Add Adhoc Ping and resolve error with std::string sanitized

This commit is contained in:
Jason P
2025-06-24 08:14:38 -05:00
parent fecf80c39b
commit 088143dbf3
2 changed files with 14 additions and 5 deletions

View File

@@ -702,6 +702,8 @@ void UIRenderer::drawDeviceFocused(OLEDDisplay *display, OLEDDisplayUiState *sta
int nameX = 0;
int yOffset = (isHighResolution) ? 0 : 5;
const char *longName = nullptr;
std::string sanitized;
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
if (ourNode && ourNode->has_user && strlen(ourNode->user.long_name) > 0) {
std::string sanitized = sanitizeString(ourNode->user.long_name);
@@ -1199,11 +1201,11 @@ void UIRenderer::drawNavigationBar(OLEDDisplay *display, OLEDDisplayUiState *sta
if (!navBarVisible && navBarPrevVisible) {
EINK_ADD_FRAMEFLAG(display, DEMAND_FAST); // Fast refresh when hiding nav bar
navBarLastShown = millis(); // Mark when it disappeared
navBarLastShown = millis(); // Mark when it disappeared
}
if (!navBarVisible && navBarLastShown != 0 && !cosmeticRefreshDone) {
if (millis() - navBarLastShown > 10000) { // 10s after hidden
if (millis() - navBarLastShown > 10000) { // 10s after hidden
EINK_ADD_FRAMEFLAG(display, COSMETIC); // One-time ghost cleanup
cosmeticRefreshDone = true;
}