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add a .clang-format file (#9154)
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@@ -15,139 +15,126 @@ FloodingRouter::FloodingRouter() {}
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* later free() the packet to pool. This routine is not allowed to stall.
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* If the txmit queue is full it might return an error
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*/
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ErrorCode FloodingRouter::send(meshtastic_MeshPacket *p)
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{
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// Add any messages _we_ send to the seen message list (so we will ignore all retransmissions we see)
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p->relay_node = nodeDB->getLastByteOfNodeNum(getNodeNum()); // First set the relayer to us
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wasSeenRecently(p); // FIXME, move this to a sniffSent method
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ErrorCode FloodingRouter::send(meshtastic_MeshPacket *p) {
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// Add any messages _we_ send to the seen message list (so we will ignore all retransmissions we see)
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p->relay_node = nodeDB->getLastByteOfNodeNum(getNodeNum()); // First set the relayer to us
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wasSeenRecently(p); // FIXME, move this to a sniffSent method
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return Router::send(p);
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return Router::send(p);
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}
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bool FloodingRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
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{
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bool wasUpgraded = false;
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bool seenRecently =
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wasSeenRecently(p, true, nullptr, nullptr, &wasUpgraded); // Updates history; returns false when an upgrade is detected
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bool FloodingRouter::shouldFilterReceived(const meshtastic_MeshPacket *p) {
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bool wasUpgraded = false;
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bool seenRecently = wasSeenRecently(p, true, nullptr, nullptr,
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&wasUpgraded); // Updates history; returns false when an upgrade is detected
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// Handle hop_limit upgrade scenario for rebroadcasters
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if (wasUpgraded && perhapsHandleUpgradedPacket(p)) {
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return true; // we handled it, so stop processing
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// Handle hop_limit upgrade scenario for rebroadcasters
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if (wasUpgraded && perhapsHandleUpgradedPacket(p)) {
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return true; // we handled it, so stop processing
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}
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if (seenRecently) {
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printPacket("Ignore dupe incoming msg", p);
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rxDupe++;
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/* If the original transmitter is doing retransmissions (hopStart equals hopLimit) for a reliable transmission,
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e.g., when the ACK got lost, we will handle the packet again to make sure it gets an implicit ACK. */
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bool isRepeated = p->hop_start > 0 && p->hop_start == p->hop_limit;
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if (isRepeated) {
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LOG_DEBUG("Repeated reliable tx");
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// Check if it's still in the Tx queue, if not, we have to relay it again
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if (!findInTxQueue(p->from, p->id)) {
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reprocessPacket(p);
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perhapsRebroadcast(p);
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}
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} else {
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perhapsCancelDupe(p);
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}
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if (seenRecently) {
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printPacket("Ignore dupe incoming msg", p);
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rxDupe++;
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return true;
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}
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/* If the original transmitter is doing retransmissions (hopStart equals hopLimit) for a reliable transmission, e.g., when
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the ACK got lost, we will handle the packet again to make sure it gets an implicit ACK. */
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bool isRepeated = p->hop_start > 0 && p->hop_start == p->hop_limit;
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if (isRepeated) {
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LOG_DEBUG("Repeated reliable tx");
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// Check if it's still in the Tx queue, if not, we have to relay it again
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if (!findInTxQueue(p->from, p->id)) {
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reprocessPacket(p);
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perhapsRebroadcast(p);
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}
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} else {
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perhapsCancelDupe(p);
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}
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return true;
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}
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return Router::shouldFilterReceived(p);
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return Router::shouldFilterReceived(p);
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}
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bool FloodingRouter::perhapsHandleUpgradedPacket(const meshtastic_MeshPacket *p)
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{
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// isRebroadcaster() is duplicated in perhapsRebroadcast(), but this avoids confusing log messages
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if (isRebroadcaster() && iface && p->hop_limit > 0) {
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// If we overhear a duplicate copy of the packet with more hops left than the one we are waiting to
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// rebroadcast, then remove the packet currently sitting in the TX queue and use this one instead.
