Merge branch 'develop' into multi-message-Storage

This commit is contained in:
Jason P
2025-10-31 07:57:49 -05:00
committed by GitHub
8 changed files with 265 additions and 252 deletions

View File

@@ -14,16 +14,16 @@ class NodeStatus : public Status
CallbackObserver<NodeStatus, const NodeStatus *> statusObserver = CallbackObserver<NodeStatus, const NodeStatus *> statusObserver =
CallbackObserver<NodeStatus, const NodeStatus *>(this, &NodeStatus::updateStatus); CallbackObserver<NodeStatus, const NodeStatus *>(this, &NodeStatus::updateStatus);
uint8_t numOnline = 0; uint16_t numOnline = 0;
uint8_t numTotal = 0; uint16_t numTotal = 0;
uint8_t lastNumTotal = 0; uint16_t lastNumTotal = 0;
public: public:
bool forceUpdate = false; bool forceUpdate = false;
NodeStatus() { statusType = STATUS_TYPE_NODE; } NodeStatus() { statusType = STATUS_TYPE_NODE; }
NodeStatus(uint8_t numOnline, uint8_t numTotal, bool forceUpdate = false) : Status() NodeStatus(uint16_t numOnline, uint16_t numTotal, bool forceUpdate = false) : Status()
{ {
this->forceUpdate = forceUpdate; this->forceUpdate = forceUpdate;
this->numOnline = numOnline; this->numOnline = numOnline;
@@ -34,11 +34,11 @@ class NodeStatus : public Status
void observe(Observable<const NodeStatus *> *source) { statusObserver.observe(source); } void observe(Observable<const NodeStatus *> *source) { statusObserver.observe(source); }
uint8_t getNumOnline() const { return numOnline; } uint16_t getNumOnline() const { return numOnline; }
uint8_t getNumTotal() const { return numTotal; } uint16_t getNumTotal() const { return numTotal; }
uint8_t getLastNumTotal() const { return lastNumTotal; } uint16_t getLastNumTotal() const { return lastNumTotal; }
bool matches(const NodeStatus *newStatus) const bool matches(const NodeStatus *newStatus) const
{ {
@@ -56,7 +56,7 @@ class NodeStatus : public Status
numTotal = newStatus->getNumTotal(); numTotal = newStatus->getNumTotal();
} }
if (isDirty || newStatus->forceUpdate) { if (isDirty || newStatus->forceUpdate) {
LOG_DEBUG("Node status update: %d online, %d total", numOnline, numTotal); LOG_DEBUG("Node status update: %u online, %u total", numOnline, numTotal);
onNewStatus.notifyObservers(this); onNewStatus.notifyObservers(this);
} }
return 0; return 0;

