Resolve many warnings for BaseUI during builds (#8063)

* Resolve many warnings for BaseUI during builds

* Don't display "No GPS Lock" twice
This commit is contained in:
Jason P
2025-09-20 20:33:47 -05:00
committed by GitHub
parent b49496d99d
commit 040b3b8c7f
4 changed files with 15 additions and 99 deletions

View File

@@ -20,7 +20,9 @@
// External variables
extern graphics::Screen *screen;
#if defined(M5STACK_UNITC6L)
static uint32_t lastSwitchTime = 0;
#endif
namespace graphics
{
NodeNum UIRenderer::currentFavoriteNodeNum = 0;
@@ -126,8 +128,10 @@ void UIRenderer::drawGpsCoordinates(OLEDDisplay *display, int16_t x, int16_t y,
strcpy(displayLine, "No GPS present");
display->drawString(x, y, displayLine);
} else if (!gps->getHasLock() && !config.position.fixed_position) {
strcpy(displayLine, "No GPS Lock");
display->drawString(x, y, displayLine);
if (strcmp(mode, "line1") == 0) {
strcpy(displayLine, "No GPS Lock");
display->drawString(x, y, displayLine);
}
} else {
geoCoord.updateCoords(int32_t(gps->getLatitude()), int32_t(gps->getLongitude()), int32_t(gps->getAltitude()));
@@ -285,9 +289,9 @@ void UIRenderer::drawNodeInfo(OLEDDisplay *display, const OLEDDisplayUiState *st
meshtastic_NodeInfoLite *node = favoritedNodes[nodeIndex];
if (!node || node->num == nodeDB->getNodeNum() || !node->is_favorite)
return;
uint32_t now = millis();
display->clear();
#if defined(M5STACK_UNITC6L)
uint32_t now = millis();
if (now - lastSwitchTime >= 10000) // 10000 ms = 10 秒
{
display->display();
@@ -732,7 +736,6 @@ void UIRenderer::drawDeviceFocused(OLEDDisplay *display, OLEDDisplayUiState *sta
int textWidth = 0;
int nameX = 0;
int yOffset = (isHighResolution) ? 0 : 5;
const char *longName = nullptr;
std::string longNameStr;
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
@@ -1277,14 +1280,13 @@ void UIRenderer::drawNavigationBar(OLEDDisplay *display, OLEDDisplayUiState *sta
const int totalWidth = (pageEnd - pageStart) * iconSize + (pageEnd - pageStart - 1) * spacing;
const int xStart = (SCREEN_WIDTH - totalWidth) / 2;
// Only show bar briefly after switching frames
static uint32_t navBarLastShown = 0;
static bool cosmeticRefreshDone = false;
bool navBarVisible = millis() - lastFrameChangeTime <= ICON_DISPLAY_DURATION_MS;
int y = navBarVisible ? (SCREEN_HEIGHT - iconSize - 1) : SCREEN_HEIGHT;
#if defined(USE_EINK)
// Only show bar briefly after switching frames
static uint32_t navBarLastShown = 0;
static bool cosmeticRefreshDone = false;
static bool navBarPrevVisible = false;
if (navBarVisible && !navBarPrevVisible) {