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uint8_t dropThreshold = p->hop_limit; // remove queued packets that have fewer hops remaining
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if (iface->removePendingTXPacket(getFrom(p), p->id, dropThreshold)) {
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LOG_DEBUG("Processing upgraded packet 0x%08x for rebroadcast with hop limit %d (dropping queued < %d)", p->id,
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p->hop_limit, dropThreshold);
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bool FloodingRouter::perhapsHandleUpgradedPacket(const meshtastic_MeshPacket *p) {
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// isRebroadcaster() is duplicated in perhapsRebroadcast(), but this avoids confusing log messages
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if (isRebroadcaster() && iface && p->hop_limit > 0) {
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// If we overhear a duplicate copy of the packet with more hops left than the one we are waiting to
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// rebroadcast, then remove the packet currently sitting in the TX queue and use this one instead.
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uint8_t dropThreshold = p->hop_limit; // remove queued packets that have fewer hops remaining
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if (iface->removePendingTXPacket(getFrom(p), p->id, dropThreshold)) {
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LOG_DEBUG("Processing upgraded packet 0x%08x for rebroadcast with hop limit %d (dropping queued < %d)", p->id, p->hop_limit, dropThreshold);
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reprocessPacket(p);
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perhapsRebroadcast(p);
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reprocessPacket(p);
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perhapsRebroadcast(p);
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rxDupe++;
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// We already enqueued the improved copy, so make sure the incoming packet stops here.
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return true;
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}
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rxDupe++;
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// We already enqueued the improved copy, so make sure the incoming packet stops here.
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return true;
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}
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}
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return false;
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return false;
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}
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void FloodingRouter::reprocessPacket(const meshtastic_MeshPacket *p)
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{
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if (nodeDB)
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nodeDB->updateFrom(*p);
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void FloodingRouter::reprocessPacket(const meshtastic_MeshPacket *p) {
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if (nodeDB)
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nodeDB->updateFrom(*p);
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#if !MESHTASTIC_EXCLUDE_TRACEROUTE
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if (traceRouteModule && p->which_payload_variant == meshtastic_MeshPacket_decoded_tag &&
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p->decoded.portnum == meshtastic_PortNum_TRACEROUTE_APP)
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traceRouteModule->processUpgradedPacket(*p);
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if (traceRouteModule && p->which_payload_variant == meshtastic_MeshPacket_decoded_tag && p->decoded.portnum == meshtastic_PortNum_TRACEROUTE_APP)
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traceRouteModule->processUpgradedPacket(*p);
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#endif
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}
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bool FloodingRouter::roleAllowsCancelingDupe(const meshtastic_MeshPacket *p)
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{
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_ROUTER ||
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config.device.role == meshtastic_Config_DeviceConfig_Role_ROUTER_LATE) {
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// ROUTER, ROUTER_LATE should never cancel relaying a packet (i.e. we should always rebroadcast),
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// even if we've heard another station rebroadcast it already.
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return false;
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}
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bool FloodingRouter::roleAllowsCancelingDupe(const meshtastic_MeshPacket *p) {
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_ROUTER || config.device.role == meshtastic_Config_DeviceConfig_Role_ROUTER_LATE) {
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// ROUTER, ROUTER_LATE should never cancel relaying a packet (i.e. we should always rebroadcast),
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// even if we've heard another station rebroadcast it already.
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return false;
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}
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_CLIENT_BASE) {
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// CLIENT_BASE: if the packet is from or to a favorited node,
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// we should act like a ROUTER and should never cancel a rebroadcast (i.e. we should always rebroadcast),
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// even if we've heard another station rebroadcast it already.
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return !nodeDB->isFromOrToFavoritedNode(*p);
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}
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_CLIENT_BASE) {
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// CLIENT_BASE: if the packet is from or to a favorited node,
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// we should act like a ROUTER and should never cancel a rebroadcast (i.e. we should always rebroadcast),
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// even if we've heard another station rebroadcast it already.
