Only toggle screen wake, don't break banners (#7545)

* Only toggle screen wake, don't break banners
* Fix code - only needed a small line change
This commit is contained in:
Jason P
2025-08-04 12:33:45 -05:00
committed by GitHub
parent 0130899b3b
commit 079286da04

View File

@@ -1264,7 +1264,7 @@ int Screen::handleTextMessage(const meshtastic_MeshPacket *packet)
if (shouldWakeOnReceivedMessage()) { if (shouldWakeOnReceivedMessage()) {
setOn(true); // Wake up the screen first setOn(true); // Wake up the screen first
forceDisplay(); // Forces screen redraw forceDisplay(); // Forces screen redraw
}
// === Prepare banner content === // === Prepare banner content ===
const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet->from); const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet->from);
const char *longName = (node && node->has_user) ? node->user.long_name : nullptr; const char *longName = (node && node->has_user) ? node->user.long_name : nullptr;
@@ -1299,7 +1299,6 @@ int Screen::handleTextMessage(const meshtastic_MeshPacket *packet)
screen->showSimpleBanner(banner, 3000); screen->showSimpleBanner(banner, 3000);
} }
} }
}
return 0; return 0;
} }