mirror of
https://github.com/meshtastic/firmware.git
synced 2026-01-22 01:37:52 +00:00
add a .clang-format file (#9154)
This commit is contained in:
@@ -8,248 +8,240 @@
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using namespace NicheGraphics;
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InkHUD::TipsApplet::TipsApplet()
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{
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// Decide which tips (if any) should be shown to user after the boot screen
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InkHUD::TipsApplet::TipsApplet() {
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// Decide which tips (if any) should be shown to user after the boot screen
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// Welcome screen
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if (settings->tips.firstBoot)
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tipQueue.push_back(Tip::WELCOME);
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// Welcome screen
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if (settings->tips.firstBoot)
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tipQueue.push_back(Tip::WELCOME);
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// Antenna, region, timezone
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// Shown at boot if region not yet set
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if (config.lora.region == meshtastic_Config_LoRaConfig_RegionCode_UNSET)
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tipQueue.push_back(Tip::FINISH_SETUP);
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// Antenna, region, timezone
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// Shown at boot if region not yet set
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if (config.lora.region == meshtastic_Config_LoRaConfig_RegionCode_UNSET)
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tipQueue.push_back(Tip::FINISH_SETUP);
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// Shutdown info
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// Shown until user performs one valid shutdown
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if (!settings->tips.safeShutdownSeen)
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tipQueue.push_back(Tip::SAFE_SHUTDOWN);
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// Shutdown info
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// Shown until user performs one valid shutdown
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if (!settings->tips.safeShutdownSeen)
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tipQueue.push_back(Tip::SAFE_SHUTDOWN);
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// Using the UI
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if (settings->tips.firstBoot) {
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tipQueue.push_back(Tip::CUSTOMIZATION);
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tipQueue.push_back(Tip::BUTTONS);
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}
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// Using the UI
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if (settings->tips.firstBoot) {
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tipQueue.push_back(Tip::CUSTOMIZATION);
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tipQueue.push_back(Tip::BUTTONS);
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}
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// Catch an incorrect attempt at rotating display
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if (config.display.flip_screen)
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tipQueue.push_back(Tip::ROTATION);
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// Catch an incorrect attempt at rotating display
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if (config.display.flip_screen)
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tipQueue.push_back(Tip::ROTATION);
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// Applet is foreground immediately at boot, but is obscured by LogoApplet, which is also foreground
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// LogoApplet can be considered to have a higher Z-index, because it is placed before TipsApplet in the systemApplets vector
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if (!tipQueue.empty())
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bringToForeground();
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// Applet is foreground immediately at boot, but is obscured by LogoApplet, which is also foreground
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// LogoApplet can be considered to have a higher Z-index, because it is placed before TipsApplet in the systemApplets
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// vector
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if (!tipQueue.empty())
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bringToForeground();
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}
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void InkHUD::TipsApplet::onRender()
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{
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switch (tipQueue.front()) {
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case Tip::WELCOME:
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renderWelcome();
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break;
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void InkHUD::TipsApplet::onRender() {
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switch (tipQueue.front()) {
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case Tip::WELCOME:
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renderWelcome();
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break;
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case Tip::FINISH_SETUP: {
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setFont(fontMedium);
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printAt(0, 0, "Tip: Finish Setup");
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case Tip::FINISH_SETUP: {
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setFont(fontMedium);
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printAt(0, 0, "Tip: Finish Setup");
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setFont(fontSmall);
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int16_t cursorY = fontMedium.lineHeight() * 1.5;
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printAt(0, cursorY, "- connect antenna");
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setFont(fontSmall);
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int16_t cursorY = fontMedium.lineHeight() * 1.5;
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printAt(0, cursorY, "- connect antenna");
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- connect a client app");
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- connect a client app");
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// Only if region not set
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if (config.lora.region == meshtastic_Config_LoRaConfig_RegionCode_UNSET) {
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- set region");
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}
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// Only if tz not set
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if (!(*config.device.tzdef && config.device.tzdef[0] != 0)) {
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- set timezone");
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}
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cursorY += fontSmall.lineHeight() * 1.5;
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printAt(0, cursorY, "More info at meshtastic.org");
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setFont(fontSmall);
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printAt(0, Y(1.0), "Press button to continue", LEFT, BOTTOM);
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} break;
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case Tip::SAFE_SHUTDOWN: {
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setFont(fontMedium);
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printAt(0, 0, "Tip: Shutdown");
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setFont(fontSmall);
