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Add support for BMX160/RAK12034 compass module (#4021)
This commit is contained in:
32
src/Fusion/Fusion.h
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32
src/Fusion/Fusion.h
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/**
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* @file Fusion.h
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* @author Seb Madgwick
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* @brief Main header file for the Fusion library. This is the only file that
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* needs to be included when using the library.
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*/
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#ifndef FUSION_H
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#define FUSION_H
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//------------------------------------------------------------------------------
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// Includes
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "FusionAhrs.h"
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#include "FusionAxes.h"
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#include "FusionCalibration.h"
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#include "FusionCompass.h"
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#include "FusionConvention.h"
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#include "FusionMath.h"
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#include "FusionOffset.h"
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#ifdef __cplusplus
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}
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#endif
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#endif
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//------------------------------------------------------------------------------
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// End of file
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542
src/Fusion/FusionAhrs.c
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542
src/Fusion/FusionAhrs.c
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/**
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* @file FusionAhrs.c
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* @author Seb Madgwick
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* @brief AHRS algorithm to combine gyroscope, accelerometer, and magnetometer
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* measurements into a single measurement of orientation relative to the Earth.
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*/
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//------------------------------------------------------------------------------
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// Includes
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#include "FusionAhrs.h"
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#include <float.h> // FLT_MAX
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#include <math.h> // atan2f, cosf, fabsf, powf, sinf
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//------------------------------------------------------------------------------
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// Definitions
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/**
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* @brief Initial gain used during the initialisation.
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*/
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#define INITIAL_GAIN (10.0f)
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/**
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* @brief Initialisation period in seconds.
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*/
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#define INITIALISATION_PERIOD (3.0f)
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//------------------------------------------------------------------------------
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// Function declarations
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static inline FusionVector HalfGravity(const FusionAhrs *const ahrs);
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static inline FusionVector HalfMagnetic(const FusionAhrs *const ahrs);
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static inline FusionVector Feedback(const FusionVector sensor, const FusionVector reference);
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static inline int Clamp(const int value, const int min, const int max);
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//------------------------------------------------------------------------------
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// Functions
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/**
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* @brief Initialises the AHRS algorithm structure.
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* @param ahrs AHRS algorithm structure.
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*/
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void FusionAhrsInitialise(FusionAhrs *const ahrs)
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{
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const FusionAhrsSettings settings = {
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.convention = FusionConventionNwu,
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.gain = 0.5f,
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.gyroscopeRange = 0.0f,
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.accelerationRejection = 90.0f,
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.magneticRejection = 90.0f,
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.recoveryTriggerPeriod = 0,
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};
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FusionAhrsSetSettings(ahrs, &settings);
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FusionAhrsReset(ahrs);
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}
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/**
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* @brief Resets the AHRS algorithm. This is equivalent to reinitialising the
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* algorithm while maintaining the current settings.
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* @param ahrs AHRS algorithm structure.
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*/
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void FusionAhrsReset(FusionAhrs *const ahrs)
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{
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ahrs->quaternion = FUSION_IDENTITY_QUATERNION;
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ahrs->accelerometer = FUSION_VECTOR_ZERO;
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ahrs->initialising = true;
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ahrs->rampedGain = INITIAL_GAIN;
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ahrs->angularRateRecovery = false;
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ahrs->halfAccelerometerFeedback = FUSION_VECTOR_ZERO;
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ahrs->halfMagnetometerFeedback = FUSION_VECTOR_ZERO;
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ahrs->accelerometerIgnored = false;
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ahrs->accelerationRecoveryTrigger = 0;
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ahrs->accelerationRecoveryTimeout = ahrs->settings.recoveryTriggerPeriod;
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ahrs->magnetometerIgnored = false;
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ahrs->magneticRecoveryTrigger = 0;
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ahrs->magneticRecoveryTimeout = ahrs->settings.recoveryTriggerPeriod;
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}
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/**
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* @brief Sets the AHRS algorithm settings.
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* @param ahrs AHRS algorithm structure.
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* @param settings Settings.
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*/
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void FusionAhrsSetSettings(FusionAhrs *const ahrs, const FusionAhrsSettings *const settings)
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{
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ahrs->settings.convention = settings->convention;
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ahrs->settings.gain = settings->gain;
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ahrs->settings.gyroscopeRange = settings->gyroscopeRange == 0.0f ? FLT_MAX : 0.98f * settings->gyroscopeRange;
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ahrs->settings.accelerationRejection = settings->accelerationRejection == 0.0f
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? FLT_MAX
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: powf(0.5f * sinf(FusionDegreesToRadians(settings->accelerationRejection)), 2);
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ahrs->settings.magneticRejection =
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settings->magneticRejection == 0.0f ? FLT_MAX : powf(0.5f * sinf(FusionDegreesToRadians(settings->magneticRejection)), 2);
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ahrs->settings.recoveryTriggerPeriod = settings->recoveryTriggerPeriod;
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ahrs->accelerationRecoveryTimeout = ahrs->settings.recoveryTriggerPeriod;
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ahrs->magneticRecoveryTimeout = ahrs->settings.recoveryTriggerPeriod;
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if ((settings->gain == 0.0f) ||
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(settings->recoveryTriggerPeriod == 0)) { // disable acceleration and magnetic rejection features if gain is zero
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ahrs->settings.accelerationRejection = FLT_MAX;
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ahrs->settings.magneticRejection = FLT_MAX;
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}
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if (ahrs->initialising == false) {
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ahrs->rampedGain = ahrs->settings.gain;
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}
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ahrs->rampedGainStep = (INITIAL_GAIN - ahrs->settings.gain) / INITIALISATION_PERIOD;
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}
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/**
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* @brief Updates the AHRS algorithm using the gyroscope, accelerometer, and
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* magnetometer measurements.
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* @param ahrs AHRS algorithm structure.
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* @param gyroscope Gyroscope measurement in degrees per second.
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* @param accelerometer Accelerometer measurement in g.
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* @param magnetometer Magnetometer measurement in arbitrary units.
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* @param deltaTime Delta time in seconds.
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*/
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void FusionAhrsUpdate(FusionAhrs *const ahrs, const FusionVector gyroscope, const FusionVector accelerometer,
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const FusionVector magnetometer, const float deltaTime)
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{
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#define Q ahrs->quaternion.element
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// Store accelerometer
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ahrs->accelerometer = accelerometer;
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// Reinitialise if gyroscope range exceeded
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if ((fabsf(gyroscope.axis.x) > ahrs->settings.gyroscopeRange) || (fabsf(gyroscope.axis.y) > ahrs->settings.gyroscopeRange) ||
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(fabsf(gyroscope.axis.z) > ahrs->settings.gyroscopeRange)) {
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const FusionQuaternion quaternion = ahrs->quaternion;
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FusionAhrsReset(ahrs);
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ahrs->quaternion = quaternion;
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ahrs->angularRateRecovery = true;
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}
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// Ramp down gain during initialisation
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if (ahrs->initialising) {
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ahrs->rampedGain -= ahrs->rampedGainStep * deltaTime;
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if ((ahrs->rampedGain < ahrs->settings.gain) || (ahrs->settings.gain == 0.0f)) {
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ahrs->rampedGain = ahrs->settings.gain;
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ahrs->initialising = false;
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ahrs->angularRateRecovery = false;
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}
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}
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// Calculate direction of gravity indicated by algorithm
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const FusionVector halfGravity = HalfGravity(ahrs);
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// Calculate accelerometer feedback
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FusionVector halfAccelerometerFeedback = FUSION_VECTOR_ZERO;
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ahrs->accelerometerIgnored = true;
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if (FusionVectorIsZero(accelerometer) == false) {
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// Calculate accelerometer feedback scaled by 0.5
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ahrs->halfAccelerometerFeedback = Feedback(FusionVectorNormalise(accelerometer), halfGravity);
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// Don't ignore accelerometer if acceleration error below threshold
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if (ahrs->initialising ||
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((FusionVectorMagnitudeSquared(ahrs->halfAccelerometerFeedback) <= ahrs->settings.accelerationRejection))) {
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ahrs->accelerometerIgnored = false;
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ahrs->accelerationRecoveryTrigger -= 9;
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} else {
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ahrs->accelerationRecoveryTrigger += 1;
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}
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// Don't ignore accelerometer during acceleration recovery
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if (ahrs->accelerationRecoveryTrigger > ahrs->accelerationRecoveryTimeout) {
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ahrs->accelerationRecoveryTimeout = 0;
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ahrs->accelerometerIgnored = false;
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} else {
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ahrs->accelerationRecoveryTimeout = ahrs->settings.recoveryTriggerPeriod;
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}
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ahrs->accelerationRecoveryTrigger = Clamp(ahrs->accelerationRecoveryTrigger, 0, ahrs->settings.recoveryTriggerPeriod);
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// Apply accelerometer feedback
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if (ahrs->accelerometerIgnored == false) {
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halfAccelerometerFeedback = ahrs->halfAccelerometerFeedback;