View File

@@ -18,6 +18,8 @@ const Emote emotes[] = {
{"\U0001F642", Slightly_Smiling, Slightly_Smiling_width, Slightly_Smiling_height}, // 🙂 Slightly Smiling Face {"\U0001F642", Slightly_Smiling, Slightly_Smiling_width, Slightly_Smiling_height}, // 🙂 Slightly Smiling Face
{"\U0001F609", Winking_Face, Winking_Face_width, Winking_Face_height}, // 😉 Winking Face {"\U0001F609", Winking_Face, Winking_Face_width, Winking_Face_height}, // 😉 Winking Face
{"\U0001F601", Grinning_Smiling_Eyes, Grinning_Smiling_Eyes_width, Grinning_Smiling_Eyes_height}, // 😁 Grinning Smiling Eyes {"\U0001F601", Grinning_Smiling_Eyes, Grinning_Smiling_Eyes_width, Grinning_Smiling_Eyes_height}, // 😁 Grinning Smiling Eyes
{"\U0001F60D", Heart_eyes, Heart_eyes_width, Heart_eyes_height}, // 😍 Heart Eyes
{"\U0001F970", heart_smile, heart_smile_width, heart_smile_height}, // 🥰 Smiling Face with Hearts
// --- Question/Alert --- // --- Question/Alert ---
{"\u2753", question, question_width, question_height}, // ❓ Question Mark {"\u2753", question, question_width, question_height}, // ❓ Question Mark
@@ -30,11 +32,15 @@ const Emote emotes[] = {
{"\U0001F605", haha, haha_width, haha_height}, // 😅 Smiling with Sweat {"\U0001F605", haha, haha_width, haha_height}, // 😅 Smiling with Sweat
{"\U0001F604", Grinning_SmilingEyes2, Grinning_SmilingEyes2_width, {"\U0001F604", Grinning_SmilingEyes2, Grinning_SmilingEyes2_width,
Grinning_SmilingEyes2_height}, // 😄 Grinning Face with Smiling Eyes Grinning_SmilingEyes2_height}, // 😄 Grinning Face with Smiling Eyes
{"\U0001F62D", Loudly_Crying_Face, Loudly_Crying_Face_width, Loudly_Crying_Face_height}, // 😭 Loudly Crying Face
// --- Gestures and People --- // --- Gestures and People ---
{"\U0001F44B", wave_icon, wave_icon_width, wave_icon_height}, // 👋 Waving Hand {"\U0001F44B", wave_icon, wave_icon_width, wave_icon_height}, // 👋 Waving Hand
{"\U0001F920", cowboy, cowboy_width, cowboy_height}, // 🤠 Cowboy Hat Face {"\u270C\uFE0F", peace_sign, peace_sign_width, peace_sign_height}, // ✌️ Victory Hand
{"\U0001F3A7", deadmau5, deadmau5_width, deadmau5_height}, // 🎧 Headphones {"\U0001F596", vulcan_salute, vulcan_salute_width, vulcan_salute_height}, // 🖖 Vulcan Salute
{"\U0001F64F", Praying, Praying_width, Praying_height}, // 🙏 Praying Hands
{"\U0001F920", cowboy, cowboy_width, cowboy_height}, // 🤠 Cowboy Hat Face
{"\U0001F3A7", deadmau5, deadmau5_width, deadmau5_height}, // 🎧 Headphones
// --- Weather --- // --- Weather ---
{"\u2600", sun, sun_width, sun_height}, // ☀ Sun (without variation selector) {"\u2600", sun, sun_width, sun_height}, // ☀ Sun (without variation selector)
@@ -45,8 +51,12 @@ const Emote emotes[] = {
// --- Misc Faces --- // --- Misc Faces ---
{"\U0001F608", devil, devil_width, devil_height}, // 😈 Smiling Face with Horns {"\U0001F608", devil, devil_width, devil_height}, // 😈 Smiling Face with Horns
{"\U0001F921", clown, clown_width, clown_height}, // 🤡 Clown Face
{"\U0001F916", robo, robo_width, robo_height}, // 🤖 Robot Face
// --- Hearts (Multiple Unicode Aliases) --- // --- Hearts (Multiple Unicode Aliases) ---
{"\u2665", heart, heart_width, heart_height}, // ♥ Black Heart Suit
{"\u2665\uFE0F", heart, heart_width, heart_height}, // ♥️ Black Heart Suit (emoji presentation)
{"\u2764\uFE0F", heart, heart_width, heart_height}, // ❤️ Red Heart {"\u2764\uFE0F", heart, heart_width, heart_height}, // ❤️ Red Heart
{"\U0001F9E1", heart, heart_width, heart_height}, // 🧡 Orange Heart {"\U0001F9E1", heart, heart_width, heart_height}, // 🧡 Orange Heart
{"\U00002763", heart, heart_width, heart_height}, // ❣ Heart Exclamation {"\U00002763", heart, heart_width, heart_height}, // ❣ Heart Exclamation
@@ -57,223 +67,166 @@ const Emote emotes[] = {
{"\U0001F498", heart, heart_width, heart_height}, // 💘 Heart with Arrow {"\U0001F498", heart, heart_width, heart_height}, // 💘 Heart with Arrow
// --- Objects --- // --- Objects ---
{"\U0001F4A9", poo, poo_width, poo_height}, // 💩 Pile of Poo {"\U0001F4A9", poo, poo_width, poo_height}, // 💩 Pile of Poo
{"\U0001F514", bell_icon, bell_icon_width, bell_icon_height} // 🔔 Bell {"\U0001F514", bell_icon, bell_icon_width, bell_icon_height}, // 🔔 Bell
{"\U0001F36A", cookie, cookie_width, cookie_height}, // 🍪 Cookie
{"\U0001F525", Fire, Fire_width, Fire_height}, // 🔥 Fire
{"\u2728", Sparkles, Sparkles_width, Sparkles_height}, // ✨ Sparkles
{"\U0001F573\uFE0F", hole, hole_width, hole_height}, // 🕳️ Hole
{"\U0001F3B3", bowling, bowling_width, bowling_height} // 🎳 Bowling
#endif #endif
}; };
const int numEmotes = sizeof(emotes) / sizeof(emotes[0]); const int numEmotes = sizeof(emotes) / sizeof(emotes[0]);
#ifndef EXCLUDE_EMOJI #ifndef EXCLUDE_EMOJI
const unsigned char thumbup[] PROGMEM = { const unsigned char thumbup[] PROGMEM = {0x00, 0x03, 0x80, 0x04, 0x80, 0x04, 0x40, 0x04, 0x20, 0x02, 0x18,
0x00, 0x1C, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x80, 0x09, 0x00, 0x00, 0x02, 0x06, 0x3F, 0x06, 0x40, 0x06, 0x70, 0x06, 0x40, 0x06, 0x70,
0xC0, 0x08, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x06, 0x40, 0x06, 0x30, 0x08, 0x20, 0xF0, 0x1F, 0x00, 0x00};
0x0C, 0xCE, 0x7F, 0x00, 0x04, 0x20, 0x80, 0x00, 0x02, 0x20, 0x80, 0x00, 0x02, 0x60, 0xC0, 0x00, 0x01, 0xF8, 0xFF, 0x01,
0x01, 0x08, 0x00, 0x01, 0x01, 0x08, 0x00, 0x01, 0x01, 0xF8, 0xFF, 0x00, 0x01, 0x10, 0x80, 0x00, 0x01, 0x18, 0x80, 0x00,
0x02, 0x30, 0xC0, 0x00, 0x06, 0xE0, 0x3F, 0x00, 0x0C, 0x20, 0x30, 0x00, 0x38, 0x20, 0x10, 0x00, 0xE0, 0xCF, 0x1F, 0x00,
};
const unsigned char thumbdown[] PROGMEM = { const unsigned char thumbdown[] PROGMEM = {0xF0, 0x1F, 0x08, 0x20, 0x06, 0x30, 0x06, 0x40, 0x06, 0x70, 0x06,
0xE0, 0xCF, 0x1F, 0x00, 0x38, 0x20, 0x10, 0x00, 0x0C, 0x20, 0x30, 0x00, 0x06, 0xE0, 0x3F, 0x00, 0x02, 0x30, 0xC0, 0x00, 0x40, 0x06, 0x70, 0x06, 0x40, 0x06, 0x3F, 0x18, 0x02, 0x20, 0x02,
