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firmware/src/mesh/MeshTypes.h

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#pragma once
// low level types
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#include "MemoryPool.h"
#include "mesh/mesh-pb-constants.h"
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#include <Arduino.h>
typedef uint32_t NodeNum;
typedef uint32_t PacketId; // A packet sequence number
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#define NODENUM_BROADCAST UINT32_MAX
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#define ERRNO_OK 0
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#define ERRNO_NO_INTERFACES 33
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#define ERRNO_UNKNOWN 32 // pick something that doesn't conflict with RH_ROUTER_ERROR_UNABLE_TO_DELIVER
#define ERRNO_DISABLED 34 // the itnerface is disabled
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/**
* the max number of hops a message can pass through, used as the default max for hop_limit in MeshPacket.
*
* We reserve 3 bits in the header so this could be up to 7, but given the high range of lora and typical usecases, keeping
* maxhops to 3 should be fine for a while. This also serves to prevent routing/flooding attempts to be attempted for
* too long.
**/
#define HOP_MAX 7
/// We normally just use max 3 hops for sending reliable messages
#define HOP_RELIABLE 3
typedef int ErrorCode;
/// Alloc and free packets to our global, ISR safe pool
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extern Allocator<MeshPacket> &packetPool;