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}
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}
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// Calculate magnetometer feedback
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FusionVector halfMagnetometerFeedback = FUSION_VECTOR_ZERO;
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ahrs->magnetometerIgnored = true;
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if (FusionVectorIsZero(magnetometer) == false) {
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// Calculate direction of magnetic field indicated by algorithm
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const FusionVector halfMagnetic = HalfMagnetic(ahrs);
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// Calculate magnetometer feedback scaled by 0.5
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ahrs->halfMagnetometerFeedback =
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Feedback(FusionVectorNormalise(FusionVectorCrossProduct(halfGravity, magnetometer)), halfMagnetic);
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// Don't ignore magnetometer if magnetic error below threshold
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if (ahrs->initialising ||
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((FusionVectorMagnitudeSquared(ahrs->halfMagnetometerFeedback) <= ahrs->settings.magneticRejection))) {
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ahrs->magnetometerIgnored = false;
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ahrs->magneticRecoveryTrigger -= 9;
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} else {
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ahrs->magneticRecoveryTrigger += 1;
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}
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// Don't ignore magnetometer during magnetic recovery
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if (ahrs->magneticRecoveryTrigger > ahrs->magneticRecoveryTimeout) {
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ahrs->magneticRecoveryTimeout = 0;
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ahrs->magnetometerIgnored = false;
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} else {
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ahrs->magneticRecoveryTimeout = ahrs->settings.recoveryTriggerPeriod;
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}
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ahrs->magneticRecoveryTrigger = Clamp(ahrs->magneticRecoveryTrigger, 0, ahrs->settings.recoveryTriggerPeriod);
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// Apply magnetometer feedback
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if (ahrs->magnetometerIgnored == false) {
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halfMagnetometerFeedback = ahrs->halfMagnetometerFeedback;
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}
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}
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// Convert gyroscope to radians per second scaled by 0.5
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const FusionVector halfGyroscope = FusionVectorMultiplyScalar(gyroscope, FusionDegreesToRadians(0.5f));
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// Apply feedback to gyroscope
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const FusionVector adjustedHalfGyroscope = FusionVectorAdd(
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halfGyroscope,
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FusionVectorMultiplyScalar(FusionVectorAdd(halfAccelerometerFeedback, halfMagnetometerFeedback), ahrs->rampedGain));
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// Integrate rate of change of quaternion
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ahrs->quaternion = FusionQuaternionAdd(
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ahrs->quaternion,
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FusionQuaternionMultiplyVector(ahrs->quaternion, FusionVectorMultiplyScalar(adjustedHalfGyroscope, deltaTime)));
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// Normalise quaternion
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ahrs->quaternion = FusionQuaternionNormalise(ahrs->quaternion);
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#undef Q
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}
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/**
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* @brief Returns the direction of gravity scaled by 0.5.
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* @param ahrs AHRS algorithm structure.
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* @return Direction of gravity scaled by 0.5.
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*/
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static inline FusionVector HalfGravity(const FusionAhrs *const ahrs)
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{
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#define Q ahrs->quaternion.element
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switch (ahrs->settings.convention) {
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case FusionConventionNwu:
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case FusionConventionEnu: {
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const FusionVector halfGravity = {.axis = {
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.x = Q.x * Q.z - Q.w * Q.y,
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.y = Q.y * Q.z + Q.w * Q.x,
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.z = Q.w * Q.w - 0.5f + Q.z * Q.z,
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}}; // third column of transposed rotation matrix scaled by 0.5
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return halfGravity;
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}
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case FusionConventionNed: {
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const FusionVector halfGravity = {.axis = {
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.x = Q.w * Q.y - Q.x * Q.z,
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.y = -1.0f * (Q.y * Q.z + Q.w * Q.x),
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.z = 0.5f - Q.w * Q.w - Q.z * Q.z,
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}}; // third column of transposed rotation matrix scaled by -0.5
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return halfGravity;
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}
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}
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return FUSION_VECTOR_ZERO; // avoid compiler warning
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#undef Q
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}
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/**
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* @brief Returns the direction of the magnetic field scaled by 0.5.
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* @param ahrs AHRS algorithm structure.
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* @return Direction of the magnetic field scaled by 0.5.
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*/
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static inline FusionVector HalfMagnetic(const FusionAhrs *const ahrs)
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{
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#define Q ahrs->quaternion.element
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switch (ahrs->settings.convention) {
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case FusionConventionNwu: {
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const FusionVector halfMagnetic = {.axis = {
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.x = Q.x * Q.y + Q.w * Q.z,
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.y = Q.w * Q.w - 0.5f + Q.y * Q.y,
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.z = Q.y * Q.z - Q.w * Q.x,
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}}; // second column of transposed rotation matrix scaled by 0.5
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return halfMagnetic;
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}
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case FusionConventionEnu: {
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const FusionVector halfMagnetic = {.axis = {
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.x = 0.5f - Q.w * Q.w - Q.x * Q.x,
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.y = Q.w * Q.z - Q.x * Q.y,
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.z = -1.0f * (Q.x * Q.z + Q.w * Q.y),
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}}; // first column of transposed rotation matrix scaled by -0.5
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return halfMagnetic;
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}
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case FusionConventionNed: {
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const FusionVector halfMagnetic = {.axis = {
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.x = -1.0f * (Q.x * Q.y + Q.w * Q.z),
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.y = 0.5f - Q.w * Q.w - Q.y * Q.y,
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.z = Q.w * Q.x - Q.y * Q.z,
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}}; // second column of transposed rotation matrix scaled by -0.5
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return halfMagnetic;
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}
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}
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return FUSION_VECTOR_ZERO; // avoid compiler warning
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#undef Q
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}
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/**
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* @brief Returns the feedback.
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* @param sensor Sensor.
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* @param reference Reference.
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* @return Feedback.
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*/
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static inline FusionVector Feedback(const FusionVector sensor, const FusionVector reference)
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{
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if (FusionVectorDotProduct(sensor, reference) < 0.0f) { // if error is >90 degrees
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return FusionVectorNormalise(FusionVectorCrossProduct(sensor, reference));
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}
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return FusionVectorCrossProduct(sensor, reference);
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}
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/**
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* @brief Returns a value limited to maximum and minimum.
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* @param value Value.
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* @param min Minimum value.
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* @param max Maximum value.
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* @return Value limited to maximum and minimum.
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*/
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static inline int Clamp(const int value, const int min, const int max)
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{
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if (value < min) {
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return min;
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}
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if (value > max) {
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return max;
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}
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return value;
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}
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/**
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* @brief Updates the AHRS algorithm using the gyroscope and accelerometer
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* measurements only.
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* @param ahrs AHRS algorithm structure.
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* @param gyroscope Gyroscope measurement in degrees per second.
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* @param accelerometer Accelerometer measurement in g.
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* @param deltaTime Delta time in seconds.
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*/
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void FusionAhrsUpdateNoMagnetometer(FusionAhrs *const ahrs, const FusionVector gyroscope, const FusionVector accelerometer,
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const float deltaTime)
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{
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// Update AHRS algorithm
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FusionAhrsUpdate(ahrs, gyroscope, accelerometer, FUSION_VECTOR_ZERO, deltaTime);
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// Zero heading during initialisation
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if (ahrs->initialising) {
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FusionAhrsSetHeading(ahrs, 0.0f);
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}
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}
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/**
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* @brief Updates the AHRS algorithm using the gyroscope, accelerometer, and
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* heading measurements.
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* @param ahrs AHRS algorithm structure.
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* @param gyroscope Gyroscope measurement in degrees per second.
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* @param accelerometer Accelerometer measurement in g.
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* @param heading Heading measurement in degrees.
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* @param deltaTime Delta time in seconds.
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*/
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void FusionAhrsUpdateExternalHeading(FusionAhrs *const ahrs, const FusionVector gyroscope, const FusionVector accelerometer,
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const float heading, const float deltaTime)
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{
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#define Q ahrs->quaternion.element
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// Calculate roll
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const float roll = atan2f(Q.w * Q.x + Q.y * Q.z, 0.5f - Q.y * Q.y - Q.x * Q.x);
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// Calculate magnetometer
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const float headingRadians = FusionDegreesToRadians(heading);
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const float sinHeadingRadians = sinf(headingRadians);
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const FusionVector magnetometer = {.axis = {
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.x = cosf(headingRadians),
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.y = -1.0f * cosf(roll) * sinHeadingRadians,
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.z = sinHeadingRadians * sinf(roll),
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}};
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// Update AHRS algorithm
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FusionAhrsUpdate(ahrs, gyroscope, accelerometer, magnetometer, deltaTime);
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#undef Q
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}
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/**
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* @brief Returns the quaternion describing the sensor relative to the Earth.