0x01, 0x18, 0x80, 0x00, 0x01, 0x10, 0x80, 0x00, 0x01, 0xF8, 0xFF, 0x00, 0x01, 0x08, 0x00, 0x01, 0x01, 0x08, 0x00, 0x01, 0x40, 0x04, 0x80, 0x04, 0x80, 0x04, 0x00, 0x03, 0x00, 0x00};
0x01, 0xF8, 0xFF, 0x01, 0x02, 0x60, 0xC0, 0x00, 0x02, 0x20, 0x80, 0x00, 0x04, 0x20, 0x80, 0x00, 0x0C, 0xCE, 0x7F, 0x00,
0x18, 0x02, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0xC0, 0x08, 0x00, 0x00,
0x80, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00,
};
const unsigned char Smiling_Eyes[] PROGMEM = { const unsigned char Smiling_Eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xe0, 0xff, 0xff, 0xc1, 0x4A, 0x02, 0x40, 0x02, 0x40, 0x22, 0x44, 0x22, 0x44, 0xC2, 0x43,
0xf0, 0xff, 0xff, 0xc3, 0xf8, 0xff, 0xff, 0xc7, 0xf8, 0xff, 0xff, 0xcf, 0xfc, 0xff, 0xff, 0xcf, 0xfc, 0xff, 0xff, 0xcf, 0x04, 0x20, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
0x7e, 0xf8, 0xc3, 0xdf, 0x3e, 0xf0, 0x81, 0xdf, 0xbf, 0xf7, 0xbd, 0xff, 0xff, 0xff, 0xff, 0xff, 0x9f, 0xff, 0x3f, 0xff,
0x6f, 0xff, 0xdf, 0xfe, 0x6f, 0xff, 0xdf, 0xfe, 0x9f, 0xff, 0x3f, 0xff, 0xfe, 0xff, 0xff, 0xdf, 0x7e, 0xff, 0xdf, 0xdf,
0x7c, 0xff, 0xdf, 0xcf, 0xfc, 0xfe, 0xef, 0xcf, 0xf8, 0xf9, 0xf7, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x07, 0xc0};
const unsigned char Grinning[] PROGMEM = { const unsigned char Grinning[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42,
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xe0, 0xff, 0xff, 0xc1, 0x42, 0x02, 0x40, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44,
0xf0, 0xff, 0xff, 0xc3, 0xf8, 0xff, 0xff, 0xc7, 0xf8, 0xff, 0xff, 0xcf, 0xfc, 0xf9, 0xf3, 0xcf, 0xfc, 0xf0, 0xe1, 0xcf, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
0xfe, 0xf0, 0xe1, 0xdf, 0xfe, 0xf0, 0xe1, 0xdf, 0xff, 0xf0, 0xe1, 0xff, 0xff, 0xf9, 0xf3, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x80, 0xff, 0xbe, 0xff, 0xbf, 0xdf, 0x7e, 0x00, 0xc0, 0xdf,
0x7c, 0x00, 0xc0, 0xcf, 0xfc, 0x00, 0xe0, 0xcf, 0xf8, 0x01, 0xf0, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0};
const unsigned char Slightly_Smiling[] PROGMEM = { const unsigned char Slightly_Smiling[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42,
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xe0, 0xff, 0xff, 0xc1, 0x42, 0x02, 0x40, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
0xf0, 0xff, 0xff, 0xc3, 0xf8, 0xff, 0xff, 0xc7, 0xf8, 0xff, 0xff, 0xcf, 0xfc, 0xf9, 0xf3, 0xcf, 0xfc, 0xf0, 0xe1, 0xcf, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
0xfe, 0xf0, 0xe1, 0xdf, 0xfe, 0xf0, 0xe1, 0xdf, 0xff, 0xf0, 0xe1, 0xff, 0xff, 0xf9, 0xf3, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xdf, 0x7e, 0xff, 0xdf, 0xdf,
0x7c, 0xff, 0xdf, 0xcf, 0xfc, 0xfe, 0xef, 0xcf, 0xf8, 0xf9, 0xf7, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0};
const unsigned char Winking_Face[] PROGMEM = { const unsigned char Winking_Face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x20, 0x42,
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xe0, 0xff, 0xff, 0xc1, 0x46, 0x02, 0x40, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
0xf0, 0xf0, 0xff, 0xc3, 0x78, 0xef, 0xc3, 0xc7, 0xb8, 0xdf, 0xbd, 0xcf, 0xfc, 0xf9, 0x7f, 0xcf, 0xfc, 0xf0, 0xff, 0xcf, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
0xfe, 0xf0, 0xc3, 0xdf, 0xfe, 0xf0, 0x81, 0xdf, 0xff, 0xf0, 0xbf, 0xff, 0xff, 0xf9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xdf, 0x7e, 0xff, 0xdf, 0xdf,
0x7c, 0xff, 0xdf, 0xcf, 0xfc, 0xfe, 0xef, 0xcf, 0xf8, 0xf9, 0xf7, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x07, 0xc0};
const unsigned char Grinning_Smiling_Eyes[] PROGMEM = { const unsigned char Grinning_Smiling_Eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xe0, 0xff, 0xff, 0xc1, 0x4A, 0x02, 0x40, 0xFA, 0x5F, 0x0A, 0x50, 0x0A, 0x50, 0x12, 0x48,
0xf0, 0xff, 0xff, 0xc3, 0xf8, 0xff, 0xff, 0xc7, 0xf8, 0xff, 0xff, 0xcf, 0xfc, 0xf8, 0xe3, 0xcf, 0x7c, 0xf7, 0xdd, 0xcf, 0x24, 0x24, 0xC4, 0x23, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
0xbe, 0xef, 0xbe, 0xdf, 0xbe, 0xef, 0xbe, 0xdf, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0xff, 0x5e, 0x55, 0x55, 0xdf, 0x5e, 0x55, 0x55, 0xdf,
0x3c, 0x00, 0x80, 0xcf, 0x7c, 0x55, 0xd5, 0xcf, 0xf8, 0x54, 0xe5, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0};
const unsigned char question[] PROGMEM = { const unsigned char heart_smile[] PROGMEM = {0x00, 0x00, 0x6C, 0x07, 0x7C, 0x18, 0x7C, 0x20, 0x38, 0x24, 0x52,
0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xC0, 0xFF, 0x07, 0x00, 0xE0, 0xFF, 0x07, 0x00, 0x0A, 0x02, 0xD8, 0x02, 0xF8, 0x22, 0xFC, 0x20, 0x74, 0xDB, 0x23,
0xE0, 0xC3, 0x0F, 0x00, 0xF0, 0x81, 0x0F, 0x00, 0xF0, 0x01, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x1F, 0x00, 0x1F, 0x20, 0x0E, 0x18, 0xE4, 0x07, 0x00, 0x00};
0x00, 0xC0, 0x0F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x7C, 0x00, 0x00,
0x00, 0x3C, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
const unsigned char bang[] PROGMEM = { const unsigned char Heart_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x54, 0x2A, 0xFA,
0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x07, 0xF8, 0x3F, 0xFF, 0x07, 0xF8, 0x3F, 0x5F, 0x72, 0x4E, 0x22, 0x44, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48,
0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0x24, 0x24, 0xC4, 0x23, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
0xFE, 0x03, 0xF0, 0x1F, 0xFE, 0x03, 0xF0, 0x1F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F,
0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x01, 0xE0, 0x0F, 0xFC, 0x01, 0xE0, 0x0F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0xC0, 0x03, 0xFC, 0x03, 0xF0, 0x0F, 0xFE, 0x03, 0xF0, 0x1F,
0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFC, 0x03, 0xF0, 0x0F, 0xF8, 0x01, 0xE0, 0x07,
};
