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new threading finished- saves about 10mA for the high activity states
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@@ -20,12 +20,12 @@ InterruptableDelay::~InterruptableDelay()
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bool InterruptableDelay::delay(uint32_t msec)
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{
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if (msec) {
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DEBUG_MSG("delay %u ", msec);
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// DEBUG_MSG("delay %u ", msec);
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// sem take will return false if we timed out (i.e. were not interrupted)
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bool r = xSemaphoreTake(semaphore, pdMS_TO_TICKS(msec));
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DEBUG_MSG("interrupt=%d\n", r);
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// DEBUG_MSG("interrupt=%d\n", r);
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return !r;
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} else {
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return true;
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@@ -17,21 +17,12 @@ extern InterruptableDelay mainDelay;
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/**
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* @brief Base threading
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*
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* This is a pseudo threading layer that is super easy to port, well suited to our slow network and very ram & power efficient.
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*
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* TODO FIXME @geeksville
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*
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* make bluetooth wake cpu immediately (because it puts a message in a queue?)
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*
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* don't sleep at all if in POWER mode
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*
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* wake for serial character received
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*
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* add concept of 'low priority' threads that are not used to block sleep?
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*
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* make everything use osthread
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*
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* if we wake once because of a ble packet we might need to run loop multiple times before we can truely sleep
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*
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* move more things into OSThreads
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* remove lock/lockguard
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*
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* move typedQueue into concurrency
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