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* @param ahrs AHRS algorithm structure.
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* @return Quaternion describing the sensor relative to the Earth.
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*/
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FusionQuaternion FusionAhrsGetQuaternion(const FusionAhrs *const ahrs)
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{
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return ahrs->quaternion;
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}
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/**
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* @brief Sets the quaternion describing the sensor relative to the Earth.
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* @param ahrs AHRS algorithm structure.
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* @param quaternion Quaternion describing the sensor relative to the Earth.
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*/
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void FusionAhrsSetQuaternion(FusionAhrs *const ahrs, const FusionQuaternion quaternion)
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{
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ahrs->quaternion = quaternion;
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}
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||||
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||||
/**
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* @brief Returns the linear acceleration measurement equal to the accelerometer
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||||
* measurement with the 1 g of gravity removed.
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||||
* @param ahrs AHRS algorithm structure.
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||||
* @return Linear acceleration measurement in g.
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||||
*/
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||||
FusionVector FusionAhrsGetLinearAcceleration(const FusionAhrs *const ahrs)
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||||
{
|
||||
#define Q ahrs->quaternion.element
|
||||
|
||||
// Calculate gravity in the sensor coordinate frame
|
||||
const FusionVector gravity = {.axis = {
|
||||
.x = 2.0f * (Q.x * Q.z - Q.w * Q.y),
|
||||
.y = 2.0f * (Q.y * Q.z + Q.w * Q.x),
|
||||
.z = 2.0f * (Q.w * Q.w - 0.5f + Q.z * Q.z),
|
||||
}}; // third column of transposed rotation matrix
|
||||
|
||||
// Remove gravity from accelerometer measurement
|
||||
switch (ahrs->settings.convention) {
|
||||
case FusionConventionNwu:
|
||||
case FusionConventionEnu: {
|
||||
return FusionVectorSubtract(ahrs->accelerometer, gravity);
|
||||
}
|
||||
case FusionConventionNed: {
|
||||
return FusionVectorAdd(ahrs->accelerometer, gravity);
|
||||
}
|
||||
}
|
||||
return FUSION_VECTOR_ZERO; // avoid compiler warning
|
||||
#undef Q
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the Earth acceleration measurement equal to accelerometer
|
||||
* measurement in the Earth coordinate frame with the 1 g of gravity removed.
|
||||
* @param ahrs AHRS algorithm structure.
|
||||
* @return Earth acceleration measurement in g.
|
||||
*/
|
||||
FusionVector FusionAhrsGetEarthAcceleration(const FusionAhrs *const ahrs)
|
||||
{
|
||||
#define Q ahrs->quaternion.element
|
||||
#define A ahrs->accelerometer.axis
|
||||
|
||||
// Calculate accelerometer measurement in the Earth coordinate frame
|
||||
const float qwqw = Q.w * Q.w; // calculate common terms to avoid repeated operations
|
||||
const float qwqx = Q.w * Q.x;
|
||||
const float qwqy = Q.w * Q.y;
|
||||
const float qwqz = Q.w * Q.z;
|
||||
const float qxqy = Q.x * Q.y;
|
||||
const float qxqz = Q.x * Q.z;
|
||||
const float qyqz = Q.y * Q.z;
|
||||
FusionVector accelerometer = {.axis = {
|
||||
.x = 2.0f * ((qwqw - 0.5f + Q.x * Q.x) * A.x + (qxqy - qwqz) * A.y + (qxqz + qwqy) * A.z),
|
||||
.y = 2.0f * ((qxqy + qwqz) * A.x + (qwqw - 0.5f + Q.y * Q.y) * A.y + (qyqz - qwqx) * A.z),
|
||||
.z = 2.0f * ((qxqz - qwqy) * A.x + (qyqz + qwqx) * A.y + (qwqw - 0.5f + Q.z * Q.z) * A.z),
|
||||
}}; // rotation matrix multiplied with the accelerometer
|
||||
|
||||
// Remove gravity from accelerometer measurement
|
||||
switch (ahrs->settings.convention) {
|
||||
case FusionConventionNwu:
|
||||
case FusionConventionEnu:
|
||||
accelerometer.axis.z -= 1.0f;
|
||||
break;
|
||||
case FusionConventionNed:
|
||||
accelerometer.axis.z += 1.0f;
|
||||
break;
|
||||
}
|
||||
return accelerometer;
|
||||
#undef Q
|
||||
#undef A
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the AHRS algorithm internal states.
|
||||
* @param ahrs AHRS algorithm structure.
|
||||
* @return AHRS algorithm internal states.
|
||||
*/
|
||||
FusionAhrsInternalStates FusionAhrsGetInternalStates(const FusionAhrs *const ahrs)
|
||||
{
|
||||
const FusionAhrsInternalStates internalStates = {
|
||||
.accelerationError = FusionRadiansToDegrees(FusionAsin(2.0f * FusionVectorMagnitude(ahrs->halfAccelerometerFeedback))),
|
||||
.accelerometerIgnored = ahrs->accelerometerIgnored,
|
||||
.accelerationRecoveryTrigger =
|
||||
ahrs->settings.recoveryTriggerPeriod == 0
|
||||
? 0.0f
|
||||
: (float)ahrs->accelerationRecoveryTrigger / (float)ahrs->settings.recoveryTriggerPeriod,
|
||||
.magneticError = FusionRadiansToDegrees(FusionAsin(2.0f * FusionVectorMagnitude(ahrs->halfMagnetometerFeedback))),
|
||||
.magnetometerIgnored = ahrs->magnetometerIgnored,
|
||||
.magneticRecoveryTrigger = ahrs->settings.recoveryTriggerPeriod == 0
|
||||
? 0.0f
|
||||
: (float)ahrs->magneticRecoveryTrigger / (float)ahrs->settings.recoveryTriggerPeriod,
|
||||
};
|
||||
return internalStates;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the AHRS algorithm flags.
|
||||
* @param ahrs AHRS algorithm structure.
|
||||
* @return AHRS algorithm flags.
|
||||
*/
|
||||
FusionAhrsFlags FusionAhrsGetFlags(const FusionAhrs *const ahrs)
|
||||
{
|
||||
const FusionAhrsFlags flags = {
|
||||
.initialising = ahrs->initialising,
|
||||
.angularRateRecovery = ahrs->angularRateRecovery,
|
||||
.accelerationRecovery = ahrs->accelerationRecoveryTrigger > ahrs->accelerationRecoveryTimeout,
|
||||
.magneticRecovery = ahrs->magneticRecoveryTrigger > ahrs->magneticRecoveryTimeout,
|
||||
};
|
||||
return flags;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Sets the heading of the orientation measurement provided by the AHRS
|
||||
* algorithm. This function can be used to reset drift in heading when the AHRS
|
||||
* algorithm is being used without a magnetometer.
|
||||
* @param ahrs AHRS algorithm structure.
|
||||
* @param heading Heading angle in degrees.
|
||||
*/
|
||||
void FusionAhrsSetHeading(FusionAhrs *const ahrs, const float heading)
|
||||
{
|
||||
#define Q ahrs->quaternion.element
|
||||
const float yaw = atan2f(Q.w * Q.z + Q.x * Q.y, 0.5f - Q.y * Q.y - Q.z * Q.z);
|
||||
const float halfYawMinusHeading = 0.5f * (yaw - FusionDegreesToRadians(heading));
|
||||
const FusionQuaternion rotation = {.element = {
|
||||
.w = cosf(halfYawMinusHeading),
|
||||
.x = 0.0f,
|
||||
.y = 0.0f,
|
||||
.z = -1.0f * sinf(halfYawMinusHeading),
|
||||
}};
|
||||
ahrs->quaternion = FusionQuaternionMultiply(rotation, ahrs->quaternion);
|
||||
#undef Q
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// End of file
|
||||
112
src/Fusion/FusionAhrs.h
Normal file
112
src/Fusion/FusionAhrs.h
Normal file
@@ -0,0 +1,112 @@
|
||||
/**
|
||||
* @file FusionAhrs.h
|
||||
* @author Seb Madgwick
|
||||
* @brief AHRS algorithm to combine gyroscope, accelerometer, and magnetometer
|
||||
* measurements into a single measurement of orientation relative to the Earth.
|
||||
*/
|
||||
|
||||
#ifndef FUSION_AHRS_H
|
||||
#define FUSION_AHRS_H
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Includes
|
||||
|
||||
#include "FusionConvention.h"
|
||||
#include "FusionMath.h"
|
||||
#include <stdbool.h>
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Definitions
|
||||
|
||||
/**
|
||||
* @brief AHRS algorithm settings.