const unsigned char haha[] PROGMEM = { const unsigned char question[] PROGMEM = {0xE0, 0x07, 0x10, 0x08, 0x08, 0x10, 0x88, 0x11, 0x48, 0x12, 0x48,
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0x7f, 0xc0, 0xe0, 0xf9, 0xf3, 0xc0, 0x12, 0x48, 0x12, 0x30, 0x11, 0x80, 0x08, 0x40, 0x04, 0x40, 0x02,
0xf0, 0xfe, 0xef, 0xc1, 0x38, 0xff, 0x9f, 0xc3, 0xd8, 0xff, 0x7f, 0xc3, 0xfc, 0xf8, 0xe3, 0xc7, 0x7c, 0xf7, 0xdd, 0xcf, 0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x40, 0x02, 0x80, 0x01};
0xbe, 0xef, 0xbe, 0xcf, 0xfe, 0xff, 0xff, 0xcf, 0xef, 0xff, 0xff, 0xde, 0xe7, 0xff, 0xff, 0xdc, 0xeb, 0xff, 0xff, 0xda,
0xed, 0xff, 0xff, 0xd6, 0xee, 0xff, 0xff, 0xce, 0x36, 0x00, 0x80, 0xcd, 0xb8, 0xff, 0xbf, 0xc3, 0x7e, 0x00, 0xc0, 0xdf,
0x7c, 0x00, 0xc0, 0xcf, 0xfc, 0x00, 0xe0, 0xcf, 0xf8, 0x01, 0xf0, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0};
const unsigned char ROFL[] PROGMEM = { const unsigned char bang[] PROGMEM = {0x30, 0x0C, 0x48, 0x12, 0x48, 0x12, 0x48, 0x12, 0x48, 0x12, 0x48,
0x00, 0x00, 0x00, 0xc0, 0x00, 0xfc, 0x07, 0xc0, 0x00, 0xff, 0x1f, 0xc0, 0x80, 0xff, 0x7f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0x12, 0x48, 0x12, 0x48, 0x12, 0x48, 0x12, 0x48, 0x12, 0x30, 0x0C,
0xe0, 0x9f, 0xff, 0xc1, 0xf0, 0x9f, 0xff, 0xc0, 0xf8, 0x9f, 0x7f, 0xcb, 0xf8, 0x9f, 0xbf, 0xcb, 0xfc, 0x9f, 0xdf, 0xdb, 0x00, 0x00, 0x30, 0x0C, 0x48, 0x12, 0x30, 0x0C, 0x00, 0x00};
0xfc, 0x1f, 0x08, 0xdc, 0xfe, 0x1f, 0xf8, 0xfe, 0xfe, 0xff, 0xff, 0xfe, 0x1e, 0xf0, 0x7f, 0xfe, 0x1e, 0xf0, 0xbf, 0xfe,
0xfe, 0xf3, 0xdf, 0xfe, 0xfe, 0xf3, 0x6f, 0xfe, 0xfe, 0xf3, 0x37, 0xfe, 0xfe, 0xeb, 0x1b, 0xfe, 0xfc, 0xef, 0x0d, 0xde,
0xfc, 0xe7, 0x06, 0xcf, 0xf8, 0x6b, 0x83, 0xcf, 0xf8, 0x0d, 0xc0, 0xc7, 0xf0, 0xed, 0xff, 0xc7, 0xe0, 0xee, 0xff, 0xc3,
0xc0, 0xee, 0xff, 0xc1, 0x80, 0xee, 0xff, 0xc0, 0x00, 0xe6, 0x3f, 0xc0, 0x00, 0xf0, 0x0f, 0xc0, 0x00, 0x00, 0x00, 0xc0};
const unsigned char Smiling_Closed_Eyes[] PROGMEM = { const unsigned char haha[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xe0, 0xff, 0xff, 0xc1, 0x4A, 0x0A, 0x50, 0x0E, 0x70, 0xF2, 0x4F, 0x12, 0x48, 0x32, 0x44,
0xf0, 0xff, 0xff, 0xc3, 0xf8, 0xff, 0xff, 0xc7, 0xf8, 0xff, 0xff, 0xcf, 0x7c, 0xfe, 0xcf, 0xcf, 0xfc, 0xfc, 0xe7, 0xcf, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
0xfe, 0xf9, 0xf3, 0xdf, 0xfe, 0xf3, 0xf9, 0xdf, 0xff, 0xf9, 0xf3, 0xff, 0xff, 0xfc, 0xe7, 0xff, 0x7f, 0xfe, 0xcf, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x80, 0xff, 0xbe, 0xff, 0xbf, 0xdf, 0x7e, 0x00, 0xc0, 0xdf,
0x7c, 0x00, 0xc0, 0xcf, 0xfc, 0x00, 0xe0, 0xcf, 0xf8, 0x01, 0xf0, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0};
const unsigned char Grinning_SmilingEyes2[] PROGMEM = { const unsigned char ROFL[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x84, 0x21, 0x84, 0x20, 0x02,
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0x7f, 0xc0, 0xe0, 0xff, 0xff, 0xc0, 0x4C, 0x02, 0x4A, 0x1A, 0x49, 0x8A, 0x48, 0x42, 0x48, 0x22, 0x44,
0xf0, 0xff, 0xff, 0xc1, 0xf8, 0xff, 0xff, 0xc3, 0xf8, 0xff, 0xff, 0xc3, 0xfc, 0xf8, 0xe3, 0xc7, 0x7c, 0xf7, 0xdd, 0xc7, 0xE4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
0xbe, 0xef, 0xbe, 0xcf, 0xfe, 0xff, 0xff, 0xcf, 0xff, 0xff, 0xff, 0xdf, 0xff, 0xff, 0xff, 0xdf, 0xff, 0xff, 0xff, 0xdf,
0xff, 0xff, 0xff, 0xdf, 0xff, 0xff, 0xff, 0xdf, 0x3f, 0x00, 0x80, 0xdf, 0xbe, 0xff, 0xbf, 0xcf, 0x7e, 0x00, 0xc0, 0xcf,
0x7c, 0x00, 0xc0, 0xc7, 0xfc, 0x00, 0xe0, 0xc7, 0xf8, 0x01, 0xf0, 0xc3, 0xf8, 0x03, 0xf8, 0xc3, 0xf0, 0xff, 0xff, 0xc1,
0xe0, 0xff, 0xff, 0xc0, 0xc0, 0xff, 0x7f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0};
const unsigned char wave_icon[] PROGMEM = { const unsigned char Smiling_Closed_Eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x42,
0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x7f, 0xc0, 0x00, 0x00, 0xc0, 0xc1, 0x00, 0x00, 0x00, 0xc7, 0x42, 0x22, 0x44, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44,
0x00, 0x00, 0x1e, 0xcc, 0x00, 0x00, 0x30, 0xc8, 0x00, 0x00, 0x60, 0xd8, 0x00, 0x08, 0xc0, 0xd0, 0x00, 0x1a, 0x81, 0xd1, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
0x00, 0x36, 0x03, 0xd3, 0x80, 0x6d, 0x06, 0xd2, 0x00, 0xdb, 0x0c, 0xc2, 0x80, 0xb6, 0x1d, 0xc0, 0x80, 0x6d, 0x1f, 0xc0,
0x00, 0xdb, 0x3f, 0xc0, 0x00, 0xf6, 0x7f, 0xc0, 0x00, 0xfc, 0x7f, 0xc0, 0x08, 0xf8, 0x7f, 0xc0, 0x48, 0xf0, 0x7f, 0xc0,
0x48, 0xe0, 0x7f, 0xc0, 0xc8, 0xc0, 0x3f, 0xc0, 0x98, 0x81, 0x1f, 0xc0, 0x10, 0x03, 0x00, 0xc0, 0x30, 0x0e, 0x00, 0xc0,
0x20, 0x38, 0x00, 0xc0, 0xe0, 0x00, 0x00, 0xc0, 0x80, 0x07, 0x00, 0xc0, 0x00, 0x1e, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0};
const unsigned char cowboy[] PROGMEM = { const unsigned char Grinning_SmilingEyes2[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
0x00, 0x0c, 0x0c, 0xc0, 0x00, 0x02, 0x10, 0xc0, 0x00, 0x01, 0x20, 0xc0, 0xbc, 0x00, 0x40, 0xcf, 0xc2, 0x01, 0xe0, 0xd0, 0x4A, 0x02, 0x40, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44,
0x01, 0x01, 0x20, 0xe0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
0xc1, 0x3f, 0xff, 0xe0, 0xe1, 0xff, 0xff, 0xe1, 0xf2, 0xf3, 0xf3, 0xd3, 0xf4, 0xf1, 0xe3, 0xcb, 0xfc, 0xf1, 0xe3, 0xc7,
0xf8, 0xf1, 0xe3, 0xc7, 0xf8, 0xf1, 0xe3, 0xc7, 0xf8, 0xfb, 0xf7, 0xc7, 0xf8, 0xff, 0xff, 0xc7, 0xf8, 0xff, 0xff, 0xc7,
0x70, 0xf8, 0x8f, 0xc3, 0x70, 0x03, 0xb0, 0xc3, 0x70, 0xfe, 0xbf, 0xc3, 0x60, 0x00, 0x80, 0xc1, 0xc0, 0x00, 0xc0, 0xc0,
0x80, 0x01, 0x60, 0xc0, 0x00, 0x07, 0x38, 0xc0, 0x00, 0xfe, 0x1f, 0xc0, 0x00, 0xf0, 0x03, 0xc0, 0x00, 0x00, 0x00, 0xc0};
const unsigned char deadmau5[] PROGMEM = { const unsigned char Loudly_Crying_Face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x34, 0x2C, 0x4A,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x52, 0x12, 0x48, 0x12, 0x48, 0x92, 0x49, 0x52, 0x4A, 0x52, 0x4A,
0x00, 0xFC, 0x03, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x0F, 0x00, 0xC0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0x00, 0x54, 0x2A, 0x94, 0x29, 0x18, 0x18, 0xF0, 0x0F, 0x00, 0x00};
