Convert from inline to static class methods (#2883)

This commit is contained in:
Ben Meadors
2023-10-11 06:17:05 -05:00
committed by GitHub
parent e39f129bd6
commit 092c6cac66
6 changed files with 69 additions and 55 deletions

View File

@@ -1,54 +1,13 @@
#include "mesh/generated/meshtastic/deviceonly.pb.h"
#include "mesh/generated/meshtastic/mesh.pb.h"
inline static meshtastic_NodeInfo ConvertToNodeInfo(const meshtastic_NodeInfoLite *lite)
#pragma once
#include "NodeDB.h"
class TypeConversions
{
meshtastic_NodeInfo info = meshtastic_NodeInfo_init_default;
info.num = lite->num;
info.snr = lite->snr;
info.last_heard = lite->last_heard;
info.channel = lite->channel;
if (lite->has_position) {
info.has_position = true;
info.position.latitude_i = lite->position.latitude_i;
info.position.longitude_i = lite->position.longitude_i;
info.position.altitude = lite->position.altitude;
info.position.location_source = lite->position.location_source;
info.position.time = lite->position.time;
}
if (lite->has_user) {
info.has_user = true;
info.user = lite->user;
}
if (lite->has_device_metrics) {
info.has_device_metrics = true;
info.device_metrics = lite->device_metrics;
}
return info;
}
inline static meshtastic_PositionLite ConvertToPositionLite(meshtastic_Position position)
{
meshtastic_PositionLite lite = meshtastic_PositionLite_init_default;
lite.latitude_i = position.latitude_i;
lite.longitude_i = position.longitude_i;
lite.altitude = position.altitude;
lite.location_source = position.location_source;
lite.time = position.time;
return lite;
}
inline static meshtastic_Position ConvertToPosition(meshtastic_PositionLite lite)
{
meshtastic_Position position = meshtastic_Position_init_default;
position.latitude_i = lite.latitude_i;
position.longitude_i = lite.longitude_i;
position.altitude = lite.altitude;
position.location_source = lite.location_source;
position.time = lite.time;
return position;
}
public:
static meshtastic_NodeInfo ConvertToNodeInfo(const meshtastic_NodeInfoLite *lite);
static meshtastic_PositionLite ConvertToPositionLite(meshtastic_Position position);
static meshtastic_Position ConvertToPosition(meshtastic_PositionLite lite);
};