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add optional debug logging to see which OSThread / loops have what delays
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@@ -90,7 +90,9 @@ void OSThread::run()
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if (heap < newHeap)
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LOG_HEAP("++++++ Thread %s freed heap %d -> %d (%d) ++++++", ThreadName.c_str(), heap, newHeap, newHeap - heap);
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#endif
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#ifdef DEBUG_LOOP_TIMING
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LOG_DEBUG("====== Thread next run in: %d", newDelay);
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#endif
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runned();
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if (newDelay >= 0)
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