0xE0, 0xFF, 0xFF, 0x01, 0xF0, 0xFF, 0x7F, 0x00, 0xF0, 0xFF, 0xFF, 0x03, 0xF8, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x07,
0xFC, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xFC, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xFE, 0xFF, 0xFF, 0x00,
0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0xFC,
0x0F, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x1F, 0xF8, 0x0F, 0xFC, 0x3F, 0x00, 0x80, 0xFF, 0x0F, 0xF8, 0x1F, 0xFC, 0x1F, 0x00,
0x00, 0xFF, 0x0F, 0xFC, 0x3F, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x1F, 0xFF, 0xFF, 0xFE, 0x01, 0x00, 0x00, 0x00, 0xFC, 0xFF,
0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00,
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0xC0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x80, 0x07, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
const unsigned char sun[] PROGMEM = { const unsigned char wave_icon[] PROGMEM = {0x00, 0x00, 0xC0, 0x18, 0x30, 0x21, 0x48, 0x5A, 0x94, 0x64, 0x24,
0x00, 0xC0, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x30, 0xC0, 0x00, 0x03, 0x25, 0x4A, 0x24, 0x12, 0x44, 0x22, 0x44, 0x04, 0x40, 0x08, 0x40,
0x70, 0x00, 0x80, 0x03, 0xF0, 0x00, 0xC0, 0x03, 0xF0, 0xF8, 0xC7, 0x03, 0xE0, 0xFC, 0xCF, 0x01, 0x00, 0xFE, 0x1F, 0x00, 0x12, 0x40, 0x22, 0x20, 0xC4, 0x10, 0x18, 0x0F, 0x00, 0x00};
0x00, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x8E, 0xFF, 0x7F, 0x1C, 0x9F, 0xFF, 0x7F, 0x3E,
0x9F, 0xFF, 0x7F, 0x3E, 0x8E, 0xFF, 0x7F, 0x1C, 0x80, 0xFF, 0x7F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0x3F, 0x00,
0x00, 0xFE, 0x1F, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0xC0, 0xF9, 0xE7, 0x00, 0xE0, 0x01, 0xE0, 0x01, 0xF0, 0x01, 0xE0, 0x03,
0xF0, 0xC0, 0xC0, 0x03, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00,
};
const unsigned char rain[] PROGMEM = { const unsigned char cowboy[] PROGMEM = {0x70, 0x0E, 0x8F, 0xF1, 0x11, 0x88, 0x21, 0x84, 0xC2, 0x43, 0x1E,
0xC0, 0x0F, 0xC0, 0x00, 0x40, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x03, 0x38, 0x00, 0x78, 0xE2, 0x47, 0x42, 0x42, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
0x00, 0x0E, 0x0C, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x10, 0x03, 0x00, 0x00, 0x30, 0x01, 0x00, 0x00, 0x20, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x03, 0x00, 0x00, 0x30, 0x02, 0x00,
0x00, 0x10, 0x06, 0x00, 0x00, 0x08, 0xFC, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x01, 0x80, 0x00, 0x01, 0x00,
0xC0, 0xC0, 0x81, 0x03, 0xA0, 0x60, 0xC1, 0x03, 0x90, 0x20, 0x41, 0x01, 0xF0, 0xE0, 0xC0, 0x01, 0x60, 0x4C,
0x98, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0x0B, 0x12, 0x00, 0x00, 0x09, 0x1A, 0x00, 0x00, 0x06, 0x0E, 0x00,
};
const unsigned char cloud[] PROGMEM = { const unsigned char deadmau5[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0xE4, 0x27, 0x12, 0x48, 0x0A,
0x00, 0x80, 0x07, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0x70, 0x30, 0x00, 0x00, 0x10, 0x60, 0x00, 0x80, 0x1F, 0x40, 0x00, 0x50, 0x0E, 0x70, 0x11, 0x88, 0x19, 0x98, 0x19, 0x98, 0x19, 0x98,
0xC0, 0x0F, 0xC0, 0x00, 0xC0, 0x00, 0x80, 0x00, 0x60, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x01, 0x19, 0x98, 0x19, 0x98, 0x11, 0x88, 0x0E, 0x70, 0x00, 0x00};
0x20, 0x00, 0x00, 0x07, 0x38, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x08, 0x06, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x10,
0x02, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20,
0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x10,
0x02, 0x00, 0x00, 0x10, 0x06, 0x00, 0x00, 0x18, 0x0C, 0x00, 0x00, 0x0C, 0xFC, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x03,
};
const unsigned char fog[] PROGMEM = { const unsigned char sun[] PROGMEM = {0x00, 0x00, 0x80, 0x01, 0xEC, 0x37, 0xFC, 0x3F, 0xF8, 0x1F, 0xFC,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xFE, 0x7F, 0xFC, 0x3F, 0xFC, 0x3F, 0xFE, 0x7F, 0xFC, 0x3F,
0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x3C, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0x87, 0xC7, 0xC3, 0x01, 0x03, 0xFE, 0x80, 0x01, 0xF8, 0x1F, 0xFC, 0x3F, 0xEC, 0x37, 0x80, 0x01, 0x00, 0x00};
0x00, 0x38, 0x00, 0x00, 0xFC, 0x00, 0x7E, 0x00, 0xFF, 0x83, 0xFF, 0x01, 0x03, 0xFF, 0x81, 0x01, 0x00, 0x7C, 0x00, 0x00,
0xF8, 0x00, 0x3E, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0x87, 0xC7, 0xC3, 0x01, 0x03, 0xFE, 0x80, 0x01, 0x00, 0x38, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
const unsigned char devil[] PROGMEM = { const unsigned char rain[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC, 0x3F, 0xFE,
0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0xf0, 0x0f, 0xfc, 0x0f, 0xfc, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0x00, 0x00, 0x48, 0x12,
0x3f, 0xff, 0x3f, 0xff, 0xfe, 0xff, 0xff, 0xdf, 0xfe, 0xff, 0xff, 0xdf, 0xfe, 0xff, 0xff, 0xdf, 0xfc, 0xff, 0xff, 0xcf, 0x48, 0x12, 0x24, 0x09, 0x24, 0x09, 0x00, 0x00, 0x00, 0x00};
0xfc, 0xff, 0xff, 0xcf, 0xf8, 0xff, 0xff, 0xc7, 0xf0, 0xff, 0xff, 0xc3, 0xf0, 0xff, 0xff, 0xc3, 0xf0, 0xf1, 0xe3, 0xc3,
0xf0, 0xe7, 0xf9, 0xc3, 0xf0, 0xe7, 0xf9, 0xc3, 0xf0, 0xe3, 0xf1, 0xc3, 0xf0, 0xe3, 0xf1, 0xc3, 0xf0, 0xe7, 0xf9, 0xc3,
0xf0, 0xff, 0xff, 0xc3, 0xe0, 0xfd, 0xef, 0xc1, 0xe0, 0xf3, 0xf3, 0xc1, 0xc0, 0x07, 0xf8, 0xc0, 0x80, 0x1f, 0x7e, 0xc0,
0x00, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0};
const unsigned char heart[] PROGMEM = { const unsigned char cloud[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC,
0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0xF0, 0x00, 0xF8, 0x0F, 0xFC, 0x07, 0xFC, 0x1F, 0x06, 0x0E, 0xFE, 0x3F, 0x03, 0x18, 0x3F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0xF8, 0x1F,