|
||||
*/
|
||||
typedef struct {
|
||||
FusionConvention convention;
|
||||
float gain;
|
||||
float gyroscopeRange;
|
||||
float accelerationRejection;
|
||||
float magneticRejection;
|
||||
unsigned int recoveryTriggerPeriod;
|
||||
} FusionAhrsSettings;
|
||||
|
||||
/**
|
||||
* @brief AHRS algorithm structure. Structure members are used internally and
|
||||
* must not be accessed by the application.
|
||||
*/
|
||||
typedef struct {
|
||||
FusionAhrsSettings settings;
|
||||
FusionQuaternion quaternion;
|
||||
FusionVector accelerometer;
|
||||
bool initialising;
|
||||
float rampedGain;
|
||||
float rampedGainStep;
|
||||
bool angularRateRecovery;
|
||||
FusionVector halfAccelerometerFeedback;
|
||||
FusionVector halfMagnetometerFeedback;
|
||||
bool accelerometerIgnored;
|
||||
int accelerationRecoveryTrigger;
|
||||
int accelerationRecoveryTimeout;
|
||||
bool magnetometerIgnored;
|
||||
int magneticRecoveryTrigger;
|
||||
int magneticRecoveryTimeout;
|
||||
} FusionAhrs;
|
||||
|
||||
/**
|
||||
* @brief AHRS algorithm internal states.
|
||||
*/
|
||||
typedef struct {
|
||||
float accelerationError;
|
||||
bool accelerometerIgnored;
|
||||
float accelerationRecoveryTrigger;
|
||||
float magneticError;
|
||||
bool magnetometerIgnored;
|
||||
float magneticRecoveryTrigger;
|
||||
} FusionAhrsInternalStates;
|
||||
|
||||
/**
|
||||
* @brief AHRS algorithm flags.
|
||||
*/
|
||||
typedef struct {
|
||||
bool initialising;
|
||||
bool angularRateRecovery;
|
||||
bool accelerationRecovery;
|
||||
bool magneticRecovery;
|
||||
} FusionAhrsFlags;
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Function declarations
|
||||
|
||||
void FusionAhrsInitialise(FusionAhrs *const ahrs);
|
||||
|
||||
void FusionAhrsReset(FusionAhrs *const ahrs);
|
||||
|
||||
void FusionAhrsSetSettings(FusionAhrs *const ahrs, const FusionAhrsSettings *const settings);
|
||||
|
||||
void FusionAhrsUpdate(FusionAhrs *const ahrs, const FusionVector gyroscope, const FusionVector accelerometer,
|
||||
const FusionVector magnetometer, const float deltaTime);
|
||||
|
||||
void FusionAhrsUpdateNoMagnetometer(FusionAhrs *const ahrs, const FusionVector gyroscope, const FusionVector accelerometer,
|
||||
const float deltaTime);
|
||||
|
||||
void FusionAhrsUpdateExternalHeading(FusionAhrs *const ahrs, const FusionVector gyroscope, const FusionVector accelerometer,
|
||||
const float heading, const float deltaTime);
|
||||
|
||||
FusionQuaternion FusionAhrsGetQuaternion(const FusionAhrs *const ahrs);
|
||||
|
||||
void FusionAhrsSetQuaternion(FusionAhrs *const ahrs, const FusionQuaternion quaternion);
|
||||
|
||||
FusionVector FusionAhrsGetLinearAcceleration(const FusionAhrs *const ahrs);
|
||||
|
||||
FusionVector FusionAhrsGetEarthAcceleration(const FusionAhrs *const ahrs);
|
||||
|
||||
FusionAhrsInternalStates FusionAhrsGetInternalStates(const FusionAhrs *const ahrs);
|
||||
|
||||
FusionAhrsFlags FusionAhrsGetFlags(const FusionAhrs *const ahrs);
|
||||
|
||||
void FusionAhrsSetHeading(FusionAhrs *const ahrs, const float heading);
|
||||
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// End of file
|
||||
188
src/Fusion/FusionAxes.h
Normal file
188
src/Fusion/FusionAxes.h
Normal file
@@ -0,0 +1,188 @@
|
||||
/**
|
||||
* @file FusionAxes.h
|
||||
* @author Seb Madgwick
|
||||
* @brief Swaps sensor axes for alignment with the body axes.
|
||||
*/
|
||||
|
||||
#ifndef FUSION_AXES_H
|
||||
#define FUSION_AXES_H
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Includes
|
||||
|
||||
#include "FusionMath.h"
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Definitions
|
||||
|
||||
/**
|
||||
* @brief Axes alignment describing the sensor axes relative to the body axes.
|
||||
* For example, if the body X axis is aligned with the sensor Y axis and the
|
||||
* body Y axis is aligned with sensor X axis but pointing the opposite direction
|
||||
* then alignment is +Y-X+Z.
|
||||
*/
|
||||
typedef enum {
|
||||
FusionAxesAlignmentPXPYPZ, /* +X+Y+Z */
|
||||
FusionAxesAlignmentPXNZPY, /* +X-Z+Y */
|
||||
FusionAxesAlignmentPXNYNZ, /* +X-Y-Z */
|
||||
FusionAxesAlignmentPXPZNY, /* +X+Z-Y */
|
||||
FusionAxesAlignmentNXPYNZ, /* -X+Y-Z */
|
||||
FusionAxesAlignmentNXPZPY, /* -X+Z+Y */
|
||||
FusionAxesAlignmentNXNYPZ, /* -X-Y+Z */
|
||||
FusionAxesAlignmentNXNZNY, /* -X-Z-Y */
|
||||
FusionAxesAlignmentPYNXPZ, /* +Y-X+Z */
|
||||
FusionAxesAlignmentPYNZNX, /* +Y-Z-X */
|
||||
FusionAxesAlignmentPYPXNZ, /* +Y+X-Z */
|
||||
FusionAxesAlignmentPYPZPX, /* +Y+Z+X */
|
||||
FusionAxesAlignmentNYPXPZ, /* -Y+X+Z */
|
||||
FusionAxesAlignmentNYNZPX, /* -Y-Z+X */
|
||||
FusionAxesAlignmentNYNXNZ, /* -Y-X-Z */
|
||||
FusionAxesAlignmentNYPZNX, /* -Y+Z-X */
|
||||
FusionAxesAlignmentPZPYNX, /* +Z+Y-X */
|
||||
FusionAxesAlignmentPZPXPY, /* +Z+X+Y */
|
||||
FusionAxesAlignmentPZNYPX, /* +Z-Y+X */
|
||||
FusionAxesAlignmentPZNXNY, /* +Z-X-Y */
|
||||
FusionAxesAlignmentNZPYPX, /* -Z+Y+X */
|
||||
FusionAxesAlignmentNZNXPY, /* -Z-X+Y */
|
||||
FusionAxesAlignmentNZNYNX, /* -Z-Y-X */
|
||||
FusionAxesAlignmentNZPXNY, /* -Z+X-Y */
|
||||
} FusionAxesAlignment;
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Inline functions
|
||||
|
||||
/**
|
||||
* @brief Swaps sensor axes for alignment with the body axes.
|
||||
* @param sensor Sensor axes.
|
||||
* @param alignment Axes alignment.
|
||||
* @return Sensor axes aligned with the body axes.