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return !nodeDB->isFromOrToFavoritedNode(*p);
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}
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// All other roles (such as CLIENT) should cancel a rebroadcast if they hear another station's rebroadcast.
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return true;
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// All other roles (such as CLIENT) should cancel a rebroadcast if they hear another station's rebroadcast.
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return true;
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}
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void FloodingRouter::perhapsCancelDupe(const meshtastic_MeshPacket *p)
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{
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if (p->transport_mechanism == meshtastic_MeshPacket_TransportMechanism_TRANSPORT_LORA && roleAllowsCancelingDupe(p)) {
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// cancel rebroadcast of this message *if* there was already one, unless we're a router!
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// But only LoRa packets should be able to trigger this.
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if (Router::cancelSending(p->from, p->id))
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txRelayCanceled++;
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}
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_ROUTER_LATE && iface) {
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iface->clampToLateRebroadcastWindow(getFrom(p), p->id);
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}
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_CLIENT_BASE && iface && nodeDB &&
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nodeDB->isFromOrToFavoritedNode(*p)) {
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iface->clampToLateRebroadcastWindow(getFrom(p), p->id);
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}
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void FloodingRouter::perhapsCancelDupe(const meshtastic_MeshPacket *p) {
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if (p->transport_mechanism == meshtastic_MeshPacket_TransportMechanism_TRANSPORT_LORA && roleAllowsCancelingDupe(p)) {
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// cancel rebroadcast of this message *if* there was already one, unless we're a router!
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// But only LoRa packets should be able to trigger this.
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if (Router::cancelSending(p->from, p->id))
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txRelayCanceled++;
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}
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_ROUTER_LATE && iface) {
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iface->clampToLateRebroadcastWindow(getFrom(p), p->id);
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}
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_CLIENT_BASE && iface && nodeDB && nodeDB->isFromOrToFavoritedNode(*p)) {
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iface->clampToLateRebroadcastWindow(getFrom(p), p->id);
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}
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}
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bool FloodingRouter::isRebroadcaster()
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{
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return config.device.role != meshtastic_Config_DeviceConfig_Role_CLIENT_MUTE &&
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config.device.rebroadcast_mode != meshtastic_Config_DeviceConfig_RebroadcastMode_NONE;
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bool FloodingRouter::isRebroadcaster() {
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return config.device.role != meshtastic_Config_DeviceConfig_Role_CLIENT_MUTE &&
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config.device.rebroadcast_mode != meshtastic_Config_DeviceConfig_RebroadcastMode_NONE;
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}
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void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtastic_Routing *c)
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{
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bool isAckorReply = (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag) &&
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(p->decoded.request_id != 0 || p->decoded.reply_id != 0);
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if (isAckorReply && !isToUs(p) && !isBroadcast(p->to)) {
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// do not flood direct message that is ACKed or replied to
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LOG_DEBUG("Rxd an ACK/reply not for me, cancel rebroadcast");
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Router::cancelSending(p->to, p->decoded.request_id); // cancel rebroadcast for this DM
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}
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void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtastic_Routing *c) {
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bool isAckorReply = (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag) && (p->decoded.request_id != 0 || p->decoded.reply_id != 0);
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if (isAckorReply && !isToUs(p) && !isBroadcast(p->to)) {
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// do not flood direct message that is ACKed or replied to
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LOG_DEBUG("Rxd an ACK/reply not for me, cancel rebroadcast");
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Router::cancelSending(p->to, p->decoded.request_id); // cancel rebroadcast for this DM
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}
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perhapsRebroadcast(p);
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perhapsRebroadcast(p);
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// handle the packet as normal
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Router::sniffReceived(p, c);
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// handle the packet as normal
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Router::sniffReceived(p, c);
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}
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