0xFE, 0xFF, 0x7F, 0x10, 0xFF, 0xFF, 0xFF, 0x31, 0xFF, 0xFF, 0xFF, 0x33, 0xFF, 0xFF, 0xFF, 0x37, 0xFF, 0xFF, 0xFF, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFE, 0xFF, 0xFF, 0x1F, 0xFE, 0xFF, 0xFF, 0x1F,
0xFC, 0xFF, 0xFF, 0x0F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x03, 0xF0, 0xFF, 0xFF, 0x03,
0xE0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x1F, 0x00,
0x00, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00,
};
const unsigned char poo[] PROGMEM = { const unsigned char fog[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x54, 0x55, 0x22, 0x22, 0x00,
0x00, 0x1c, 0x00, 0xc0, 0x00, 0x7c, 0x00, 0xc0, 0x00, 0xfc, 0x00, 0xc0, 0x00, 0x7c, 0x03, 0xc0, 0x00, 0xbe, 0x03, 0xc0, 0x00, 0x44, 0x44, 0xAA, 0x2A, 0x11, 0x11, 0x00, 0x00, 0x88, 0x88,
0x00, 0xdf, 0x0f, 0xc0, 0x80, 0xcf, 0x0f, 0xc0, 0xc0, 0xf1, 0x0f, 0xc0, 0x60, 0xfc, 0x0f, 0xc0, 0x30, 0xff, 0x07, 0xc0, 0x54, 0x55, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
0x90, 0xff, 0x3b, 0xc0, 0xc0, 0xff, 0x7d, 0xc0, 0xf8, 0xff, 0xfc, 0xc0, 0xf8, 0x3f, 0xf0, 0xc0, 0x78, 0x88, 0xc0, 0xc0,
0x20, 0xe3, 0x18, 0xc0, 0x98, 0xe7, 0xbc, 0xc1, 0x9c, 0x64, 0xa4, 0xc3, 0x9e, 0x64, 0xa4, 0xc7, 0xbe, 0xe4, 0xa4, 0xc7,
0xbc, 0x27, 0xbc, 0xc7, 0x38, 0x03, 0xd9, 0xc3, 0x00, 0xf0, 0x63, 0xc0, 0xf8, 0xfc, 0x3f, 0xcf, 0xfc, 0xff, 0x87, 0xdf,
0xfe, 0xff, 0xe0, 0xdf, 0xfc, 0x1f, 0xfe, 0xdf, 0xf8, 0x07, 0xf8, 0xcf, 0xf0, 0x03, 0xe0, 0xc7, 0x00, 0x00, 0x00, 0xc0};
const unsigned char bell_icon[] PROGMEM = { const unsigned char devil[] PROGMEM = {0x06, 0x60, 0xCA, 0x53, 0x32, 0x4C, 0x22, 0x44, 0x44, 0x22, 0x3A,
0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b11110000, 0x5C, 0x32, 0x4C, 0x52, 0x4A, 0x72, 0x4E, 0x02, 0x40, 0x22, 0x44,
0b00000011, 0b00000000, 0b00000000, 0b11111100, 0b00001111, 0b00000000, 0b00000000, 0b00001111, 0b00111100, 0b00000000, 0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
0b00000000, 0b00000011, 0b00110000, 0b00000000, 0b10000000, 0b00000001, 0b01100000, 0b00000000, 0b11000000, 0b00000000,
0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, const unsigned char heart[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x3C, 0x3C, 0x7E, 0x7E, 0xFE, 0x7F, 0xFE,
0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0xF8, 0x1F, 0xF8, 0x1F,
0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0xF0, 0x0F, 0xE0, 0x07, 0xC0, 0x03, 0x80, 0x01, 0x00, 0x00};
0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b01000000, 0b00000000, 0b10000000, 0b00000000, 0b01100000, 0b00000000,
0b10000000, 0b00000001, 0b01110000, 0b00000000, 0b10000000, 0b00000011, 0b00110000, 0b00000000, 0b00000000, 0b00000011, const unsigned char poo[] PROGMEM = {0x00, 0x00, 0x80, 0x01, 0x40, 0x02, 0x20, 0x04, 0x10, 0x04, 0xF0,
0b00011000, 0b00000000, 0b00000000, 0b00000110, 0b11110000, 0b11111111, 0b11111111, 0b00000011, 0b00000000, 0b00001100, 0x08, 0x10, 0x10, 0x48, 0x12, 0x08, 0x18, 0xE8, 0x21, 0x1C, 0x40,
0b00001100, 0b00000000, 0b00000000, 0b00011000, 0b00000110, 0b00000000, 0b00000000, 0b11111000, 0b00000111, 0b00000000, 0x42, 0x42, 0x82, 0x41, 0x02, 0x30, 0xFC, 0x0F, 0x00, 0x00};
0b00000000, 0b11100000, 0b00000001, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000,
0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000}; const unsigned char bell_icon[] PROGMEM = {0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0xE0, 0x07, 0xF0, 0x0F, 0xF0,
0x0F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xFC, 0x3F,
0xFC, 0x3F, 0xFE, 0x7F, 0xFE, 0x7F, 0x80, 0x01, 0x00, 0x00};
const unsigned char cookie[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x34, 0x22, 0x32,
0x40, 0x02, 0x58, 0x82, 0x5B, 0x92, 0x43, 0x82, 0x43, 0x02, 0x40,
0x64, 0x28, 0x64, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char Fire[] PROGMEM = {0x30, 0x00, 0xF0, 0x00, 0xF8, 0x03, 0xF8, 0x07, 0xFC, 0x1F, 0xFC,
0x1F, 0xFE, 0x3E, 0x7E, 0x3E, 0x3E, 0x7C, 0x1E, 0x78, 0x1E, 0x70,
0x1C, 0x70, 0x1C, 0x70, 0x38, 0x38, 0x30, 0x38, 0x60, 0x0C};
const unsigned char peace_sign[] PROGMEM = {0xC0, 0x30, 0x40, 0x29, 0x40, 0x25, 0x40, 0x15, 0x40, 0x12, 0x38,
0x0A, 0x54, 0x68, 0x54, 0x58, 0x54, 0x44, 0x3C, 0x22, 0x04, 0x22,
0x04, 0x12, 0x08, 0x10, 0x10, 0x08, 0xE0, 0x07, 0x00, 0x00};
const unsigned char Praying[] PROGMEM = {0x00, 0x00, 0x40, 0x02, 0xA0, 0x05, 0x90, 0x09, 0x90, 0x09, 0x90,
0x09, 0x98, 0x19, 0x94, 0x29, 0xA4, 0x25, 0xA4, 0x25, 0x84, 0x21,
0x84, 0x21, 0x86, 0x61, 0x4E, 0x72, 0x7F, 0x7E, 0x3F, 0xFC};
const unsigned char Sparkles[] PROGMEM = {0x00, 0x00, 0x10, 0x00, 0x38, 0x04, 0x10, 0x04, 0x00, 0x0E, 0x00,
0x1F, 0x80, 0x3F, 0xE0, 0xFF, 0x80, 0x3F, 0x10, 0x1F, 0x10, 0x0E,
0x38, 0x04, 0xFE, 0x04, 0x38, 0x00, 0x10, 0x00, 0x10, 0x00};
const unsigned char clown[] PROGMEM = {0x00, 0x00, 0xEE, 0x77, 0x1A, 0x58, 0x06, 0x60, 0x24, 0x24, 0x72,
0x4E, 0x22, 0x44, 0x82, 0x41, 0x82, 0x41, 0x1A, 0x58, 0xF2, 0x4F,
0x14, 0x28, 0xE4, 0x27, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char robo[] PROGMEM = {0x80, 0x01, 0xC0, 0x03, 0x80, 0x01, 0xFC, 0x3F, 0x04, 0x20, 0x74,
0x2E, 0x52, 0x4A, 0x72, 0x4E, 0x02, 0x40, 0x02, 0x40, 0xA2, 0x4A,
0x52, 0x45, 0x04, 0x20, 0x04, 0x20, 0xFC, 0x3F, 0x00, 0x00};
const unsigned char hole[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x3C, 0x3C,
0x06, 0x60, 0x0C, 0x30, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00};
const unsigned char bowling[] PROGMEM = {0x00, 0x38, 0x00, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0x28, 0x00,
0x38, 0x00, 0x28, 0x78, 0x44, 0x84, 0x82, 0x22, 0x83, 0x52, 0x83,
0x02, 0x83, 0x02, 0x45, 0x84, 0x44, 0x78, 0x38, 0x00, 0x00};
const unsigned char vulcan_salute[] PROGMEM = {0x08, 0x02, 0x16, 0x0D, 0x15, 0x15, 0x15, 0x15, 0xA9, 0x12, 0x4A,
0x0A, 0x02, 0x38, 0x04, 0x48, 0x04, 0x44, 0x04, 0x22, 0x04, 0x22,
0x04, 0x12, 0x08, 0x10, 0x10, 0x08, 0xE0, 0x07, 0x00, 0x00};
#endif #endif
} // namespace graphics } // namespace graphics