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std::string shutdown;
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shutdown += "Before removing power, please shut down from InkHUD menu, or a client app. \n";
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shutdown += "\n";
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shutdown += "This ensures data is saved.";
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printWrapped(0, fontMedium.lineHeight() * 1.5, width(), shutdown);
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printAt(0, Y(1.0), "Press button to continue", LEFT, BOTTOM);
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} break;
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case Tip::CUSTOMIZATION: {
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setFont(fontMedium);
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printAt(0, 0, "Tip: Customization");
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setFont(fontSmall);
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printWrapped(0, fontMedium.lineHeight() * 1.5, width(),
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"Configure & control display with the InkHUD menu. Optional features, layout, rotation, and more.");
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printAt(0, Y(1.0), "Press button to continue", LEFT, BOTTOM);
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} break;
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case Tip::BUTTONS: {
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setFont(fontMedium);
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printAt(0, 0, "Tip: Buttons");
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setFont(fontSmall);
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int16_t cursorY = fontMedium.lineHeight() * 1.5;
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if (!settings->joystick.enabled) {
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printAt(0, cursorY, "User Button");
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- short press: next");
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- long press: select / open menu");
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} else {
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printAt(0, cursorY, "Joystick");
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- open menu / select");
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cursorY += fontSmall.lineHeight() * 1.5;
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printAt(0, cursorY, "Exit Button");
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- switch tile / close menu");
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}
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printAt(0, Y(1.0), "Press button to continue", LEFT, BOTTOM);
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} break;
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case Tip::ROTATION: {
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setFont(fontMedium);
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printAt(0, 0, "Tip: Rotation");
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setFont(fontSmall);
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if (!settings->joystick.enabled) {
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printWrapped(0, fontMedium.lineHeight() * 1.5, width(),
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"To rotate the display, use the InkHUD menu. Long-press the user button > Options > Rotate.");
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} else {
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printWrapped(0, fontMedium.lineHeight() * 1.5, width(),
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"To rotate the display, use the InkHUD menu. Press the user button > Options > Rotate.");
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}
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printAt(0, Y(1.0), "Press button to continue", LEFT, BOTTOM);
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// Revert the "flip screen" setting, preventing this message showing again
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config.display.flip_screen = false;
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nodeDB->saveToDisk(SEGMENT_DEVICESTATE);
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} break;
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// Only if region not set
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if (config.lora.region == meshtastic_Config_LoRaConfig_RegionCode_UNSET) {
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- set region");
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}
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// Only if tz not set
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if (!(*config.device.tzdef && config.device.tzdef[0] != 0)) {
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- set timezone");
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}
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cursorY += fontSmall.lineHeight() * 1.5;
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printAt(0, cursorY, "More info at meshtastic.org");
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setFont(fontSmall);
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printAt(0, Y(1.0), "Press button to continue", LEFT, BOTTOM);
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} break;
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case Tip::SAFE_SHUTDOWN: {
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setFont(fontMedium);
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printAt(0, 0, "Tip: Shutdown");
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setFont(fontSmall);
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std::string shutdown;
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shutdown += "Before removing power, please shut down from InkHUD menu, or a client app. \n";
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shutdown += "\n";
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shutdown += "This ensures data is saved.";
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printWrapped(0, fontMedium.lineHeight() * 1.5, width(), shutdown);
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printAt(0, Y(1.0), "Press button to continue", LEFT, BOTTOM);
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} break;
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case Tip::CUSTOMIZATION: {
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setFont(fontMedium);
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printAt(0, 0, "Tip: Customization");
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setFont(fontSmall);
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printWrapped(0, fontMedium.lineHeight() * 1.5, width(),
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"Configure & control display with the InkHUD menu. Optional features, layout, rotation, and more.");
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printAt(0, Y(1.0), "Press button to continue", LEFT, BOTTOM);
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} break;
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case Tip::BUTTONS: {
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setFont(fontMedium);
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printAt(0, 0, "Tip: Buttons");
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setFont(fontSmall);
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int16_t cursorY = fontMedium.lineHeight() * 1.5;
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if (!settings->joystick.enabled) {
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printAt(0, cursorY, "User Button");
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- short press: next");
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- long press: select / open menu");
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} else {
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printAt(0, cursorY, "Joystick");
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- open menu / select");
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cursorY += fontSmall.lineHeight() * 1.5;
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printAt(0, cursorY, "Exit Button");
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cursorY += fontSmall.lineHeight() * 1.2;