|
||||
*/
|
||||
static inline FusionVector FusionAxesSwap(const FusionVector sensor, const FusionAxesAlignment alignment)
|
||||
{
|
||||
FusionVector result;
|
||||
switch (alignment) {
|
||||
case FusionAxesAlignmentPXPYPZ:
|
||||
break;
|
||||
case FusionAxesAlignmentPXNZPY:
|
||||
result.axis.x = +sensor.axis.x;
|
||||
result.axis.y = -sensor.axis.z;
|
||||
result.axis.z = +sensor.axis.y;
|
||||
return result;
|
||||
case FusionAxesAlignmentPXNYNZ:
|
||||
result.axis.x = +sensor.axis.x;
|
||||
result.axis.y = -sensor.axis.y;
|
||||
result.axis.z = -sensor.axis.z;
|
||||
return result;
|
||||
case FusionAxesAlignmentPXPZNY:
|
||||
result.axis.x = +sensor.axis.x;
|
||||
result.axis.y = +sensor.axis.z;
|
||||
result.axis.z = -sensor.axis.y;
|
||||
return result;
|
||||
case FusionAxesAlignmentNXPYNZ:
|
||||
result.axis.x = -sensor.axis.x;
|
||||
result.axis.y = +sensor.axis.y;
|
||||
result.axis.z = -sensor.axis.z;
|
||||
return result;
|
||||
case FusionAxesAlignmentNXPZPY:
|
||||
result.axis.x = -sensor.axis.x;
|
||||
result.axis.y = +sensor.axis.z;
|
||||
result.axis.z = +sensor.axis.y;
|
||||
return result;
|
||||
case FusionAxesAlignmentNXNYPZ:
|
||||
result.axis.x = -sensor.axis.x;
|
||||
result.axis.y = -sensor.axis.y;
|
||||
result.axis.z = +sensor.axis.z;
|
||||
return result;
|
||||
case FusionAxesAlignmentNXNZNY:
|
||||
result.axis.x = -sensor.axis.x;
|
||||
result.axis.y = -sensor.axis.z;
|
||||
result.axis.z = -sensor.axis.y;
|
||||
return result;
|
||||
case FusionAxesAlignmentPYNXPZ:
|
||||
result.axis.x = +sensor.axis.y;
|
||||
result.axis.y = -sensor.axis.x;
|
||||
result.axis.z = +sensor.axis.z;
|
||||
return result;
|
||||
case FusionAxesAlignmentPYNZNX:
|
||||
result.axis.x = +sensor.axis.y;
|
||||
result.axis.y = -sensor.axis.z;
|
||||
result.axis.z = -sensor.axis.x;
|
||||
return result;
|
||||
case FusionAxesAlignmentPYPXNZ:
|
||||
result.axis.x = +sensor.axis.y;
|
||||
result.axis.y = +sensor.axis.x;
|
||||
result.axis.z = -sensor.axis.z;
|
||||
return result;
|
||||
case FusionAxesAlignmentPYPZPX:
|
||||
result.axis.x = +sensor.axis.y;
|
||||
result.axis.y = +sensor.axis.z;
|
||||
result.axis.z = +sensor.axis.x;
|
||||
return result;
|
||||
case FusionAxesAlignmentNYPXPZ:
|
||||
result.axis.x = -sensor.axis.y;
|
||||
result.axis.y = +sensor.axis.x;
|
||||
result.axis.z = +sensor.axis.z;
|
||||
return result;
|
||||
case FusionAxesAlignmentNYNZPX:
|
||||
result.axis.x = -sensor.axis.y;
|
||||
result.axis.y = -sensor.axis.z;
|
||||
result.axis.z = +sensor.axis.x;
|
||||
return result;
|
||||
case FusionAxesAlignmentNYNXNZ:
|
||||
result.axis.x = -sensor.axis.y;
|
||||
result.axis.y = -sensor.axis.x;
|
||||
result.axis.z = -sensor.axis.z;
|
||||
return result;
|
||||
case FusionAxesAlignmentNYPZNX:
|
||||
result.axis.x = -sensor.axis.y;
|
||||
result.axis.y = +sensor.axis.z;
|
||||
result.axis.z = -sensor.axis.x;
|
||||
return result;
|
||||
case FusionAxesAlignmentPZPYNX:
|
||||
result.axis.x = +sensor.axis.z;
|
||||
result.axis.y = +sensor.axis.y;
|
||||
result.axis.z = -sensor.axis.x;
|
||||
return result;
|
||||
case FusionAxesAlignmentPZPXPY:
|
||||
result.axis.x = +sensor.axis.z;
|
||||
result.axis.y = +sensor.axis.x;
|
||||
result.axis.z = +sensor.axis.y;
|
||||
return result;
|
||||
case FusionAxesAlignmentPZNYPX:
|
||||
result.axis.x = +sensor.axis.z;
|
||||
result.axis.y = -sensor.axis.y;
|
||||
result.axis.z = +sensor.axis.x;
|
||||
return result;
|
||||
case FusionAxesAlignmentPZNXNY:
|
||||
result.axis.x = +sensor.axis.z;
|
||||
result.axis.y = -sensor.axis.x;
|
||||
result.axis.z = -sensor.axis.y;
|
||||
return result;
|
||||
case FusionAxesAlignmentNZPYPX:
|
||||
result.axis.x = -sensor.axis.z;
|
||||
result.axis.y = +sensor.axis.y;
|
||||
result.axis.z = +sensor.axis.x;
|
||||
return result;
|
||||
case FusionAxesAlignmentNZNXPY:
|
||||
result.axis.x = -sensor.axis.z;
|
||||
result.axis.y = -sensor.axis.x;
|
||||
result.axis.z = +sensor.axis.y;
|
||||
return result;
|
||||
case FusionAxesAlignmentNZNYNX:
|
||||
result.axis.x = -sensor.axis.z;
|
||||
result.axis.y = -sensor.axis.y;
|
||||
result.axis.z = -sensor.axis.x;
|
||||
return result;
|
||||
case FusionAxesAlignmentNZPXNY:
|
||||
result.axis.x = -sensor.axis.z;
|
||||
result.axis.y = +sensor.axis.x;
|
||||
result.axis.z = -sensor.axis.y;
|
||||
return result;
|
||||
}
|
||||
return sensor; // avoid compiler warning
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// End of file
|
||||
49
src/Fusion/FusionCalibration.h
Normal file
49
src/Fusion/FusionCalibration.h
Normal file
@@ -0,0 +1,49 @@
|
||||
/**
|
||||
* @file FusionCalibration.h
|
||||
* @author Seb Madgwick
|
||||
* @brief Gyroscope, accelerometer, and magnetometer calibration models.
|
||||
*/
|
||||
|
||||
#ifndef FUSION_CALIBRATION_H
|
||||
#define FUSION_CALIBRATION_H
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Includes
|
||||
|
||||
#include "FusionMath.h"
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Inline functions
|
||||
|
||||
/**
|
||||
* @brief Gyroscope and accelerometer calibration model.
|
||||
* @param uncalibrated Uncalibrated measurement.
|
||||
* @param misalignment Misalignment matrix.
|
||||
* @param sensitivity Sensitivity.
|
||||
* @param offset Offset.
|
||||
* @return Calibrated measurement.
|
||||
*/
|
||||
static inline FusionVector FusionCalibrationInertial(const FusionVector uncalibrated, const FusionMatrix misalignment,
|
||||
const FusionVector sensitivity, const FusionVector offset)
|
||||
{
|
||||
return FusionMatrixMultiplyVector(misalignment,
|
||||
FusionVectorHadamardProduct(FusionVectorSubtract(uncalibrated, offset), sensitivity));
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Magnetometer calibration model.
|
||||
* @param uncalibrated Uncalibrated measurement.
|
||||
* @param softIronMatrix Soft-iron matrix.
|
||||
* @param hardIronOffset Hard-iron offset.
|
||||
* @return Calibrated measurement.
|
||||
*/
|
||||
static inline FusionVector FusionCalibrationMagnetic(const FusionVector uncalibrated, const FusionMatrix softIronMatrix,
|
||||
const FusionVector hardIronOffset)
|
||||
{
|
||||
return FusionMatrixMultiplyVector(softIronMatrix, FusionVectorSubtract(uncalibrated, hardIronOffset));
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// End of file
|
||||
51
src/Fusion/FusionCompass.c
Normal file
51
src/Fusion/FusionCompass.c
Normal file
@@ -0,0 +1,51 @@
|
||||
/**
|
||||
* @file FusionCompass.c
|
||||
* @author Seb Madgwick
|
||||
* @brief Tilt-compensated compass to calculate the magnetic heading using
|
||||
* accelerometer and magnetometer measurements.
|
||||
*/
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Includes
|
||||
|
||||
#include "FusionCompass.h"
|
||||
#include "FusionAxes.h"
|
||||
#include <math.h> // atan2f
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Functions
|
||||
|
||||
/**
|
||||
* @brief Calculates the magnetic heading.
|
||||
* @param convention Earth axes convention.
|
||||
* @param accelerometer Accelerometer measurement in any calibrated units.
|
||||
* @param magnetometer Magnetometer measurement in any calibrated units.
|
||||
* @return Heading angle in degrees.