View File

@@ -17,98 +17,150 @@ extern const int numEmotes;
#ifndef EXCLUDE_EMOJI #ifndef EXCLUDE_EMOJI
// === Emote Bitmaps === // === Emote Bitmaps ===
#define thumbs_height 25 #define thumbs_height 16
#define thumbs_width 25 #define thumbs_width 16
extern const unsigned char thumbup[] PROGMEM; extern const unsigned char thumbup[] PROGMEM;
extern const unsigned char thumbdown[] PROGMEM; extern const unsigned char thumbdown[] PROGMEM;
#define Smiling_Eyes_height 30 #define Smiling_Eyes_height 16
#define Smiling_Eyes_width 30 #define Smiling_Eyes_width 16
extern const unsigned char Smiling_Eyes[] PROGMEM; extern const unsigned char Smiling_Eyes[] PROGMEM;
#define Grinning_height 30 #define Grinning_height 16
#define Grinning_width 30 #define Grinning_width 16
extern const unsigned char Grinning[] PROGMEM; extern const unsigned char Grinning[] PROGMEM;
#define Slightly_Smiling_height 30 #define Slightly_Smiling_height 16
#define Slightly_Smiling_width 30 #define Slightly_Smiling_width 16
extern const unsigned char Slightly_Smiling[] PROGMEM; extern const unsigned char Slightly_Smiling[] PROGMEM;
#define Winking_Face_height 30 #define Winking_Face_height 16
#define Winking_Face_width 30 #define Winking_Face_width 16
extern const unsigned char Winking_Face[] PROGMEM; extern const unsigned char Winking_Face[] PROGMEM;
#define Grinning_Smiling_Eyes_height 30 #define Grinning_Smiling_Eyes_height 16
#define Grinning_Smiling_Eyes_width 30 #define Grinning_Smiling_Eyes_width 16
extern const unsigned char Grinning_Smiling_Eyes[] PROGMEM; extern const unsigned char Grinning_Smiling_Eyes[] PROGMEM;
#define question_height 25 #define heart_smile_height 16
#define question_width 25 #define heart_smile_width 16
extern const unsigned char heart_smile[] PROGMEM;
#define Heart_eyes_height 16
#define Heart_eyes_width 16
extern const unsigned char Heart_eyes[] PROGMEM;
#define question_height 16
#define question_width 16
extern const unsigned char question[] PROGMEM; extern const unsigned char question[] PROGMEM;
#define bang_height 30 #define bang_height 16
#define bang_width 30 #define bang_width 16
extern const unsigned char bang[] PROGMEM; extern const unsigned char bang[] PROGMEM;
#define haha_height 30 #define haha_height 16
#define haha_width 30 #define haha_width 16
extern const unsigned char haha[] PROGMEM; extern const unsigned char haha[] PROGMEM;
#define ROFL_height 30 #define ROFL_height 16
#define ROFL_width 30 #define ROFL_width 16
extern const unsigned char ROFL[] PROGMEM; extern const unsigned char ROFL[] PROGMEM;
#define Smiling_Closed_Eyes_height 30 #define Smiling_Closed_Eyes_height 16
#define Smiling_Closed_Eyes_width 30 #define Smiling_Closed_Eyes_width 16
extern const unsigned char Smiling_Closed_Eyes[] PROGMEM; extern const unsigned char Smiling_Closed_Eyes[] PROGMEM;
#define Grinning_SmilingEyes2_height 30 #define Grinning_SmilingEyes2_height 16
#define Grinning_SmilingEyes2_width 30 #define Grinning_SmilingEyes2_width 16
extern const unsigned char Grinning_SmilingEyes2[] PROGMEM; extern const unsigned char Grinning_SmilingEyes2[] PROGMEM;
#define wave_icon_height 30 #define Loudly_Crying_Face_height 16
#define wave_icon_width 30 #define Loudly_Crying_Face_width 16
extern const unsigned char Loudly_Crying_Face[] PROGMEM;
#define wave_icon_height 16
#define wave_icon_width 16
extern const unsigned char wave_icon[] PROGMEM; extern const unsigned char wave_icon[] PROGMEM;
#define cowboy_height 30 #define cowboy_height 16
#define cowboy_width 30 #define cowboy_width 16
extern const unsigned char cowboy[] PROGMEM; extern const unsigned char cowboy[] PROGMEM;
#define deadmau5_height 30 #define deadmau5_height 16
#define deadmau5_width 60 #define deadmau5_width 16
extern const unsigned char deadmau5[] PROGMEM; extern const unsigned char deadmau5[] PROGMEM;
#define sun_height 30 #define sun_height 16
#define sun_width 30 #define sun_width 16
extern const unsigned char sun[] PROGMEM; extern const unsigned char sun[] PROGMEM;
#define rain_height 30 #define rain_height 16
#define rain_width 30 #define rain_width 16
extern const unsigned char rain[] PROGMEM; extern const unsigned char rain[] PROGMEM;
#define cloud_height 30 #define cloud_height 16
#define cloud_width 30 #define cloud_width 16
extern const unsigned char cloud[] PROGMEM; extern const unsigned char cloud[] PROGMEM;
#define fog_height 25 #define fog_height 16
#define fog_width 25 #define fog_width 16
extern const unsigned char fog[] PROGMEM; extern const unsigned char fog[] PROGMEM;
#define devil_height 30 #define devil_height 16
#define devil_width 30 #define devil_width 16
extern const unsigned char devil[] PROGMEM; extern const unsigned char devil[] PROGMEM;
#define heart_height 30 #define heart_height 16
#define heart_width 30 #define heart_width 16
extern const unsigned char heart[] PROGMEM; extern const unsigned char heart[] PROGMEM;
#define poo_height 30 #define poo_height 16
#define poo_width 30 #define poo_width 16
extern const unsigned char poo[] PROGMEM; extern const unsigned char poo[] PROGMEM;
#define bell_icon_width 30 #define bell_icon_width 16
#define bell_icon_height 30 #define bell_icon_height 16
extern const unsigned char bell_icon[] PROGMEM; extern const unsigned char bell_icon[] PROGMEM;
#define cookie_width 16
#define cookie_height 16
extern const unsigned char cookie[] PROGMEM;
#define Fire_width 16
#define Fire_height 16
extern const unsigned char Fire[] PROGMEM;
#define peace_sign_width 16
#define peace_sign_height 16
extern const unsigned char peace_sign[] PROGMEM;
#define Praying_width 16
#define Praying_height 16
extern const unsigned char Praying[] PROGMEM;
#define Sparkles_width 16
#define Sparkles_height 16
extern const unsigned char Sparkles[] PROGMEM;
#define clown_width 16
#define clown_height 16
extern const unsigned char clown[] PROGMEM;
#define robo_width 16
#define robo_height 16
extern const unsigned char robo[] PROGMEM;
#define hole_width 16
#define hole_height 16
extern const unsigned char hole[] PROGMEM;
#define bowling_width 16
#define bowling_height 16
extern const unsigned char bowling[] PROGMEM;
#define vulcan_salute_width 16
#define vulcan_salute_height 16
extern const unsigned char vulcan_salute[] PROGMEM;
#endif // EXCLUDE_EMOJI #endif // EXCLUDE_EMOJI
} // namespace graphics } // namespace graphics