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printAt(0, cursorY, "- switch tile / close menu");
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}
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printAt(0, Y(1.0), "Press button to continue", LEFT, BOTTOM);
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} break;
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case Tip::ROTATION: {
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setFont(fontMedium);
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printAt(0, 0, "Tip: Rotation");
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setFont(fontSmall);
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if (!settings->joystick.enabled) {
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printWrapped(0, fontMedium.lineHeight() * 1.5, width(),
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"To rotate the display, use the InkHUD menu. Long-press the user button > Options > Rotate.");
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} else {
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printWrapped(0, fontMedium.lineHeight() * 1.5, width(),
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"To rotate the display, use the InkHUD menu. Press the user button > Options > Rotate.");
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}
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printAt(0, Y(1.0), "Press button to continue", LEFT, BOTTOM);
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// Revert the "flip screen" setting, preventing this message showing again
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config.display.flip_screen = false;
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nodeDB->saveToDisk(SEGMENT_DEVICESTATE);
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} break;
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}
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}
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// This tip has its own render method, only because it's a big block of code
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// Didn't want to clutter up the switch in onRender too much
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void InkHUD::TipsApplet::renderWelcome()
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{
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uint16_t padW = X(0.05);
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void InkHUD::TipsApplet::renderWelcome() {
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uint16_t padW = X(0.05);
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// Block 1 - logo & title
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// ========================
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// Block 1 - logo & title
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// ========================
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// Logo size
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uint16_t logoWLimit = X(0.3);
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uint16_t logoHLimit = Y(0.3);
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uint16_t logoW = getLogoWidth(logoWLimit, logoHLimit);
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uint16_t logoH = getLogoHeight(logoWLimit, logoHLimit);
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// Logo size
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uint16_t logoWLimit = X(0.3);
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uint16_t logoHLimit = Y(0.3);
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uint16_t logoW = getLogoWidth(logoWLimit, logoHLimit);
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uint16_t logoH = getLogoHeight(logoWLimit, logoHLimit);
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// Title size
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setFont(fontMedium);
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std::string title;
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if (width() >= 200) // Future proofing: hide if *tiny* display
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title = "meshtastic.org";
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uint16_t titleW = getTextWidth(title);
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// Title size
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setFont(fontMedium);
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std::string title;
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if (width() >= 200) // Future proofing: hide if *tiny* display
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title = "meshtastic.org";
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uint16_t titleW = getTextWidth(title);
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// Center the block
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// Desired effect: equal margin from display edge for logo left and title right
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int16_t block1Y = Y(0.3);
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int16_t block1CX = X(0.5) + (logoW / 2) - (titleW / 2);
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int16_t logoCX = block1CX - (logoW / 2) - (padW / 2);
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int16_t titleCX = block1CX + (titleW / 2) + (padW / 2);
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// Center the block
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// Desired effect: equal margin from display edge for logo left and title right
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int16_t block1Y = Y(0.3);
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int16_t block1CX = X(0.5) + (logoW / 2) - (titleW / 2);
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int16_t logoCX = block1CX - (logoW / 2) - (padW / 2);
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int16_t titleCX = block1CX + (titleW / 2) + (padW / 2);
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// Draw block
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drawLogo(logoCX, block1Y, logoW, logoH);
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printAt(titleCX, block1Y, title, CENTER, MIDDLE);
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// Draw block
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drawLogo(logoCX, block1Y, logoW, logoH);
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printAt(titleCX, block1Y, title, CENTER, MIDDLE);
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// Block 2 - subtitle
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// =======================
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setFont(fontSmall);
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std::string subtitle = "InkHUD";
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if (width() >= 200)
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subtitle += " - A Heads-Up Display"; // Future proofing: narrower for tiny display
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printAt(X(0.5), Y(0.6), subtitle, CENTER, MIDDLE);
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// Block 2 - subtitle
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// =======================
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setFont(fontSmall);
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std::string subtitle = "InkHUD";
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if (width() >= 200)
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subtitle += " - A Heads-Up Display"; // Future proofing: narrower for tiny display
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printAt(X(0.5), Y(0.6), subtitle, CENTER, MIDDLE);
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// Block 3 - press to continue
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// ============================
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printAt(X(0.5), Y(1), "Press button to continue", CENTER, BOTTOM);
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// Block 3 - press to continue
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// ============================
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printAt(X(0.5), Y(1), "Press button to continue", CENTER, BOTTOM);
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}
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void InkHUD::TipsApplet::onForeground()
