
@@ -251,10 +264,10 @@ void NotificationRenderer::drawNodePicker(OLEDDisplay *display, OLEDDisplayUiSta
// Handle input
if (inEvent.inputEvent == INPUT_BROKER_UP || inEvent.inputEvent == INPUT_BROKER_LEFT ||
inEvent.inputEvent == INPUT_BROKER_ALT_PRESS) {
inEvent.inputEvent == INPUT_BROKER_ALT_PRESS || inEvent.inputEvent == INPUT_BROKER_UP_LONG) {
curSelected--;
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN || inEvent.inputEvent == INPUT_BROKER_RIGHT ||
inEvent.inputEvent == INPUT_BROKER_USER_PRESS) {
inEvent.inputEvent == INPUT_BROKER_USER_PRESS || inEvent.inputEvent == INPUT_BROKER_DOWN_LONG) {
curSelected++;
} else if (inEvent.inputEvent == INPUT_BROKER_SELECT) {
alertBannerCallback(selectedNodenum);
@@ -368,10 +381,10 @@ void NotificationRenderer::drawAlertBannerOverlay(OLEDDisplay *display, OLEDDisp
// Handle input
if (alertBannerOptions > 0) {
if (inEvent.inputEvent == INPUT_BROKER_UP || inEvent.inputEvent == INPUT_BROKER_LEFT ||
inEvent.inputEvent == INPUT_BROKER_ALT_PRESS) {
inEvent.inputEvent == INPUT_BROKER_ALT_PRESS || inEvent.inputEvent == INPUT_BROKER_UP_LONG) {
curSelected--;
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN || inEvent.inputEvent == INPUT_BROKER_RIGHT ||
inEvent.inputEvent == INPUT_BROKER_USER_PRESS) {
inEvent.inputEvent == INPUT_BROKER_USER_PRESS || inEvent.inputEvent == INPUT_BROKER_DOWN_LONG) {
curSelected++;
} else if (inEvent.inputEvent == INPUT_BROKER_SELECT) {
if (optionsEnumPtr != nullptr) {
@@ -706,36 +719,8 @@ void NotificationRenderer::drawTextInput(OLEDDisplay *display, OLEDDisplayUiStat
}
if (inEvent.inputEvent != INPUT_BROKER_NONE) {
if (inEvent.inputEvent == INPUT_BROKER_UP) {
// high frequency for move cursor left/right than up/down with encoders
if (::rotaryEncoderInterruptImpl1 || ::upDownInterruptImpl1) {
virtualKeyboard->moveCursorLeft();
} else {
virtualKeyboard->moveCursorUp();
}
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN) {
if (::rotaryEncoderInterruptImpl1 || ::upDownInterruptImpl1) {
virtualKeyboard->moveCursorRight();
} else {
virtualKeyboard->moveCursorDown();
}
} else if (inEvent.inputEvent == INPUT_BROKER_LEFT) {
virtualKeyboard->moveCursorLeft();
} else if (inEvent.inputEvent == INPUT_BROKER_RIGHT) {
virtualKeyboard->moveCursorRight();
} else if (inEvent.inputEvent == INPUT_BROKER_UP_LONG) {
virtualKeyboard->moveCursorUp();
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN_LONG) {
virtualKeyboard->moveCursorDown();
} else if (inEvent.inputEvent == INPUT_BROKER_ALT_PRESS) {
virtualKeyboard->moveCursorLeft();
} else if (inEvent.inputEvent == INPUT_BROKER_USER_PRESS) {
virtualKeyboard->moveCursorRight();
} else if (inEvent.inputEvent == INPUT_BROKER_SELECT) {
virtualKeyboard->handlePress();
} else if (inEvent.inputEvent == INPUT_BROKER_SELECT_LONG) {
virtualKeyboard->handleLongPress();
} else if (inEvent.inputEvent == INPUT_BROKER_CANCEL) {
bool handled = OnScreenKeyboardModule::processVirtualKeyboardInput(inEvent, virtualKeyboard);
if (!handled && inEvent.inputEvent == INPUT_BROKER_CANCEL) {
auto callback = textInputCallback;
delete virtualKeyboard;
virtualKeyboard = nullptr;
@@ -754,12 +739,28 @@ void NotificationRenderer::drawTextInput(OLEDDisplay *display, OLEDDisplayUiStat
inEvent.inputEvent = INPUT_BROKER_NONE;
}
// Re-check pointer before drawing to avoid use-after-free and crashes
if (!virtualKeyboard) {
// Ensure we exit text_input state and restore frames
if (current_notification_type == notificationTypeEnum::text_input) {
resetBanner();
}
if (screen) {
screen->setFrames(graphics::Screen::FOCUS_PRESERVE);
}
// If screen is null, do nothing (safe fallback)
return;
}
// Clear the screen to avoid overlapping with underlying frames or overlays
display->setColor(BLACK);
display->fillRect(0, 0, display->getWidth(), display->getHeight());
display->setColor(WHITE);
// Draw the virtual keyboard
virtualKeyboard->draw(display, 0, 0);
// Draw transient popup overlay (if any) managed by OnScreenKeyboardModule
OnScreenKeyboardModule::instance().drawPopupOverlay(display);
} else {
// If virtualKeyboard is null, reset the banner to avoid getting stuck
LOG_INFO("Virtual keyboard is null - resetting banner");
@@ -772,5 +773,12 @@ bool NotificationRenderer::isOverlayBannerShowing()
return strlen(alertBannerMessage) > 0 && (alertBannerUntil == 0 || millis() <= alertBannerUntil);
}
void NotificationRenderer::showKeyboardMessagePopupWithTitle(const char *title, const char *content, uint32_t durationMs)
{
if (!title || !content || current_notification_type != notificationTypeEnum::text_input)
return;
OnScreenKeyboardModule::instance().showPopup(title, content, durationMs);
}
} // namespace graphics
#endif

View File

@@ -4,6 +4,7 @@
#include "OLEDDisplayUi.h"
#include "graphics/Screen.h"
#include "graphics/VirtualKeyboard.h"
#include "modules/OnScreenKeyboardModule.h"
#include <functional>
#include <string>
#define MAX_LINES 5
@@ -31,6 +32,7 @@ class NotificationRenderer
static bool pauseBanner;
static void resetBanner();
static void showKeyboardMessagePopupWithTitle(const char *title, const char *content, uint32_t durationMs);
static void drawBannercallback(OLEDDisplay *display, OLEDDisplayUiState *state);
static void drawAlertBannerOverlay(OLEDDisplay *display, OLEDDisplayUiState *state);
static void drawNumberPicker(OLEDDisplay *display, OLEDDisplayUiState *state);