|
||||
*/
|
||||
float FusionCompassCalculateHeading(const FusionConvention convention, const FusionVector accelerometer,
|
||||
const FusionVector magnetometer)
|
||||
{
|
||||
switch (convention) {
|
||||
case FusionConventionNwu: {
|
||||
const FusionVector west = FusionVectorNormalise(FusionVectorCrossProduct(accelerometer, magnetometer));
|
||||
const FusionVector north = FusionVectorNormalise(FusionVectorCrossProduct(west, accelerometer));
|
||||
return FusionRadiansToDegrees(atan2f(west.axis.x, north.axis.x));
|
||||
}
|
||||
case FusionConventionEnu: {
|
||||
const FusionVector west = FusionVectorNormalise(FusionVectorCrossProduct(accelerometer, magnetometer));
|
||||
const FusionVector north = FusionVectorNormalise(FusionVectorCrossProduct(west, accelerometer));
|
||||
const FusionVector east = FusionVectorMultiplyScalar(west, -1.0f);
|
||||
return FusionRadiansToDegrees(atan2f(north.axis.x, east.axis.x));
|
||||
}
|
||||
case FusionConventionNed: {
|
||||
const FusionVector up = FusionVectorMultiplyScalar(accelerometer, -1.0f);
|
||||
const FusionVector west = FusionVectorNormalise(FusionVectorCrossProduct(up, magnetometer));
|
||||
const FusionVector north = FusionVectorNormalise(FusionVectorCrossProduct(west, up));
|
||||
return FusionRadiansToDegrees(atan2f(west.axis.x, north.axis.x));
|
||||
}
|
||||
}
|
||||
return 0; // avoid compiler warning
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// End of file
|
||||
26
src/Fusion/FusionCompass.h
Normal file
26
src/Fusion/FusionCompass.h
Normal file
@@ -0,0 +1,26 @@
|
||||
/**
|
||||
* @file FusionCompass.h
|
||||
* @author Seb Madgwick
|
||||
* @brief Tilt-compensated compass to calculate the magnetic heading using
|
||||
* accelerometer and magnetometer measurements.
|
||||
*/
|
||||
|
||||
#ifndef FUSION_COMPASS_H
|
||||
#define FUSION_COMPASS_H
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Includes
|
||||
|
||||
#include "FusionConvention.h"
|
||||
#include "FusionMath.h"
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Function declarations
|
||||
|
||||
float FusionCompassCalculateHeading(const FusionConvention convention, const FusionVector accelerometer,
|
||||
const FusionVector magnetometer);
|
||||
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// End of file
|
||||
25
src/Fusion/FusionConvention.h
Normal file
25
src/Fusion/FusionConvention.h
Normal file
@@ -0,0 +1,25 @@
|
||||
/**
|
||||
* @file FusionConvention.h
|
||||
* @author Seb Madgwick
|
||||
* @brief Earth axes convention.
|
||||
*/
|
||||
|
||||
#ifndef FUSION_CONVENTION_H
|
||||
#define FUSION_CONVENTION_H
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Definitions
|
||||
|
||||
/**
|
||||
* @brief Earth axes convention.
|
||||
*/
|
||||
typedef enum {
|
||||
FusionConventionNwu, /* North-West-Up */
|
||||
FusionConventionEnu, /* East-North-Up */
|
||||
FusionConventionNed, /* North-East-Down */
|
||||
} FusionConvention;
|
||||
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// End of file
|
||||
503
src/Fusion/FusionMath.h
Normal file
503
src/Fusion/FusionMath.h
Normal file
@@ -0,0 +1,503 @@
|
||||
/**
|
||||
* @file FusionMath.h
|
||||
* @author Seb Madgwick
|
||||
* @brief Math library.
|
||||
*/
|
||||
|
||||
#ifndef FUSION_MATH_H
|
||||
#define FUSION_MATH_H
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Includes
|
||||
|
||||
#include <math.h> // M_PI, sqrtf, atan2f, asinf
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Definitions
|
||||
|
||||
/**
|
||||
* @brief 3D vector.
|
||||
*/
|
||||
typedef union {
|
||||
float array[3];
|
||||
|
||||
struct {
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
} axis;
|
||||
} FusionVector;
|
||||
|
||||
/**
|
||||
* @brief Quaternion.
|
||||
*/
|
||||
typedef union {
|
||||
float array[4];
|
||||
|
||||
struct {
|
||||
float w;
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
} element;
|
||||
} FusionQuaternion;
|
||||
|
||||
/**
|
||||
* @brief 3x3 matrix in row-major order.
|
||||
* See http://en.wikipedia.org/wiki/Row-major_order
|
||||
*/
|
||||
typedef union {
|
||||
float array[3][3];
|
||||
|
||||
struct {
|
||||
float xx;
|
||||
float xy;
|
||||
float xz;
|
||||
float yx;
|
||||
float yy;
|
||||
float yz;
|
||||
float zx;
|
||||
float zy;
|
||||
float zz;
|
||||
} element;
|
||||
} FusionMatrix;
|
||||
|
||||
/**
|
||||
* @brief Euler angles. Roll, pitch, and yaw correspond to rotations around
|
||||
* X, Y, and Z respectively.
|
||||
*/
|
||||
typedef union {
|
||||
float array[3];
|
||||
|
||||
struct {
|
||||
float roll;
|
||||
float pitch;
|
||||
float yaw;
|
||||
} angle;
|
||||
} FusionEuler;
|
||||
|
||||
/**
|
||||
* @brief Vector of zeros.
|
||||
*/
|
||||
#define FUSION_VECTOR_ZERO ((FusionVector){.array = {0.0f, 0.0f, 0.0f}})
|
||||
|
||||
/**
|
||||
* @brief Vector of ones.
|
||||
*/
|
||||
#define FUSION_VECTOR_ONES ((FusionVector){.array = {1.0f, 1.0f, 1.0f}})
|
||||
|
||||
/**
|
||||
* @brief Identity quaternion.
|
||||
*/
|
||||
#define FUSION_IDENTITY_QUATERNION ((FusionQuaternion){.array = {1.0f, 0.0f, 0.0f, 0.0f}})
|
||||
|
||||
/**
|
||||
* @brief Identity matrix.
|
||||
*/
|
||||
#define FUSION_IDENTITY_MATRIX ((FusionMatrix){.array = {{1.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f, 1.0f}}})
|
||||
|
||||
/**
|
||||
* @brief Euler angles of zero.
|
||||
*/
|
||||
#define FUSION_EULER_ZERO ((FusionEuler){.array = {0.0f, 0.0f, 0.0f}})
|
||||
|
||||
/**
|
||||
* @brief Pi. May not be defined in math.h.
|
||||
*/
|
||||
#ifndef M_PI
|
||||
#define M_PI (3.14159265358979323846)
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Include this definition or add as a preprocessor definition to use
|
||||
* normal square root operations.
|
||||
*/
|
||||
// #define FUSION_USE_NORMAL_SQRT
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Inline functions - Degrees and radians conversion
|
||||
|
||||
/**
|
||||
* @brief Converts degrees to radians.
|
||||
* @param degrees Degrees.
|
||||
* @return Radians.
|
||||
*/
|
||||
static inline float FusionDegreesToRadians(const float degrees)
|
||||
{
|
||||
return degrees * ((float)M_PI / 180.0f);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Converts radians to degrees.
|
||||
* @param radians Radians.
|
||||
* @return Degrees.
|
||||
*/
|
||||
static inline float FusionRadiansToDegrees(const float radians)
|
||||
{
|
||||
return radians * (180.0f / (float)M_PI);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Inline functions - Arc sine
|
||||
|
||||
/**
|
||||
* @brief Returns the arc sine of the value.
|
||||
* @param value Value.
|
||||
* @return Arc sine of the value.
|
||||
*/
|
||||
static inline float FusionAsin(const float value)
|
||||
{
|
||||
if (value <= -1.0f) {
|
||||
return (float)M_PI / -2.0f;
|
||||
}
|
||||
if (value >= 1.0f) {
|
||||
return (float)M_PI / 2.0f;
|
||||
}
|
||||
return asinf(value);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Inline functions - Fast inverse square root
|
||||
|
||||
#ifndef FUSION_USE_NORMAL_SQRT
|
||||
|
||||
/**
|
||||
* @brief Calculates the reciprocal of the square root.
|
||||
* See https://pizer.wordpress.com/2008/10/12/fast-inverse-square-root/
|
||||
* @param x Operand.
|
||||
* @return Reciprocal of the square root of x.
|
||||
*/
|
||||
static inline float FusionFastInverseSqrt(const float x)
|
||||
{
|
||||
|
||||
typedef union {
|
||||
float f;
|
||||
int32_t i;
|
||||
} Union32;
|
||||
|
||||
Union32 union32 = {.f = x};
|
||||
union32.i = 0x5F1F1412 - (union32.i >> 1);
|
||||
return union32.f * (1.69000231f - 0.714158168f * x * union32.f * union32.f);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Inline functions - Vector operations
|
||||
|
||||
/**
|
||||
* @brief Returns true if the vector is zero.
|
||||
* @param vector Vector.
|
||||
* @return True if the vector is zero.
|
||||
*/
|
||||
static inline bool FusionVectorIsZero(const FusionVector vector)
|
||||
{
|
||||
return (vector.axis.x == 0.0f) && (vector.axis.y == 0.0f) && (vector.axis.z == 0.0f);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the sum of two vectors.
|
||||
* @param vectorA Vector A.
|
||||
* @param vectorB Vector B.