View File

@@ -287,7 +287,7 @@ void InkHUD::MapApplet::getMapCenter(float *lat, float *lng)
float easternmost = lngCenter; float easternmost = lngCenter;
float westernmost = lngCenter; float westernmost = lngCenter;
for (uint8_t i = 0; i < nodeDB->getNumMeshNodes(); i++) { for (size_t i = 0; i < nodeDB->getNumMeshNodes(); i++) {
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i); meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
// Skip if no position // Skip if no position
@@ -474,8 +474,8 @@ void InkHUD::MapApplet::drawLabeledMarker(meshtastic_NodeInfoLite *node)
// Need at least two, to draw a sensible map // Need at least two, to draw a sensible map
bool InkHUD::MapApplet::enoughMarkers() bool InkHUD::MapApplet::enoughMarkers()
{ {
uint8_t count = 0; size_t count = 0;
for (uint8_t i = 0; i < nodeDB->getNumMeshNodes(); i++) { for (size_t i = 0; i < nodeDB->getNumMeshNodes(); i++) {
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i); meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
// Count nodes // Count nodes

View File

@@ -46,12 +46,15 @@ class Default
static uint32_t getConfiguredOrDefaultMs(uint32_t configuredInterval); static uint32_t getConfiguredOrDefaultMs(uint32_t configuredInterval);
static uint32_t getConfiguredOrDefaultMs(uint32_t configuredInterval, uint32_t defaultInterval); static uint32_t getConfiguredOrDefaultMs(uint32_t configuredInterval, uint32_t defaultInterval);
static uint32_t getConfiguredOrDefault(uint32_t configured, uint32_t defaultValue); static uint32_t getConfiguredOrDefault(uint32_t configured, uint32_t defaultValue);
// Note: numOnlineNodes uses uint32_t to match the public API and allow flexibility,
// even though internal node counts use uint16_t (max 65535 nodes)
static uint32_t getConfiguredOrDefaultMsScaled(uint32_t configured, uint32_t defaultValue, uint32_t numOnlineNodes); static uint32_t getConfiguredOrDefaultMsScaled(uint32_t configured, uint32_t defaultValue, uint32_t numOnlineNodes);
static uint8_t getConfiguredOrDefaultHopLimit(uint8_t configured); static uint8_t getConfiguredOrDefaultHopLimit(uint8_t configured);
static uint32_t getConfiguredOrMinimumValue(uint32_t configured, uint32_t minValue); static uint32_t getConfiguredOrMinimumValue(uint32_t configured, uint32_t minValue);
private: private:
static float congestionScalingCoefficient(int numOnlineNodes) // Note: Kept as uint32_t to match the public API parameter type
static float congestionScalingCoefficient(uint32_t numOnlineNodes)
{ {
// Increase frequency of broadcasts for small networks regardless of preset // Increase frequency of broadcasts for small networks regardless of preset
if (numOnlineNodes <= 10) { if (numOnlineNodes <= 10) {

View File

@@ -13,7 +13,7 @@ template <class T> class ProtobufModule : protected SinglePortModule
const pb_msgdesc_t *fields; const pb_msgdesc_t *fields;
public: public:
uint8_t numOnlineNodes = 0; uint16_t numOnlineNodes = 0;
/** Constructor /** Constructor
* name is for debugging output * name is for debugging output
*/ */

View File

@@ -37,6 +37,8 @@ bool yamlOnly = false;
const char *argp_program_version = optstr(APP_VERSION); const char *argp_program_version = optstr(APP_VERSION);
char stdoutBuffer[512];
// FIXME - move setBluetoothEnable into a HALPlatform class // FIXME - move setBluetoothEnable into a HALPlatform class
void setBluetoothEnable(bool enable) void setBluetoothEnable(bool enable)
{ {
@@ -154,6 +156,9 @@ void portduinoSetup()
std::string gpioChipName = "gpiochip"; std::string gpioChipName = "gpiochip";
portduino_config.displayPanel = no_screen; portduino_config.displayPanel = no_screen;
// Force stdout to be line buffered
setvbuf(stdout, stdoutBuffer, _IOLBF, sizeof(stdoutBuffer));
if (portduino_config.force_simradio == true) { if (portduino_config.force_simradio == true) {
portduino_config.lora_module = use_simradio; portduino_config.lora_module = use_simradio;
} else if (configPath != nullptr) { } else if (configPath != nullptr) {

View File

@@ -15,7 +15,7 @@ Do not expect a working Meshtastic device with this target.
#define USE_STM32WLx #define USE_STM32WLx
#define LED_PIN PB5 #define LED_PIN PB5
#define LED_STATE_ON 1 #define LED_STATE_ON 0
#define WIO_E5 #define WIO_E5