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{
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// Prevent most other applets from requesting update, and skip their rendering entirely
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// Another system applet with a higher precedence can potentially ignore this
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SystemApplet::lockRendering = true;
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SystemApplet::lockRequests = true;
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void InkHUD::TipsApplet::onForeground() {
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// Prevent most other applets from requesting update, and skip their rendering entirely
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// Another system applet with a higher precedence can potentially ignore this
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SystemApplet::lockRendering = true;
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SystemApplet::lockRequests = true;
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SystemApplet::handleInput = true; // Our applet should handle button input (unless another system applet grabs it first)
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SystemApplet::handleInput = true; // Our applet should handle button input (unless another system applet grabs it first)
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}
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void InkHUD::TipsApplet::onBackground()
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{
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// Allow normal update behavior to resume
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SystemApplet::lockRendering = false;
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SystemApplet::lockRequests = false;
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SystemApplet::handleInput = false;
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void InkHUD::TipsApplet::onBackground() {
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// Allow normal update behavior to resume
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SystemApplet::lockRendering = false;
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SystemApplet::lockRequests = false;
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SystemApplet::handleInput = false;
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// Need to force an update, as a polite request wouldn't be honored, seeing how we are now in the background
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// Usually, onBackground is followed by another applet's onForeground (which requests update), but not in this case
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inkhud->forceUpdate(EInk::UpdateTypes::FULL);
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// Need to force an update, as a polite request wouldn't be honored, seeing how we are now in the background
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// Usually, onBackground is followed by another applet's onForeground (which requests update), but not in this case
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inkhud->forceUpdate(EInk::UpdateTypes::FULL);
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}
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// While our SystemApplet::handleInput flag is true
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void InkHUD::TipsApplet::onButtonShortPress()
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{
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tipQueue.pop_front();
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void InkHUD::TipsApplet::onButtonShortPress() {
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tipQueue.pop_front();
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// All tips done
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if (tipQueue.empty()) {
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// Record that user has now seen the "tutorial" set of tips
|
||||
// Don't show them on subsequent boots
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if (settings->tips.firstBoot) {
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settings->tips.firstBoot = false;
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inkhud->persistence->saveSettings();
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}
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// Close applet, and full refresh to clean the screen
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// Need to force update, because our request would be ignored otherwise, as we are now background
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sendToBackground();
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inkhud->forceUpdate(EInk::UpdateTypes::FULL);
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// All tips done
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if (tipQueue.empty()) {
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// Record that user has now seen the "tutorial" set of tips
|
||||
// Don't show them on subsequent boots
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if (settings->tips.firstBoot) {
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settings->tips.firstBoot = false;
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inkhud->persistence->saveSettings();
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}
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// More tips left
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else
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requestUpdate();
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// Close applet, and full refresh to clean the screen
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// Need to force update, because our request would be ignored otherwise, as we are now background
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sendToBackground();
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inkhud->forceUpdate(EInk::UpdateTypes::FULL);
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}
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||||
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// More tips left
|
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else
|
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requestUpdate();
|
||||
}
|
||||
|
||||
// Functions the same as the user button in this instance
|
||||
void InkHUD::TipsApplet::onExitShort()
|
||||
{
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onButtonShortPress();
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}
|
||||
void InkHUD::TipsApplet::onExitShort() { onButtonShortPress(); }
|
||||
|
||||
#endif
|
||||
@@ -14,36 +14,34 @@
|
||||
|
||||
#include "graphics/niche/InkHUD/SystemApplet.h"
|
||||
|
||||
namespace NicheGraphics::InkHUD
|
||||
{
|
||||
namespace NicheGraphics::InkHUD {
|
||||
|
||||
class TipsApplet : public SystemApplet
|
||||
{
|
||||
protected:
|
||||
enum class Tip {
|
||||
WELCOME,
|
||||
FINISH_SETUP,
|
||||
SAFE_SHUTDOWN,
|
||||
CUSTOMIZATION,
|
||||
BUTTONS,
|
||||
ROTATION,
|
||||
};
|
||||
class TipsApplet : public SystemApplet {
|
||||
protected:
|
||||
enum class Tip {
|
||||
WELCOME,
|
||||
FINISH_SETUP,
|
||||
SAFE_SHUTDOWN,
|
||||
CUSTOMIZATION,
|
||||
BUTTONS,
|
||||
ROTATION,
|
||||
};
|
||||
|
||||
public:
|
||||
TipsApplet();
|
||||
public:
|
||||
TipsApplet();
|
||||
|
||||
void onRender() override;
|
||||
void onForeground() override;
|
||||
void onBackground() override;
|
||||
void onButtonShortPress() override;
|
||||
void onExitShort() override;
|
||||
void onRender() override;
|
||||
void onForeground() override;
|
||||
void onBackground() override;
|
||||
void onButtonShortPress() override;
|
||||
void onExitShort() override;
|
||||
|
||||
protected:
|
||||
void renderWelcome(); // Very first screen of tutorial
|
||||
protected:
|
||||
void renderWelcome(); // Very first screen of tutorial
|
||||
|
||||
std::deque<Tip> tipQueue; // List of tips to show, one after another
|
||||
std::deque<Tip> tipQueue; // List of tips to show, one after another
|
||||
|
||||
WindowManager *windowManager = nullptr; // For convenience. Set in constructor.
|
||||
WindowManager *windowManager = nullptr; // For convenience. Set in constructor.
|
||||
};
|
||||
|
||||
} // namespace NicheGraphics::InkHUD
|
||||
|
||||
Reference in New Issue
Block a user