|
||||
* @return Sum of two vectors.
|
||||
*/
|
||||
static inline FusionVector FusionVectorAdd(const FusionVector vectorA, const FusionVector vectorB)
|
||||
{
|
||||
const FusionVector result = {.axis = {
|
||||
.x = vectorA.axis.x + vectorB.axis.x,
|
||||
.y = vectorA.axis.y + vectorB.axis.y,
|
||||
.z = vectorA.axis.z + vectorB.axis.z,
|
||||
}};
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns vector B subtracted from vector A.
|
||||
* @param vectorA Vector A.
|
||||
* @param vectorB Vector B.
|
||||
* @return Vector B subtracted from vector A.
|
||||
*/
|
||||
static inline FusionVector FusionVectorSubtract(const FusionVector vectorA, const FusionVector vectorB)
|
||||
{
|
||||
const FusionVector result = {.axis = {
|
||||
.x = vectorA.axis.x - vectorB.axis.x,
|
||||
.y = vectorA.axis.y - vectorB.axis.y,
|
||||
.z = vectorA.axis.z - vectorB.axis.z,
|
||||
}};
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the sum of the elements.
|
||||
* @param vector Vector.
|
||||
* @return Sum of the elements.
|
||||
*/
|
||||
static inline float FusionVectorSum(const FusionVector vector)
|
||||
{
|
||||
return vector.axis.x + vector.axis.y + vector.axis.z;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the multiplication of a vector by a scalar.
|
||||
* @param vector Vector.
|
||||
* @param scalar Scalar.
|
||||
* @return Multiplication of a vector by a scalar.
|
||||
*/
|
||||
static inline FusionVector FusionVectorMultiplyScalar(const FusionVector vector, const float scalar)
|
||||
{
|
||||
const FusionVector result = {.axis = {
|
||||
.x = vector.axis.x * scalar,
|
||||
.y = vector.axis.y * scalar,
|
||||
.z = vector.axis.z * scalar,
|
||||
}};
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Calculates the Hadamard product (element-wise multiplication).
|
||||
* @param vectorA Vector A.
|
||||
* @param vectorB Vector B.
|
||||
* @return Hadamard product.
|
||||
*/
|
||||
static inline FusionVector FusionVectorHadamardProduct(const FusionVector vectorA, const FusionVector vectorB)
|
||||
{
|
||||
const FusionVector result = {.axis = {
|
||||
.x = vectorA.axis.x * vectorB.axis.x,
|
||||
.y = vectorA.axis.y * vectorB.axis.y,
|
||||
.z = vectorA.axis.z * vectorB.axis.z,
|
||||
}};
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the cross product.
|
||||
* @param vectorA Vector A.
|
||||
* @param vectorB Vector B.
|
||||
* @return Cross product.
|
||||
*/
|
||||
static inline FusionVector FusionVectorCrossProduct(const FusionVector vectorA, const FusionVector vectorB)
|
||||
{
|
||||
#define A vectorA.axis
|
||||
#define B vectorB.axis
|
||||
const FusionVector result = {.axis = {
|
||||
.x = A.y * B.z - A.z * B.y,
|
||||
.y = A.z * B.x - A.x * B.z,
|
||||
.z = A.x * B.y - A.y * B.x,
|
||||
}};
|
||||
return result;
|
||||
#undef A
|
||||
#undef B
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the dot product.
|
||||
* @param vectorA Vector A.
|
||||
* @param vectorB Vector B.
|
||||
* @return Dot product.
|
||||
*/
|
||||
static inline float FusionVectorDotProduct(const FusionVector vectorA, const FusionVector vectorB)
|
||||
{
|
||||
return FusionVectorSum(FusionVectorHadamardProduct(vectorA, vectorB));
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the vector magnitude squared.
|
||||
* @param vector Vector.
|
||||
* @return Vector magnitude squared.
|
||||
*/
|
||||
static inline float FusionVectorMagnitudeSquared(const FusionVector vector)
|
||||
{
|
||||
return FusionVectorSum(FusionVectorHadamardProduct(vector, vector));
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the vector magnitude.
|
||||
* @param vector Vector.
|
||||
* @return Vector magnitude.
|
||||
*/
|
||||
static inline float FusionVectorMagnitude(const FusionVector vector)
|
||||
{
|
||||
return sqrtf(FusionVectorMagnitudeSquared(vector));
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the normalised vector.
|
||||
* @param vector Vector.
|
||||
* @return Normalised vector.
|
||||
*/
|
||||
static inline FusionVector FusionVectorNormalise(const FusionVector vector)
|
||||
{
|
||||
#ifdef FUSION_USE_NORMAL_SQRT
|
||||
const float magnitudeReciprocal = 1.0f / sqrtf(FusionVectorMagnitudeSquared(vector));
|
||||
#else
|
||||
const float magnitudeReciprocal = FusionFastInverseSqrt(FusionVectorMagnitudeSquared(vector));
|
||||
#endif
|
||||
return FusionVectorMultiplyScalar(vector, magnitudeReciprocal);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Inline functions - Quaternion operations
|
||||
|
||||
/**
|
||||
* @brief Returns the sum of two quaternions.
|
||||
* @param quaternionA Quaternion A.
|
||||
* @param quaternionB Quaternion B.
|
||||
* @return Sum of two quaternions.
|
||||
*/
|
||||
static inline FusionQuaternion FusionQuaternionAdd(const FusionQuaternion quaternionA, const FusionQuaternion quaternionB)
|
||||
{
|
||||
const FusionQuaternion result = {.element = {
|
||||
.w = quaternionA.element.w + quaternionB.element.w,
|
||||
.x = quaternionA.element.x + quaternionB.element.x,
|
||||
.y = quaternionA.element.y + quaternionB.element.y,
|
||||
.z = quaternionA.element.z + quaternionB.element.z,
|
||||
}};
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the multiplication of two quaternions.
|
||||
* @param quaternionA Quaternion A (to be post-multiplied).
|
||||
* @param quaternionB Quaternion B (to be pre-multiplied).
|
||||
* @return Multiplication of two quaternions.
|
||||
*/
|
||||
static inline FusionQuaternion FusionQuaternionMultiply(const FusionQuaternion quaternionA, const FusionQuaternion quaternionB)
|
||||
{
|
||||
#define A quaternionA.element
|
||||
#define B quaternionB.element
|
||||
const FusionQuaternion result = {.element = {
|
||||
.w = A.w * B.w - A.x * B.x - A.y * B.y - A.z * B.z,
|
||||
.x = A.w * B.x + A.x * B.w + A.y * B.z - A.z * B.y,
|
||||
.y = A.w * B.y - A.x * B.z + A.y * B.w + A.z * B.x,
|
||||
.z = A.w * B.z + A.x * B.y - A.y * B.x + A.z * B.w,
|
||||
}};
|
||||
return result;
|
||||
#undef A
|
||||
#undef B
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the multiplication of a quaternion with a vector. This is a
|
||||
* normal quaternion multiplication where the vector is treated a
|
||||
* quaternion with a W element value of zero. The quaternion is post-
|
||||
* multiplied by the vector.
|
||||
* @param quaternion Quaternion.
|
||||
* @param vector Vector.
|
||||
* @return Multiplication of a quaternion with a vector.
|
||||
*/
|
||||
static inline FusionQuaternion FusionQuaternionMultiplyVector(const FusionQuaternion quaternion, const FusionVector vector)
|
||||
{
|
||||
#define Q quaternion.element
|
||||
#define V vector.axis
|
||||
const FusionQuaternion result = {.element = {
|
||||
.w = -Q.x * V.x - Q.y * V.y - Q.z * V.z,
|
||||
.x = Q.w * V.x + Q.y * V.z - Q.z * V.y,
|
||||
.y = Q.w * V.y - Q.x * V.z + Q.z * V.x,
|
||||
.z = Q.w * V.z + Q.x * V.y - Q.y * V.x,
|
||||
}};
|
||||
return result;
|
||||
#undef Q
|
||||
#undef V
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the normalised quaternion.
|
||||
* @param quaternion Quaternion.
|
||||
* @return Normalised quaternion.
|
||||
*/
|
||||
static inline FusionQuaternion FusionQuaternionNormalise(const FusionQuaternion quaternion)
|
||||
{
|
||||
#define Q quaternion.element
|
||||
#ifdef FUSION_USE_NORMAL_SQRT
|
||||
const float magnitudeReciprocal = 1.0f / sqrtf(Q.w * Q.w + Q.x * Q.x + Q.y * Q.y + Q.z * Q.z);
|
||||
#else
|
||||
const float magnitudeReciprocal = FusionFastInverseSqrt(Q.w * Q.w + Q.x * Q.x + Q.y * Q.y + Q.z * Q.z);
|
||||
#endif
|
||||
const FusionQuaternion result = {.element = {
|
||||
.w = Q.w * magnitudeReciprocal,
|
||||
.x = Q.x * magnitudeReciprocal,
|
||||
.y = Q.y * magnitudeReciprocal,
|
||||
.z = Q.z * magnitudeReciprocal,
|
||||
}};
|
||||
return result;
|
||||
#undef Q
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Inline functions - Matrix operations
|
||||
|
||||
/**
|
||||
* @brief Returns the multiplication of a matrix with a vector.
|
||||
* @param matrix Matrix.
|
||||
* @param vector Vector.
|
||||
* @return Multiplication of a matrix with a vector.
|
||||
*/
|
||||
static inline FusionVector FusionMatrixMultiplyVector(const FusionMatrix matrix, const FusionVector vector)
|
||||
{
|
||||
#define R matrix.element
|
||||
const FusionVector result = {.axis = {
|
||||
.x = R.xx * vector.axis.x + R.xy * vector.axis.y + R.xz * vector.axis.z,
|
||||
.y = R.yx * vector.axis.x + R.yy * vector.axis.y + R.yz * vector.axis.z,
|
||||
.z = R.zx * vector.axis.x + R.zy * vector.axis.y + R.zz * vector.axis.z,
|
||||
}};
|
||||
return result;
|
||||
#undef R
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Inline functions - Conversion operations
|
||||
|
||||
/**
|
||||
* @brief Converts a quaternion to a rotation matrix.
|
||||
* @param quaternion Quaternion.
|
||||
* @return Rotation matrix.
|
||||
*/
|
||||
static inline FusionMatrix FusionQuaternionToMatrix(const FusionQuaternion quaternion)
|
||||
{
|
||||
#define Q quaternion.element
|
||||
const float qwqw = Q.w * Q.w; // calculate common terms to avoid repeated operations
|
||||
const float qwqx = Q.w * Q.x;
|
||||
const float qwqy = Q.w * Q.y;
|
||||
const float qwqz = Q.w * Q.z;
|
||||
const float qxqy = Q.x * Q.y;
|
||||
const float qxqz = Q.x * Q.z;
|
||||
const float qyqz = Q.y * Q.z;
|
||||
const FusionMatrix matrix = {.element = {
|
||||
.xx = 2.0f * (qwqw - 0.5f + Q.x * Q.x),
|
||||
.xy = 2.0f * (qxqy - qwqz),
|
||||
.xz = 2.0f * (qxqz + qwqy),
|
||||
.yx = 2.0f * (qxqy + qwqz),
|
||||
.yy = 2.0f * (qwqw - 0.5f + Q.y * Q.y),
|
||||
.yz = 2.0f * (qyqz - qwqx),
|
||||
.zx = 2.0f * (qxqz - qwqy),
|
||||
.zy = 2.0f * (qyqz + qwqx),
|
||||
.zz = 2.0f * (qwqw - 0.5f + Q.z * Q.z),
|
||||
}};
|
||||
return matrix;
|
||||
#undef Q
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Converts a quaternion to ZYX Euler angles in degrees.
|
||||
* @param quaternion Quaternion.
|
||||
* @return Euler angles in degrees.
|
||||
*/
|
||||
static inline FusionEuler FusionQuaternionToEuler(const FusionQuaternion quaternion)
|
||||
{
|
||||
#define Q quaternion.element
|
||||
const float halfMinusQySquared = 0.5f - Q.y * Q.y; // calculate common terms to avoid repeated operations
|
||||
const FusionEuler euler = {.angle = {
|
||||
.roll = FusionRadiansToDegrees(atan2f(Q.w * Q.x + Q.y * Q.z, halfMinusQySquared - Q.x * Q.x)),
|
||||
.pitch = FusionRadiansToDegrees(FusionAsin(2.0f * (Q.w * Q.y - Q.z * Q.x))),
|
||||
.yaw = FusionRadiansToDegrees(atan2f(Q.w * Q.z + Q.x * Q.y, halfMinusQySquared - Q.z * Q.z)),
|
||||
}};
|
||||
return euler;
|
||||
#undef Q
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// End of file
|
||||
80
src/Fusion/FusionOffset.c
Normal file
80
src/Fusion/FusionOffset.c
Normal file
@@ -0,0 +1,80 @@
|
||||
/**
|
||||
* @file FusionOffset.c
|
||||
* @author Seb Madgwick
|
||||
* @brief Gyroscope offset correction algorithm for run-time calibration of the
|
||||
* gyroscope offset.
|
||||
*/
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Includes
|
||||
|
||||
#include "FusionOffset.h"
|
||||
#include <math.h> // fabsf
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Definitions
|
||||
|
||||
/**
|
||||
* @brief Cutoff frequency in Hz.
|
||||
*/
|
||||
#define CUTOFF_FREQUENCY (0.02f)
|
||||
|
||||
/**
|
||||
* @brief Timeout in seconds.
|
||||
*/
|
||||
#define TIMEOUT (5)
|
||||
|
||||
/**
|
||||
* @brief Threshold in degrees per second.
|
||||
*/
|
||||
#define THRESHOLD (3.0f)
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Functions
|
||||
|
||||
/**
|
||||
* @brief Initialises the gyroscope offset algorithm.
|
||||
* @param offset Gyroscope offset algorithm structure.
|
||||
* @param sampleRate Sample rate in Hz.
|
||||
*/
|
||||
void FusionOffsetInitialise(FusionOffset *const offset, const unsigned int sampleRate)
|
||||
{
|
||||
offset->filterCoefficient = 2.0f * (float)M_PI * CUTOFF_FREQUENCY * (1.0f / (float)sampleRate);
|
||||
offset->timeout = TIMEOUT * sampleRate;
|
||||
offset->timer = 0;
|
||||
offset->gyroscopeOffset = FUSION_VECTOR_ZERO;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Updates the gyroscope offset algorithm and returns the corrected
|
||||
* gyroscope measurement.
|
||||
* @param offset Gyroscope offset algorithm structure.
|
||||
* @param gyroscope Gyroscope measurement in degrees per second.
|
||||
* @return Corrected gyroscope measurement in degrees per second.
|
||||
*/
|
||||
FusionVector FusionOffsetUpdate(FusionOffset *const offset, FusionVector gyroscope)
|
||||
{
|
||||
|
||||
// Subtract offset from gyroscope measurement
|
||||
gyroscope = FusionVectorSubtract(gyroscope, offset->gyroscopeOffset);
|
||||
|
||||
// Reset timer if gyroscope not stationary
|
||||
if ((fabsf(gyroscope.axis.x) > THRESHOLD) || (fabsf(gyroscope.axis.y) > THRESHOLD) || (fabsf(gyroscope.axis.z) > THRESHOLD)) {
|
||||
offset->timer = 0;
|
||||
return gyroscope;
|
||||
}
|
||||
|
||||
// Increment timer while gyroscope stationary
|
||||
if (offset->timer < offset->timeout) {
|
||||
offset->timer++;
|
||||
return gyroscope;
|
||||
}
|
||||
|
||||
// Adjust offset if timer has elapsed
|
||||
offset->gyroscopeOffset =
|
||||
FusionVectorAdd(offset->gyroscopeOffset, FusionVectorMultiplyScalar(gyroscope, offset->filterCoefficient));
|
||||
return gyroscope;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// End of file
|
||||
40
src/Fusion/FusionOffset.h
Normal file
40
src/Fusion/FusionOffset.h
Normal file
@@ -0,0 +1,40 @@
|
||||
/**
|
||||
* @file FusionOffset.h
|
||||
* @author Seb Madgwick
|
||||
* @brief Gyroscope offset correction algorithm for run-time calibration of the
|
||||
* gyroscope offset.
|
||||
*/
|
||||
|
||||
#ifndef FUSION_OFFSET_H
|
||||
#define FUSION_OFFSET_H
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Includes
|
||||
|
||||
#include "FusionMath.h"
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Definitions
|
||||
|
||||
/**
|
||||
* @brief Gyroscope offset algorithm structure. Structure members are used
|
||||
* internally and must not be accessed by the application.
|
||||
*/
|
||||
typedef struct {
|
||||
float filterCoefficient;
|
||||
unsigned int timeout;
|
||||
unsigned int timer;
|
||||
FusionVector gyroscopeOffset;
|
||||
} FusionOffset;
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Function declarations
|
||||
|
||||
void FusionOffsetInitialise(FusionOffset *const offset, const unsigned int sampleRate);
|
||||
|
||||
FusionVector FusionOffsetUpdate(FusionOffset *const offset, FusionVector gyroscope);
|
||||
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// End of file
|
||||
Reference in New Issue
Block a user